// Copyright (c) 2005-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//
#include <obex.h>
#include "obexserverstatemachine.h"
/**
@file
@internalComponent
Disconnected State
This is the ground state for the machine: transport is disconnected, operation is EOpIdle
Machine will move to TransportConnnected state on receiving a TransportUp
*/
TObexServerStateDisconnected::TObexServerStateDisconnected()
{
#ifdef __FLOG_ACTIVE
_LIT8(KName, "Disconnected");
iName = KName;
#endif
}
void TObexServerStateDisconnected::Entry(CObexServerStateMachine& aContext)
{
aContext.Owner().SetCurrentOperation(CObex::EOpIdle);
}
void TObexServerStateDisconnected::TransportUp(CObexServerStateMachine& aContext)
{
aContext.ChangeState(CObexServerStateMachine::ETransportConnected);
}
void TObexServerStateDisconnected::Reset(CObexServerStateMachine& /*aContext*/)
{
}