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/**
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* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
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* All rights reserved.
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* This component and the accompanying materials are made available
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* under the terms of "Eclipse Public License v1.0"
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* which accompanies this distribution, and is available
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* at the URL "http://www.eclipse.org/legal/epl-v10.html".
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*
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* Initial Contributors:
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* Nokia Corporation - initial contribution.
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*
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* Contributors:
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*
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* Description: CUpnpSvgImageConverter class declaration.
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*
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*/
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#ifndef __UPNPSVGIMAGECONVERTER_H__
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#define __UPNPSVGIMAGECONVERTER_H__
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// Include Files
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#include <SVGEngineInterfaceImpl.h>
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/**
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* CUpnpSvgImageConverter class acts as an intermediate between the invoker and the
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* actual converter.Class encapsulates svg to bitmap conversion process.
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* Does all the pre-processing needed before invoking actual conversion API.
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* It takes svg file as an input and provides bmp ( converted ) file as an output.
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* This class is responsible for creating a new thread and allocating resources to it.
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* The icon file conversion happens in the new thread being created.
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*/
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class CUpnpSvgImageConverter : public CBase
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{
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public:
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/**
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* Two-phased constructor
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* @param aIconWidth width of the requested icon
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* @param aIconHeight height of the requested icon
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*/
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static CUpnpSvgImageConverter* NewL( TInt aIconWidth, TInt aIconHeight );
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/**
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* Prepares the DOM for given SVG file, creates a new thread and returns
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* the converted icon(bmp) file path
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*/
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void ConvertToBitmapL( const TDesC& aSvgFile, RBuf& aBitmapFile );
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~CUpnpSvgImageConverter();
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CFbsBitmap& BitmapObject()const;
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//static thread method serving as thread's main function
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static TInt ImageConverter( TAny* aParam );
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//Leaving variant of thread function
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static void ImageConverterL( CUpnpSvgImageConverter& aSvgConverter );
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private:
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// Constructors
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CUpnpSvgImageConverter( );
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void ConstructL( TInt aIconWidth, TInt aIconHeight );
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// Thread creation method
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void StartThreadL( );
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// "Getter" method to fetch file path
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const TDesC& Filepath( )const;
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private:
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RFbsSession iFbsSession;
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RFs iFileSession;
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CFbsBitmap* iMask;
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CSvgEngineInterfaceImpl* iSvgModule;
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RBuf iBitMapFilePath;
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CFbsBitmap* iBitmap;
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};
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#endif // __UPNPSVGIMAGECONVERTER_H__
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