--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/WebCore/svg/SVGUseElement.h Fri Sep 17 09:02:29 2010 +0300
@@ -0,0 +1,125 @@
+/*
+ Copyright (C) 2004, 2005, 2006, 2007, 2008 Nikolas Zimmermann <zimmermann@kde.org>
+ 2004, 2005, 2006, 2007 Rob Buis <buis@kde.org>
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public License
+ along with this library; see the file COPYING.LIB. If not, write to
+ the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ Boston, MA 02110-1301, USA.
+*/
+
+#ifndef SVGUseElement_h
+#define SVGUseElement_h
+
+#if ENABLE(SVG)
+#include "SVGExternalResourcesRequired.h"
+#include "SVGLangSpace.h"
+#include "SVGStyledTransformableElement.h"
+#include "SVGTests.h"
+#include "SVGURIReference.h"
+
+namespace WebCore {
+
+ class SVGElementInstance;
+ class SVGLength;
+ class SVGShadowTreeRootElement;
+
+ class SVGUseElement : public SVGStyledTransformableElement,
+ public SVGTests,
+ public SVGLangSpace,
+ public SVGExternalResourcesRequired,
+ public SVGURIReference {
+ public:
+ SVGUseElement(const QualifiedName&, Document*);
+ virtual ~SVGUseElement();
+
+ SVGElementInstance* instanceRoot() const;
+ SVGElementInstance* animatedInstanceRoot() const;
+
+ virtual bool isValid() const { return SVGTests::isValid(); }
+
+ virtual void insertedIntoDocument();
+ virtual void removedFromDocument();
+ virtual void buildPendingResource();
+
+ virtual void parseMappedAttribute(Attribute*);
+ virtual void svgAttributeChanged(const QualifiedName&);
+ virtual void synchronizeProperty(const QualifiedName&);
+
+ virtual void recalcStyle(StyleChange = NoChange);
+ virtual RenderObject* createRenderer(RenderArena*, RenderStyle*);
+ virtual void attach();
+ virtual void detach();
+
+ virtual Path toClipPath() const;
+ RenderObject* rendererClipChild() const;
+
+ static void removeDisallowedElementsFromSubtree(Node* element);
+ SVGElementInstance* instanceForShadowTreeElement(Node* element) const;
+ void invalidateShadowTree();
+
+ void setUpdatesBlocked(bool blocked) { m_updatesBlocked = blocked; }
+
+ private:
+ friend class RenderSVGShadowTreeRootContainer;
+ bool isPendingResource() const { return m_isPendingResource; }
+ void buildShadowAndInstanceTree(SVGShadowTreeRootElement*);
+
+ private:
+ virtual bool selfHasRelativeLengths() const;
+
+ DECLARE_ANIMATED_PROPERTY(SVGUseElement, SVGNames::xAttr, SVGLength, X, x)
+ DECLARE_ANIMATED_PROPERTY(SVGUseElement, SVGNames::yAttr, SVGLength, Y, y)
+ DECLARE_ANIMATED_PROPERTY(SVGUseElement, SVGNames::widthAttr, SVGLength, Width, width)
+ DECLARE_ANIMATED_PROPERTY(SVGUseElement, SVGNames::heightAttr, SVGLength, Height, height)
+
+ // SVGURIReference
+ DECLARE_ANIMATED_PROPERTY(SVGUseElement, XLinkNames::hrefAttr, String, Href, href)
+
+ // SVGExternalResourcesRequired
+ DECLARE_ANIMATED_PROPERTY(SVGUseElement, SVGNames::externalResourcesRequiredAttr, bool, ExternalResourcesRequired, externalResourcesRequired)
+
+ private:
+ // Instance tree handling
+ void buildInstanceTree(SVGElement* target, SVGElementInstance* targetInstance, bool& foundCycle);
+ void handleDeepUseReferencing(SVGUseElement* use, SVGElementInstance* targetInstance, bool& foundCycle);
+
+ // Shadow tree handling
+ void buildShadowTree(SVGShadowTreeRootElement*, SVGElement* target, SVGElementInstance* targetInstance);
+
+#if ENABLE(SVG) && ENABLE(SVG_USE)
+ void expandUseElementsInShadowTree(SVGShadowTreeRootElement*, Node* element);
+ void expandSymbolElementsInShadowTree(SVGShadowTreeRootElement*, Node* element);
+#endif
+
+ // "Tree connector"
+ void associateInstancesWithShadowTreeElements(Node* target, SVGElementInstance* targetInstance);
+ SVGElementInstance* instanceForShadowTreeElement(Node* element, SVGElementInstance* instance) const;
+
+ void transferUseAttributesToReplacedElement(SVGElement* from, SVGElement* to) const;
+ void transferEventListenersToShadowTree(SVGElementInstance* target);
+
+ void updateContainerOffsets();
+ void updateContainerSizes();
+
+ bool m_updatesBlocked;
+ bool m_isPendingResource;
+ bool m_needsShadowTreeRecreation;
+ String m_resourceId;
+ RefPtr<SVGElementInstance> m_targetElementInstance;
+ };
+
+}
+
+#endif
+#endif