--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/sapi_landmarks/landmarksservice/src/clandmarkmanagehandlers.cpp Mon Mar 30 12:51:10 2009 +0300
@@ -0,0 +1,251 @@
+/*
+* Copyright (c) 2002 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of the License "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description: CLandmarkManageHandlers class implementation
+ *
+*/
+
+
+#include <epos_cposlandmarkdatabase.h>
+#include <epos_cposlmcategorymanager.h>
+#include <epos_cposlandmarksearch.h>
+#include <epos_TposLmDatabaseSettings.h>
+#include "clandmarkmanagehandlers.h"
+
+//class CLandmarkManageHandlers
+// ============================ MEMBER FUNCTIONS ===============================
+
+// -----------------------------------------------------------------------------
+// CLandmarkManageHandlers::NewL()
+// Two-phased constructor.
+// -----------------------------------------------------------------------------
+//
+CLandmarkManageHandlers* CLandmarkManageHandlers::NewL( )
+ {
+ CLandmarkManageHandlers* self = new (ELeave) CLandmarkManageHandlers();
+ return self;
+ }
+
+// -----------------------------------------------------------------------------
+// CLandmarkManageHandlers::CLandmarkManageHandlers()
+// C++ default constructor can NOT contain any code, that might leave.
+// -----------------------------------------------------------------------------
+//
+CLandmarkManageHandlers::CLandmarkManageHandlers( )
+ {
+ }
+
+// -----------------------------------------------------------------------------
+// CLandmarkManageHandlers::~CLandmarkManageHandlers()
+// Destructor.
+// -----------------------------------------------------------------------------
+//
+CLandmarkManageHandlers::~CLandmarkManageHandlers( )
+ {
+ iHandlers.ResetAndDestroy ( );
+ iHandlers.Close();
+ }
+
+// -----------------------------------------------------------------------------
+// CLandmarkManageHandlers::CloseHandler( CLandmarkHandler* aHandler )
+// Closes the passed CLandmarkHandler handle and removes it from the array.
+// -----------------------------------------------------------------------------
+//
+void CLandmarkManageHandlers::CloseHandler( CLandmarkHandler* aHandler )
+ {
+ TInt index = iHandlers.Find (aHandler );
+ if ( index != KErrNotFound )
+ {
+ delete iHandlers[index];
+ iHandlers[index] = NULL;
+ iHandlers.Remove (index );
+ }
+ }
+// -----------------------------------------------------------------------------
+// CLandmarkManageHandlers::CreateHandlerL(TDesC & aDatabaseUri)
+// Creates and Returns the handle of CLandmarkHandler instance.
+// -----------------------------------------------------------------------------
+//
+CLandmarkHandler* CLandmarkManageHandlers::CreateHandlerL(
+ const TDesC& aDatabaseUri )
+ {
+ //create a database handle and append to the array.
+ CLandmarkHandler* handler = CLandmarkHandler::CreateL (aDatabaseUri );
+ CleanupStack::PushL (handler );
+ iHandlers.AppendL (handler );
+ CleanupStack::Pop (handler );
+ //if there is no default handler then set default as device default
+ if( !iDefaultHandler && aDatabaseUri == KNullDesC )
+ {
+ iDefaultHandler = handler;
+ }
+ return handler;
+ }
+
+// -----------------------------------------------------------------------------
+// CLandmarkManageHandlers::GetHandlerL(TDesC & aDatabaseUri)
+// Returns the handle of CLandmarkHandler instance.
+// -----------------------------------------------------------------------------
+//
+CLandmarkHandler* CLandmarkManageHandlers::GetHandlerL(const TDesC& aDatabaseUri )
+ {
+ _LIT(KDriveSeparatorSymbol, ":");
+ _LIT(KDefaultDriveLocal, "c");
+ _LIT(KProtocolSeparatorLocal, "://");
+ _LIT(KLocalProtocolString, "file");
+
+ CLandmarkHandler* handler= NULL;
+ //if aDatabaseUri is KNullDesC then return the default handler
+ if ( aDatabaseUri == KNullDesC )
+ {
+ if ( iDefaultHandler )
+ {
+ iDefaultHandler->InitL ( );
+ }
+ handler = iDefaultHandler;
+ }
+ //else compare the passed URI with the stored handle's URI
+ else
+ {
+ //Simple parsing. Have to implement better parsing
+ TBuf<KPosLmDatabaseName> dbName;
+ TInt offset = aDatabaseUri.Find (KProtocolSeparatorLocal );
+ if ( KErrNotFound == offset )
+ {
+ dbName.Copy (KLocalProtocolString );
+ dbName.Append (KProtocolSeparatorLocal );
+ }
+ if ( aDatabaseUri.Find (KDriveSeparatorSymbol )<= offset )
+ {
+ dbName.Append (KDefaultDriveLocal );
+ dbName.Append (KDriveSeparatorSymbol );
+ }
+ //Check for Length < KPosLmDatabaseName
+ if ( (aDatabaseUri.Length() + dbName.Length()) > KPosLmDatabaseName )
+ {
+ User::Leave ( KErrBadName );
+ }
+ //create the complete db uri
+ dbName.Append (aDatabaseUri );
+ //normalize to lower
+ dbName.LowerCase ( );
+ TInt count = iHandlers.Count ( );
+ TPtrC dbUri;
+ while ( count )
+ {
+ //Retrieve the handles from end
+ handler = iHandlers[--count];
+ handler->GetDatabaseUri (dbUri );
+ if ( dbUri == dbName )
+ {
+ handler->InitL ( );
+ break;
+ }
+ //if no handle found then NULL
+ handler = NULL;
+ }
+ }
+ return handler;
+ }
+
+// -----------------------------------------------------------------------------
+// CLandmarkManageHandlers::SetDefaultHandler(CLandmarkHandler* aHandler)
+// Sets the default handler.
+// -----------------------------------------------------------------------------
+//
+void CLandmarkManageHandlers::SetDefaultHandler( CLandmarkHandler* aHandler )
+ {
+ iDefaultHandler = aHandler;
+ }
+
+//Class CLandmarkHandler
+// ============================ MEMBER FUNCTIONS ===============================
+
+// -----------------------------------------------------------------------------
+// CLandmarkHandler::CreateL( TDesC & aDatabaseUri )
+// Two-phased constructor.
+// -----------------------------------------------------------------------------
+//
+CLandmarkHandler* CLandmarkHandler::CreateL( const TDesC& aDatabaseUri )
+ {
+ CLandmarkHandler* self = new (ELeave) CLandmarkHandler();
+ CleanupStack::PushL ( self );
+ self->ConstructL (aDatabaseUri );
+ CleanupStack::Pop ( self );
+ return self;
+ }
+
+// -----------------------------------------------------------------------------
+// CLandmarkHandler::ConstructL( TDesC & aDatabaseUri )
+// Symbian 2nd phase constructor can leave.
+// -----------------------------------------------------------------------------
+//
+void CLandmarkHandler::ConstructL( const TDesC& aDatabaseUri )
+ {
+ //Open default database or the database requested depending on paramater aDatabaseUri
+ if ( aDatabaseUri != KNullDesC )
+ {
+ iLandmarkDatabaseHandle = CPosLandmarkDatabase::OpenL (aDatabaseUri );
+ }
+ else
+ {
+ iLandmarkDatabaseHandle = CPosLandmarkDatabase::OpenL ( );
+ }
+ iDatabaseUri = iLandmarkDatabaseHandle->DatabaseUriLC ( );
+ CleanupStack::Pop (iDatabaseUri );
+ //Normalize to lower
+ iDatabaseUri->Des().LowerCase ( );
+ //initialize the database for further opertaions on the database.
+ ExecuteAndDeleteLD (iLandmarkDatabaseHandle->InitializeL ( ) );
+ //Create other handles with respect to the open database
+ iLmCategoryManagerHandle = CPosLmCategoryManager::NewL (*iLandmarkDatabaseHandle );
+ iLandmarkSearchHandle = CPosLandmarkSearch::NewL (*iLandmarkDatabaseHandle );
+ }
+
+// -----------------------------------------------------------------------------
+// CLandmarkHandler::CLandmarkHandler()
+// C++ default constructor can NOT contain any code, that might leave.
+// -----------------------------------------------------------------------------
+//
+CLandmarkHandler::CLandmarkHandler( )
+ {
+ }
+
+// -----------------------------------------------------------------------------
+// CLandmarkHandler::~CLandmarkHandler()
+// Destructor.
+// -----------------------------------------------------------------------------
+//
+CLandmarkHandler::~CLandmarkHandler( )
+ {
+ delete iLandmarkSearchHandle;
+ delete iLmCategoryManagerHandle;
+ delete iLandmarkDatabaseHandle;
+ delete iDatabaseUri;
+ }
+
+// -----------------------------------------------------------------------------
+// CLandmarkHandler::InitL()
+// Initialize the databse if required.
+// -----------------------------------------------------------------------------
+//
+void CLandmarkHandler::InitL( )
+ {
+ if (iLandmarkDatabaseHandle->IsInitializingNeeded ( ) )
+ {
+ //Initialize the database for further opertaions on the database.
+ ExecuteAndDeleteLD (iLandmarkDatabaseHandle->InitializeL ( ) );
+ }
+ }
+
+// End of File