WebCore/svg/SVGFESpotLightElement.cpp
changeset 0 4f2f89ce4247
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/WebCore/svg/SVGFESpotLightElement.cpp	Fri Sep 17 09:02:29 2010 +0300
@@ -0,0 +1,49 @@
+/*
+     Copyright (C) 2005 Oliver Hunt <ojh16@student.canterbury.ac.nz>
+     
+     This library is free software; you can redistribute it and/or
+     modify it under the terms of the GNU Library General Public
+     License as published by the Free Software Foundation; either
+     version 2 of the License, or (at your option) any later version.
+     
+     This library is distributed in the hope that it will be useful,
+     but WITHOUT ANY WARRANTY; without even the implied warranty of
+     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+     Library General Public License for more details.
+     
+     You should have received a copy of the GNU Library General Public License
+     along with this library; see the file COPYING.LIB.  If not, write to
+     the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+     Boston, MA 02110-1301, USA.
+ */
+
+#include "config.h"
+
+#if ENABLE(SVG) && ENABLE(FILTERS)
+#include "SVGFESpotLightElement.h"
+#include "SVGSpotLightSource.h"
+
+namespace WebCore {
+
+SVGFESpotLightElement::SVGFESpotLightElement(const QualifiedName& tagName, Document* doc)
+    : SVGFELightElement(tagName, doc)
+{
+}
+
+SVGFESpotLightElement::~SVGFESpotLightElement()
+{
+}
+
+PassRefPtr<LightSource> SVGFESpotLightElement::lightSource() const
+{
+    FloatPoint3D pos(x(), y(), z());
+    FloatPoint3D direction(pointsAtX(), pointsAtY(), pointsAtZ());
+
+    return SpotLightSource::create(pos, direction, specularExponent(), limitingConeAngle());
+}
+
+}
+
+#endif // ENABLE(SVG)
+
+// vim:ts=4:noet