diff -r 000000000000 -r 4f2f89ce4247 JavaScriptCore/wtf/RandomNumber.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/JavaScriptCore/wtf/RandomNumber.cpp Fri Sep 17 09:02:29 2010 +0300 @@ -0,0 +1,125 @@ +/* + * Copyright (C) 2006, 2007, 2008 Apple Inc. All rights reserved. + * (C) 2008, 2009 Torch Mobile Inc. All rights reserved. (http://www.torchmobile.com/) + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#include "config.h" +#include "RandomNumber.h" + +#include "RandomNumberSeed.h" + +#include +#include +#include +#include + +#if OS(WINCE) +extern "C" { +#include "wince/mt19937ar.c" +} +#endif + +#if PLATFORM(BREWMP) +#include +#include +#include +#endif + +namespace WTF { + +double randomNumber() +{ +#if !ENABLE(JSC_MULTIPLE_THREADS) + static bool s_initialized = false; + if (!s_initialized) { + initializeRandomNumberGenerator(); + s_initialized = true; + } +#endif + +#if COMPILER(MSVC) && defined(_CRT_RAND_S) + uint32_t bits; + rand_s(&bits); + return static_cast(bits) / (static_cast(std::numeric_limits::max()) + 1.0); +#elif OS(DARWIN) + uint32_t bits = arc4random(); + return static_cast(bits) / (static_cast(std::numeric_limits::max()) + 1.0); +#elif OS(UNIX) + uint32_t part1 = random() & (RAND_MAX - 1); + uint32_t part2 = random() & (RAND_MAX - 1); + // random only provides 31 bits + uint64_t fullRandom = part1; + fullRandom <<= 31; + fullRandom |= part2; + + // Mask off the low 53bits + fullRandom &= (1LL << 53) - 1; + return static_cast(fullRandom)/static_cast(1LL << 53); +#elif OS(WINCE) + return genrand_res53(); +#elif OS(WINDOWS) + uint32_t part1 = rand() & (RAND_MAX - 1); + uint32_t part2 = rand() & (RAND_MAX - 1); + uint32_t part3 = rand() & (RAND_MAX - 1); + uint32_t part4 = rand() & (RAND_MAX - 1); + // rand only provides 15 bits on Win32 + uint64_t fullRandom = part1; + fullRandom <<= 15; + fullRandom |= part2; + fullRandom <<= 15; + fullRandom |= part3; + fullRandom <<= 15; + fullRandom |= part4; + + // Mask off the low 53bits + fullRandom &= (1LL << 53) - 1; + return static_cast(fullRandom)/static_cast(1LL << 53); +#elif PLATFORM(BREWMP) + uint32_t bits; + ISource* randomSource; + + IShell* shell = reinterpret_cast(GETAPPINSTANCE())->m_pIShell; + ISHELL_CreateInstance(shell, AEECLSID_RANDOM, reinterpret_cast(&randomSource)); + ISOURCE_Read(randomSource, reinterpret_cast(&bits), 4); + ISOURCE_Release(randomSource); + + return static_cast(bits) / (static_cast(std::numeric_limits::max()) + 1.0); +#else + uint32_t part1 = rand() & (RAND_MAX - 1); + uint32_t part2 = rand() & (RAND_MAX - 1); + // rand only provides 31 bits, and the low order bits of that aren't very random + // so we take the high 26 bits of part 1, and the high 27 bits of part2. + part1 >>= 5; // drop the low 5 bits + part2 >>= 4; // drop the low 4 bits + uint64_t fullRandom = part1; + fullRandom <<= 27; + fullRandom |= part2; + + // Mask off the low 53bits + fullRandom &= (1LL << 53) - 1; + return static_cast(fullRandom)/static_cast(1LL << 53); +#endif +} + +}