--- a/svgtopt/SVG/SVGEngine/inc/SVGEngineImpl.h Tue Aug 31 16:06:58 2010 +0300
+++ b/svgtopt/SVG/SVGEngine/inc/SVGEngineImpl.h Wed Sep 01 12:20:46 2010 +0100
@@ -68,7 +68,6 @@
class CSvgTimer;
// temporary for debugging
-class CSvgtBitmap;
//This includes the main rendering loop.
/**
@@ -328,8 +327,6 @@
*/
void GenerateMask( CFbsBitmap* aMask );
- void GenerateMask(CSvgtBitmap* aMask);
-
/**
* Set background color
*
@@ -368,9 +365,6 @@
void SetGdiContextL(CFbsBitmap* aCurrentBitmap, CFbsBitmap* aMask = NULL);
void SetGdiContextL(CFbsBitmap* aCurrentBitmap, CFbsBitmap* aMask,TSize aCurrentBitmapSize,TDisplayMode aRenderDspMode,TDisplayMode aMaskDspMode);
-
- void SetGdiContextL(CSvgtBitmap* aCurrentBitmap, CSvgtBitmap* aMask = NULL);
-
/**
* Start the Engine so that the first frame is drawn when the call is finished.
*
@@ -617,10 +611,6 @@
TBool IsSVGEnginePaused();
void SetBitmapHeader(const TDesC* aHeaderData);
-
- void EnableTargetRendering(TBool aTargetRendering );
- TBool IsTargetRenderingEnabled() const;
-
public: // Functions from base classes
// From CSvgElementImpl
/**
@@ -926,7 +916,7 @@
CFbsBitmap* iFrameBuffer;
CFbsBitmap* iMask;
-
+
TSize iFrameBufferSize; //NGA
TDisplayMode iRenderDspMode;
TDisplayMode iMaskDspMode;
@@ -941,10 +931,6 @@
TPtrC iLinkShow;
TBool iShowDebugInfo;
- //M2G: target bitmap buffer and mask buffer
- CSvgtBitmap* iTargetBitmapBuffer;
- CSvgtBitmap* iTargetMaskBuffer;
-
TGfxRectangle2D iClipRect;
TSvgEngineState iSvgEngineState;
TAnimStatus iAnimationState;
@@ -974,7 +960,6 @@
//Stores Font Type information as passed by CSvgEngineInterfaceImpl
CSvgBitmapFontProvider *iSvgBitmapFontProvider;
- TBool iIsTargetRenderingEnabled;
public:
TBool iCustomOption;
TBool iFrameBufferOverridesViewport;