--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/WebCore/svg/SVGFESpotLightElement.cpp Fri Sep 17 09:02:29 2010 +0300
@@ -0,0 +1,49 @@
+/*
+ Copyright (C) 2005 Oliver Hunt <ojh16@student.canterbury.ac.nz>
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public License
+ along with this library; see the file COPYING.LIB. If not, write to
+ the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ Boston, MA 02110-1301, USA.
+ */
+
+#include "config.h"
+
+#if ENABLE(SVG) && ENABLE(FILTERS)
+#include "SVGFESpotLightElement.h"
+#include "SVGSpotLightSource.h"
+
+namespace WebCore {
+
+SVGFESpotLightElement::SVGFESpotLightElement(const QualifiedName& tagName, Document* doc)
+ : SVGFELightElement(tagName, doc)
+{
+}
+
+SVGFESpotLightElement::~SVGFESpotLightElement()
+{
+}
+
+PassRefPtr<LightSource> SVGFESpotLightElement::lightSource() const
+{
+ FloatPoint3D pos(x(), y(), z());
+ FloatPoint3D direction(pointsAtX(), pointsAtY(), pointsAtZ());
+
+ return SpotLightSource::create(pos, direction, specularExponent(), limitingConeAngle());
+}
+
+}
+
+#endif // ENABLE(SVG)
+
+// vim:ts=4:noet