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1 /* |
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2 * Copyright (c) 2003 Nokia Corporation and/or its subsidiary(-ies). |
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3 * All rights reserved. |
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4 * This component and the accompanying materials are made available |
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5 * under the terms of "Eclipse Public License v1.0" |
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6 * which accompanies this distribution, and is available |
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7 * at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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8 * |
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9 * Initial Contributors: |
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10 * Nokia Corporation - initial contribution. |
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11 * |
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12 * Contributors: |
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13 * |
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14 * Description: SVG Implementation source file |
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15 * |
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16 */ |
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17 |
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18 |
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19 #if !defined(__E32BASE_H__) |
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20 #include <e32base.h> |
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21 #endif |
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22 #include <e32math.h> |
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23 |
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24 #include "SVGAnimateMotionElementImpl.h" |
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25 |
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26 #include "SVGElementImpl.h" |
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27 #include "SVGDocumentImpl.h" |
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28 #include "SVGSchemaData.h" |
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29 |
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30 #include "GfxGeneralPath.h" |
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31 #include "GfxFlatteningPathIterator.h" |
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32 #include "SVGPathDataParser.h" |
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33 #include "SVGPointLexer.h" |
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34 #include "SVGStringTokenizer.h" |
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35 |
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36 _LIT( AUTO, "auto" ); |
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37 _LIT( AUTOREVERSE, "auto-reverse" ); |
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38 _LIT( SEMICOLON, ";" ); |
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39 |
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40 // ******************************************************* |
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41 // Constructor/deconstructor |
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42 |
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43 // --------------------------------------------------------------------------- |
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44 // |
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45 // --------------------------------------------------------------------------- |
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46 CSvgAnimateMotionElementImpl* CSvgAnimateMotionElementImpl::NewL( const TUint8 aElemID, |
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47 CSvgDocumentImpl* aDoc ) |
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48 { |
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49 CSvgAnimateMotionElementImpl* self = new ( ELeave ) |
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50 CSvgAnimateMotionElementImpl( aDoc ); |
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51 CleanupStack::PushL( self ); |
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52 self->ConstructL( aElemID ); |
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53 CleanupStack::Pop(); |
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54 |
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55 return self; |
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56 } |
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57 |
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58 // --------------------------------------------------------------------------- |
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59 // |
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60 // --------------------------------------------------------------------------- |
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61 CSvgAnimateMotionElementImpl* CSvgAnimateMotionElementImpl::NewLC( const TUint8 aElemID, |
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62 CSvgDocumentImpl* aDoc ) |
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63 { |
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64 CSvgAnimateMotionElementImpl* self = new ( ELeave ) |
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65 CSvgAnimateMotionElementImpl( aDoc ); |
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66 CleanupStack::PushL( self ); |
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67 self->ConstructL( aElemID ); |
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68 |
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69 return self; |
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70 } |
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71 // --------------------------------------------------------------------------- |
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72 // |
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73 // --------------------------------------------------------------------------- |
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74 void CSvgAnimateMotionElementImpl::ConstructL( const TUint8 aElemID ) |
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75 { |
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76 CSvgAnimationBase::ConstructL( aElemID ); |
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77 |
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78 iMotionPath = CGfxGeneralPath::NewL(); |
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79 iAnimTime->SetCalMode( KAnimCalcModePaced ); // animateMotion has differenr default |
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80 iReqAttrFlag=KSVG_AMINATEMO_ELEMFLAG; |
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81 } |
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82 |
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83 |
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84 |
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85 // --------------------------------------------------------------------------- |
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86 // |
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87 // --------------------------------------------------------------------------- |
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88 CSvgAnimateMotionElementImpl::~CSvgAnimateMotionElementImpl() |
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89 { |
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90 if ( iMotionPath ) |
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91 { |
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92 delete iMotionPath; |
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93 iMotionPath = NULL; |
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94 } |
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95 if ( iPathIterator ) |
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96 { |
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97 delete iPathIterator; |
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98 iPathIterator = NULL; |
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99 } |
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100 } |
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101 |
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102 // ******************************************************* |
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103 // Private |
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104 |
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105 |
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106 // --------------------------------------------------------------------------- |
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107 // |
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108 // --------------------------------------------------------------------------- |
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109 CSvgAnimateMotionElementImpl::CSvgAnimateMotionElementImpl( CSvgDocumentImpl* aDoc ) : CSvgAnimationBase( aDoc ), |
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110 iCurrentSeg( 0, |
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111 0, |
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112 0, |
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113 0 ), |
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114 //iIsValues( EFalse ), |
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115 iPrevRotate(0) |
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116 |
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117 { |
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118 iAttrId = KAtrTransform; |
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119 } |
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120 |
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121 // ******************************************************* |
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122 // From SVG DOM |
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123 |
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124 |
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125 // ******************************************************* |
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126 // SVG Implementation |
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127 |
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128 |
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129 // ******************************************************* |
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130 // From MSvgEventReceiver |
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131 // --------------------------------------------------------------------------- |
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132 // |
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133 // --------------------------------------------------------------------------- |
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134 void CSvgAnimateMotionElementImpl::ResetReferenceElementL() |
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135 { |
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136 if(iTargetElement != NULL ) |
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137 { |
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138 if( ((iTargetElement->iAnimateAttrSet == NULL) || |
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139 (iTargetElement->iAnimateAttrSet->Find(iAttrId) == KErrNotFound) ) ) |
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140 { |
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141 if ( iInitDone ) |
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142 { |
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143 iCheckFirstAnim= ETrue; |
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144 SetToOriginalL(); |
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145 if( !(iTargetElement->iAnimateAttrSet) ) |
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146 { |
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147 iTargetElement->iAnimateAttrSet = new (ELeave) RArray<TUint32>(1); |
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148 } |
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149 iTargetElement->iAnimateAttrSet->AppendL((TUint32)iAttrId); |
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150 } |
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151 } |
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152 } |
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153 } |
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154 // ******************************************************* |
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155 // From MXmlElement |
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156 |
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157 // --------------------------------------------------------------------------- |
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158 // |
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159 // --------------------------------------------------------------------------- |
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160 TInt CSvgAnimateMotionElementImpl::SetAttributeL( const TDesC& aName, |
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161 const TDesC& aValue ) |
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162 { |
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163 _LIT( KTmpAttrName, "attributeName" ); |
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164 _LIT( KTmpPath, "path" ); |
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165 _LIT( KTmpRotate, "rotate" ); |
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166 _LIT( KTmpFrom, "from" ); |
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167 _LIT( KTmpTo, "to" ); |
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168 _LIT( KTmpValues, "values" ); |
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169 _LIT( KTmpBy, "by" ); |
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170 |
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171 |
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172 if ( aName == KTmpAttrName ) |
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173 { |
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174 // Ignore 'attributeName' attribute |
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175 } |
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176 else if ( aName == KTmpPath ) |
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177 { |
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178 iMotionPath->Reset(); |
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179 TSvgPathDataParser::ParsePathData( aValue, iMotionPath ); |
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180 |
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181 CGfxPathIterator* itr; |
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182 TFloatFixPt tmpcoords[6]; |
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183 iMotionPath->GetPathIteratorL( &iIdentTransform, itr ); |
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184 CleanupStack::PushL( itr ); |
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185 |
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186 while ( !itr->IsDone() ) |
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187 { |
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188 switch ( itr->CurrentSegment( tmpcoords ) ) |
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189 { |
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190 case EGfxSegMoveTo: |
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191 iToFloatX = tmpcoords[0]; |
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192 iToFloatY = tmpcoords[1]; |
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193 break; |
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194 case EGfxSegLineTo: |
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195 iToFloatX = tmpcoords[0]; |
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196 iToFloatY = tmpcoords[1]; |
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197 break; |
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198 case EGfxSegQuadTo: |
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199 iToFloatX = tmpcoords[2]; |
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200 iToFloatY = tmpcoords[3]; |
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201 break; |
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202 case EGfxSegCubicTo: |
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203 iToFloatX = tmpcoords[4]; |
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204 iToFloatY = tmpcoords[5]; |
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205 break; |
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206 case EGfxSegClose: |
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207 iToFloatX = tmpcoords[0]; //. |
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208 iToFloatY = tmpcoords[1]; |
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209 } |
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210 |
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211 itr->NextL(); |
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212 } |
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213 iPathSeen = ETrue; |
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214 CleanupStack::PopAndDestroy(); |
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215 if(iReqAttrFlag == KAtrSVGAmo && (iMotionPath->PointTypeArray())->Count() != 0 ) |
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216 { |
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217 iReqAttrFlag = 0; |
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218 } |
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219 } |
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220 else if ( aName == KTmpRotate ) |
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221 { |
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222 if ( aValue == AUTO ) |
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223 { |
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224 iAnimMotionRotate = KAnimMotionRotateAuto; |
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225 } |
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226 else if ( aValue == AUTOREVERSE ) |
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227 { |
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228 iAnimMotionRotate = KAnimMotionRotateAutoReverse; |
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229 } |
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230 else |
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231 { |
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232 TLex lString ( aValue ); |
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233 if (lString.Val( iAnimMotionRotate )!= KErrNone) |
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234 { |
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235 iAnimMotionRotate= 0; |
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236 } |
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237 if ( iAnimMotionRotate < 0 ) |
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238 { |
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239 // Note: A problem may occur if the value is less than -3600 |
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240 iAnimMotionRotate += 3600; |
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241 } |
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242 iAnimMotionRotate %= 360; |
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243 } |
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244 } |
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245 else if ( aName == KTmpFrom ) |
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246 { |
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247 if ( ! iHaveValues ) |
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248 { |
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249 iNoFrom = EFalse; |
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250 iMotionPath->Reset(); |
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251 TSvgPointLexer svgplex ( aValue ); |
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252 TChar com; |
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253 TFloatFixPt x, y; |
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254 |
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255 svgplex.GetNextPoint( com, x, y ); |
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256 svgplex.Cleanup(); |
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257 |
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258 iOrgFromFloatX = iFromFloatX = x; |
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259 iOrgFromFloatY = iFromFloatY = y; |
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260 iMotionPath->MoveToL( x, y, ETrue ); // 'from' -> MoveTo |
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261 } |
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262 |
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263 if(iReqAttrFlag == KAtrSVGAmo) |
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264 { |
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265 iReqAttrFlag = KAtrToBy; |
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266 } |
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267 else |
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268 { |
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269 iReqAttrFlag = 0; |
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270 } |
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271 } |
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272 else if ( aName == KTmpBy ) |
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273 { |
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274 if ( !iHaveTo ) |
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275 { |
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276 iHaveBy = ETrue; |
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277 if(iReqAttrFlag == KAtrSVGAmo || iReqAttrFlag == KAtrToBy) |
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278 { |
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279 iReqAttrFlag = 0; |
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280 } |
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281 if ( !iHaveValues ) |
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282 { |
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283 TSvgPointLexer svgplex ( aValue ); |
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284 TChar com; |
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285 TFloatFixPt x, y; |
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286 |
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287 svgplex.GetNextPoint( com, x, y ); |
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288 svgplex.Cleanup(); |
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289 |
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290 if ( iNoFrom ) |
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291 { |
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292 iToFloatX = x; |
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293 iToFloatY = y; |
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294 iNoFrom = EFalse; |
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295 // this is taken from animate transforms. |
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296 iAdditive = KAdditiveSum; |
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297 iAdditiveOrg = KAdditiveSum; |
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298 } |
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299 else |
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300 { |
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301 iToFloatX = iFromFloatX + x; |
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302 iToFloatY = iFromFloatY + y; |
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303 } |
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304 |
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305 CGfxPathIterator* itr; |
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306 iMotionPath->GetPathIteratorL( &iIdentTransform, itr ); |
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307 CleanupStack::PushL( itr ); |
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308 |
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309 if ( itr->IsDone() ) |
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310 { |
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311 TFloatFixPt lZero; |
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312 // If the animation path is empty, fill with default value. |
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313 iMotionPath->MoveToL( lZero, lZero, ETrue ); |
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314 } |
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315 CleanupStack::PopAndDestroy( 1 ); // itr |
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316 iMotionPath->LineToL( x, y, ETrue ); // 'by' -> LineTo |
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317 } |
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318 } |
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319 |
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320 if(iReqAttrFlag == KAtrSVGAmo && (iMotionPath->PointTypeArray())->Count() != 0 ) |
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321 { |
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322 iReqAttrFlag = 0; |
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323 } |
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324 } |
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325 else if ( aName == KTmpTo ) |
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326 { |
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327 if ( !iHaveValues ) |
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328 { |
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329 |
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330 // this is taken from animate transforms. |
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331 if ( iNoFrom ) |
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332 { |
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333 iAdditive = KAdditiveSum; |
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334 iAdditiveOrg = KAdditiveSum; |
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335 } |
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336 TSvgPointLexer svgplex ( aValue ); |
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337 TChar com; |
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338 TFloatFixPt x, y; |
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339 iHaveTo = ETrue; |
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340 svgplex.GetNextPoint( com, x, y ); |
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341 svgplex.Cleanup(); |
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342 |
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343 iToFloatX = x; |
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344 iToFloatY = y; |
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345 CGfxPathIterator* itr; |
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346 iMotionPath->GetPathIteratorL( &iIdentTransform, itr ); |
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347 CleanupStack::PushL( itr ); |
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348 if ( itr->IsDone() ) |
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349 { |
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350 TFloatFixPt lZero; |
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351 // If the animation path is empty, fill with default value. |
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352 // should this default be zero or object position |
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353 iMotionPath->MoveToL( lZero, lZero, ETrue ); |
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354 } |
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355 CleanupStack::PopAndDestroy( 1 ); // itr |
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356 iMotionPath->LineToL( x, y, ETrue ); // 'to' -> LineTo |
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357 } |
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358 |
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359 if(iReqAttrFlag == KAtrSVGAmo || iReqAttrFlag == KAtrToBy) |
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360 { |
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361 iReqAttrFlag = 0; |
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362 } |
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363 } |
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364 else if ( aName == KTmpValues ) |
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365 { |
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366 // Process only if Path values have not been seen |
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367 if ( !iPathSeen ) |
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368 { |
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369 TStringTokenizer tkn ( aValue, SEMICOLON ); |
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370 TBool first = ETrue; |
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371 iHaveValues = ETrue; |
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372 iNoFrom = EFalse; //. |
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373 iMotionPath->Reset(); |
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374 while ( tkn.HasMoreTokens() ) // 'values' is a set of coordinates |
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375 { |
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376 TSvgPointLexer svgplex ( tkn.NextToken() ); |
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377 TChar com; |
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378 TFloatFixPt x, y; |
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379 svgplex.GetNextPoint( com, x, y ); |
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380 svgplex.Cleanup(); |
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381 |
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382 if ( first ) |
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383 { |
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384 iMotionPath->MoveToL( x, y, ETrue ); |
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385 iOrgFromFloatX = iFromFloatX = x; //. |
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386 iOrgFromFloatY = iFromFloatY = y; |
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387 first = EFalse; |
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388 } |
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389 else |
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390 { |
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391 iMotionPath->LineToL( x, y, ETrue ); |
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392 } |
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393 iToFloatX = x; //. |
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394 iToFloatY = y; |
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395 } |
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396 |
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397 if(iReqAttrFlag == KAtrSVGAmo || iReqAttrFlag == KAtrToBy) |
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398 { |
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399 iReqAttrFlag = 0; |
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400 } |
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401 } |
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402 } |
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403 else |
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404 { |
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405 return CSvgAnimationBase::SetAttributeL( aName, aValue ); |
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406 } |
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407 |
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408 return KErrNone; |
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409 } |
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410 |
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411 // --------------------------------------------------------------------------- |
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412 // From MSvgEventReceiver |
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413 // --------------------------------------------------------------------------- |
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414 TBool CSvgAnimateMotionElementImpl::ReceiveEventL( MSvgEvent* aEvent ) |
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415 { |
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416 return CSvgAnimationBase::ReceiveEventProcL( aEvent, this ); |
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417 } |
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418 |
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419 // --------------------------------------------------------------------------- |
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420 // From CSvgAnimationBase |
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421 // --------------------------------------------------------------------------- |
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422 // |
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423 TBool CSvgAnimateMotionElementImpl::AnimProcL( MSvgTimerEvent* aEvent ) |
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424 |
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425 { |
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426 |
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427 |
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428 if((iAnimStatus != KAnimActive) || iDoFreeze) |
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429 { |
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430 if(iFill== KAnimFillFreeze && !iDoFreeze && iAnimStatus == KAnimFinished) |
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431 { |
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432 // calculate the freeze value. |
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433 } |
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434 else |
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435 { |
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436 CSvgAnimationBase::CheckForEndTimesAndFreezeL(this); |
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437 return EFalse; |
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438 } |
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439 } |
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440 if ( ( iPathIterator == NULL ) || ( iPathIterator->IsDone() ) ) |
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441 { |
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442 return EFalse; // Already end of path. Nothing to do any more. |
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443 } |
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444 |
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445 TFloatFixPt nextPos, diff; |
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446 TFloatFixPt zero ( 0 ); |
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447 |
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448 // Get next position in [0..255] range |
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449 TInt32 animatetime; // Not used... |
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450 TInt32 valix, subanimtime; |
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451 iAnimTime->GetAnimTime( (aEvent->Time()-iNegativeBeginTime), animatetime, valix, subanimtime ); |
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452 |
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453 // Get next position in actual length |
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454 TFloatFixPt v2; |
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455 if ( valix >= iValuesFloat->Count() - 1 ) |
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456 { |
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457 valix= iValuesFloat->Count() - 1; |
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458 v2 = ( *iValuesFloat )[valix]; |
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459 } |
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460 else |
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461 { |
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462 v2 = ( *iValuesFloat )[valix + 1]; |
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463 } |
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464 nextPos = CSvgAnimationBase::BlendFloat( subanimtime, |
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465 ( *iValuesFloat )[valix], |
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466 v2 ); |
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467 |
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468 diff = nextPos - iCurrentPos; |
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469 TGfxSegType SegType; |
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470 |
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471 while ( iSubPos + diff > iSubLength && !iPathIterator->IsDone() ) |
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472 { |
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473 if ( iSubLength < zero ) |
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474 { |
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475 iSubLength = zero; |
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476 } |
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477 TFloatFixPt tmpcoords[6]; |
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478 diff -= iSubLength - iSubPos; |
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479 iPathIterator->NextL(); |
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480 SegType = iPathIterator->CurrentSegment( tmpcoords ); |
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481 iCurrentSeg.iX1 = iCurrentSeg.iX2; |
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482 iCurrentSeg.iY1 = iCurrentSeg.iY2; |
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483 iCurrentSeg.iX2 = tmpcoords[0]; |
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484 iCurrentSeg.iY2 = tmpcoords[1]; |
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485 |
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486 if ( SegType == EGfxSegMoveTo ) |
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487 { |
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488 iSubLength = zero; |
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489 } |
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490 else |
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491 { |
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492 iSubLength = iCurrentSeg.Length(); |
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493 } |
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494 |
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495 iSubPos = zero; |
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496 } |
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497 iSubPos += diff; |
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498 |
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499 // Calcualate or set rotation |
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500 TReal32 rot = 0.0f; |
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501 if ( iAnimMotionRotate < 0 ) |
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502 { |
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503 TFloatFixPt dx = iCurrentSeg.iX1 - iCurrentSeg.iX2; |
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504 if ( dx == zero ) |
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505 { |
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506 |
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507 if( iAnimMotionRotate == KAnimMotionRotateAuto ) |
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508 { |
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509 if(iPrevRotate == 0 || iPrevRotate >= 3.1415926f) |
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510 rot = 3.1415926f + 1.5707963f; |
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511 else |
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512 rot = 1.5707963f; // pi/2 |
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513 } |
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514 else // AutoReverse |
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515 { |
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516 if(iPrevRotate >= 0 ) |
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517 rot = 1.5707963f; |
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518 else |
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519 rot = -1.5707963f; |
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520 |
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521 } |
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522 } |
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523 else |
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524 { |
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525 TReal atan; |
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526 Math::ATan( atan, ( TReal32 )( iCurrentSeg.iY1 - iCurrentSeg.iY2 ), ( TReal32 )dx ); |
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527 rot = ( TReal32 ) atan; |
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528 if ( iAnimMotionRotate == KAnimMotionRotateAuto ) |
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529 { |
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530 rot += 3.1415926f; |
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531 } |
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532 |
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533 } |
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534 iPrevRotate = rot; |
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535 } |
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536 else |
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537 { |
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538 rot = iAnimMotionRotate * 3.1415926f / 180.0f; |
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539 } |
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540 |
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541 // Create transform |
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542 MSvgTransformList* trList; |
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543 TInt32 matrixIndex; |
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544 iTargetElement->GetTransform( trList ); |
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545 iTargetElement->GetAttributeIntL( KAtrAnimMotionMatrixIndex, matrixIndex ); |
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546 // new position |
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547 TInt32 subalpha; |
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548 if ( iSubLength == zero ) |
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549 { |
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550 subalpha = 0; |
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551 } |
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552 else |
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553 { |
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554 subalpha = ( TInt32 ) ( iSubPos / iSubLength * TFloatFixPt( 255 ) ); // need to make sure value does not exceed 0x7fff |
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555 } |
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556 if ( subalpha > 0xff ) |
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557 { |
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558 subalpha = 0xff; |
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559 } |
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560 if ( subalpha < 0 ) |
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561 { |
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562 subalpha = 0; |
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563 } |
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564 |
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565 TFloatFixPt trnsx, trnsy; |
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566 trnsx = CSvgAnimationBase::BlendFloat( subalpha, |
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567 iCurrentSeg.iX1, |
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568 iCurrentSeg.iX2 ); |
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569 trnsy = CSvgAnimationBase::BlendFloat( subalpha, |
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570 iCurrentSeg.iY1, |
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571 iCurrentSeg.iY2 ); |
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572 |
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573 TGfxAffineTransform deltaTr = TGfxAffineTransform::GetTranslateInstance( trnsx, |
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574 trnsy ); |
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575 if ( rot != 0.0f ) |
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576 { |
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577 deltaTr.Rotate( rot ); |
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578 } |
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579 |
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580 // Set transform |
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581 |
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582 if ( iAccumulate == KAccumSum ) //. |
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583 { |
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584 TGfxAffineTransform accumulateDeltaTr = TGfxAffineTransform::GetTranslateInstance( iFromFloatX - iOrgFromFloatX, iFromFloatY - iOrgFromFloatY); |
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585 deltaTr.Concatenate( accumulateDeltaTr ); |
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586 } |
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587 |
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588 if ( iAdditive == KAdditiveSum ) //. |
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589 { |
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590 TGfxAffineTransform curMatrix = trList->GetItem( matrixIndex ); |
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591 curMatrix.Concatenate( deltaTr ); |
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592 trList->ReplaceItem( curMatrix, matrixIndex ); |
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593 } |
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594 else |
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595 { |
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596 trList->ReplaceItem( deltaTr, matrixIndex ); |
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597 |
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598 } |
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599 if(iFill== KAnimFillFreeze) |
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600 { |
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601 iEndMatrix = deltaTr; |
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602 } |
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603 // update current position |
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604 iCurrentPos = nextPos; |
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605 |
|
606 CSvgAnimationBase::CheckForEndTimesAndFreezeL(this); |
|
607 return ETrue; |
|
608 } |
|
609 |
|
610 |
|
611 // |
|
612 // --------------------------------------------------------------------------- |
|
613 // |
|
614 // --------------------------------------------------------------------------- |
|
615 void CSvgAnimateMotionElementImpl::ResetAnimationL() |
|
616 { |
|
617 TFloatFixPt tmpcoords[6]; |
|
618 |
|
619 // Path iterator |
|
620 if ( iPathIterator ) |
|
621 { |
|
622 delete iPathIterator; |
|
623 iPathIterator = NULL; |
|
624 } |
|
625 |
|
626 iPathIterator = CGfxFlatteningPathIterator::NewL( iMotionPath, |
|
627 &iIdentTransform, |
|
628 3 ); |
|
629 |
|
630 |
|
631 // path length |
|
632 iPathIterator->CurrentSegment( tmpcoords ); |
|
633 iCurrentSeg.iX1 = tmpcoords[0]; |
|
634 iCurrentSeg.iY1 = tmpcoords[1]; |
|
635 iCurrentSeg.iX2 = tmpcoords[0]; |
|
636 iCurrentSeg.iY2 = tmpcoords[1]; |
|
637 |
|
638 iSubLength = -1; |
|
639 iCurrentPos = 0; |
|
640 iSubPos = 0; |
|
641 } |
|
642 |
|
643 // --------------------------------------------------------------------------- |
|
644 // |
|
645 // --------------------------------------------------------------------------- |
|
646 void CSvgAnimateMotionElementImpl::InitAnimationL() |
|
647 { |
|
648 if(!iTargetElement) |
|
649 { |
|
650 // if target element is not found then remove it. |
|
651 ((CSvgDocumentImpl*)iOwnerDocument)->RemoveFromEventReceiverList(this); |
|
652 ((CSvgDocumentImpl*)iOwnerDocument)->Engine()->UpdatePresentation(1); |
|
653 return; |
|
654 } |
|
655 |
|
656 TFloatFixPt len; |
|
657 TFloatFixPt lx, ly; |
|
658 TFloatFixPt dx, dy, int0x7f( KMAXFLOATFIX ); |
|
659 // Create values of distance from start point on motion path |
|
660 TFloatFixPt tmpcoords[6]; |
|
661 { |
|
662 CGfxGeneralPath* path = CGfxGeneralPath::NewLC(); |
|
663 CGfxPathIterator* itr; |
|
664 iMotionPath->GetPathIteratorL( &iIdentTransform, itr ); |
|
665 |
|
666 CleanupStack::PushL( itr ); |
|
667 TFloatFixPt length; |
|
668 iValuesFloat->Reset(); |
|
669 while ( !itr->IsDone() ) |
|
670 { |
|
671 switch ( itr->CurrentSegment( tmpcoords ) ) |
|
672 { |
|
673 case EGfxSegMoveTo: |
|
674 path->MoveToL( tmpcoords[0], tmpcoords[1], ETrue ); |
|
675 lx = tmpcoords[0]; |
|
676 ly = tmpcoords[1]; |
|
677 len = TSvgPathDataParser::PathLengthL( path ); |
|
678 break; |
|
679 case EGfxSegLineTo: |
|
680 path->LineToL( tmpcoords[0], tmpcoords[1], ETrue ); |
|
681 dx = lx - tmpcoords[0]; |
|
682 dy = ly - tmpcoords[1]; |
|
683 if ( dx > int0x7f || dy > int0x7f ) |
|
684 { |
|
685 // calculate as integer |
|
686 TInt32 tmplen, tx, ty; |
|
687 tx = ( TInt32 ) dx; |
|
688 ty = ( TInt32 ) dy; |
|
689 #ifdef SVG_FLOAT_BUILD |
|
690 tmplen = TFloatFixPt::Sqrt(tx * tx + ty * ty); |
|
691 #else |
|
692 tmplen = TFloatFixPt::FixedSqrtGeneral( tx * tx + ty * ty, 0 ); |
|
693 #endif |
|
694 len += TFloatFixPt( tmplen ); |
|
695 } |
|
696 else |
|
697 { |
|
698 // calculate as TFixPt |
|
699 |
|
700 len += TFloatFixPt::Sqrt( dx * dx + dy * dy ); |
|
701 } |
|
702 lx = tmpcoords[0]; |
|
703 ly = tmpcoords[1]; |
|
704 |
|
705 break; |
|
706 case EGfxSegQuadTo: |
|
707 path->QuadToL( tmpcoords[0], |
|
708 tmpcoords[1], |
|
709 tmpcoords[2], |
|
710 tmpcoords[3], |
|
711 ETrue ); |
|
712 len = TSvgPathDataParser::PathLengthL( path ); |
|
713 break; |
|
714 case EGfxSegCubicTo: |
|
715 path->CubicToL( tmpcoords[0], |
|
716 tmpcoords[1], |
|
717 tmpcoords[2], |
|
718 tmpcoords[3], |
|
719 tmpcoords[4], |
|
720 tmpcoords[5], |
|
721 ETrue ); |
|
722 len = TSvgPathDataParser::PathLengthL( path ); |
|
723 break; |
|
724 case EGfxSegClose: |
|
725 path->LineToL( tmpcoords[0], tmpcoords[1], ETrue ); |
|
726 len = TSvgPathDataParser::PathLengthL( path ); |
|
727 break; |
|
728 } |
|
729 |
|
730 length = len; |
|
731 //length = TSvgPathDataParser::PathLengthL( path ); |
|
732 iValuesFloat->AppendL( length ); |
|
733 itr->NextL(); |
|
734 } |
|
735 CleanupStack::PopAndDestroy( 2 ); // path, itr |
|
736 } |
|
737 |
|
738 CSvgAnimationBase::InitAnimationL(); |
|
739 if(!iKeyTimesPresent) |
|
740 iAnimTime->CreateKeyTime( iMotionPath->PointTypeArray()->Count() ); |
|
741 iAnimTime->PrepareTimeL( iValuesFloat ); |
|
742 SetFillValueL(); |
|
743 this->ResetAnimationL(); |
|
744 } |
|
745 |
|
746 |
|
747 // --------------------------------------------------------------------------- |
|
748 // |
|
749 // --------------------------------------------------------------------------- |
|
750 void CSvgAnimateMotionElementImpl::SetFillValueL() |
|
751 { |
|
752 iPrevRotate = 0; |
|
753 MSvgTransformList* trList = NULL; |
|
754 if ( iTargetElement ) |
|
755 { |
|
756 ((CSvgElementImpl*)iTargetElement)->GetTransform( trList ); |
|
757 TInt32 matrixIndex = -1; |
|
758 iTargetElement->GetAttributeIntL( KAtrAnimMotionMatrixIndex, matrixIndex ); |
|
759 ((CSvgElementImpl*)iTargetElement)->GetTransform( trList ); |
|
760 if ( trList && matrixIndex != -1 ) |
|
761 { |
|
762 iFillMatrix = trList->GetItem(matrixIndex); |
|
763 } |
|
764 } |
|
765 } |
|
766 |
|
767 // --------------------------------------------------------------------------- |
|
768 // |
|
769 // --------------------------------------------------------------------------- |
|
770 void CSvgAnimateMotionElementImpl::SetToOriginalL() |
|
771 { |
|
772 MSvgTransformList* trList; |
|
773 TInt32 matrixIndex; |
|
774 if (iTargetElement == NULL) |
|
775 { |
|
776 return; |
|
777 } |
|
778 iTargetElement->GetAttributeIntL( KAtrAnimMotionMatrixIndex, matrixIndex ); |
|
779 ( ( CSvgElementImpl * ) iTargetElement )->GetTransform( trList ); |
|
780 |
|
781 |
|
782 trList->ReplaceItem( iFillMatrix, matrixIndex ); |
|
783 |
|
784 |
|
785 } |
|
786 |
|
787 // --------------------------------------------------------------------------- |
|
788 // |
|
789 // --------------------------------------------------------------------------- |
|
790 void CSvgAnimateMotionElementImpl::SetToInitialValueL() |
|
791 { |
|
792 MSvgTransformList* trList; |
|
793 TInt32 matrixIndex; |
|
794 iTargetElement->GetAttributeIntL( KAtrAnimMotionMatrixIndex, matrixIndex ); |
|
795 ( ( CSvgElementImpl * ) iTargetElement )->GetTransform( trList ); |
|
796 |
|
797 if( iAdditive == KAdditiveSum) |
|
798 { |
|
799 TGfxAffineTransform curMatrix = trList->GetItem( matrixIndex ); |
|
800 curMatrix.Concatenate(iFillMatrix); |
|
801 trList->ReplaceItem( curMatrix, matrixIndex ); |
|
802 } |
|
803 else |
|
804 { |
|
805 trList->ReplaceItem( iFillMatrix, matrixIndex ); |
|
806 } |
|
807 } |
|
808 |
|
809 // --------------------------------------------------------------------------- |
|
810 // |
|
811 // --------------------------------------------------------------------------- |
|
812 void CSvgAnimateMotionElementImpl::SetToEndValueL() |
|
813 { |
|
814 MSvgTransformList* trList; |
|
815 TInt32 matrixIndex; |
|
816 iTargetElement->GetAttributeIntL( KAtrAnimMotionMatrixIndex, matrixIndex ); |
|
817 ( ( CSvgElementImpl * ) iTargetElement )->GetTransform( trList ); |
|
818 |
|
819 if( iAdditive == KAdditiveSum) |
|
820 { |
|
821 TGfxAffineTransform curMatrix = trList->GetItem( matrixIndex ); |
|
822 curMatrix.Concatenate(iEndMatrix); |
|
823 trList->ReplaceItem( curMatrix, matrixIndex ); |
|
824 } |
|
825 else |
|
826 { |
|
827 trList->ReplaceItem( iEndMatrix, matrixIndex ); |
|
828 } |
|
829 } |
|
830 |
|
831 // --------------------------------------------------------------------------- |
|
832 // |
|
833 // --------------------------------------------------------------------------- |
|
834 void CSvgAnimateMotionElementImpl::SetAccumulateValues() |
|
835 { |
|
836 TFloatFixPt lDelta; |
|
837 if(iHaveBy) |
|
838 { |
|
839 |
|
840 lDelta = iToFloatX - iFromFloatX; |
|
841 iToFloatX = iToFloatX + lDelta; |
|
842 iFromFloatX = iFromFloatX + lDelta; |
|
843 |
|
844 lDelta = iToFloatY - iFromFloatY; |
|
845 iToFloatY = iToFloatY + lDelta; |
|
846 iFromFloatY = iFromFloatY + lDelta; |
|
847 |
|
848 } |
|
849 else |
|
850 { |
|
851 lDelta = iToFloatX - iFromFloatX; |
|
852 iFromFloatX = iToFloatX + iOrgFromFloatX; |
|
853 iToFloatX = iFromFloatX + lDelta; |
|
854 |
|
855 lDelta = iToFloatY - iFromFloatY; |
|
856 iFromFloatY = iToFloatY + iOrgFromFloatY; |
|
857 iToFloatY = iFromFloatY + lDelta; |
|
858 } |
|
859 } |
|
860 |
|
861 // --------------------------------------------------------------------------- |
|
862 // From MXmlElementOpt |
|
863 // --------------------------------------------------------------------------- |
|
864 TInt CSvgAnimateMotionElementImpl::GetAttributePath( const TInt /* aNameId */, |
|
865 CGfxGeneralPath*& /* aValue */ ) |
|
866 { |
|
867 return KErrNoAttribute; |
|
868 } |
|
869 |
|
870 // --------------------------------------------------------------------------- |
|
871 // |
|
872 // --------------------------------------------------------------------------- |
|
873 TInt CSvgAnimateMotionElementImpl::SetAttributePathL( const TInt aNameId, |
|
874 CGfxGeneralPath* aValue ) |
|
875 { |
|
876 if ( aNameId == KAtrData ) |
|
877 { |
|
878 iMotionPath->Reset(); |
|
879 CGfxPathIterator* lIter = NULL; |
|
880 aValue->GetPathIteratorL( &iIdentTransform, lIter ); |
|
881 CleanupStack::PushL( lIter ); |
|
882 iMotionPath->AppendL( lIter ); |
|
883 CleanupStack::PopAndDestroy( 1 ); //lIter |
|
884 } |
|
885 |
|
886 return KErrNone; |
|
887 } |
|
888 |
|
889 |
|
890 // --------------------------------------------------------------------------- |
|
891 // Functions used by Decoder |
|
892 // --------------------------------------------------------------------------- |
|
893 TInt CSvgAnimateMotionElementImpl::SetAttributePathRef( const TInt aNameId, |
|
894 CGfxGeneralPath*& aValue ) |
|
895 { |
|
896 iIsMotionPath= EFalse; |
|
897 if ( aNameId == KAtrAnimateMotion ) |
|
898 { |
|
899 if(iMotionPath) |
|
900 { |
|
901 delete iMotionPath; |
|
902 iMotionPath= NULL; |
|
903 } |
|
904 iMotionPath= aValue; |
|
905 |
|
906 if((iMotionPath->PointTypeArray())->Count() != 0 ) |
|
907 { |
|
908 CGfxPathIterator* itr = NULL; |
|
909 TFloatFixPt tmpcoords[6]; |
|
910 TRAPD( error,iMotionPath->GetPathIteratorL( &iIdentTransform, itr ) ); |
|
911 if (error!= KErrNone) |
|
912 { |
|
913 return error; |
|
914 } |
|
915 |
|
916 |
|
917 |
|
918 while ( !itr->IsDone() ) |
|
919 { |
|
920 switch ( itr->CurrentSegment( tmpcoords ) ) |
|
921 { |
|
922 case EGfxSegMoveTo: |
|
923 iToFloatX = tmpcoords[0]; |
|
924 iToFloatY = tmpcoords[1]; |
|
925 break; |
|
926 case EGfxSegLineTo: |
|
927 iToFloatX = tmpcoords[0]; |
|
928 iToFloatY = tmpcoords[1]; |
|
929 break; |
|
930 case EGfxSegQuadTo: |
|
931 iToFloatX = tmpcoords[2]; |
|
932 iToFloatY = tmpcoords[3]; |
|
933 break; |
|
934 case EGfxSegCubicTo: |
|
935 iToFloatX = tmpcoords[4]; |
|
936 iToFloatY = tmpcoords[5]; |
|
937 break; |
|
938 case EGfxSegClose: |
|
939 iToFloatX = tmpcoords[0]; |
|
940 iToFloatY = tmpcoords[1]; |
|
941 } |
|
942 |
|
943 TRAPD( error, itr->NextL() ); |
|
944 if ( error != KErrNone ) |
|
945 { |
|
946 delete itr; |
|
947 return KErrNone; |
|
948 } |
|
949 } |
|
950 |
|
951 delete itr; |
|
952 itr= NULL; |
|
953 |
|
954 |
|
955 RArray<TFloatFixPt>* lArrayFix; |
|
956 lArrayFix= iMotionPath->PointCoordsArrayAll(); |
|
957 if (lArrayFix) |
|
958 { |
|
959 iOrgFromFloatX = iFromFloatX = lArrayFix->operator[](0); |
|
960 iOrgFromFloatY = iFromFloatY = lArrayFix->operator[](1); |
|
961 } |
|
962 |
|
963 } |
|
964 } |
|
965 |
|
966 else |
|
967 { |
|
968 return KErrNoAttribute; |
|
969 } |
|
970 |
|
971 return KErrNone; |
|
972 } |
|
973 // --------------------------------------------------------------------------- |
|
974 // Functions used by Decoder |
|
975 // --------------------------------------------------------------------------- |
|
976 void CSvgAnimateMotionElementImpl::SetAnimRotate(TInt16 aRotate) |
|
977 { |
|
978 iAnimMotionRotate= aRotate; |
|
979 } |
|
980 // --------------------------------------------------------------------------- |
|
981 // Functions used by Decoder |
|
982 // --------------------------------------------------------------------------- |
|
983 TInt CSvgAnimateMotionElementImpl::SetAttributeIntL( const TInt aNameId, const TInt32 aValue) |
|
984 { |
|
985 if(aNameId == KAtrRotate) |
|
986 { |
|
987 iAnimMotionRotate = (TInt16)aValue; |
|
988 return KErrNone; |
|
989 } |
|
990 return CSvgAnimationBase::SetAttributeIntL(aNameId,aValue); |
|
991 } |
|
992 // --------------------------------------------------------------------------- |
|
993 // Functions used by Decoder |
|
994 // --------------------------------------------------------------------------- |
|
995 TInt CSvgAnimateMotionElementImpl::GetAttributeIntL( const TInt aNameId, TInt32& aValue ) |
|
996 { |
|
997 if(aNameId == KAtrRotate) |
|
998 { |
|
999 aValue = (TInt)(iAnimMotionRotate); |
|
1000 return KErrNone; |
|
1001 } |
|
1002 return CSvgAnimationBase::GetAttributeIntL(aNameId,aValue); |
|
1003 } |
|
1004 // --------------------------------------------------------------------------- |
|
1005 // Functions used by Decoder |
|
1006 // --------------------------------------------------------------------------- |
|
1007 TInt CSvgAnimateMotionElementImpl::SetAttributeFloatL(const TInt aNameId, TFloatFixPt aValue ) |
|
1008 { |
|
1009 return CSvgAnimationBase::SetAttributeFloatL(aNameId,aValue); |
|
1010 } |
|
1011 // --------------------------------------------------------------------------- |
|
1012 // Functions used by Decoder |
|
1013 // --------------------------------------------------------------------------- |
|
1014 TInt CSvgAnimateMotionElementImpl::GetAttributeFloat(const TInt aNameId, TFloatFixPt& aValue ) |
|
1015 { |
|
1016 return CSvgAnimationBase::GetAttributeFloat(aNameId,aValue); |
|
1017 } |
|
1018 // --------------------------------------------------------------------------- |
|
1019 // Functions used by Decoder |
|
1020 // --------------------------------------------------------------------------- |
|
1021 void CSvgAnimateMotionElementImpl::ReInitializeAnimation() |
|
1022 { |
|
1023 |
|
1024 if ( iAttrId == 0xffff ) |
|
1025 return; |
|
1026 |
|
1027 if( iCurrentRepeatCount > 0 && iAccumulate == KAccumSum ) |
|
1028 { |
|
1029 iFromFloatX= iOrgFromFloatX; |
|
1030 iFromFloatY= iOrgFromFloatY; |
|
1031 iToFloatX= iOrgToFloatX; |
|
1032 iToFloatY= iOrgToFloatY; |
|
1033 } |
|
1034 |
|
1035 CSvgAnimationBase::ReInitializeAnimation(); |
|
1036 |
|
1037 iCurrentSeg.iX1 = (TFloatFixPt) 0; |
|
1038 iCurrentSeg.iX2 = (TFloatFixPt) 0; |
|
1039 iCurrentSeg.iY1 = (TFloatFixPt) 0; |
|
1040 iCurrentSeg.iY2 = (TFloatFixPt) 0; |
|
1041 MSvgTransformList* trList; |
|
1042 TInt32 matrixIndex = 0; |
|
1043 |
|
1044 if (iTargetElement) |
|
1045 { |
|
1046 TRAPD(error ,iTargetElement->GetAttributeIntL( KAtrAnimMotionMatrixIndex, matrixIndex )); |
|
1047 if ( error != KErrNone ) |
|
1048 { |
|
1049 // ignore trap error |
|
1050 } |
|
1051 ( ( CSvgElementImpl * ) iTargetElement )->GetTransform( trList ); |
|
1052 if( trList && (trList->NumberOfItems() > matrixIndex) ) |
|
1053 { |
|
1054 trList->ReplaceItem( TGfxAffineTransform(), matrixIndex ); |
|
1055 |
|
1056 trList->SetAdditive( iAdditive, matrixIndex ); |
|
1057 } |
|
1058 } |
|
1059 iFillMatrix= TGfxAffineTransform(); |
|
1060 } |
|
1061 |
|
1062 // --------------------------------------------------------------------------- |
|
1063 // |
|
1064 // --------------------------------------------------------------------------- |
|
1065 void CSvgAnimateMotionElementImpl::SetOriginalValues_DOMReuse() |
|
1066 { |
|
1067 iOrgToFloatX= iToFloatX; |
|
1068 iOrgToFloatY= iToFloatY; |
|
1069 // calling base class function. |
|
1070 CSvgAnimationBase::SetOriginalValues_DOMReuse(); |
|
1071 } |
|
1072 // --------------------------------------------------------------------------- |
|
1073 // Functions used by Decoder |
|
1074 // --------------------------------------------------------------------------- |
|
1075 CGfxGeneralPath* CSvgAnimateMotionElementImpl::GetPathAttribute(TInt aAttributeId) |
|
1076 { |
|
1077 if(aAttributeId == KAtrPath) |
|
1078 { |
|
1079 return iMotionPath; |
|
1080 } |
|
1081 else |
|
1082 { |
|
1083 return CSvgAnimationBase::GetPathAttribute(aAttributeId); |
|
1084 } |
|
1085 } |
|
1086 |
|
1087 // --------------------------------------------------------------------------- |
|
1088 // |
|
1089 // --------------------------------------------------------------------------- |
|
1090 void CSvgAnimateMotionElementImpl::SetPathAttribute(TInt aAttributeId, CGfxGeneralPath* aPathHandle) |
|
1091 { |
|
1092 |
|
1093 if(aAttributeId == KAtrPath) |
|
1094 { |
|
1095 if(iMotionPath == aPathHandle) |
|
1096 { |
|
1097 return; |
|
1098 } |
|
1099 delete iMotionPath; |
|
1100 iMotionPath = aPathHandle; |
|
1101 |
|
1102 CGfxPathIterator* itr = NULL; |
|
1103 TFloatFixPt tmpcoords[6]; |
|
1104 TRAPD(error ,iMotionPath->GetPathIteratorL( &iIdentTransform, itr )); |
|
1105 if ( error != KErrNone ) |
|
1106 { |
|
1107 // ignore trap error |
|
1108 } |
|
1109 |
|
1110 if(itr) |
|
1111 { |
|
1112 while ( !itr->IsDone() ) |
|
1113 { |
|
1114 switch ( itr->CurrentSegment( tmpcoords ) ) |
|
1115 { |
|
1116 case EGfxSegMoveTo: |
|
1117 iToFloatX = tmpcoords[0]; |
|
1118 iToFloatY = tmpcoords[1]; |
|
1119 break; |
|
1120 case EGfxSegLineTo: |
|
1121 iToFloatX = tmpcoords[0]; |
|
1122 iToFloatY = tmpcoords[1]; |
|
1123 break; |
|
1124 case EGfxSegQuadTo: |
|
1125 iToFloatX = tmpcoords[2]; |
|
1126 iToFloatY = tmpcoords[3]; |
|
1127 break; |
|
1128 case EGfxSegCubicTo: |
|
1129 iToFloatX = tmpcoords[4]; |
|
1130 iToFloatY = tmpcoords[5]; |
|
1131 break; |
|
1132 case EGfxSegClose: |
|
1133 iToFloatX = tmpcoords[0]; //. |
|
1134 iToFloatY = tmpcoords[1]; |
|
1135 } |
|
1136 TRAPD( error, itr->NextL() ); |
|
1137 if ( error != KErrNone ) |
|
1138 { |
|
1139 delete itr; |
|
1140 return; |
|
1141 } |
|
1142 } |
|
1143 |
|
1144 delete itr; |
|
1145 } |
|
1146 |
|
1147 RArray<TFloatFixPt>* lArrayFix; |
|
1148 lArrayFix= iMotionPath->PointCoordsArrayAll(); |
|
1149 if (lArrayFix) |
|
1150 { |
|
1151 iOrgFromFloatX = iFromFloatX = lArrayFix->operator[](0); |
|
1152 iOrgFromFloatY = iFromFloatY = lArrayFix->operator[](1); |
|
1153 } |
|
1154 |
|
1155 } |
|
1156 else |
|
1157 { |
|
1158 CSvgAnimationBase::SetPathAttribute(aAttributeId, aPathHandle); |
|
1159 } |
|
1160 } |
|
1161 |
|
1162 // --------------------------------------------------------------------------- |
|
1163 // |
|
1164 // --------------------------------------------------------------------------- |
|
1165 void CSvgAnimateMotionElementImpl::Reset(MSvgEvent* aEvent) |
|
1166 { |
|
1167 iIsUserSeek = ETrue; |
|
1168 // first call the animation base function. |
|
1169 TSvgTimerEvent* timerEvent = ( TSvgTimerEvent* ) aEvent; |
|
1170 if((TInt32)timerEvent->Time() < iAbsoluteBeginTime) |
|
1171 { |
|
1172 // let it come to initial position. |
|
1173 ((CSvgDocumentImpl*)iOwnerDocument)->iInitialDrawFlag = ETrue; |
|
1174 ReInitializeAnimation(); |
|
1175 return; |
|
1176 } |
|
1177 TRAPD(error,CSvgAnimationBase::ResetL( aEvent, this)); |
|
1178 |
|
1179 if (error != KErrNone) |
|
1180 { |
|
1181 // error processing not processed |
|
1182 return; |
|
1183 } |
|
1184 } |
|
1185 |
|
1186 |
|
1187 ///////////////////////////////////////////// |
|
1188 MXmlElement* CSvgAnimateMotionElementImpl::CloneL(MXmlElement* |
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1189 aParentElement) |
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1190 { |
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1191 CSvgAnimateMotionElementImpl* newElement = CSvgAnimateMotionElementImpl::NewL( this->ElemID(), |
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1192 ((CSvgDocumentImpl*)iOwnerDocument) ); |
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1193 CleanupStack::PushL( newElement ); |
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1194 newElement->iParentNode = aParentElement; |
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1195 // copy the data |
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1196 // end copying data from this class. |
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1197 // this will get cloned setting the parent element to aParentElement; |
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1198 newElement->iOwnerDocument = this->iOwnerDocument; |
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1199 // set the target element this needs to be modified. |
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1200 newElement->iTargetElement = (CSvgElementImpl*)aParentElement; |
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1201 this->CopyL(newElement); |
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1202 CleanupStack::Pop(); |
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1203 return newElement; |
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1204 } |
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1205 |
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1206 // --------------------------------------------------------------------------- |
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1207 // |
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1208 // --------------------------------------------------------------------------- |
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1209 void CSvgAnimateMotionElementImpl::CopyL(CSvgAnimateMotionElementImpl* aDestElement ) |
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1210 { |
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1211 if(aDestElement) |
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1212 { |
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1213 |
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1214 |
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1215 // copy stuff from superclass |
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1216 this->CSvgAnimationBase::CopyL(aDestElement); |
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1217 |
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1218 // copy the reference to idoc (CSvgDocumentImpl) |
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1219 aDestElement->iOwnerDocument = this->iOwnerDocument; |
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1220 |
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1221 /*Need to check Test whether Copying is proper*/ |
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1222 |
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1223 aDestElement->iFillMatrix = this->iFillMatrix; |
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1224 if(this->iMotionPath) |
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1225 { |
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1226 /*Motion Path and iPathIterator assignment needs to be checked.*/ |
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1227 aDestElement->iMotionPath->Reset(); |
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1228 aDestElement->iMotionPath->SetPointCoordsArrayL(this->iMotionPath->PointCoordsArrayAll()); |
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1229 aDestElement->iMotionPath->SetPointTypeArrayL(this->iMotionPath->PointTypeArray()); |
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1230 } |
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1231 aDestElement->iIdentTransform = this->iIdentTransform; |
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1232 aDestElement->iSubLength = this->iSubLength; |
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1233 aDestElement->iCurrentPos = this->iCurrentPos; |
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1234 aDestElement->iSubPos = this->iSubPos; |
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1235 aDestElement->iCurrentSeg = this->iCurrentSeg; |
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1236 aDestElement->iAnimMotionRotate = this->iAnimMotionRotate; |
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1237 aDestElement->iEndMatrix = this->iEndMatrix; |
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1238 //aDestElement->iIsValues = this->iIsValues; |
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1239 aDestElement->iToFloatX = this->iToFloatX; |
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1240 aDestElement->iToFloatY = this->iToFloatY; |
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1241 aDestElement->iFromFloatX = this->iFromFloatX; |
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1242 aDestElement->iFromFloatY = this->iFromFloatY; |
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1243 aDestElement->iOrgFromFloatX = this->iOrgFromFloatX; |
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1244 aDestElement->iOrgFromFloatY = this->iOrgFromFloatY; |
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1245 // for DOM Reuse |
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1246 aDestElement->iOrgToFloatX = this->iOrgToFloatX; |
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1247 aDestElement->iOrgToFloatY = this->iOrgToFloatY; |
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1248 aDestElement->iIsMotionPath = this->iIsMotionPath; |
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1249 |
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1250 if(this->iPathIterator) |
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1251 { |
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1252 aDestElement->ResetAnimationL(); |
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1253 } |
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1254 } |
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1255 } |
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1256 |
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1257 // --------------------------------------------------------------------------- |
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1258 // |
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1259 // --------------------------------------------------------------------------- |
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1260 void CSvgAnimateMotionElementImpl::DeactivateAnimation() |
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1261 { |
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1262 CSvgAnimationBase::DeactivateAnimation(this); |
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1263 } |
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1264 |
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1265 // --------------------------------------------------------------------------- |
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1266 // |
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1267 // --------------------------------------------------------------------------- |
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1268 TBool CSvgAnimateMotionElementImpl::DoAnimProcL(MSvgEvent* aEvent) |
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1269 { |
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1270 return this->AnimProcL((MSvgTimerEvent*)aEvent); |
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1271 } |
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1272 |
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1273 // --------------------------------------------------------------------------- |
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1274 // |
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1275 // --------------------------------------------------------------------------- |
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1276 void CSvgAnimateMotionElementImpl::SetAccumulateValuesForSetMediaTime() |
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1277 { |
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1278 if(iAccumulate == KAccumSum ) |
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1279 { |
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1280 iFromFloatX= iOrgFromFloatX; |
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1281 iFromFloatY= iOrgFromFloatY; |
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1282 iToFloatX= iOrgToFloatX; |
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1283 iToFloatY= iOrgToFloatY; |
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1284 |
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1285 TInt i=0; |
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1286 while(i < iCurrentRepeatCount ) |
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1287 { |
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1288 SetAccumulateValues(); |
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1289 i++; |
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1290 } |
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1291 } |
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1292 } |
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1293 |
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1294 // --------------------------------------------------------------------------- |
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1295 // |
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1296 // --------------------------------------------------------------------------- |
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1297 void CSvgAnimateMotionElementImpl::Print( TBool aIsEncodeOn ) |
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1298 { |
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1299 if (!aIsEncodeOn) |
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1300 { |
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1301 #ifdef _DEBUG |
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1302 RDebug::Printf("<animateMotion calcMode=\"hmm\" xlink:href=\"hmm\" path=\"hmm\" keyPoints=\"hmm\" rotate=\"%d\"/>", |
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1303 /*Href(),*/ (int)iAnimMotionRotate); |
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1304 #endif |
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1305 } |
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1306 } |
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1307 |
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1308 |