// Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//
/**
@file
@internalComponent
*/
#include <mtp/tmtptyperequest.h>
#include "cmtpresetdevice.h"
#include "cmtpconnection.h"
#include "cmtpdataprovidercontroller.h"
#include "cmtpdataprovider.h"
#include "mtpdevdppanic.h"
#include "cmtpconnectionmgr.h"
#include "rmtpframework.h"
/**
Two-phase construction method
@param aFramework The data provider framework
@param aConnection The connection from which the request comes
@return a pointer to the created request processor object
*/
MMTPRequestProcessor* CMTPResetDevice::NewL(MMTPDataProviderFramework& aFramework, MMTPConnection& aConnection)
{
CMTPResetDevice* self = new (ELeave) CMTPResetDevice(aFramework, aConnection);
CleanupStack::PushL(self);
self->ConstructL();
CleanupStack::Pop(self);
return self;
}
/**
Destructor
*/
CMTPResetDevice::~CMTPResetDevice()
{
iSingletons.Close();
}
/**
Standard c++ constructor
*/
CMTPResetDevice::CMTPResetDevice(MMTPDataProviderFramework& aFramework, MMTPConnection& aConnection) :
CMTPRequestProcessor(aFramework, aConnection, 0, NULL)
{
}
/**
Second phase constructor.
*/
void CMTPResetDevice::ConstructL()
{
iSingletons.OpenL();
}
/**
Request checker
*/
TMTPResponseCode CMTPResetDevice::CheckRequestL()
{
TMTPResponseCode response = CMTPRequestProcessor::CheckRequestL();
if (response == EMTPRespCodeOK)
{
TUint32 sessionId = iRequest->Uint32(TMTPTypeRequest::ERequestParameter1);
//default session (with id 0) should never be closed
if (!iConnection.SessionWithMTPIdExists(sessionId) || sessionId == 0)
{
response = EMTPRespCodeSessionNotOpen;
}
}
return response;
}
/**
ResetDevice request handler. Simply close the session because we don't support multiple session for now.
*/
void CMTPResetDevice::ServiceL()
{
// Send response first before close the session
SendResponseL(EMTPRespCodeOK);
TUint connectionId = iConnection.ConnectionId();
CMTPConnectionMgr& connectionMgr = iSingletons.ConnectionMgr();
CMTPConnection& connection = connectionMgr.ConnectionL(connectionId);
connection.SessionClosedL(0x0FFFFFFF);
}