119 TInt CopyBitmap(TInt aDisplayMode,TInt aMaskMode,CFbsBitmap *aBitmap, CFbsBitmap *aMask, TSize aSize) |
121 TInt CopyBitmap(TInt aDisplayMode,TInt aMaskMode,CFbsBitmap *aBitmap, CFbsBitmap *aMask, TSize aSize) |
120 { |
122 { |
121 return iImpl->CopyBitmap(aDisplayMode,aMaskMode, aBitmap, aMask, aSize); |
123 return iImpl->CopyBitmap(aDisplayMode,aMaskMode, aBitmap, aMask, aSize); |
122 } |
124 } |
123 |
125 |
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126 TInt CopyBitmap(TInt aDisplayMode,TInt aMaskMode,CSvgtBitmap *aBitmap, CSvgtBitmap *aMask, TSize aSize) |
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127 { |
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128 return iImpl->CopyBitmap(aDisplayMode,aMaskMode, aBitmap, aMask, aSize); |
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129 } |
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130 |
124 /** |
131 /** |
125 * @fn PrepareToBindClientBuffer |
132 * @fn PrepareToBindClientBuffer |
126 * Prepares the renderer to bind to an image. |
133 * Prepares the renderer to bind to an image. |
127 * This is added to allow some performance improvement the TLV renderer |
134 * This is added to allow some performance improvement the TLV renderer |
128 * This method should be called before creating the VGImage, which should be made as the surface. |
135 * This method should be called before creating the VGImage, which should be made as the surface. |