diff -r 000000000000 -r 4f2f89ce4247 WebCore/rendering/SVGShadowTreeElements.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/WebCore/rendering/SVGShadowTreeElements.cpp Fri Sep 17 09:02:29 2010 +0300 @@ -0,0 +1,80 @@ +/* + Copyright (C) Research In Motion Limited 2010. All rights reserved. + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Library General Public + License as published by the Free Software Foundation; either + version 2 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Library General Public License for more details. + + You should have received a copy of the GNU Library General Public License + aint with this library; see the file COPYING.LIB. If not, write to + the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + Boston, MA 02110-1301, USA. +*/ + +#include "config.h" + +#if ENABLE(SVG) +#include "SVGShadowTreeElements.h" + +#include "Document.h" +#include "FloatSize.h" +#include "RenderObject.h" +#include "SVGNames.h" + +namespace WebCore { + +// SVGShadowTreeContainerElement +SVGShadowTreeContainerElement::SVGShadowTreeContainerElement(Document* document) + : SVGGElement(SVGNames::gTag, document) +{ +} + +SVGShadowTreeContainerElement::~SVGShadowTreeContainerElement() +{ +} + +FloatSize SVGShadowTreeContainerElement::containerTranslation() const +{ + return FloatSize(m_xOffset.value(this), m_yOffset.value(this)); +} + +// SVGShadowTreeRootElement +SVGShadowTreeRootElement::SVGShadowTreeRootElement(Document* document, Node* shadowParent) + : SVGShadowTreeContainerElement(document) + , m_shadowParent(shadowParent) +{ + setInDocument(); +} + +SVGShadowTreeRootElement::~SVGShadowTreeRootElement() +{ +} + +void SVGShadowTreeRootElement::attachElement(PassRefPtr style, RenderArena* arena) +{ + ASSERT(m_shadowParent); + + // Create the renderer with the specified style + RenderObject* renderer = createRenderer(arena, style.get()); + if (renderer) { + setRenderer(renderer); + renderer->setStyle(style); + } + + // Set these explicitly since this normally happens during an attach() + setAttached(); + + // Add the renderer to the render tree + if (renderer) + m_shadowParent->renderer()->addChild(renderer); +} + +} + +#endif