diff -r 000000000000 -r 4f2f89ce4247 WebCore/mathml/MathMLMathElement.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/WebCore/mathml/MathMLMathElement.h Fri Sep 17 09:02:29 2010 +0300 @@ -0,0 +1,48 @@ +/* + * Copyright (C) 2009 Alex Milowski (alex@milowski.com). All rights reserved. + * Copyright (C) 2010 Apple Inc. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT + * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT + * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, + * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY + * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#ifndef MathMLMathElement_h +#define MathMLMathElement_h + +#if ENABLE(MATHML) +#include "MathMLInlineContainerElement.h" + +namespace WebCore { + +class MathMLMathElement : public MathMLInlineContainerElement { +public: + static PassRefPtr create(const QualifiedName& tagName, Document*); + +private: + MathMLMathElement(const QualifiedName& tagName, Document*); + + virtual RenderObject* createRenderer(RenderArena*, RenderStyle*); +}; + +} + +#endif // ENABLE(MATHML) +#endif // MathMLMathElement_h