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1 /* |
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2 * Copyright (c) 2003 Nokia Corporation and/or its subsidiary(-ies). |
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3 * All rights reserved. |
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4 * This component and the accompanying materials are made available |
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5 * under the terms of "Eclipse Public License v1.0" |
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6 * which accompanies this distribution, and is available |
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7 * at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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8 * |
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9 * Initial Contributors: |
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10 * Nokia Corporation - initial contribution. |
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11 * |
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12 * Contributors: |
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13 * |
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14 * Description: SVG Engine source file |
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15 * |
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16 */ |
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17 |
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18 |
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19 #include "SVGEventHandler.h" |
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20 #include "SVGEventReceiver.h" |
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21 |
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22 #include "SVGElementImpl.h" |
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23 #include "SVGListener.h" |
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24 #include "SVGAnimationBase.h" |
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25 // --------------------------------------------------------------------------- |
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26 // Two phase constructor |
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27 // --------------------------------------------------------------------------- |
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28 CSvgEventHandler* CSvgEventHandler::NewLC() |
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29 { |
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30 CSvgEventHandler* self = new ( ELeave ) CSvgEventHandler(); |
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31 CleanupStack::PushL( self ); |
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32 self->ConstructL(); |
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33 return self; |
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34 } |
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35 |
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36 // |
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37 // --------------------------------------------------------------------------- |
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38 // Two phase constructor |
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39 // --------------------------------------------------------------------------- |
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40 CSvgEventHandler* CSvgEventHandler::NewL() |
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41 { |
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42 CSvgEventHandler* self = NewLC(); |
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43 CleanupStack::Pop(); |
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44 return self; |
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45 } |
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46 |
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47 // --------------------------------------------------------------------------- |
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48 // Private method to build heap objects |
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49 // --------------------------------------------------------------------------- |
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50 void CSvgEventHandler::ConstructL() |
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51 { |
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52 iEventReceiverList = new ( ELeave ) CArrayFixFlat<TEventReceiverListItem>( 20 ); |
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53 } |
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54 |
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55 // |
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56 // --------------------------------------------------------------------------- |
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57 // Constructor |
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58 // --------------------------------------------------------------------------- |
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59 CSvgEventHandler::CSvgEventHandler() : iInProcess( 0 ), iCurrentTime( 0 ) |
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60 { |
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61 } |
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62 |
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63 // |
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64 // --------------------------------------------------------------------------- |
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65 // Destructor |
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66 // --------------------------------------------------------------------------- |
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67 CSvgEventHandler::~CSvgEventHandler() |
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68 { |
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69 if ( iEventReceiverList ) |
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70 { |
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71 delete iEventReceiverList; |
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72 iEventReceiverList = NULL; |
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73 } |
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74 } |
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75 |
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76 |
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77 |
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78 // -------------------------------------------------------------------------- |
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79 // void CSvgEventHandler::Reset() |
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80 // Reset the status of the event handler and all the event receivers |
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81 // --------------------------------------------------------------------------- |
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82 void CSvgEventHandler::Reset() |
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83 { |
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84 // Need to wait if other thread is changing tree. |
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85 if( iEventReceiverList ) |
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86 { |
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87 iEventReceiverList->Reset(); |
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88 } |
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89 } |
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90 |
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91 // |
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92 // -------------------------------------------------------------------------- |
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93 // TBool CSvgEventHandler::ProcessEventL( MSvgEvent* aEvent ) |
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94 // Process events received from the client |
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95 // --------------------------------------------------------------------------- |
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96 TBool CSvgEventHandler::ProcessEventL( MSvgEvent* aEvent ) |
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97 { |
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98 TBool redrawNeeded = EFalse; |
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99 if ( aEvent->EventType() == ESvgEngineEventScreenUpdate ) |
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100 return ETrue; // No element will recieve this event |
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101 |
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102 if ( iEventReceiverList->Count() <= 0 ) |
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103 return redrawNeeded; // No receiver is available |
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104 |
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105 // Timer event |
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106 if ( aEvent->EventType() == ESvgEngineEventTimer ) |
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107 { |
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108 // Update current time |
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109 iCurrentTime = ( ( MSvgTimerEvent * ) aEvent )->Time(); |
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110 // call reset-reference-element to animation elements |
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111 TInt eventReceiverListCnt = iEventReceiverList->Count(); |
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112 for ( TInt j = 0; j < eventReceiverListCnt; j++ ) |
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113 { |
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114 if ( !(( *iEventReceiverList )[j].iWasDeleted) && 0 != |
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115 ( aEvent->EventMask() | |
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116 ( *iEventReceiverList )[j].iEventMask ) ) |
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117 { |
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118 if( (*iEventReceiverList )[j].iTargetElement ) |
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119 { |
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120 (*iEventReceiverList )[j].iTargetElement->ResetReferenceAttrSet(); |
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121 } |
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122 |
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123 } |
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124 } |
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125 eventReceiverListCnt = iEventReceiverList->Count(); |
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126 for ( TInt i = 0; i < eventReceiverListCnt; i++ ) |
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127 { |
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128 if ( !(( *iEventReceiverList )[i].iWasDeleted) && 0 != |
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129 ( aEvent->EventMask() | |
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130 ( *iEventReceiverList )[i].iEventMask ) ) |
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131 { |
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132 ( *iEventReceiverList )[i].iElement->ResetReferenceElementL(); |
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133 } |
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134 } |
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135 } |
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136 // Internal event & key event need time to be added |
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137 if ( aEvent->EventType() == ESvgEngineInternalEvent && |
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138 ! (( MSvgInternalEvent * )aEvent)->UserSeek() ) |
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139 { |
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140 ( ( MSvgInternalEvent * ) aEvent )->SetTime( iCurrentTime ); |
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141 } |
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142 if ( aEvent->EventType() == ESvgEngineEventKeyPress ) |
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143 { |
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144 ( ( MSvgUiKeyEvent * ) aEvent )->SetTime( iCurrentTime ); |
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145 } |
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146 |
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147 // Sending events to elements |
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148 for ( TInt i = 0; i < iEventReceiverList->Count(); i++ ) |
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149 { |
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150 if ( !(( *iEventReceiverList )[i].iWasDeleted) && 0 != |
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151 ( aEvent->EventMask() | ( *iEventReceiverList )[i].iEventMask ) ) |
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152 { |
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153 // Send event to list[i].iElement |
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154 |
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155 //check if the subeventmask is some valid bits set |
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156 if( IsValidSubEventMask(( *iEventReceiverList )[i].iSubEventMask)) |
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157 { |
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158 if( |
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159 ( *iEventReceiverList )[i].iElement-> |
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160 ReceiveEventL(aEvent, |
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161 ( *iEventReceiverList )[i].iSubEventMask ) ) |
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162 { |
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163 redrawNeeded=ETrue; |
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164 } |
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165 |
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166 } |
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167 else if ( ( *iEventReceiverList )[i].iElement->ReceiveEventL( aEvent) ) |
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168 redrawNeeded = ETrue; |
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169 |
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170 } |
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171 } |
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172 |
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173 ClearNullsFromEventReceiverList(); |
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174 |
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175 return redrawNeeded; |
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176 } |
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177 |
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178 // ------------------------------------------------------------------------- |
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179 // TBool IsValidSubEventMask(TUint16 aSubEventMask) |
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180 // |
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181 // Checks whether aSubEventMask contains some valid bits set for |
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182 // interactive events |
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183 // |
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184 // Returns: True if any valid bit is set else false. |
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185 // |
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186 // -------------------------------------------------------------------------- |
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187 TBool CSvgEventHandler::IsValidSubEventMask(TUint16 aSubEventMask) |
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188 { |
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189 TUint16 temp=0x1FF; |
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190 temp=temp&aSubEventMask; |
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191 if(temp==aSubEventMask) |
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192 { |
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193 return ETrue; |
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194 } |
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195 else |
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196 { |
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197 return EFalse; |
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198 } |
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199 } |
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200 |
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201 // -------------------------------------------------------------------------- |
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202 // void CSvgEventHandler::AddToEventReceiverListL( MSvgEventReceiver* aElement, |
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203 // |
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204 // AddToEventReceiverListL: Add an object to the list of objects that are |
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205 // notified of an event. |
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206 // |
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207 // Returns: none |
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208 // |
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209 // --------------------------------------------------------------------------- |
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210 void CSvgEventHandler::AddToEventReceiverListL( MSvgEventReceiver* aElement, |
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211 TUint8 aEventMask, |
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212 TUint32 aBeginTime, |
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213 TUint32 aEndTime) |
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214 { |
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215 // check to see if receiver is already in list and simply return |
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216 TInt eventReceiverListCnt = iEventReceiverList->Count(); |
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217 for ( TInt i = 0; i < eventReceiverListCnt; i++ ) |
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218 { |
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219 if ( !(( *iEventReceiverList )[i].iWasDeleted) && (*iEventReceiverList)[i].iElement == aElement ) |
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220 { |
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221 return; |
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222 } |
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223 } |
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224 |
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225 TEventReceiverListItem listitem; |
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226 listitem.iSubEventMask=0xFFFF; |
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227 listitem.iElement = aElement; |
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228 listitem.iEventMask = aEventMask; |
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229 listitem.iAbsoluteEnd = aEndTime; |
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230 listitem.iTargetElement = NULL; |
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231 listitem.iBeginTime = aBeginTime; |
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232 listitem.iWasDeleted = 0; |
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233 iEventReceiverList->AppendL( listitem ); |
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234 } |
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235 |
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236 // -------------------------------------------------------------------------- |
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237 // void CSvgEventHandler::AddToEventReceiverListL( MSvgEventReceiver* aElement, |
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238 // |
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239 // AddToEventReceiverListL: Add an object to the list of objects that are |
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240 // notified of an event. |
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241 // |
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242 // Returns: none |
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243 // |
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244 // --------------------------------------------------------------------------- |
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245 void CSvgEventHandler::AddToEventReceiverListL( MSvgEventReceiver* aElement, |
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246 TSvgEvent aEvent, |
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247 TUint8 aEventMask, |
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248 TUint32 aBeginTime, |
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249 TUint32 aEndTime) |
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250 { |
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251 TEventReceiverListItem listitem; |
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252 listitem.iElement = aElement; |
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253 listitem.iSubEventMask=0xFFFF; |
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254 TSvgInteractionEvent lsubeventtype; |
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255 switch(aEvent) |
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256 { |
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257 case ESvgEventFocusin: |
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258 lsubeventtype=ESvgInteractiveEventFocusin; |
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259 break; |
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260 |
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261 case ESvgEventFocusout: |
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262 lsubeventtype=ESvgInteractiveEventFocusout; |
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263 break; |
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264 |
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265 case ESvgEventActivate: |
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266 lsubeventtype=ESvgInteractiveEventActivate; |
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267 break; |
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268 |
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269 case ESvgEventClick: |
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270 lsubeventtype=ESvgInteractiveEventClick; |
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271 break; |
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272 |
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273 case ESvgEventMousedown: |
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274 lsubeventtype=ESvgInteractiveEventMousedown; |
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275 break; |
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276 |
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277 case ESvgEventMouseup: |
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278 lsubeventtype=ESvgInteractiveEventMouseup; |
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279 break; |
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280 |
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281 case ESvgEventMouseover: |
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282 lsubeventtype=ESvgInteractiveEventMouseover; |
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283 break; |
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284 |
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285 case ESvgEventMousemove: |
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286 lsubeventtype=ESvgInteractiveEventMousemove; |
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287 break; |
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288 |
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289 case ESvgEventMouseout: |
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290 lsubeventtype=ESvgInteractiveEventMouseout; |
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291 break; |
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292 |
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293 default: |
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294 lsubeventtype=(TSvgInteractionEvent)0; |
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295 break; |
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296 } |
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297 // check to see if receiver is already in list and just update the |
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298 // iSubEventMask and return |
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299 TInt eventReceiverListCnt = iEventReceiverList->Count(); |
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300 for ( TInt i = 0; i < eventReceiverListCnt; i++ ) |
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301 { |
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302 if ( !(( *iEventReceiverList )[i].iWasDeleted) && (*iEventReceiverList)[i].iElement == aElement ) |
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303 { |
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304 |
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305 (*iEventReceiverList)[i].iSubEventMask= |
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306 ( *iEventReceiverList)[i].iSubEventMask | lsubeventtype; |
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307 |
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308 return; |
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309 } |
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310 } |
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311 listitem.iSubEventMask=listitem.iSubEventMask & lsubeventtype; |
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312 listitem.iEventMask = aEventMask; |
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313 listitem.iAbsoluteEnd = aEndTime; |
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314 listitem.iTargetElement = NULL; |
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315 listitem.iBeginTime = aBeginTime; |
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316 listitem.iWasDeleted = 0; |
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317 iEventReceiverList->AppendL( listitem ); |
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318 } |
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319 // -------------------------------------------------------------------------- |
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320 // TUint16 CSvgEventHandler::CheckInteractivityAndGetSubEventMask |
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321 // (CSvgElementImpl* aElement, |
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322 // |
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323 // CheckInteractivityAndGetSubEventMask: Check whether the element |
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324 // is interactive or not and get the iSubEventmask |
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325 // |
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326 // Returns: ETrue if interactive else False |
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327 // |
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328 // --------------------------------------------------------------------------- |
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329 TBool CSvgEventHandler::CheckInteractivityAndGetSubEventMask( |
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330 CSvgElementImpl* aElement, TUint16& aSubEventMask ) |
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331 { |
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332 TInt eventReceiverListCnt = iEventReceiverList->Count(); |
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333 for ( TInt i = 0; i < eventReceiverListCnt; i++ ) |
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334 { |
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335 if((*iEventReceiverList)[i].iElement==aElement && |
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336 IsValidSubEventMask((*iEventReceiverList)[i].iSubEventMask) ) |
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337 { |
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338 aSubEventMask=(*iEventReceiverList)[i].iSubEventMask; |
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339 return ETrue; |
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340 } |
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341 } |
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342 return EFalse; |
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343 } |
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344 |
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345 // -------------------------------------------------------------------------- |
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346 // TUint8 CSvgEventHandler::EventMask(MSvgEventReceiver* aElement) |
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347 // EventMask: Return the event mask of the registered element |
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348 // |
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349 // Returns: TUnit8, the event mask |
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350 // |
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351 // --------------------------------------------------------------------------- |
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352 TUint8 CSvgEventHandler::EventMask(MSvgEventReceiver* aElement) |
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353 { |
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354 |
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355 TInt eventReceiverListCnt = iEventReceiverList->Count(); |
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356 for ( TInt i = 0; i < eventReceiverListCnt; i++ ) |
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357 { |
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358 if ( !(( *iEventReceiverList )[i].iWasDeleted) && (*iEventReceiverList)[i].iElement == aElement ) |
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359 { |
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360 return (*iEventReceiverList)[i].iEventMask; |
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361 } |
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362 } |
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363 return 0; |
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364 } |
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365 |
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366 |
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367 |
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368 // |
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369 // -------------------------------------------------------------------------- |
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370 // void CSvgEventHandler::RemoveFromEventReceiverList( MSvgEventReceiver* aElement ) |
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371 // Remove an object to the list of objects that are notified of an event |
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372 // --------------------------------------------------------------------------- |
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373 void CSvgEventHandler::RemoveFromEventReceiverList( MSvgEventReceiver* aElement ) |
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374 { |
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375 TInt eventReceiverListCnt = iEventReceiverList->Count(); |
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376 for ( TInt i = 0; i < eventReceiverListCnt; i++ ) |
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377 { |
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378 if ( !(( *iEventReceiverList )[i].iWasDeleted) && (*iEventReceiverList)[i].iElement == aElement ) |
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379 { |
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380 //just setting to NULL for now because this could be called inside of ReceiveEvent |
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381 //loop that already has the iEventReceiverList count. |
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382 |
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383 (*iEventReceiverList)[i].iWasDeleted = 1; |
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384 //iEventReceiverList->Delete( i ); |
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385 break; |
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386 } |
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387 } |
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388 } |
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389 |
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390 // -------------------------------------------------------------------------- |
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391 // void CSvgEventHandler::ClearNullsFromEventReceiverList( ) |
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392 // Remove a null object |
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393 // --------------------------------------------------------------------------- |
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394 void CSvgEventHandler::ClearNullsFromEventReceiverList() |
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395 { |
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396 TInt eventReceiverListCnt = iEventReceiverList->Count(); |
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397 for ( TInt i = 0; i < eventReceiverListCnt; i++ ) |
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398 { |
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399 if ( (*iEventReceiverList)[i].iWasDeleted ) |
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400 { |
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401 iEventReceiverList->Delete( i ); |
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402 i = i - 1; |
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403 eventReceiverListCnt = eventReceiverListCnt - 1; |
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404 } |
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405 } |
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406 } |
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407 |
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408 |
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409 // -------------------------------------------------------------------------- |
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410 // void CSvgEventHandler::AddEventBeginTime(MSvgEventReceiver* aElement, TUint32 aTime, MSvgEventReceiver* aTargetElement ) |
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411 // Provide the event end time information to the Event Handler |
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412 // --------------------------------------------------------------------------- |
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413 void CSvgEventHandler::AddEventBeginTime(MSvgEventReceiver* aElement, TUint32 aTime, MSvgEventReceiver* aTargetElement ) |
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414 { |
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415 |
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416 TInt eventReceiverListCnt = iEventReceiverList->Count(); |
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417 for ( TInt i = 0; i < eventReceiverListCnt; i++ ) |
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418 { |
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419 if( !(( *iEventReceiverList )[i].iWasDeleted) && aElement == iEventReceiverList->operator[](i).iElement && (iEventReceiverList->operator[](i).iEventMask == KSvgEventMaskTimer )) |
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420 { |
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421 iEventReceiverList->operator[](i).iBeginTime = aTime; |
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422 iEventReceiverList->operator[](i).iTargetElement = aTargetElement; |
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423 break; |
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424 } |
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425 } |
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426 } |
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427 // -------------------------------------------------------------------------- |
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428 // TInt32 CSvgEventHandler::Count() |
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429 // gives the number of elements in the eent receiver list |
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430 // --------------------------------------------------------------------------- |
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431 TInt32 CSvgEventHandler::Count() |
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432 { |
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433 if(!iEventReceiverList) return 0; |
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434 return iEventReceiverList->Count(); |
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435 } |
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436 // -------------------------------------------------------------------------- |
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437 // void CSvgEventHandler::SortEventList() |
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438 // An internal method that sorts the events in a time scale |
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439 // --------------------------------------------------------------------------- |
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440 void CSvgEventHandler::SortEventList() |
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441 { |
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442 |
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443 ClearNullsFromEventReceiverList(); |
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444 |
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445 // this algorithm is slighlty modified to use insertion sort. |
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446 TInt i, j, tmpItemIndex; |
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447 TInt eventReceiverListCnt = iEventReceiverList->Count(); |
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448 for (i=1; i < eventReceiverListCnt; i++) |
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449 { |
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450 |
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451 TEventReceiverListItem tmpitem; |
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452 j = i; |
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453 tmpitem.iElement = iEventReceiverList->operator[](i).iElement; |
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454 tmpitem.iEventMask = iEventReceiverList->operator[](i).iEventMask; |
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455 tmpitem.iAbsoluteEnd = iEventReceiverList->operator[](i).iAbsoluteEnd; |
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456 tmpitem.iTargetElement = iEventReceiverList->operator[](i).iTargetElement; |
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457 tmpitem.iBeginTime = iEventReceiverList->operator[](i).iBeginTime; |
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458 tmpitem.iWasDeleted = iEventReceiverList->operator[](i).iWasDeleted; |
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459 tmpItemIndex = i; |
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460 |
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461 while (j > 0) |
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462 { |
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463 if( (tmpitem.iTargetElement == iEventReceiverList->operator[](j-1).iTargetElement ) && |
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464 (tmpitem.iEventMask == iEventReceiverList->operator[](j-1).iEventMask) ) |
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465 |
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466 |
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467 { |
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468 if(tmpitem.iBeginTime < |
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469 iEventReceiverList->operator[](j-1).iBeginTime) |
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470 { |
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471 |
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472 iEventReceiverList->operator[](tmpItemIndex).iElement = iEventReceiverList->operator[](j-1).iElement; |
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473 iEventReceiverList->operator[](tmpItemIndex).iEventMask = iEventReceiverList->operator[](j-1).iEventMask; |
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474 iEventReceiverList->operator[](tmpItemIndex).iAbsoluteEnd = iEventReceiverList->operator[](j-1).iAbsoluteEnd; |
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475 iEventReceiverList->operator[](tmpItemIndex).iTargetElement = iEventReceiverList->operator[](j-1).iTargetElement; |
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476 iEventReceiverList->operator[](tmpItemIndex).iBeginTime = iEventReceiverList->operator[](j-1).iBeginTime; |
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477 tmpItemIndex = j-1; |
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478 j = j - 1; |
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479 } |
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480 else |
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481 { |
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482 break; |
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483 } |
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484 } |
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485 else |
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486 { |
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487 j--; |
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488 } |
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489 } |
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490 iEventReceiverList->operator[](tmpItemIndex).iElement = tmpitem.iElement; |
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491 iEventReceiverList->operator[](tmpItemIndex).iEventMask = tmpitem.iEventMask; |
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492 iEventReceiverList->operator[](tmpItemIndex).iAbsoluteEnd = tmpitem.iAbsoluteEnd; |
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493 iEventReceiverList->operator[](tmpItemIndex).iTargetElement = tmpitem.iTargetElement; |
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494 iEventReceiverList->operator[](tmpItemIndex).iBeginTime = tmpitem.iBeginTime; |
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495 |
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496 } |
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497 |
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498 } |
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499 |
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500 |
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501 // --------------------------------------------------------------------------- |
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502 // returns the next (or prev) focussable object starting with a given index |
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503 // search wraps around to start or end |
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504 // --------------------------------------------------------------------------- |
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505 MSvgEventReceiver* CSvgEventHandler::GetEventReceiver( TInt32 aIndex, TBool aNext, TUint8 aMask, TInt32& aNewIndex ) |
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506 { |
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507 // Check underflow |
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508 if ( aIndex < 0 || !iEventReceiverList->Count() ) |
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509 { |
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510 return NULL; |
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511 } |
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512 |
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513 // This will ensure we loop around to start |
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514 if( aIndex >= iEventReceiverList->Count() ) |
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515 { |
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516 aIndex = iEventReceiverList->Count() - 1; |
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517 } |
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518 |
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519 // Search forward or backward |
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520 if( aNext ) |
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521 { |
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522 while( aIndex < iEventReceiverList->Count() ) |
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523 { |
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524 if( !(( *iEventReceiverList )[aIndex].iWasDeleted) && iEventReceiverList->operator[]( aIndex ).iEventMask & aMask ) |
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525 { |
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526 aNewIndex = aIndex; |
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527 return iEventReceiverList->operator[]( aIndex ).iElement; |
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528 } |
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529 |
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530 aIndex++; |
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531 } |
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532 } |
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533 else |
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534 { |
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535 while( aIndex >= 0 ) |
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536 { |
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537 if( !(( *iEventReceiverList )[aIndex].iWasDeleted) && iEventReceiverList->operator[]( aIndex ).iEventMask & aMask ) |
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538 { |
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539 aNewIndex = aIndex; |
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540 return iEventReceiverList->operator[]( aIndex ).iElement; |
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541 } |
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542 |
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543 aIndex--; |
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544 } |
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545 } |
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546 |
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547 return NULL; |
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548 } |
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549 // -------------------------------------------------------------------------- |
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550 // void CSvgEventHandler::Reset(MSvgEvent* aEvent) |
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551 // --------------------------------------------------------------------------- |
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552 void CSvgEventHandler::Reset(MSvgEvent* aEvent) |
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553 { |
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554 |
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555 this->DeactivateAnimations(); |
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556 |
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557 TInt eventReceiverListCnt = iEventReceiverList->Count(); |
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558 for ( TInt j = 0; j < eventReceiverListCnt; j++ ) |
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559 { |
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560 if ( !(( *iEventReceiverList )[j].iWasDeleted) && 0 != |
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561 ( aEvent->EventMask() | |
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562 ( *iEventReceiverList )[j].iEventMask ) ) |
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563 { |
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564 if( (*iEventReceiverList )[j].iTargetElement ) |
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565 { |
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566 (*iEventReceiverList )[j].iTargetElement->ResetReferenceAttrSet(); |
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567 } |
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568 |
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569 } |
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570 } |
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571 |
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572 eventReceiverListCnt = iEventReceiverList->Count(); |
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573 for ( TInt i = 0; i < eventReceiverListCnt; i++ ) |
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574 { |
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575 if (!(( *iEventReceiverList )[i].iWasDeleted)) |
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576 { |
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577 // Send event to list[i].iElement |
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578 ( *iEventReceiverList )[i].iElement->Reset( aEvent ); |
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579 } |
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580 |
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581 if (iEventReceiverList->Count() != eventReceiverListCnt) |
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582 { |
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583 //get a new count because the list changed size in the reset call above |
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584 eventReceiverListCnt = iEventReceiverList->Count(); |
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585 //start back over at zero so we make sure all elements get their reset called |
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586 i = 0; |
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587 } |
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588 } |
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589 } |
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590 |
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591 // -------------------------------------------------------------------------- |
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592 // void CSvgEventHandler::ReInitialize() |
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593 // --------------------------------------------------------------------------- |
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594 void CSvgEventHandler::ReInitialize() |
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595 { |
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596 TInt eventReceiverListCnt = iEventReceiverList->Count(); |
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597 for ( TInt i = 0; i < eventReceiverListCnt; i++ ) |
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598 { |
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599 if (!(( *iEventReceiverList )[i].iWasDeleted)) |
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600 { |
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601 iEventReceiverList->operator[](i).iBeginTime = 0; |
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602 ( *iEventReceiverList )[i].iElement->ReInitializeAnimation(); |
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603 } |
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604 } |
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605 } |
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606 |
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607 // -------------------------------------------------------------------------- |
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608 // void CSvgEventHandler::DeactivateAnimations() |
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609 // --------------------------------------------------------------------------- |
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610 void CSvgEventHandler::DeactivateAnimations() |
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611 { |
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612 TInt eventReceiverListCnt = iEventReceiverList->Count(); |
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613 for ( TInt i = 0; i < eventReceiverListCnt; i++ ) |
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614 { |
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615 if (!(( *iEventReceiverList )[i].iWasDeleted)) |
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616 { |
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617 iEventReceiverList->operator[](i).iBeginTime = 0; |
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618 ( *iEventReceiverList )[i].iElement->DeactivateAnimation(); |
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619 } |
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620 } |
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621 } |
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622 // -------------------------------------------------------------------------- |
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623 // void CSvgEventHandler::SetCurrentTime(TInt32 aTime) |
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624 // --------------------------------------------------------------------------- |
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625 void CSvgEventHandler::SetCurrentTime(TInt32 aTime) |
|
626 { |
|
627 iCurrentTime = aTime; |
|
628 } |
|
629 // -------------------------------------------------------------------------- |
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630 // void CSvgEventHandler::DoAnimProcL(MSvgEvent* aEvent) |
|
631 // --------------------------------------------------------------------------- |
|
632 void CSvgEventHandler::DoAnimProcL(MSvgEvent* aEvent) |
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633 { |
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634 if(aEvent->EventType() != ESvgEngineEventTimer)return; |
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635 TInt eventReceiverListCnt = iEventReceiverList->Count(); |
|
636 for ( TInt i = 0; i < eventReceiverListCnt; i++ ) |
|
637 { |
|
638 if (!(( *iEventReceiverList )[i].iWasDeleted)) |
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639 { |
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640 ( *iEventReceiverList )[i].iElement->DoAnimProcL(aEvent); |
|
641 } |
|
642 } |
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643 } |
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644 |
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645 // -------------------------------------------------------------------------- |
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646 // TInt32 CSvgEventHandler::AnimationElementsCount() |
|
647 // --------------------------------------------------------------------------- |
|
648 TInt32 CSvgEventHandler::AnimationElementsCount() |
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649 { |
|
650 TInt32 lCount = 0; |
|
651 if(iEventReceiverList) |
|
652 { |
|
653 TInt aEventReceiverListCnt = iEventReceiverList->Count(); |
|
654 for(TInt i=0; i < aEventReceiverListCnt; i++) |
|
655 { |
|
656 if (!(( *iEventReceiverList )[i].iWasDeleted)) |
|
657 { |
|
658 CSvgElementImpl* lElem= NULL; |
|
659 lElem = (CSvgElementImpl*) (*iEventReceiverList)[i].iElement; |
|
660 if(lElem != NULL) |
|
661 { |
|
662 if( lElem->IsAnimatedElement() ) |
|
663 { |
|
664 lCount++; |
|
665 } |
|
666 } |
|
667 } |
|
668 } |
|
669 } |
|
670 return lCount; |
|
671 |
|
672 } |
|
673 void CSvgEventHandler::ResetTimes() |
|
674 { |
|
675 TInt eventReceiverListCnt = iEventReceiverList->Count(); |
|
676 for ( TInt i = 0; i < eventReceiverListCnt; i++ ) |
|
677 { |
|
678 if (!(( *iEventReceiverList )[i].iWasDeleted) ) |
|
679 { |
|
680 CSvgElementImpl* lElem= NULL; |
|
681 lElem = (CSvgElementImpl*) (*iEventReceiverList)[i].iElement; |
|
682 |
|
683 if( lElem->IsAnimatedElement() ) |
|
684 { |
|
685 CSvgAnimationBase *temp = (CSvgAnimationBase *)((*iEventReceiverList )[i].iElement); |
|
686 temp->ResetTimes(); |
|
687 } |
|
688 } |
|
689 } |
|
690 } |