--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/WebCore/rendering/RenderTableCell.h Fri Sep 17 09:02:29 2010 +0300
@@ -0,0 +1,154 @@
+/*
+ * Copyright (C) 1997 Martin Jones (mjones@kde.org)
+ * (C) 1997 Torben Weis (weis@kde.org)
+ * (C) 1998 Waldo Bastian (bastian@kde.org)
+ * (C) 1999 Lars Knoll (knoll@kde.org)
+ * (C) 1999 Antti Koivisto (koivisto@kde.org)
+ * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2009 Apple Inc. All rights reserved.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public License
+ * along with this library; see the file COPYING.LIB. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ */
+
+#ifndef RenderTableCell_h
+#define RenderTableCell_h
+
+#include "RenderTableSection.h"
+
+namespace WebCore {
+
+class RenderTableCell : public RenderBlock {
+public:
+ RenderTableCell(Node*);
+
+ // FIXME: need to implement cellIndex
+ int cellIndex() const { return 0; }
+ void setCellIndex(int) { }
+
+ int colSpan() const { return m_columnSpan; }
+ void setColSpan(int c) { m_columnSpan = c; }
+
+ int rowSpan() const { return m_rowSpan; }
+ void setRowSpan(int r) { m_rowSpan = r; }
+
+ int col() const { return m_column; }
+ void setCol(int col) { m_column = col; }
+ int row() const { return m_row; }
+ void setRow(int row) { m_row = row; }
+
+ RenderTableSection* section() const { return toRenderTableSection(parent()->parent()); }
+ RenderTable* table() const { return toRenderTable(parent()->parent()->parent()); }
+
+ Length styleOrColWidth() const;
+
+ virtual void calcPrefWidths();
+
+ void updateWidth(int);
+
+ int borderLeft() const;
+ int borderRight() const;
+ int borderTop() const;
+ int borderBottom() const;
+
+ int borderHalfLeft(bool outer) const;
+ int borderHalfRight(bool outer) const;
+ int borderHalfTop(bool outer) const;
+ int borderHalfBottom(bool outer) const;
+
+ CollapsedBorderValue collapsedLeftBorder(bool rtl) const;
+ CollapsedBorderValue collapsedRightBorder(bool rtl) const;
+ CollapsedBorderValue collapsedTopBorder() const;
+ CollapsedBorderValue collapsedBottomBorder() const;
+
+ typedef Vector<CollapsedBorderValue, 100> CollapsedBorderStyles;
+ void collectBorderStyles(CollapsedBorderStyles&) const;
+ static void sortBorderStyles(CollapsedBorderStyles&);
+
+ virtual void updateFromElement();
+
+ virtual void layout();
+
+ virtual void paint(PaintInfo&, int tx, int ty);
+
+ void paintBackgroundsBehindCell(PaintInfo&, int tx, int ty, RenderObject* backgroundObject);
+
+ virtual int baselinePosition(bool firstLine = false, bool isRootLineBox = false) const;
+
+ void setIntrinsicPaddingTop(int p) { m_intrinsicPaddingTop = p; }
+ void setIntrinsicPaddingBottom(int p) { m_intrinsicPaddingBottom = p; }
+ void setIntrinsicPadding(int top, int bottom) { setIntrinsicPaddingTop(top); setIntrinsicPaddingBottom(bottom); }
+ void clearIntrinsicPadding() { setIntrinsicPadding(0, 0); }
+
+ int intrinsicPaddingTop() const { return m_intrinsicPaddingTop; }
+ int intrinsicPaddingBottom() const { return m_intrinsicPaddingBottom; }
+
+ virtual int paddingTop(bool includeIntrinsicPadding = true) const;
+ virtual int paddingBottom(bool includeIntrinsicPadding = true) const;
+
+ virtual void setOverrideSize(int);
+
+ bool hasVisibleOverflow() const { return m_overflow; }
+
+protected:
+ virtual void styleWillChange(StyleDifference, const RenderStyle* newStyle);
+ virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle);
+
+private:
+ virtual const char* renderName() const { return isAnonymous() ? "RenderTableCell (anonymous)" : "RenderTableCell"; }
+
+ virtual bool isTableCell() const { return true; }
+
+ virtual void destroy();
+
+ virtual bool requiresLayer() const { return isPositioned() || isTransparent() || hasOverflowClip() || hasTransform() || hasMask() || hasReflection(); }
+
+ virtual void calcWidth();
+
+ virtual void paintBoxDecorations(PaintInfo&, int tx, int ty);
+ virtual void paintMask(PaintInfo&, int tx, int ty);
+
+ virtual IntSize offsetFromContainer(RenderObject*, const IntPoint&) const;
+ virtual IntRect clippedOverflowRectForRepaint(RenderBoxModelObject* repaintContainer);
+ virtual void computeRectForRepaint(RenderBoxModelObject* repaintContainer, IntRect&, bool fixed = false);
+
+ void paintCollapsedBorder(GraphicsContext*, int x, int y, int w, int h);
+
+ int m_row;
+ int m_column;
+ int m_rowSpan;
+ int m_columnSpan;
+ int m_intrinsicPaddingTop;
+ int m_intrinsicPaddingBottom;
+ int m_percentageHeight;
+};
+
+inline RenderTableCell* toRenderTableCell(RenderObject* object)
+{
+ ASSERT(!object || object->isTableCell());
+ return static_cast<RenderTableCell*>(object);
+}
+
+inline const RenderTableCell* toRenderTableCell(const RenderObject* object)
+{
+ ASSERT(!object || object->isTableCell());
+ return static_cast<const RenderTableCell*>(object);
+}
+
+// This will catch anyone doing an unnecessary cast.
+void toRenderTableCell(const RenderTableCell*);
+
+} // namespace WebCore
+
+#endif // RenderTableCell_h