svgtopt/SVG/SVGImpl/inc/SVGAnimateMotionElementImpl.h
changeset 0 d46562c3d99d
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/svgtopt/SVG/SVGImpl/inc/SVGAnimateMotionElementImpl.h	Thu Jan 07 16:19:02 2010 +0200
@@ -0,0 +1,359 @@
+/*
+* Copyright (c) 2003 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:  SVG Implementation header file
+ *
+*/
+
+
+#ifndef _INC_CSVGANIMATEMOTIONELEMENTIMPL_
+#define _INC_CSVGANIMATEMOTIONELEMENTIMPL_
+
+#include "SVGAnimateTransformElementImpl.h"
+
+
+
+#include "GfxAffineTransform.h"
+#include "GfxLine2D.h"
+
+
+
+
+
+const TInt16    KAnimMotionRotateAuto           = -100;
+const TInt16    KAnimMotionRotateAutoReverse    = -200;
+
+
+class           CSvgDocumentImpl;
+class           CGfxGeneralPath;
+class           CGfxFlatteningPathIterator;
+
+
+
+/**
+ * Class description goes here.
+ *
+ *  @lib SVGEngine.lib
+ *  @since 1.0
+ */
+class CSvgAnimateMotionElementImpl : public CSvgAnimationBase
+    {
+    public:
+
+        // Constructor/deconstructor
+
+				TBool DoAnimProcL(MSvgEvent* aEvent);
+	    void       SetAnimRotate(TInt16 aRotate);
+	    void SetAccumulateValuesForSetMediaTime();
+
+		TInt	   SetAttributePathRef( const TInt aNameId,
+                                              CGfxGeneralPath*&  aValue  );
+		/**
+		 * Need method description
+		 *
+		 * @since 1.0
+		 * @param
+		 * @return
+		 */
+		static CSvgAnimateMotionElementImpl*NewL(  const TUint8 aElemID,
+												  CSvgDocumentImpl* aDoc );
+
+
+		/**
+		 * Need method description
+		 *
+		 * @since 1.0
+		 * @param
+		 * @return
+		 */
+		static CSvgAnimateMotionElementImpl*NewLC(  const TUint8 aElemID,
+												   CSvgDocumentImpl* aDoc );
+
+		// Dom Reuse
+		 void		 					ReInitializeAnimation();
+
+		 void                          SetOriginalValues_DOMReuse();
+		 CGfxGeneralPath* GetPathAttribute(TInt aAttributeId);
+		 void SetPathAttribute(TInt aAttributeId, CGfxGeneralPath* aPathHandle);
+
+		private:
+
+
+			/**
+			 * Need method description
+			 *
+			 * @since 1.0
+			 * @param
+			 * @return
+			 */
+			void                                ConstructL(  const TUint8 aElemID );
+
+
+
+	public:
+        /**
+         * Need method description
+         *
+         * @since 1.0
+         * @param
+         * @return
+         */
+        virtual                             ~CSvgAnimateMotionElementImpl();
+
+    private:
+
+
+              /**
+         * Need method description
+         *
+         * @since 1.0
+         * @param
+         * @return
+         */
+                                            CSvgAnimateMotionElementImpl( CSvgDocumentImpl* aDoc );
+
+
+    public:
+
+		void								Reset(MSvgEvent* aEvent);
+		void DeactivateAnimation();
+		/**
+         * Need method description
+         *
+         * @since 1.0
+         * @param
+         * @return
+         */
+		TInt SetAttributeIntL( const TInt aNameId, const TInt32 aValue);
+		/**
+         * Need method description
+         *
+         * @since 1.0
+         * @param
+         * @return
+         */
+		TInt GetAttributeIntL( const TInt aNameId, TInt32& aValue );
+		/**
+         * Need method description
+         *
+         * @since 1.0
+         * @param
+         * @return
+         */
+		TInt SetAttributeFloatL(const TInt aNameId, TFloatFixPt aValue );
+		/**
+         * Need method description
+         *
+         * @since 1.0
+         * @param
+         * @return
+         */
+		TInt GetAttributeFloat(const TInt aNameId, TFloatFixPt& aValue );
+        // From MXmlElement API
+
+
+        /**
+         * Need method description
+         *
+         * @since 1.0
+         * @param
+         * @return
+         */
+        TInt                                SetAttributeL( const TDesC& aName,
+                                                           const TDesC& aValue );
+
+        // From MEventReceiver
+
+        /**
+         * Need method description
+         *
+         * @since 1.0
+         * @param
+         * @return
+         */
+        TBool                               ReceiveEventL( MSvgEvent* aEvent );
+        // From MEventReceiver
+
+        /**
+         * Need method description
+         *
+         * @since 1.0
+         * @param
+         * @return
+         */
+        void                                ResetReferenceElementL();
+
+        // From CSvgAnimationBaseImpl
+
+        /**
+         * Need method description
+         *
+         * @since 1.0
+         * @param
+         * @return
+         */
+        virtual TInt                        GetAttributePath( const TInt aNameId,
+                                                              CGfxGeneralPath*& aValue );
+
+        /**
+         * Need method description
+         *
+         * @since 1.0
+         * @param
+         * @return
+         */
+        virtual TInt                        SetAttributePathL( const TInt aNameId,
+                                                               CGfxGeneralPath* aValue );
+
+				/**
+         * Need method description
+         *
+         * @since 1.0
+         * @param
+         * @return
+         */
+		MXmlElement* CloneL(MXmlElement* aParentElement);
+
+		/**
+         * Need method description
+         *
+         * @since 1.0
+         * @param
+         * @return
+         */
+		void CopyL(CSvgAnimateMotionElementImpl* aDestElement );
+		
+		void Print( TBool aIsEncodeOn );
+
+    protected:
+
+        /**
+         * Need method description
+         *
+         * @since 1.0
+         * @param
+         * @return
+         */
+        virtual void                        SetAccumulateValues();
+
+        /**
+         * Need method description
+         *
+         * @since 1.0
+         * @param
+         * @return
+         */
+        void                                ApplyAccumulateValuesL();
+
+        TGfxAffineTransform                 iFillMatrix;
+
+    private:
+
+        // From CSvgAnimationBase
+
+        /**
+         * Need method description
+         *
+         * @since 1.0
+         * @param
+         * @return
+         */
+        virtual TBool                   AnimProcL( MSvgTimerEvent* aEvent );
+
+
+        /**
+         * Need method description
+         *
+         * @since 1.0
+         * @param
+         * @return
+         */
+        virtual void                        InitAnimationL();
+
+        /**
+         * Need method description
+         *
+         * @since 1.0
+         * @param
+         * @return
+         */
+        virtual void                        SetToOriginalL();
+
+        /**
+         * Need method description
+         *
+         * @since 1.0
+         * @param
+         * @return
+         */
+        virtual void                        SetFillValueL();
+
+        /**
+         * Need method description
+         *
+         * @since 1.0
+         * @param
+         * @return
+         */
+        virtual void                        ResetAnimationL();
+
+        /**
+         * Need method description
+         *
+         * @since 1.0
+         * @param
+         * @return
+         */
+        virtual void                        SetToInitialValueL();
+
+        /**
+         * Need method description
+         *
+         * @since 1.0
+         * @param
+         * @return
+         */
+        virtual void                        SetToEndValueL();
+
+    private:
+        CGfxGeneralPath*                    iMotionPath;
+        CGfxFlatteningPathIterator*         iPathIterator;
+        TGfxAffineTransform                 iIdentTransform;
+        
+        TFloatFixPt                              iSubLength;
+        TFloatFixPt                              iCurrentPos;
+        TFloatFixPt                              iSubPos;
+        TGfxLine2D                          iCurrentSeg;
+        TInt16                              iAnimMotionRotate;
+        TGfxAffineTransform                 iEndMatrix;
+        //TBool                               iIsValues;
+        TFloatFixPt                              iToFloatX;
+        TFloatFixPt                              iToFloatY;
+        TFloatFixPt                              iFromFloatX;
+        TFloatFixPt                              iFromFloatY;
+        TFloatFixPt                              iOrgFromFloatX;
+        TFloatFixPt                              iOrgFromFloatY;
+		// for DOM Reuse
+		TFloatFixPt                              iOrgToFloatX;
+        TFloatFixPt                              iOrgToFloatY;
+        // Used to remember that Path values have been set
+        TBool                               iPathSeen;
+	public:
+		TBool                               iIsMotionPath;
+
+
+		TReal32                            iPrevRotate; 
+    };
+
+
+#endif /* _INC_CSvgAnimateMotionElementImpl_ */