/*
* Copyright (c) 2005 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: Specialized DM Host Server. In practice differs from
* the other servers only on the capability and the name.
*
*/
// ------------------------------------------------------------------------------------------------
// Includes
// ------------------------------------------------------------------------------------------------
#include <nsmldebug.h>
#include "nsmldmclientandserver.h"
#include "nsmldmhostserver3.h"
// ------------------------------------------------------------------------------------------------
// CNSmlDMHostServer3::LaunchServer()
// Launches the server.
// Calls the common code part (InitHostServer) of all specialized DM Host Servers.
// @param (TAny*). Not used in this function.
// Kept here for possible future needs.
// @return TInt. Return value from InitHostServer function.
// ------------------------------------------------------------------------------------------------
TInt CNSmlDMHostServer3::LaunchServer ( TAny* /*aStarted*/ )
{
return InitHostServer ( KNSmlDmHostServer3Name(), (TThreadFunction) ThreadFunction );
}
// ------------------------------------------------------------------------------------------------
// CNSmlDMHostServer3::ThreadFunction()
// Calls the NewL for creating the DM Host Server 3 instance.
// This ThreadFunction is called when the 'common initialization actions'
// are successfully run.
// Starts the active scheduler.
// @param aStarted. Not used.
// @return TInt. Returns always KErrNone.
// ------------------------------------------------------------------------------------------------
TInt CNSmlDMHostServer3::ThreadFunction ( TAny* /*aStarted*/ )
{
CNSmlDMHostServer3* hs = NULL;
TRAPD ( err, ( hs = CNSmlDMHostServer3::NewL ( KNSmlDmHostServer3Name() ) ) );
RProcess::Rendezvous( err );
__ASSERT_ALWAYS ( !err, PanicServer ( ESvrCreateServer ) );
CActiveScheduler::Start();
delete hs;
return KErrNone;
}
// ------------------------------------------------------------------------------------------------
// CNSmlDMHostServer3::NewL()
// Creates a new instance of DM Host Server 3.
// Adds the server with the specified name to the active scheduler,
// and issues the first request for messages.
// Signals the global semaphore, which releases the client (DM Tree Module)
// from the waiting state.
// @param aServerName. The name of the server: "nsmldmhostserver3".
// @return CNSmlDMHostServer3*. The created server instance.
// ------------------------------------------------------------------------------------------------
CNSmlDMHostServer3* CNSmlDMHostServer3::NewL ( const TDesC& aServerName )
{
CNSmlDMHostServer3* pS = new (ELeave) CNSmlDMHostServer3();
CleanupStack::PushL ( pS );
pS->StartL ( aServerName );
CleanupStack::Pop(); // pS
return pS;
}
// ------------------------------------------------------------------------------------------------
// CNSmlDMHostServer3::~CNSmlDMHostServer3()
// Destructor.
// ------------------------------------------------------------------------------------------------
CNSmlDMHostServer3::~CNSmlDMHostServer3()
{
_DBG_FILE("CNSmlDMHostServer3::~CNSmlDMHostServer3(): begin");
_DBG_FILE("CNSmlDMHostServer3::~CNSmlDMHostServer3(): end");
}
// ------------------------------------------------------------------------------------------------
// CNSmlDMHostServer3::CNSmlDMHostServer3()
// C++ constructor.
// ------------------------------------------------------------------------------------------------
CNSmlDMHostServer3::CNSmlDMHostServer3()
{
}
// ------------------------------------------------------------------------------------------------
// CNSmlDMHostServer3::PanicServer()
// Panics the server.
// This is called if the instance creation of DM Host Server 3 leaves,
// e.g. due to call 'StartL' CServer2 -function.
// @param aPanic. The panic reason code.
// ------------------------------------------------------------------------------------------------
void CNSmlDMHostServer3::PanicServer ( TNSmlDmHostServerPanic aPanic )
{
_LIT ( KTxtDmHostServer3, "NSmlDmHostServer3");
User::Panic ( KTxtDmHostServer3, aPanic );
}
// ------------------------------------------------------------------------------------------------
// CNSmlDMHostServer3::NewSessionL()
// Calls CallNewSessionL.
// @param aVersion. The version of the server.
// @param aMessage. An object which encapsulates a client request.
// @return CSession2*. The created new session instance.
// ------------------------------------------------------------------------------------------------
CSession2* CNSmlDMHostServer3::NewSessionL ( const TVersion& aVersion, const RMessage2& aMessage ) const
{
return CallNewSessionL ( aVersion, aMessage );
}
// ------------------------------------------------------------------------------------------------
// E32Main
// Entry point when the server is launched.
// ------------------------------------------------------------------------------------------------
GLDEF_C TInt E32Main()
{
return CNSmlDMHostServer3::LaunchServer(NULL);
}
// End of file