--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/WebCore/rendering/RenderThemeChromiumSkia.h Fri Sep 17 09:02:29 2010 +0300
@@ -0,0 +1,170 @@
+/*
+ * This file is part of the WebKit project.
+ *
+ * Copyright (C) 2006 Apple Computer, Inc.
+ * Copyright (C) 2006 Michael Emmel mike.emmel@gmail.com
+ * Copyright (C) 2007 Holger Hans Peter Freyther
+ * Copyright (C) 2007 Alp Toker <alp@atoker.com>
+ * Copyright (C) 2008, 2009 Google, Inc.
+ * All rights reserved.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public License
+ * along with this library; see the file COPYING.LIB. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef RenderThemeChromiumSkia_h
+#define RenderThemeChromiumSkia_h
+
+#include "RenderTheme.h"
+
+namespace WebCore {
+
+class RenderProgress;
+
+ class RenderThemeChromiumSkia : public RenderTheme {
+ public:
+ RenderThemeChromiumSkia();
+ virtual ~RenderThemeChromiumSkia();
+
+ virtual String extraDefaultStyleSheet();
+ virtual String extraQuirksStyleSheet();
+#if ENABLE(VIDEO)
+ virtual String extraMediaControlsStyleSheet();
+#endif
+
+ // A method asking if the theme's controls actually care about redrawing when hovered.
+ virtual bool supportsHover(const RenderStyle*) const;
+
+ // A method asking if the theme is able to draw the focus ring.
+ virtual bool supportsFocusRing(const RenderStyle*) const;
+
+ // The platform selection color.
+ virtual Color platformActiveSelectionBackgroundColor() const;
+ virtual Color platformInactiveSelectionBackgroundColor() const;
+ virtual Color platformActiveSelectionForegroundColor() const;
+ virtual Color platformInactiveSelectionForegroundColor() const;
+ virtual Color platformFocusRingColor() const;
+
+ // To change the blink interval, override caretBlinkIntervalInternal instead of this one so that we may share layout test code an intercepts.
+ virtual double caretBlinkInterval() const;
+
+ // System fonts.
+ virtual void systemFont(int propId, FontDescription&) const;
+
+ virtual int minimumMenuListSize(RenderStyle*) const;
+
+ virtual bool paintCheckbox(RenderObject*, const PaintInfo&, const IntRect&);
+ virtual void setCheckboxSize(RenderStyle*) const;
+
+ virtual bool paintRadio(RenderObject*, const PaintInfo&, const IntRect&);
+ virtual void setRadioSize(RenderStyle*) const;
+
+ virtual bool paintButton(RenderObject*, const PaintInfo&, const IntRect&);
+ virtual void adjustButtonStyle(CSSStyleSelector*, RenderStyle*, Element*) const;
+
+ virtual bool paintTextField(RenderObject*, const PaintInfo&, const IntRect&);
+
+ virtual bool paintTextArea(RenderObject*, const PaintInfo&, const IntRect&);
+
+ virtual void adjustSearchFieldStyle(CSSStyleSelector*, RenderStyle*, Element*) const;
+ virtual bool paintSearchField(RenderObject*, const PaintInfo&, const IntRect&);
+
+ virtual void adjustSearchFieldCancelButtonStyle(CSSStyleSelector*, RenderStyle*, Element*) const;
+ virtual bool paintSearchFieldCancelButton(RenderObject*, const PaintInfo&, const IntRect&);
+
+ virtual void adjustSearchFieldDecorationStyle(CSSStyleSelector*, RenderStyle*, Element*) const;
+
+ virtual void adjustSearchFieldResultsDecorationStyle(CSSStyleSelector*, RenderStyle*, Element*) const;
+ virtual bool paintSearchFieldResultsDecoration(RenderObject*, const PaintInfo&, const IntRect&);
+
+ virtual void adjustSearchFieldResultsButtonStyle(CSSStyleSelector*, RenderStyle*, Element*) const;
+ virtual bool paintSearchFieldResultsButton(RenderObject*, const PaintInfo&, const IntRect&);
+
+ virtual bool paintMediaControlsBackground(RenderObject*, const PaintInfo&, const IntRect&);
+ virtual bool paintMediaSliderTrack(RenderObject*, const PaintInfo&, const IntRect&);
+ virtual bool paintMediaVolumeSliderTrack(RenderObject*, const PaintInfo&, const IntRect&);
+ virtual void adjustSliderThumbSize(RenderObject*) const;
+ virtual bool paintMediaSliderThumb(RenderObject*, const PaintInfo&, const IntRect&);
+ virtual bool paintMediaVolumeSliderThumb(RenderObject*, const PaintInfo&, const IntRect&);
+ virtual bool paintMediaPlayButton(RenderObject*, const PaintInfo&, const IntRect&);
+ virtual bool paintMediaMuteButton(RenderObject*, const PaintInfo&, const IntRect&);
+
+ // MenuList refers to an unstyled menulist (meaning a menulist without
+ // background-color or border set) and MenuListButton refers to a styled
+ // menulist (a menulist with background-color or border set). They have
+ // this distinction to support showing aqua style themes whenever they
+ // possibly can, which is something we don't want to replicate.
+ //
+ // In short, we either go down the MenuList code path or the MenuListButton
+ // codepath. We never go down both. And in both cases, they render the
+ // entire menulist.
+ virtual void adjustMenuListStyle(CSSStyleSelector*, RenderStyle*, Element*) const;
+ virtual bool paintMenuList(RenderObject*, const PaintInfo&, const IntRect&);
+ virtual void adjustMenuListButtonStyle(CSSStyleSelector*, RenderStyle*, Element*) const;
+ virtual bool paintMenuListButton(RenderObject*, const PaintInfo&, const IntRect&);
+
+ virtual bool paintSliderTrack(RenderObject*, const PaintInfo&, const IntRect&);
+ virtual bool paintSliderThumb(RenderObject*, const PaintInfo&, const IntRect&);
+
+#if ENABLE(PROGRESS_TAG)
+ virtual double animationRepeatIntervalForProgressBar(RenderProgress*) const;
+ virtual double animationDurationForProgressBar(RenderProgress*) const;
+ virtual bool paintProgressBar(RenderObject*, const PaintInfo&, const IntRect&);
+#endif
+
+ // These methods define the padding for the MenuList's inner block.
+ virtual int popupInternalPaddingLeft(RenderStyle*) const;
+ virtual int popupInternalPaddingRight(RenderStyle*) const;
+ virtual int popupInternalPaddingTop(RenderStyle*) const;
+ virtual int popupInternalPaddingBottom(RenderStyle*) const;
+
+#if ENABLE(VIDEO)
+ // Media controls
+ virtual bool shouldRenderMediaControlPart(ControlPart, Element*);
+#endif
+
+ // Provide a way to pass the default font size from the Settings object
+ // to the render theme. FIXME: http://b/1129186 A cleaner way would be
+ // to remove the default font size from this object and have callers
+ // that need the value to get it directly from the appropriate Settings
+ // object.
+ static void setDefaultFontSize(int);
+
+ protected:
+ static const String& defaultGUIFont();
+
+ // The default variable-width font size. We use this as the default font
+ // size for the "system font", and as a base size (which we then shrink) for
+ // form control fonts.
+ static float defaultFontSize;
+
+ virtual double caretBlinkIntervalInternal() const;
+
+#if ENABLE(PROGRESS_TAG)
+ IntRect determinateProgressValueRectFor(RenderProgress*, const IntRect&) const;
+ IntRect indeterminateProgressValueRectFor(RenderProgress*, const IntRect&) const;
+ IntRect progressValueRectFor(RenderProgress*, const IntRect&) const;
+#endif
+
+ private:
+ int menuListInternalPadding(RenderStyle*, int paddingType) const;
+ bool paintMediaButtonInternal(GraphicsContext*, const IntRect&, Image*);
+ IntRect convertToPaintingRect(RenderObject* inputRenderer, const RenderObject* partRenderer, IntRect partRect, const IntRect& localOffset) const;
+ };
+
+} // namespace WebCore
+
+#endif // RenderThemeChromiumSkia_h