svgtopt/gfx2d/inc/GfxLineIteratorP.h
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     1 /*
       
     2 * Copyright (c) 2002 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:  Graphics Extension Library header file
       
    15 *
       
    16 */
       
    17 
       
    18 
       
    19 #ifndef GFXLINEITERATORP_H
       
    20 #define GFXLINEITERATORP_H
       
    21 
       
    22 #include <e32std.h>
       
    23 
       
    24 #include "GfxFloatFixPt.h"
       
    25 #include "GfxLine2D.h"
       
    26 #include "GfxAffineTransform.h"
       
    27 
       
    28 class MGfxPathIterator;
       
    29 
       
    30 
       
    31 /**
       
    32  * This class provides the methods to cycle through points in a line.
       
    33  *
       
    34  *  @lib Gfx2D.lib
       
    35  *  @since 1.0
       
    36  */
       
    37 class CGfxLineIteratorP : public CGfxPathIterator
       
    38     {
       
    39     public:
       
    40         /**
       
    41          * Contructor.
       
    42          *
       
    43          * @since 1.0
       
    44          * @param aLine : line to cycle through.
       
    45          * @param aAffine : transform to apply.
       
    46          * @return
       
    47          */
       
    48         CGfxLineIteratorP( TGfxLine2D* aLine, TGfxAffineTransform* aAffine );
       
    49 
       
    50         /**
       
    51          * Destructor.
       
    52          *
       
    53          * @since 1.0
       
    54          * @return
       
    55          */
       
    56         ~CGfxLineIteratorP();
       
    57 
       
    58         // Implementing MGfxPathIterator
       
    59 
       
    60         /**
       
    61          * Get the point defining the current segment.
       
    62          *
       
    63          * @since 1.0
       
    64          * @param aCoords : storage for points.
       
    65          * @return segment type.
       
    66          */
       
    67         TGfxSegType     CurrentSegment( TFloatFixPt* aCoords );
       
    68 
       
    69         /**
       
    70          * Determine if end of iterator has been reached.
       
    71          *
       
    72          * @since 1.0
       
    73          * @return true, if iterator reached end.
       
    74          */
       
    75         TBool           IsDone();
       
    76 
       
    77         /**
       
    78          * Cycle to the next segment of the path.
       
    79          *
       
    80          * @since 1.0
       
    81          * @return
       
    82          */
       
    83          void            NextL();
       
    84 
       
    85         /**
       
    86          * Convert to a polygon.
       
    87          *
       
    88          * @since 1.0
       
    89          * @param aRenderer : storage for points of polygon.
       
    90          * @param aFlatness : level of smoothness.
       
    91          * @return true, if iterator reached end.
       
    92          */
       
    93 
       
    94     private:
       
    95         TGfxLine2D*     iLine;
       
    96         TInt32          iIdx;
       
    97     };
       
    98 
       
    99 #endif      // GFXLINEITERATORP_H