sapi_messaging/messagingservice/src/changestatus.cpp
changeset 0 14df0fbfcc4e
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     1 /*
       
     2 * Copyright (c) 2007 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of the License "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:  Implementaion of change status  Delete message
       
    15 *
       
    16 */
       
    17 
       
    18 
       
    19 #include <msvapi.h>
       
    20 #include <miuthdr.h>
       
    21 
       
    22 #include "messageheader.h"
       
    23 #include "ChangeStatus.h"
       
    24 
       
    25 // ---------------------------------------------------------------------------
       
    26 // two-phased constructor
       
    27 // ---------------------------------------------------------------------------
       
    28 CMessageChangeStatus* CMessageChangeStatus::NewL( CMsvSession& aSession )
       
    29 	{
       
    30 	CMessageChangeStatus* self=NewLC( aSession );
       
    31 	CleanupStack::Pop( self );
       
    32 	return self;
       
    33 	}
       
    34 
       
    35 // ---------------------------------------------------------------------------
       
    36 // two-phased constructor
       
    37 // ---------------------------------------------------------------------------
       
    38 CMessageChangeStatus* CMessageChangeStatus::NewLC( CMsvSession& aSession )
       
    39 	{
       
    40 	CMessageChangeStatus* self=new(ELeave) CMessageChangeStatus( aSession );
       
    41 	CleanupStack::PushL( self );
       
    42 	return self;
       
    43   	}
       
    44   
       
    45 // ---------------------------------------------------------------------------
       
    46 // default constructor
       
    47 // ---------------------------------------------------------------------------
       
    48 CMessageChangeStatus::CMessageChangeStatus( CMsvSession& aSession ):
       
    49 											iServerSession( aSession )
       
    50 	{
       
    51 	}
       
    52   
       
    53 // ---------------------------------------------------------------------------
       
    54 // destructor
       
    55 // ---------------------------------------------------------------------------
       
    56 CMessageChangeStatus::~CMessageChangeStatus()
       
    57 	{
       
    58 	delete iEntry;
       
    59 	}
       
    60 	
       
    61 // ---------------------------------------------------------------------------
       
    62 // CMessageChangeStatus::DeleteMessageL
       
    63 // This function is used to delete a message 
       
    64 // returns KErrNone after success
       
    65 // ---------------------------------------------------------------------------
       
    66 void CMessageChangeStatus::DeleteMessageL( const TMsvId& aMsgId )
       
    67 	{
       
    68 	iMessageId = aMsgId;
       
    69 
       
    70 	InitializeL();
       
    71 	DeleteMessageL();	
       
    72 	}
       
    73 
       
    74 // ---------------------------------------------------------------------------
       
    75 // CMessageChangeStatus::ChangeStatus
       
    76 // This function is used to change the message status based on the status falg passed
       
    77 // returns KErrNone on success.
       
    78 // ---------------------------------------------------------------------------
       
    79 void CMessageChangeStatus::ChangeStatusL( const TMsvId& aMsgId, 
       
    80 											const TMessageStatusFlag aStatusFlag, 
       
    81 											const TBool aValue )
       
    82 	{
       
    83 	iMessageId= aMsgId;
       
    84 	iStatusFlag = aStatusFlag;
       
    85 	iFlagValue = aValue;
       
    86 
       
    87 	InitializeL();
       
    88 	ChangeStatusL();	
       
    89 	}
       
    90 	
       
    91 
       
    92 // ---------------------------------------------------------------------------
       
    93 // CMessageChangeStatus::InitializeL
       
    94 // This function is used to get the various message entry to be chnaged/deleted 
       
    95 // and an index pointing to that entry.
       
    96 // ---------------------------------------------------------------------------
       
    97 void CMessageChangeStatus::InitializeL()
       
    98 	{
       
    99 	if ( iEntry )
       
   100 		{
       
   101 		delete iEntry;
       
   102 		iEntry = NULL;
       
   103 		}
       
   104 		
       
   105 	iEntry = iServerSession.GetEntryL( iMessageId );
       
   106 	iIndexEntry = iEntry->Entry();
       
   107 	}
       
   108 	
       
   109 // ---------------------------------------------------------------------------
       
   110 // CMessageChangeStatus::ChangeStatusL
       
   111 // This function is used to change the message status based on the status flag passed
       
   112 // returns KErrNone on success.
       
   113 // ---------------------------------------------------------------------------
       
   114 void CMessageChangeStatus::ChangeStatusL()
       
   115 	{
       
   116 	switch ( iStatusFlag )
       
   117 		{
       
   118 		case EUnread:
       
   119 			{
       
   120 			iIndexEntry.SetUnread( iFlagValue );
       
   121 			iEntry->ChangeL( iIndexEntry );
       
   122 			}
       
   123 			break;
       
   124 		
       
   125 		default:
       
   126 			User::Leave( KErrGeneral );
       
   127 		}
       
   128 	}
       
   129 	
       
   130 // ---------------------------------------------------------------------------
       
   131 // CMessageChangeStatus::DeleteMessageL
       
   132 // delete a message based on its message ID
       
   133 // ---------------------------------------------------------------------------
       
   134 void CMessageChangeStatus::DeleteMessageL()
       
   135 	{
       
   136 	TMsvId parentID = iIndexEntry.Parent();
       
   137 	CMsvEntry* parentEntry = iServerSession.GetEntryL( parentID );
       
   138 	CleanupStack::PushL( parentEntry );
       
   139 
       
   140 	if ( iEntry )
       
   141 		{
       
   142 		delete iEntry;
       
   143 		iEntry = NULL;
       
   144 		}
       
   145 	
       
   146 	parentEntry->DeleteL( iMessageId );
       
   147 
       
   148 	CleanupStack::PopAndDestroy( parentEntry );
       
   149 	}
       
   150