diff -r 000000000000 -r 4f2f89ce4247 WebCore/mathml/RenderMathMLFraction.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/WebCore/mathml/RenderMathMLFraction.h Fri Sep 17 09:02:29 2010 +0300 @@ -0,0 +1,53 @@ +/* + * Copyright (C) 2009 Alex Milowski (alex@milowski.com). All rights reserved. + * Copyright (C) 2010 François Sausset (sausset@gmail.com). All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT + * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT + * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, + * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY + * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#ifndef RenderMathMLFraction_h +#define RenderMathMLFraction_h + +#if ENABLE(MATHML) + +#include "RenderMathMLBlock.h" + +namespace WebCore { + +class RenderMathMLFraction : public RenderMathMLBlock { +public: + RenderMathMLFraction(Element* fraction); + virtual void addChild(RenderObject* child, RenderObject* beforeChild = 0); + virtual void updateFromElement(); + virtual int baselinePosition(bool , bool) const; + virtual void paint(PaintInfo&, int tx, int ty); +protected: + virtual void layout(); +private: + int m_lineThickness; +}; + +} + +#endif // ENABLE(MATHML) + +#endif // RenderMathMLFraction_h