JavaScriptCore/wtf/CurrentTime.cpp
changeset 0 4f2f89ce4247
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/JavaScriptCore/wtf/CurrentTime.cpp	Fri Sep 17 09:02:29 2010 +0300
@@ -0,0 +1,297 @@
+/*
+ * Copyright (C) 2006, 2010 Apple Inc. All rights reserved.
+ * Copyright (C) 2008 Google Inc. All rights reserved.
+ * Copyright (C) 2007-2009 Torch Mobile, Inc.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ *     * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *     * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ *     * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "config.h"
+#include "CurrentTime.h"
+
+#if OS(WINDOWS)
+
+// Windows is first since we want to use hires timers, despite PLATFORM(CF)
+// being defined.
+// If defined, WIN32_LEAN_AND_MEAN disables timeBeginPeriod/timeEndPeriod.
+#undef WIN32_LEAN_AND_MEAN
+#include <windows.h>
+#include <math.h>
+#include <stdint.h>
+#include <time.h>
+
+#if USE(QUERY_PERFORMANCE_COUNTER)
+#if OS(WINCE)
+extern "C" time_t mktime(struct tm *t);
+#else
+#include <sys/timeb.h>
+#include <sys/types.h>
+#endif
+#endif
+
+#elif PLATFORM(GTK)
+#include <glib.h>
+#elif PLATFORM(WX)
+#include <wx/datetime.h>
+#elif PLATFORM(BREWMP)
+#include <AEEStdLib.h>
+#else
+#include <sys/time.h>
+#endif
+
+#if PLATFORM(CHROMIUM)
+#error Chromium uses a different timer implementation
+#endif
+
+namespace WTF {
+
+const double msPerSecond = 1000.0;
+
+#if OS(WINDOWS)
+
+#if USE(QUERY_PERFORMANCE_COUNTER)
+
+static LARGE_INTEGER qpcFrequency;
+static bool syncedTime;
+
+static double highResUpTime()
+{
+    // We use QPC, but only after sanity checking its result, due to bugs:
+    // http://support.microsoft.com/kb/274323
+    // http://support.microsoft.com/kb/895980
+    // http://msdn.microsoft.com/en-us/library/ms644904.aspx ("...you can get different results on different processors due to bugs in the basic input/output system (BIOS) or the hardware abstraction layer (HAL)."
+
+    static LARGE_INTEGER qpcLast;
+    static DWORD tickCountLast;
+    static bool inited;
+
+    LARGE_INTEGER qpc;
+    QueryPerformanceCounter(&qpc);
+    DWORD tickCount = GetTickCount();
+
+    if (inited) {
+        __int64 qpcElapsed = ((qpc.QuadPart - qpcLast.QuadPart) * 1000) / qpcFrequency.QuadPart;
+        __int64 tickCountElapsed;
+        if (tickCount >= tickCountLast)
+            tickCountElapsed = (tickCount - tickCountLast);
+        else {
+#if COMPILER(MINGW)
+            __int64 tickCountLarge = tickCount + 0x100000000ULL;
+#else
+            __int64 tickCountLarge = tickCount + 0x100000000I64;
+#endif
+            tickCountElapsed = tickCountLarge - tickCountLast;
+        }
+
+        // force a re-sync if QueryPerformanceCounter differs from GetTickCount by more than 500ms.
+        // (500ms value is from http://support.microsoft.com/kb/274323)
+        __int64 diff = tickCountElapsed - qpcElapsed;
+        if (diff > 500 || diff < -500)
+            syncedTime = false;
+    } else
+        inited = true;
+
+    qpcLast = qpc;
+    tickCountLast = tickCount;
+
+    return (1000.0 * qpc.QuadPart) / static_cast<double>(qpcFrequency.QuadPart);
+}
+
+static double lowResUTCTime()
+{
+#if OS(WINCE)
+    SYSTEMTIME systemTime;
+    GetSystemTime(&systemTime);
+    struct tm tmtime;
+    tmtime.tm_year = systemTime.wYear - 1900;
+    tmtime.tm_mon = systemTime.wMonth - 1;
+    tmtime.tm_mday = systemTime.wDay;
+    tmtime.tm_wday = systemTime.wDayOfWeek;
+    tmtime.tm_hour = systemTime.wHour;
+    tmtime.tm_min = systemTime.wMinute;
+    tmtime.tm_sec = systemTime.wSecond;
+    time_t timet = mktime(&tmtime);
+    return timet * msPerSecond + systemTime.wMilliseconds;
+#else
+    struct _timeb timebuffer;
+    _ftime(&timebuffer);
+    return timebuffer.time * msPerSecond + timebuffer.millitm;
+#endif
+}
+
+static bool qpcAvailable()
+{
+    static bool available;
+    static bool checked;
+
+    if (checked)
+        return available;
+
+    available = QueryPerformanceFrequency(&qpcFrequency);
+    checked = true;
+    return available;
+}
+
+double currentTime()
+{
+    // Use a combination of ftime and QueryPerformanceCounter.
+    // ftime returns the information we want, but doesn't have sufficient resolution.
+    // QueryPerformanceCounter has high resolution, but is only usable to measure time intervals.
+    // To combine them, we call ftime and QueryPerformanceCounter initially. Later calls will use QueryPerformanceCounter
+    // by itself, adding the delta to the saved ftime.  We periodically re-sync to correct for drift.
+    static double syncLowResUTCTime;
+    static double syncHighResUpTime;
+    static double lastUTCTime;
+
+    double lowResTime = lowResUTCTime();
+
+    if (!qpcAvailable())
+        return lowResTime / 1000.0;
+
+    double highResTime = highResUpTime();
+
+    if (!syncedTime) {
+        timeBeginPeriod(1); // increase time resolution around low-res time getter
+        syncLowResUTCTime = lowResTime = lowResUTCTime();
+        timeEndPeriod(1); // restore time resolution
+        syncHighResUpTime = highResTime;
+        syncedTime = true;
+    }
+
+    double highResElapsed = highResTime - syncHighResUpTime;
+    double utc = syncLowResUTCTime + highResElapsed;
+
+    // force a clock re-sync if we've drifted
+    double lowResElapsed = lowResTime - syncLowResUTCTime;
+    const double maximumAllowedDriftMsec = 15.625 * 2.0; // 2x the typical low-res accuracy
+    if (fabs(highResElapsed - lowResElapsed) > maximumAllowedDriftMsec)
+        syncedTime = false;
+
+    // make sure time doesn't run backwards (only correct if difference is < 2 seconds, since DST or clock changes could occur)
+    const double backwardTimeLimit = 2000.0;
+    if (utc < lastUTCTime && (lastUTCTime - utc) < backwardTimeLimit)
+        return lastUTCTime / 1000.0;
+    lastUTCTime = utc;
+    return utc / 1000.0;
+}
+
+#else
+
+static double currentSystemTime()
+{
+    FILETIME ft;
+    GetCurrentFT(&ft);
+
+    // As per Windows documentation for FILETIME, copy the resulting FILETIME structure to a
+    // ULARGE_INTEGER structure using memcpy (using memcpy instead of direct assignment can
+    // prevent alignment faults on 64-bit Windows).
+
+    ULARGE_INTEGER t;
+    memcpy(&t, &ft, sizeof(t));
+
+    // Windows file times are in 100s of nanoseconds.
+    // To convert to seconds, we have to divide by 10,000,000, which is more quickly
+    // done by multiplying by 0.0000001.
+
+    // Between January 1, 1601 and January 1, 1970, there were 369 complete years,
+    // of which 89 were leap years (1700, 1800, and 1900 were not leap years).
+    // That is a total of 134774 days, which is 11644473600 seconds.
+
+    return t.QuadPart * 0.0000001 - 11644473600.0;
+}
+
+double currentTime()
+{
+    static bool init = false;
+    static double lastTime;
+    static DWORD lastTickCount;
+    if (!init) {
+        lastTime = currentSystemTime();
+        lastTickCount = GetTickCount();
+        init = true;
+        return lastTime;
+    }
+
+    DWORD tickCountNow = GetTickCount();
+    DWORD elapsed = tickCountNow - lastTickCount;
+    double timeNow = lastTime + (double)elapsed / 1000.;
+    if (elapsed >= 0x7FFFFFFF) {
+        lastTime = timeNow;
+        lastTickCount = tickCountNow;
+    }
+    return timeNow;
+}
+
+#endif // USE(QUERY_PERFORMANCE_COUNTER)
+
+#elif PLATFORM(GTK)
+
+// Note: GTK on Windows will pick up the PLATFORM(WIN) implementation above which provides
+// better accuracy compared with Windows implementation of g_get_current_time:
+// (http://www.google.com/codesearch/p?hl=en#HHnNRjks1t0/glib-2.5.2/glib/gmain.c&q=g_get_current_time).
+// Non-Windows GTK builds could use gettimeofday() directly but for the sake of consistency lets use GTK function.
+double currentTime()
+{
+    GTimeVal now;
+    g_get_current_time(&now);
+    return static_cast<double>(now.tv_sec) + static_cast<double>(now.tv_usec / 1000000.0);
+}
+
+#elif PLATFORM(WX)
+
+double currentTime()
+{
+    wxDateTime now = wxDateTime::UNow();
+    return (double)now.GetTicks() + (double)(now.GetMillisecond() / 1000.0);
+}
+
+#elif PLATFORM(BREWMP)
+
+// GETUTCSECONDS returns the number of seconds since 1980/01/06 00:00:00 UTC,
+// and GETTIMEMS returns the number of milliseconds that have elapsed since the last
+// occurrence of 00:00:00 local time.
+// We can combine GETUTCSECONDS and GETTIMEMS to calculate the number of milliseconds
+// since 1970/01/01 00:00:00 UTC.
+double currentTime()
+{
+    // diffSeconds is the number of seconds from 1970/01/01 to 1980/01/06
+    const unsigned diffSeconds = 315964800;
+    return static_cast<double>(diffSeconds + GETUTCSECONDS() + ((GETTIMEMS() % 1000) / msPerSecond));
+}
+
+#else
+
+double currentTime()
+{
+    struct timeval now;
+    gettimeofday(&now, 0);
+    return now.tv_sec + now.tv_usec / 1000000.0;
+}
+
+#endif
+
+} // namespace WTF