WebCore/svg/SVGElement.cpp
changeset 0 4f2f89ce4247
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/WebCore/svg/SVGElement.cpp	Fri Sep 17 09:02:29 2010 +0300
@@ -0,0 +1,341 @@
+/*
+    Copyright (C) 2004, 2005, 2006, 2007, 2008 Nikolas Zimmermann <zimmermann@kde.org>
+                  2004, 2005, 2006, 2008 Rob Buis <buis@kde.org>
+    Copyright (C) 2008 Apple Inc. All rights reserved.
+    Copyright (C) 2008 Alp Toker <alp@atoker.com>
+    Copyright (C) 2009 Cameron McCormack <cam@mcc.id.au>
+
+    This library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Library General Public
+    License as published by the Free Software Foundation; either
+    version 2 of the License, or (at your option) any later version.
+
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Library General Public License for more details.
+
+    You should have received a copy of the GNU Library General Public License
+    along with this library; see the file COPYING.LIB.  If not, write to
+    the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+    Boston, MA 02110-1301, USA.
+*/
+
+#include "config.h"
+
+#if ENABLE(SVG)
+#include "SVGElement.h"
+
+#include "Attribute.h"
+#include "CSSCursorImageValue.h"
+#include "DOMImplementation.h"
+#include "Document.h"
+#include "Event.h"
+#include "EventListener.h"
+#include "EventNames.h"
+#include "FrameView.h"
+#include "HTMLNames.h"
+#include "RegisteredEventListener.h"
+#include "RenderObject.h"
+#include "SVGCursorElement.h"
+#include "SVGElementInstance.h"
+#include "SVGElementRareData.h"
+#include "SVGNames.h"
+#include "SVGSVGElement.h"
+#include "SVGURIReference.h"
+#include "SVGUseElement.h"
+#include "ScriptEventListener.h"
+#include "XMLNames.h"
+
+namespace WebCore {
+
+using namespace HTMLNames;
+
+SVGElement::SVGElement(const QualifiedName& tagName, Document* document)
+    : StyledElement(tagName, document, CreateSVGElementZeroRefCount)
+{
+}
+
+PassRefPtr<SVGElement> SVGElement::create(const QualifiedName& tagName, Document* document)
+{
+    return new SVGElement(tagName, document);
+}
+
+SVGElement::~SVGElement()
+{
+    if (!hasRareSVGData())
+        ASSERT(!SVGElementRareData::rareDataMap().contains(this));
+    else {
+        SVGElementRareData::SVGElementRareDataMap& rareDataMap = SVGElementRareData::rareDataMap();
+        SVGElementRareData::SVGElementRareDataMap::iterator it = rareDataMap.find(this);
+        ASSERT(it != rareDataMap.end());
+
+        SVGElementRareData* rareData = it->second;
+        if (SVGCursorElement* cursorElement = rareData->cursorElement())
+            cursorElement->removeClient(this);
+        if (CSSCursorImageValue* cursorImageValue = rareData->cursorImageValue())
+            cursorImageValue->removeReferencedElement(this);
+
+        delete rareData;
+        rareDataMap.remove(it);
+    }
+}
+
+SVGElementRareData* SVGElement::rareSVGData() const
+{
+    ASSERT(hasRareSVGData());
+    return SVGElementRareData::rareDataFromMap(this);
+}
+
+SVGElementRareData* SVGElement::ensureRareSVGData()
+{
+    if (hasRareSVGData())
+        return rareSVGData();
+
+    ASSERT(!SVGElementRareData::rareDataMap().contains(this));
+    SVGElementRareData* data = new SVGElementRareData;
+    SVGElementRareData::rareDataMap().set(this, data);
+    setHasRareSVGData();
+    return data;
+}
+
+bool SVGElement::isSupported(StringImpl* feature, StringImpl* version) const
+{
+    return DOMImplementation::hasFeature(feature, version);
+}
+
+String SVGElement::xmlbase() const
+{
+    return getAttribute(XMLNames::baseAttr);
+}
+
+void SVGElement::setXmlbase(const String& value, ExceptionCode&)
+{
+    setAttribute(XMLNames::baseAttr, value);
+}
+
+SVGSVGElement* SVGElement::ownerSVGElement() const
+{
+    Node* n = isShadowNode() ? const_cast<SVGElement*>(this)->shadowParentNode() : parentNode();
+    while (n) {
+        if (n->hasTagName(SVGNames::svgTag))
+            return static_cast<SVGSVGElement*>(n);
+
+        n = n->isShadowNode() ? n->shadowParentNode() : n->parentNode();
+    }
+
+    return 0;
+}
+
+SVGElement* SVGElement::viewportElement() const
+{
+    // This function needs shadow tree support - as RenderSVGContainer uses this function
+    // to determine the "overflow" property. <use> on <symbol> wouldn't work otherwhise.
+    Node* n = isShadowNode() ? const_cast<SVGElement*>(this)->shadowParentNode() : parentNode();
+    while (n) {
+        if (n->hasTagName(SVGNames::svgTag) || n->hasTagName(SVGNames::imageTag) || n->hasTagName(SVGNames::symbolTag))
+            return static_cast<SVGElement*>(n);
+
+        n = n->isShadowNode() ? n->shadowParentNode() : n->parentNode();
+    }
+
+    return 0;
+}
+
+SVGDocumentExtensions* SVGElement::accessDocumentSVGExtensions() const
+{
+    // This function is provided for use by SVGAnimatedProperty to avoid
+    // global inclusion of Document.h in SVG code.
+    return document() ? document()->accessSVGExtensions() : 0;
+}
+ 
+void SVGElement::mapInstanceToElement(SVGElementInstance* instance)
+{
+    ASSERT(instance);
+
+    HashSet<SVGElementInstance*>& instances = ensureRareSVGData()->elementInstances();
+    ASSERT(!instances.contains(instance));
+
+    instances.add(instance);
+}
+ 
+void SVGElement::removeInstanceMapping(SVGElementInstance* instance)
+{
+    ASSERT(instance);
+    ASSERT(hasRareSVGData());
+
+    HashSet<SVGElementInstance*>& instances = rareSVGData()->elementInstances();
+    ASSERT(instances.contains(instance));
+
+    instances.remove(instance);
+}
+
+const HashSet<SVGElementInstance*>& SVGElement::instancesForElement() const
+{
+    if (!hasRareSVGData()) {
+        DEFINE_STATIC_LOCAL(HashSet<SVGElementInstance*>, emptyInstances, ());
+        return emptyInstances;
+    }
+    return rareSVGData()->elementInstances();
+}
+
+void SVGElement::setCursorElement(SVGCursorElement* cursorElement)
+{
+    ensureRareSVGData()->setCursorElement(cursorElement);
+}
+
+void SVGElement::setCursorImageValue(CSSCursorImageValue* cursorImageValue)
+{
+    ensureRareSVGData()->setCursorImageValue(cursorImageValue);
+}
+
+void SVGElement::parseMappedAttribute(Attribute* attr)
+{
+    // standard events
+    if (attr->name() == onloadAttr)
+        setAttributeEventListener(eventNames().loadEvent, createAttributeEventListener(this, attr));
+    else if (attr->name() == onclickAttr)
+        setAttributeEventListener(eventNames().clickEvent, createAttributeEventListener(this, attr));
+    else if (attr->name() == onmousedownAttr)
+        setAttributeEventListener(eventNames().mousedownEvent, createAttributeEventListener(this, attr));
+    else if (attr->name() == onmousemoveAttr)
+        setAttributeEventListener(eventNames().mousemoveEvent, createAttributeEventListener(this, attr));
+    else if (attr->name() == onmouseoutAttr)
+        setAttributeEventListener(eventNames().mouseoutEvent, createAttributeEventListener(this, attr));
+    else if (attr->name() == onmouseoverAttr)
+        setAttributeEventListener(eventNames().mouseoverEvent, createAttributeEventListener(this, attr));
+    else if (attr->name() == onmouseupAttr)
+        setAttributeEventListener(eventNames().mouseupEvent, createAttributeEventListener(this, attr));
+    else if (attr->name() == SVGNames::onfocusinAttr)
+        setAttributeEventListener(eventNames().focusinEvent, createAttributeEventListener(this, attr));
+    else if (attr->name() == SVGNames::onfocusoutAttr)
+        setAttributeEventListener(eventNames().focusoutEvent, createAttributeEventListener(this, attr));
+    else if (attr->name() == SVGNames::onactivateAttr)
+        setAttributeEventListener(eventNames().DOMActivateEvent, createAttributeEventListener(this, attr));
+    else
+        StyledElement::parseMappedAttribute(attr);
+}
+
+bool SVGElement::haveLoadedRequiredResources()
+{
+    Node* child = firstChild();
+    while (child) {
+        if (child->isSVGElement() && !static_cast<SVGElement*>(child)->haveLoadedRequiredResources())
+            return false;
+        child = child->nextSibling();
+    }
+    return true;
+}
+
+static bool hasLoadListener(Node* node)
+{
+    if (node->hasEventListeners(eventNames().loadEvent))
+        return true;
+
+    for (node = node->parentNode(); node && node->isElementNode(); node = node->parentNode()) {
+        const EventListenerVector& entry = node->getEventListeners(eventNames().loadEvent);
+        for (size_t i = 0; i < entry.size(); ++i) {
+            if (entry[i].useCapture)
+                return true;
+        }
+    }
+
+    return false;
+}
+
+void SVGElement::sendSVGLoadEventIfPossible(bool sendParentLoadEvents)
+{
+    RefPtr<SVGElement> currentTarget = this;
+    while (currentTarget && currentTarget->haveLoadedRequiredResources()) {
+        RefPtr<Node> parent;
+        if (sendParentLoadEvents)
+            parent = currentTarget->parentNode(); // save the next parent to dispatch too incase dispatching the event changes the tree
+        if (hasLoadListener(currentTarget.get())) {
+            RefPtr<Event> event = Event::create(eventNames().loadEvent, false, false);
+            event->setTarget(currentTarget);
+            currentTarget->dispatchGenericEvent(event.release());
+        }
+        currentTarget = (parent && parent->isSVGElement()) ? static_pointer_cast<SVGElement>(parent) : 0;
+    }
+}
+
+void SVGElement::finishParsingChildren()
+{
+    StyledElement::finishParsingChildren();
+
+    // finishParsingChildren() is called when the close tag is reached for an element (e.g. </svg>)
+    // we send SVGLoad events here if we can, otherwise they'll be sent when any required loads finish
+    sendSVGLoadEventIfPossible();
+}
+
+bool SVGElement::childShouldCreateRenderer(Node* child) const
+{
+    if (child->isSVGElement())
+        return static_cast<SVGElement*>(child)->isValid();
+    return false;
+}
+
+void SVGElement::insertedIntoDocument()
+{
+    StyledElement::insertedIntoDocument();
+    SVGDocumentExtensions* extensions = document()->accessSVGExtensions();
+
+    String resourceId = getIdAttribute();
+    if (extensions->isPendingResource(resourceId)) {
+        OwnPtr<HashSet<SVGStyledElement*> > clients(extensions->removePendingResource(resourceId));
+        if (clients->isEmpty())
+            return;
+
+        HashSet<SVGStyledElement*>::const_iterator it = clients->begin();
+        const HashSet<SVGStyledElement*>::const_iterator end = clients->end();
+
+        for (; it != end; ++it)
+            (*it)->buildPendingResource();
+    }
+}
+
+void SVGElement::attributeChanged(Attribute* attr, bool preserveDecls)
+{
+    ASSERT(attr);
+    if (!attr)
+        return;
+
+    StyledElement::attributeChanged(attr, preserveDecls);
+
+    // When an animated SVG property changes through SVG DOM, svgAttributeChanged() is called, not attributeChanged().
+    // Next time someone tries to access the XML attributes, the synchronization code starts. During that synchronization
+    // SVGAnimatedPropertySynchronizer may call NamedNodeMap::removeAttribute(), which in turn calls attributeChanged().
+    // At this point we're not allowed to call svgAttributeChanged() again - it may lead to extra work being done, or crashes
+    // see bug https://bugs.webkit.org/show_bug.cgi?id=40994.
+    if (isSynchronizingSVGAttributes())
+        return;
+
+    svgAttributeChanged(attr->name());
+}
+
+void SVGElement::updateAnimatedSVGAttribute(const QualifiedName& name) const
+{
+    if (isSynchronizingSVGAttributes() || areSVGAttributesValid())
+        return;
+
+    setIsSynchronizingSVGAttributes();
+
+    const_cast<SVGElement*>(this)->synchronizeProperty(name);
+    if (name == anyQName())
+        setAreSVGAttributesValid();
+
+    clearIsSynchronizingSVGAttributes();
+}
+
+ContainerNode* SVGElement::eventParentNode()
+{
+    if (Node* shadowParent = shadowParentNode()) {
+        ASSERT(shadowParent->isContainerNode());
+        return static_cast<ContainerNode*>(shadowParent);
+    }
+    return StyledElement::eventParentNode();
+}
+
+}
+
+#endif // ENABLE(SVG)