/*
* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
*
*/
#ifndef __CSEARCHSERVER_H__
#define __CSEARCHSERVER_H__
// INCLUDE FILES
#include <e32base.h>
#include "SearchServer.pan"
class CHouseKeepingHandler;
// CLASS DECLARATION
/**
* CSearchServer
*/
class CSearchServer : public CPolicyServer
{
public : // Constructors and destructors
/**
* NewL.
* Two-phased constructor.
* @return Pointer to created CSearchServer object.
*/
static CSearchServer* NewL();
/**
* NewLC.
* Two-phased constructor.
* @return Pointer to created CSearchServer object.
*/
static CSearchServer* NewLC();
/**
* ~CSearchServer.
* Destructor.
*/
virtual ~CSearchServer();
public: // New functions
/**
* ThreadFunction.
* Main function for the server thread.
* @return Error code.
*/
static void ThreadFunction();
/**
* NewContainerL.
* Returns an object container, and guaranteed
* to produce object containers with unique
* ids within the server.
* Called by a new session to create a container
* Containers created by this method MUST be release
* with RemoveContainer method.
*/
CObjectCon* NewContainerL();
/**
* RemoveContainer.
* Removes a container created by NewContainerL
*/
void RemoveContainer(CObjectCon* aContainer);
/**
* HandleHeartBeatL.
* From MHeartBeatObserver
* Called by the CHeartBeatTimer
*/
void HandleHeartBeatL();
/**
* Stop housekeeping
*/
void StopHouseKeeping();
/**
* Continue housekeeping
*/
void ContinueHouseKeeping();
/**
* Force housekeeping
*/
void ForceHouseKeeping();
public: // For CSearchServerSession
/**
* Increments session count by one
*/
void AddSession();
/**
* Reduces session count by one. May cause the server
* shutdown, if server is preparing for one.
*/
void RemoveSession();
/**
* Starts shutting down
*/
void ShutDown();
private: // Constructors and destructors
/**
* CSearchServer.
* C++ default constructor.
* @param aPriority priority for this thread.
*/
CSearchServer( TInt aPriority );
/**
* ConstructL.
* 2nd phase constructor.
*/
void ConstructL();
private: // New methods
/**
* PanicClient.
* Panics the client.
* @param aMessage The message channel to the client.
* @param aReason The reason code for the panic.
*/
static void PanicClient( const RMessage2& aMessage,
TSearchServerPanic aReason );
/**
* PanicServer.
* Panics the server.
* @param aPanic The panic code.
*/
static void PanicServer( TSearchServerPanic aPanic );
/**
* ThreadFunctionL.
* Second stage startup for the server thread.
*/
static void ThreadFunctionL();
private: // Functions from base classes
/**
* From CServer, NewSessionL.
* Creates a time server session.
* @param aVersion The client version.
* @param aMessage Message from client.
* @return Pointer to new session.
*/
CSession2* NewSessionL(const TVersion& aVersion, const RMessage2& aMessage) const;
private: // Internal state declaration
enum TState
{
EUp,
EShuttingDown
};
private: // Data
// The server has an object container index that
// creates an object container for each session.
CObjectConIx* iContainerIndex;
TState iState;
TInt iSessionCount;
// House keeping handler
CHouseKeepingHandler* iHouseKeepingHandler;
};
#endif // __CSEARCHSERVER_H__
// End of File