WebCore/rendering/RenderTableCell.h
changeset 0 4f2f89ce4247
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/WebCore/rendering/RenderTableCell.h	Fri Sep 17 09:02:29 2010 +0300
@@ -0,0 +1,154 @@
+/*
+ * Copyright (C) 1997 Martin Jones (mjones@kde.org)
+ *           (C) 1997 Torben Weis (weis@kde.org)
+ *           (C) 1998 Waldo Bastian (bastian@kde.org)
+ *           (C) 1999 Lars Knoll (knoll@kde.org)
+ *           (C) 1999 Antti Koivisto (koivisto@kde.org)
+ * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2009 Apple Inc. All rights reserved.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public License
+ * along with this library; see the file COPYING.LIB.  If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ */
+
+#ifndef RenderTableCell_h
+#define RenderTableCell_h
+
+#include "RenderTableSection.h"
+
+namespace WebCore {
+
+class RenderTableCell : public RenderBlock {
+public:
+    RenderTableCell(Node*);
+
+    // FIXME: need to implement cellIndex
+    int cellIndex() const { return 0; }
+    void setCellIndex(int) { }
+
+    int colSpan() const { return m_columnSpan; }
+    void setColSpan(int c) { m_columnSpan = c; }
+
+    int rowSpan() const { return m_rowSpan; }
+    void setRowSpan(int r) { m_rowSpan = r; }
+
+    int col() const { return m_column; }
+    void setCol(int col) { m_column = col; }
+    int row() const { return m_row; }
+    void setRow(int row) { m_row = row; }
+
+    RenderTableSection* section() const { return toRenderTableSection(parent()->parent()); }
+    RenderTable* table() const { return toRenderTable(parent()->parent()->parent()); }
+
+    Length styleOrColWidth() const;
+
+    virtual void calcPrefWidths();
+
+    void updateWidth(int);
+
+    int borderLeft() const;
+    int borderRight() const;
+    int borderTop() const;
+    int borderBottom() const;
+
+    int borderHalfLeft(bool outer) const;
+    int borderHalfRight(bool outer) const;
+    int borderHalfTop(bool outer) const;
+    int borderHalfBottom(bool outer) const;
+
+    CollapsedBorderValue collapsedLeftBorder(bool rtl) const;
+    CollapsedBorderValue collapsedRightBorder(bool rtl) const;
+    CollapsedBorderValue collapsedTopBorder() const;
+    CollapsedBorderValue collapsedBottomBorder() const;
+
+    typedef Vector<CollapsedBorderValue, 100> CollapsedBorderStyles;
+    void collectBorderStyles(CollapsedBorderStyles&) const;
+    static void sortBorderStyles(CollapsedBorderStyles&);
+
+    virtual void updateFromElement();
+
+    virtual void layout();
+
+    virtual void paint(PaintInfo&, int tx, int ty);
+
+    void paintBackgroundsBehindCell(PaintInfo&, int tx, int ty, RenderObject* backgroundObject);
+
+    virtual int baselinePosition(bool firstLine = false, bool isRootLineBox = false) const;
+
+    void setIntrinsicPaddingTop(int p) { m_intrinsicPaddingTop = p; }
+    void setIntrinsicPaddingBottom(int p) { m_intrinsicPaddingBottom = p; }
+    void setIntrinsicPadding(int top, int bottom) { setIntrinsicPaddingTop(top); setIntrinsicPaddingBottom(bottom); }
+    void clearIntrinsicPadding() { setIntrinsicPadding(0, 0); }
+
+    int intrinsicPaddingTop() const { return m_intrinsicPaddingTop; }
+    int intrinsicPaddingBottom() const { return m_intrinsicPaddingBottom; }
+
+    virtual int paddingTop(bool includeIntrinsicPadding = true) const;
+    virtual int paddingBottom(bool includeIntrinsicPadding = true) const;
+
+    virtual void setOverrideSize(int);
+
+    bool hasVisibleOverflow() const { return m_overflow; }
+
+protected:
+    virtual void styleWillChange(StyleDifference, const RenderStyle* newStyle);
+    virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle);
+
+private:
+    virtual const char* renderName() const { return isAnonymous() ? "RenderTableCell (anonymous)" : "RenderTableCell"; }
+
+    virtual bool isTableCell() const { return true; }
+
+    virtual void destroy();
+
+    virtual bool requiresLayer() const { return isPositioned() || isTransparent() || hasOverflowClip() || hasTransform() || hasMask() || hasReflection(); }
+
+    virtual void calcWidth();
+
+    virtual void paintBoxDecorations(PaintInfo&, int tx, int ty);
+    virtual void paintMask(PaintInfo&, int tx, int ty);
+
+    virtual IntSize offsetFromContainer(RenderObject*, const IntPoint&) const;
+    virtual IntRect clippedOverflowRectForRepaint(RenderBoxModelObject* repaintContainer);
+    virtual void computeRectForRepaint(RenderBoxModelObject* repaintContainer, IntRect&, bool fixed = false);
+
+    void paintCollapsedBorder(GraphicsContext*, int x, int y, int w, int h);
+
+    int m_row;
+    int m_column;
+    int m_rowSpan;
+    int m_columnSpan;
+    int m_intrinsicPaddingTop;
+    int m_intrinsicPaddingBottom;
+    int m_percentageHeight;
+};
+
+inline RenderTableCell* toRenderTableCell(RenderObject* object)
+{
+    ASSERT(!object || object->isTableCell());
+    return static_cast<RenderTableCell*>(object);
+}
+
+inline const RenderTableCell* toRenderTableCell(const RenderObject* object)
+{
+    ASSERT(!object || object->isTableCell());
+    return static_cast<const RenderTableCell*>(object);
+}
+
+// This will catch anyone doing an unnecessary cast.
+void toRenderTableCell(const RenderTableCell*);
+
+} // namespace WebCore
+
+#endif // RenderTableCell_h