svgtopt/gfx2d/inc/GfxGeneralPathIteratorP.h
changeset 46 88edb906c587
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/svgtopt/gfx2d/inc/GfxGeneralPathIteratorP.h	Wed Nov 03 18:56:10 2010 +0200
@@ -0,0 +1,103 @@
+/*
+* Copyright (c) 2002 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:  Graphics Extension Library header file
+*
+*/
+
+
+#ifndef CGFXGENERALPATHITERATORP
+#define CGFXGENERALPATHITERATORP
+
+#include <e32std.h>
+#include <e32base.h>
+
+#include "GfxFloatFixPt.h"
+#include "GfxPathIterator.h"
+#include "GfxAffineTransform.h"
+#include "GfxPoint2D.h"
+
+
+
+class CGfxGeneralPath;
+
+
+/**
+ * This class provides the methods to cycle through points in a path.
+ *
+ *  @lib Gfx2D.lib
+ *  @since 1.0
+ */
+class CGfxGeneralPathIteratorP : public CGfxPathIterator
+    {
+    public:
+
+        /**
+         * Contructor.
+         *
+         * @since 1.0
+         * @param aPath : path to cycle through.
+         * @param aTransform : transform to apply.
+         * @return
+         */
+                        CGfxGeneralPathIteratorP( CGfxGeneralPath* aPath,
+                                                          TGfxAffineTransform* aTransform );
+
+        /**
+         * Destructor.
+         *
+         * @since 1.0
+         * @return
+         */
+                        ~CGfxGeneralPathIteratorP();
+
+        // implementation of CGfxPathIterator
+
+        /**
+         * Get the point defining the current segment.
+         *
+         * @since 1.0
+         * @param aCoords : storage for points.
+         * @return segment type.
+         */
+         TGfxSegType    CurrentSegment( TFloatFixPt* aCoords );
+
+        /**
+         * Determine if end of iterator has been reached.
+         *
+         * @since 1.0
+         * @return true, if iterator reached end.
+         */
+         TBool          IsDone();
+
+        /**
+         * Cycle to the next segment of the path.
+         *
+         * @since 1.0
+         * @return
+         */
+         void           NextL();
+
+
+
+    private:
+        TInt32                  iTypeIdx;
+        TInt32                  iPointIdx;
+        CGfxGeneralPath*        iPath;
+
+
+
+        TGfxPoint2D             iStartPoint;
+    };
+
+#endif      // CGFXGENERALPATHITERATORP