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/**
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* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
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* All rights reserved.
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* This component and the accompanying materials are made available
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* under the terms of "Eclipse Public License v1.0"
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* which accompanies this distribution, and is available
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* at the URL "http://www.eclipse.org/legal/epl-v10.html".
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*
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* Initial Contributors:
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* Nokia Corporation - initial contribution.
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*
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* Contributors:
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*
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* Description: CUpnpSvgImageConverter class implementation.
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*
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*/
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#include "upnpsvgimageconverter.h"
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#include "upnptmserverimpl.h"
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#include <f32file.h>
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#include "upnpiconconversionactive.h"
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#include "OstTraceDefinitions.h"
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#ifdef OST_TRACE_COMPILER_IN_USE
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#include "upnpsvgimageconverterTraces.h"
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#endif
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// Literals
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_LIT(KLatin, "LatinPlain12");
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_LIT(KConvertedIconPath, "public\\TmServerDevice1\\");
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_LIT(KCross, "x");
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_LIT(KDotBmp, ".bmp");
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_LIT(KThreadName, "ImageConverterThread");
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_LIT(KSemaphoreName, "ImageConverterSemaphore");
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// Constant
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const TUint KDot = '.';
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// ============================ MEMBER FUNCTIONS ===================================
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// ---------------------------------------------------------------------------------
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// CUpnpSvgImageConverter::NewL
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// Two-phased constructor.
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// @param aIconWidth Desired width of the serving icon.
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// @param aIconHeight Desired height of the serving icon.
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// ---------------------------------------------------------------------------------
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//
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CUpnpSvgImageConverter* CUpnpSvgImageConverter::NewL( TInt aIconWidth, TInt aIconHeight )
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{
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OstTraceFunctionEntry0( CUPNPSVGIMAGECONVERTER_NEWL_ENTRY );
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OstTraceExt2( TRACE_NORMAL, CUPNPSVGIMAGECONVERTER_NEWL, "CUpnpSvgImageConverter::NewL;aIconWidth=%d;aIconHeight=%d", aIconWidth, aIconHeight );
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CUpnpSvgImageConverter* self = new (ELeave) CUpnpSvgImageConverter( );
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CleanupStack::PushL(self);
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self->ConstructL( aIconWidth,aIconHeight );
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CleanupStack::Pop(self);
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OstTraceFunctionExit0( CUPNPSVGIMAGECONVERTER_NEWL_EXIT );
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return self;
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}
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// ---------------------------------------------------------------------------------
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// CUpnpSvgImageConverter::CUpnpSvgImageConverter
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// C++ default constructor can NOT contain any code, that might leave.
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// ---------------------------------------------------------------------------------
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//
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CUpnpSvgImageConverter::CUpnpSvgImageConverter( )
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{
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}
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// ---------------------------------------------------------------------------------
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// CUpnpSvgImageConverter::ConstructL
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// Symbian 2nd phase constructor can leave.
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// ---------------------------------------------------------------------------------
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//
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void CUpnpSvgImageConverter::ConstructL( TInt aIconWidth, TInt aIconHeight )
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{
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OstTraceFunctionEntry0( CUPNPSVGIMAGECONVERTER_CONSTRUCTL_ENTRY );
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//Geometric rectangle.
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TRect lMainRect( 0,0,aIconWidth,aIconHeight );
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/**
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* Specifies the font specification to use for text drawing.
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* Here "LatinPlain12" of height "10" is used.
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*/
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TFontSpec lFontSpec( KLatin,UpnpString::KMaxTUintLength );
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// A bitmap managed by the font and bitmap server.
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User::LeaveIfError(iFbsSession.Connect());
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iBitmap = new ( ELeave ) CFbsBitmap();
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iMask = new ( ELeave ) CFbsBitmap();
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//Creates bitmap file of the desired dimensions with desired display mode(64,000 colour)
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User::LeaveIfError( iBitmap->Create( TSize( lMainRect.Width(),
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lMainRect.Height() ),EColor64K ) );
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User::LeaveIfError( iMask->Create( TSize( lMainRect.Width(),
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lMainRect.Height() ),EGray256 ) ); // 256 grayscales display mode as alpha values
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/**
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* Create a new Svg Engine interface.
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* @param iBitmap bitmap to draw resulting svg image.
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* @param aReqObserver(NULL) interface for callbacks to retrieve info
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* only client can provide, such as opening files.
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* @param lFontSpecFont spec to use for text drawing.
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*/
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iSvgModule = CSvgEngineInterfaceImpl::NewL( iBitmap,NULL,lFontSpec );
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User::LeaveIfError( iFileSession.Connect() );
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TBuf<UpnpString::KMaxFilenameLength> privatePath;
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User::LeaveIfError( iFileSession.PrivatePath(privatePath) );
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privatePath.Append(KConvertedIconPath());
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privatePath.AppendNum( aIconWidth );
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privatePath.Append( KCross);
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privatePath.AppendNum( aIconHeight );
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privatePath.Append( UpnpString::KDoubleBackSlash16() );
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TInt err = iFileSession.MkDir(privatePath);
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if( ( err != KErrNone ) && ( err != KErrAlreadyExists ) )
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{
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// Leaves if fails to create a directory
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User::Leave(err);
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}
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iBitMapFilePath.CreateL( UpnpString::KMaxFilenameLength );
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iBitMapFilePath.Append( privatePath );
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OstTraceFunctionExit0( CUPNPSVGIMAGECONVERTER_CONSTRUCTL_EXIT );
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}
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// ---------------------------------------------------------------------------------
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// CUpnpSvgImageConverter::~CUpnpSvgImageConverter
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// Destructor
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// ---------------------------------------------------------------------------------
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//
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CUpnpSvgImageConverter::~CUpnpSvgImageConverter()
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{
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OstTraceFunctionEntry0( CUPNPSVGIMAGECONVERTER_CUPNPSVGIMAGECONVERTER_ENTRY );
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iBitMapFilePath.Close();
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delete iMask;
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delete iBitmap;
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delete iSvgModule;
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iFbsSession.Disconnect();
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iFileSession.Close();
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OstTraceFunctionExit0( CUPNPSVGIMAGECONVERTER_CUPNPSVGIMAGECONVERTER_EXIT );
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}
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// -----------------------------------------------------------------------------------
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// CUpnpSvgImageConverter::ConvertToBitmapL
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// Method invokes svg to bitmap conversion.
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// It takes svg file as an input and returns converted icon file( bmp ).
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// Also prepares DOM for given SVG file.
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// @param aSvgFile Input svg filepath
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// @param aBitmapFile[out] Bitmap filepath ( converted file ).
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// -----------------------------------------------------------------------------------
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void CUpnpSvgImageConverter::ConvertToBitmapL( const TDesC& aSvgFile, RBuf& aBitmapFile )
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{
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OstTraceFunctionEntry0( CUPNPSVGIMAGECONVERTER_CONVERTTOBITMAPL_ENTRY );
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/**
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* Extracts the filename( without filename extension ) from the input svg filepath and
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* uses the same filename to create bitmap file ( eg: abc.bmp )
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*/
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TPtrC iconFileNameWithExtension = aSvgFile.Mid((aSvgFile.LocateReverse(KDirectorySeparator))+1);
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iBitMapFilePath.Append( iconFileNameWithExtension.Left(iconFileNameWithExtension.LocateReverse(KDot)) );
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iBitMapFilePath.Append( KDotBmp );
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RFile iconFile;
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TInt err = iconFile.Create(iFileSession,iBitMapFilePath,EFileRead|EFileWrite|EFileShareAny);
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OstTrace1( TRACE_NORMAL, CUPNPSVGIMAGECONVERTER_CONVERTTOBITMAPL, "CUpnpSvgImageConverter::ConvertToBitmapL;err=%d", err );
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iconFile.Close();
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aBitmapFile.Close();
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if ( err == KErrAlreadyExists )
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{
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//If the converted file pre-exists, just return the existing filepath.
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aBitmapFile.CreateL(iBitMapFilePath);
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}
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else if ( err == KErrNone )
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{
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TInt domHandle;
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/**
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* Parses and Prepares DOM for given SVG file.
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* @param aSvgFile the name of the file to be parsed
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* @param domHandle Handle to the created DOM.
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* @return lsvgerr Error object specifying the error occured during operation
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*/
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MSvgError* lsvgerr = iSvgModule->PrepareDom( aSvgFile,domHandle ,NULL );
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if ( (! lsvgerr ) || ( lsvgerr && lsvgerr->HasError() &&!lsvgerr->IsWarning() ) )
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{
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User::Leave( KErrCancel );
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}
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/**
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*Initialization of the engine
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*@param domHandle Handle to DOM Tree.
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*@param iBitmap Buffer for drawing the DOM Tree.
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*@param iMask Buffer for mask (alpha values) of framebuffer result
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*@return lsvgerr Error object specifying the error occured.
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*/
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lsvgerr = iSvgModule->UseDom( domHandle ,iBitmap,iMask );
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if ( (! lsvgerr ) || ( lsvgerr && lsvgerr->HasError() &&!lsvgerr->IsWarning() ) )
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{
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User::Leave( KErrCancel );
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}
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/**
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* Request the SVG Engine to begin an animation.
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*/
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iSvgModule->Start( lsvgerr );
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if ( (! lsvgerr ) || ( lsvgerr && lsvgerr->HasError() &&!lsvgerr->IsWarning() ) )
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{
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User::Leave( KErrCancel );
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}
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/**
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* Deletes the DOM tree associated with the Handle.
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*/
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lsvgerr = iSvgModule->DeleteDom( domHandle ) ;
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if ( (! lsvgerr ) || ( lsvgerr && lsvgerr->HasError() &&!lsvgerr->IsWarning() ) )
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{
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User::Leave( KErrCancel );
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}
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/**
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* Creates and starts a new thread to handle asynchronous icon conversion.
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* A new or separate thread is needed for this purpose since the conversion happens
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* in the same thread as of that of the one who invokes.
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*/
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StartThreadL();
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// Sets the converted filepath
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aBitmapFile.CreateL(iBitMapFilePath);
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}
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else
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{
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User::Leave(err);
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}
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OstTraceFunctionExit0( CUPNPSVGIMAGECONVERTER_CONVERTTOBITMAPL_EXIT );
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}
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// ---------------------------------------------------------------------------------
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// CUpnpSvgImageConverter::StartThreadL
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// Creates a new thread where actual conversion occurs.
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// Also creates a sempahore and waits on it.
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// ---------------------------------------------------------------------------------
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//
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void CUpnpSvgImageConverter::StartThreadL( )
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{
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OstTraceFunctionEntry0( CUPNPSVGIMAGECONVERTER_STARTTHREADL_ENTRY );
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// Creates and opens a semaphore
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RSemaphore semaphore;
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CleanupClosePushL(semaphore);
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TInt error = semaphore.CreateGlobal( KSemaphoreName, KErrNone );
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if ( error == KErrAlreadyExists )
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{
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User::LeaveIfError(semaphore.OpenGlobal( KSemaphoreName ));
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}
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else
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{
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User::LeaveIfError(error);
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}
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// Creates a new thread which will be in suspended state after creation
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RThread thread;
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CleanupClosePushL(thread);
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User::LeaveIfError( thread.Create( KThreadName,
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ImageConverter,
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KDefaultStackSize,
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NULL,
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this,
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EOwnerProcess));
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thread.SetPriority(EPriorityRealTime);
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//Resumes the newly created thread
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thread.Resume();
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semaphore.Wait();
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CleanupStack::PopAndDestroy(2,&semaphore);
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OstTraceFunctionExit0( CUPNPSVGIMAGECONVERTER_STARTTHREADL_EXIT );
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}
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// ---------------------------------------------------------------------------------
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// CUpnpSvgImageConverter::Filepath
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// Method to return the path of the icon file which needs to be converted.
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// @return Returns reference to Bitmap file path.
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// ---------------------------------------------------------------------------------
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//
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const TDesC& CUpnpSvgImageConverter::Filepath( )const
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{
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OstTraceFunctionEntry0( CUPNPSVGIMAGECONVERTER_FILEPATH_ENTRY );
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OstTraceFunctionExit0( CUPNPSVGIMAGECONVERTER_FILEPATH_EXIT );
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return iBitMapFilePath;
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}
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// ---------------------------------------------------------------------------------
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// CUpnpSvgImageConverter::BitmapObject
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// Method to return the bitmap object.
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// @return Returns reference to Bitmap object.
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// ---------------------------------------------------------------------------------
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//
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CFbsBitmap& CUpnpSvgImageConverter::BitmapObject()const
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{
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OstTraceFunctionEntry0( CUPNPSVGIMAGECONVERTER_BITMAPOBJECT_ENTRY );
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OstTraceFunctionExit0( CUPNPSVGIMAGECONVERTER_BITMAPOBJECT_EXIT );
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return *iBitmap;
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}
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// ---------------------------------------------------------------------------------
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// CUpnpSvgImageConverter::ImageConverter
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// Static method serving as thread's main function
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// @param aParam Pointer to any type object.
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// @return Returns error code
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// ---------------------------------------------------------------------------------
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//
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TInt CUpnpSvgImageConverter::ImageConverter( TAny* aParam )
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{
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OstTraceFunctionEntry0( CUPNPSVGIMAGECONVERTER_IMAGECONVERTER_ENTRY );
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TInt err( KErrNone );
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CUpnpSvgImageConverter* svgConverter = static_cast <CUpnpSvgImageConverter*>( aParam );
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// Create cleanupstack
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CTrapCleanup* cleanupStack = CTrapCleanup::New();
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if ( !cleanupStack )
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{
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err = KErrNoMemory;
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}
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else
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{
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TRAP( err, ImageConverterL(*svgConverter) );
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}
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// Create a matching semaphore for signalling the waiting semaphore
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RSemaphore semaphoreStop;
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semaphoreStop.OpenGlobal(KSemaphoreName);
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semaphoreStop.Signal();
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semaphoreStop.Close();
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delete cleanupStack;
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OstTraceFunctionExit0( CUPNPSVGIMAGECONVERTER_IMAGECONVERTER_EXIT );
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return err;
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}
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// ---------------------------------------------------------------------------------
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// CUpnpSvgImageConverter::ImageConverterL
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// Called from thread's main function.
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// Contains the code which can leave.
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// @param aSvgConverter Reference to class object.
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// ---------------------------------------------------------------------------------
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//
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void CUpnpSvgImageConverter::ImageConverterL( CUpnpSvgImageConverter& aSvgConverter )
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{
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OstTraceFunctionEntry0( CUPNPSVGIMAGECONVERTER_IMAGECONVERTERL_ENTRY );
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/**
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* Add support for active objects
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* Create and install active scheduler
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*/
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CActiveScheduler* scheduler = new (ELeave) CActiveScheduler;
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CleanupStack::PushL(scheduler);
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CActiveScheduler::Install( scheduler );
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// Opens the bitmap file and supplies it to the active object
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RFs fs;
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CleanupClosePushL( fs );
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User::LeaveIfError(fs.Connect());
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RFile bitmapFile;
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CleanupClosePushL( bitmapFile );
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User::LeaveIfError( bitmapFile.Open( fs, aSvgConverter.Filepath(), EFileRead|EFileWrite|EFileShareAny ));
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// Create an active object that is executed in this thread
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CUpnpIconConversionActive* active = CUpnpIconConversionActive::NewL( bitmapFile );
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CleanupStack::PushL(active);
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// Invoke the request to the active object
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active->Convert( aSvgConverter.BitmapObject() );
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// Thread execution starts
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CActiveScheduler::Start();
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User::LeaveIfError( active->FetchError() ); // Leaves if the status returned is not KErrNone
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/**
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* Thread execution ends (waiting for CActiveScheduler::Stop())
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* Cleanup the active object and scheduler
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*/
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CleanupStack::PopAndDestroy(UpnpString::KDoubleLineFeedLength,scheduler);
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OstTraceFunctionExit0( CUPNPSVGIMAGECONVERTER_IMAGECONVERTERL_EXIT );
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}
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// End of File
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