--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/svgtopt/gfx2d/inc/Gfx2dGcInterface.h Thu Jan 07 16:19:02 2010 +0200
@@ -0,0 +1,945 @@
+/*
+* Copyright (c) 2002 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description: Graphics Extension Library header file
+*
+*/
+
+
+#ifndef GFX2DGCINT_H
+#define GFX2DGCINT_H
+
+
+#include <w32std.h>
+#include <e32std.h>
+#include <bitstd.h>
+#include <badesca.h>
+#include <fbs.h>
+#include <gdi.h>
+
+#include "GfxRenderingHints.h"
+#include "GfxStroke.h"
+#include "GfxColor.h"
+
+#include "SvgBitmapFontProvider.h"
+class MGfxShape;
+class MGfxPaint;
+
+typedef enum
+{
+ SVG_CAP_BUTT = 0,
+ SVG_CAP_ROUND = 1,
+ SVG_CAP_SQUARE = 2,
+ SVG_INVALID_LINE_CAP = -1
+} SVGLineCap;
+
+typedef enum
+{
+ SVG_JOIN_MITER = 0,
+ SVG_JOIN_ROUND = 1,
+ SVG_JOIN_BEVEL = 2,
+ SVG_INVALID_LINE_JOIN = -1
+} SVGLineJoin;
+
+/**
+ * This class provides the interface create a graphics context.
+ *
+ * @lib Gfx2D.lib
+ * @since 1.0
+ */
+class CGfx2dGc : public CBase
+ {
+ public:
+
+ /**
+ * Draw the given shape.
+ *
+ * @since 1.0
+ * @param aShape : shape to draw.
+ * @return
+ */
+ virtual void DrawL( MGfxShape* aShape )=0;
+
+ /**
+ * Draw the given string starting at the given context coordinate,
+ * and stylized by the given parameters.
+ *
+ * @since 1.0
+ * @param aDesc : string to draw
+ * @param aX : x coordinate
+ * @param aTextAnchor : text anchor
+ * @param aTextDecoration : text decoration
+ * @param aFamilies : font family names
+ * @param aWordSpacing : spacing description for each word
+ * @param aLetterSpacing : spacing description for each letter
+ * @param aArrayRotate : angle of rotation
+ * @param aArrayX : array of x coordinates
+ * @param aArrayY : array of x coordinates
+ * @return
+ */
+ virtual void DrawStringL( const TDesC& aDesc,
+ TFloatFixPt aX,
+ TFloatFixPt aY,
+ TInt8 aTextAnchor,
+ TInt8 aTextDecoration,
+ CDesCArrayFlat* aFamilies,
+ TReal aWordSpacing,
+ TReal aLetterSpacing,
+ CArrayFix<TReal32>* aArrayRotate,
+ CArrayFix<TFloatFixPt>* aArrayX,
+ CArrayFix<TFloatFixPt>* aArrayY,
+ TSize& aBoundingBoxResult,
+ CFont*& aFont,
+ TFontSpec& aFontSpec )=0;
+
+ /**
+ * Draw the given bitmap at the given top-left coordinates.
+ *
+ * @since 1.0
+ * @param aDesc : bitmap image to draw
+ * @param aX : x coordinate
+ * @param aY : y coordinate
+ * @return
+ */
+ virtual void DrawImage( CFbsBitmap* aImage,
+ const TGfxRectangle2D& aImageRect,
+ TBool aHasAlpha = EFalse )=0;
+
+ /**
+ * Clear the whole graphics context.
+ *
+ * @since 1.0
+ * @param
+ * @return
+ */
+ virtual void Clear(TUint32 aRGBA8888Color)=0;
+
+ /**
+ * Get the foreground color setting.
+ *
+ * @since 1.0
+ * @param
+ * @return foreground color.
+ */
+ virtual TGfxColor ForegroundColor()=0;
+
+ /**
+ * Get the paint setting.
+ *
+ * @since 1.0
+ * @param
+ * @return paint.
+ */
+ virtual MGfxPaint* Paint()=0;
+
+ /**
+ * Get the rendering hints setting.
+ *
+ * @since 1.0
+ * @param
+ * @return rendering hints.
+ */
+ virtual TGfxRenderingHints* RenderingHints()=0;
+
+ /**
+ * Get the stroke setting.
+ *
+ * @since 1.0
+ * @param
+ * @return stroke.
+ */
+ virtual TGfxStroke Stroke()=0;
+
+ /**
+ * Get the boundary setting.
+ *
+ * @since 1.0
+ * @param
+ * @return boundary.
+ */
+ virtual TSize DeviceBounds()=0;
+ /**
+ * Get the font setting.
+ *
+ * @since 1.0
+ * @param
+ * @return font.
+ */
+
+ virtual CFont* Font()=0;
+
+
+ /**
+ * Set the foreground color.
+ *
+ * @since 1.0
+ * @param aColor : foreground color
+ * @return
+ */
+ virtual void SetForegroundColor( const TGfxColor& aColor )=0;
+
+
+ /**
+ * Set the background color.
+ *
+ * @since 1.0
+ * @param aColor : background color
+ * @return
+ */
+ virtual void SetBackgroundColor( const TGfxColor& aColor )=0;
+
+
+ /**
+ * Set the stroke-width.
+ *
+ * @since 3.2
+ * @param aWidth : stroke-width
+ * @return none.
+ */
+ virtual void SetStrokeWidth( const TFloatFixPt& aWidth )=0;
+
+
+ /**
+ * Set the paint info.
+ *
+ * @since 1.0
+ * @param aPaint : paint info
+ * @return
+ */
+ virtual void SetPaint( MGfxPaint* aPaint )=0;
+
+ /**
+ * Set the stroke info.
+ *
+ * @since 1.0
+ * @param aStroke : stroke info
+ * @return
+ */
+ virtual void SetStroke( TGfxStroke aStroke )=0;
+
+ /**
+ * Set the rendering hints.
+ *
+ * @since 1.0
+ * @param aRenderingHints : rendering hints
+ * @return
+ */
+ virtual void SetRenderingHints( const TGfxRenderingHints& aRenderingHints )=0;
+
+ /**
+ * Set the transform info.
+ *
+ * @since 1.0
+ * @param aTransform : transform info
+ * @return
+ */
+ virtual void SetTransform( const TGfxAffineTransform& aTransform )=0;
+
+ /**
+ * Set the clipping info.
+ *
+ * @since 1.0
+ * @param aClip : clipping rectangle
+ * @return
+ */
+ virtual void SetClip( const TGfxRectangle2D& aClip )=0;
+
+ /**
+ * Set the dash array info.
+ *
+ * @since 1.0
+ * @param aArray : array of points
+ * @param aOffset : offset point
+ * @return
+ */
+ virtual void SetDashArrayL( CArrayFix<TFloatFixPt>* aArray)=0;
+ virtual void SetDashOffset( TFloatFixPt aDashOffset ) =0;
+ /**
+ * Set the font size.
+ *
+ * @since 1.0
+ * @param aFontSize : font size
+ * @return
+ */
+ virtual void SetFontSize( const TFloatFixPt aFontSize )=0;
+
+ /**
+ * Set the winding rule.
+ *
+ * @since 1.0
+ * @param aRule : winding rule
+ * @return
+ */
+ virtual void SetWindingRule( TGfxWindingRule aRule )=0;
+
+ /**
+ * Set the font weight.
+ *
+ * @since 1.0
+ * @param aFontWeight : font weight value
+ * @return
+ */
+ virtual void SetFontWeight( const TInt32 aFontWeight )=0;
+
+ /**
+ * Set the font style.
+ *
+ * @since 1.0
+ * @param aFontStyle : font style
+ * @return
+ */
+ virtual void SetFontStyle( const TInt32 aFontStyle )=0;
+
+ /**
+ * Set the font family.
+ *
+ * @since 1.0
+ * @param aFamilies : font family names
+ * @return
+ */
+ virtual void SetFontFamily( CDesCArrayFlat* aFamilies )=0;
+
+ /**
+ * Set the text anchor
+ *
+ * @since 1.0
+ * @param aTextAnchor : text anchor value
+ * @return
+ */
+ virtual void SetTextanchor( const TInt32 aTextAnchor )=0;
+
+ /**
+ * Set the text decoration
+ *
+ * @since 1.0
+ * @param aTextDecoration : text decoration value
+ * @return
+ */
+ virtual void SetTextDecoration( const TInt32 aTextDecoration )=0;
+
+ /**
+ * Set the anti-alias mode
+ *
+ * @since 1.0
+ * @param aTextDecoration : anti-alias mode value
+ * @return
+ */
+ virtual void SetAntialiasingMode( const TInt32 aAntialiasingEnable )=0;
+
+ /**
+ * This method copies the internal RGBA8888 framebuffer to CfbsBitmap that
+ * is specified in constructor. The CfbsBitmap could be 4k color (RGB0444),
+ * 64k color (RGB565), or 16M color (RGB888).
+ *
+ * @since
+ * @param
+ * @return
+ */
+ virtual void UpdateFramebufferL( CFbsBitmap* aFrameBuffer, CFbsBitmap* aMask ) = 0;
+ virtual void UpdateFramebufferL( CFbsBitmap* aFrameBuffer, CFbsBitmap* aMask,TSize aFrameBufferSize,TDisplayMode aFrameBufferMode,TDisplayMode aMaskDspMode ) =0;
+ /**
+ * Blend aFrameBuffer with background buffer using the opacity value
+ *
+ * @since 1.0
+ * @param aFrameBuffer: Buffer to be blended with background
+ * aOpacity: opacity value (0<=aOpacity<=1.0)
+ * @return
+ */
+ virtual void BlendWithBackground(TUint32* aFrameBuffer, TReal32 aOpacity)=0;
+
+ /**
+ * Generate mask
+ *
+ * @since
+ * @param aMask: pointer to the mask
+ * @return
+ */
+ virtual void GenerateMask(CFbsBitmap* aMask)=0;
+
+ /**
+ * Set the fill opacity value
+ *
+ * @since 1.0
+ * @param aFillOpacity : opacity value (0<=aFillOpacity<=1.0)
+ * @return
+ */
+ virtual void SetFillOpacity(TFloatFixPt aFillOpacity)=0;
+
+ /**
+ * Set the stroke opacity value
+ *
+ * @since 1.0
+ * @param aStrokeOpacity : opacity value (0<=aStrokeOpacity<=1.0)
+ * @return
+ */
+ virtual void SetStrokeOpacity(TFloatFixPt aStrokeOpacity)=0;
+
+ /**
+ * Set the flag to do or ignore dithering.
+ *
+ * @since 1.0
+ * @param aDoDithering : TRUE or False
+ * @return
+ */
+ virtual void SetDoDithering( TBool aDoDithering )=0;
+
+ /**
+ * Request to change the buffer size.
+ *
+ * @since 1.0
+ * @param aSize : size of new buffer
+ * @return
+ */
+ virtual void ChangeBufferSizeL( const TSize aSize ) = 0;
+
+ // Rasterizer methods for group-opacity
+ virtual TUint32* ColorBuffer() { return NULL; };
+ virtual void UpdateColorBuffer() {};
+
+ // OpenVG methods for group-opacity
+ virtual void BindToImageL() {};
+ virtual void UnbindFromImageL( TReal32 /*aOpacity*/ ) {};
+
+ virtual void GetFontScaled( TFloatFixPt aHeight,
+ const TDesC& aTypefaceName,
+ CFont*& aFont,
+ TFontSpec& aFontSpec ) = 0;
+
+ // This is for work-around for OpenVG to simulate multiple contexts
+ // VGR does not need to do anything.
+ virtual void SetupContextL() {};
+ virtual void Flush() {};
+ virtual void DestroyContext()=0;
+ /**
+ * Get the NVG-TLV Encoded data.
+ *
+ * @since 1.0
+ * @return : pointer to the NVG-TLV data
+ */
+ virtual const TPtrC8 TLVEncodedData() const=0;
+
+ protected:
+
+ //Stores Font Type information as passed by CSvgEngineInterfaceImpl
+ CSvgBitmapFontProvider *iSvgBitmapFontProvider;
+ };
+
+/**
+ * DUMMY placeholder to prevent BC break in SVGEngine - deprecated and not used.
+ *
+ * @since 1.0
+ */
+class CGfx2dGcVGR : public CGfx2dGc
+ {
+
+ /**
+ * Two-phase constructor.
+ *
+ * @since 1.0
+ * @param
+ * @return
+ */
+ static CGfx2dGcVGR* NewL( const TSize aBufferSize, TFontSpec& aFontSpec, CSvgBitmapFontProvider *aSvgBitmapFontProvider );
+
+ /**
+ * Destructor
+ */
+ virtual ~CGfx2dGcVGR();
+
+ //old CFont* GetFontScaled( TFixPt aHeight, const TDesC& aTypefaceName );
+ void GetFontScaled( TFloatFixPt aHeight,
+ const TDesC& aTypefaceName,
+ CFont*& aFont,
+ TFontSpec& aFontSpec );
+
+ /**
+ * Adjust the shape complexity.
+ *
+ * @since 1.0
+ * @param aVertexSize : size of vertices to render.
+ * @return
+ */
+ void AdjustShapeComplexityL( TInt32 aVertexSize );
+
+ /**
+ * Draw the given shape.
+ *
+ * @since 1.0
+ * @param aShape : shape to draw.
+ * @return
+ */
+ void DrawL( MGfxShape* aShape );
+
+ /**
+ * Determine if given string should be drawn right to left
+ *
+ * @since 1.0
+ * @param aDesc : string to check if right to left
+ * @return true if right to left false otherwise
+ */
+ TBool IsRightToLeft(const TDesC& aDesc );
+
+ /**
+ * Draw the given string starting at the given context coordinate,
+ * and stylized by the given parameters.
+ *
+ * @since 1.0
+ * @param aDesc : string to draw
+ * @param aX : x coordinate
+ * @param aTextAnchor : text anchor
+ * @param aTextDecoration : text decoration
+ * @param aFamilies : font family names
+ * @param aWordSpacing : spacing description for each word
+ * @param aLetterSpacing : spacing description for each letter
+ * @param aArrayRotate : angle of rotation
+ * @param aArrayX : array of x coordinates
+ * @param aArrayY : array of x coordinates
+ * @return
+ */
+ void DrawStringL( const TDesC& aDesc,
+ TFloatFixPt aX,
+ TFloatFixPt aY,
+ TInt8 aTextAnchor,
+ TInt8 aTextDecoration,
+ CDesCArrayFlat* aFamilies,
+ TReal aWordSpacing,
+ TReal aLetterSpacing,
+ CArrayFix<TReal32>* aArrayRotate,
+ CArrayFix<TFloatFixPt>* aArrayX,
+ CArrayFix<TFloatFixPt>* aArrayY,
+ TSize& aBboxSizeResult,
+ CFont*& aFont,
+ TFontSpec& aFontSpec);
+
+ /**
+ * Draw the given bitmap at the given top-left coordinates.
+ *
+ * @since 1.0
+ * @param aDesc : bitmap image to draw
+ * @param aX : x coordinate
+ * @param aY : y coordinate
+ * @return
+ */
+ void DrawImage( CFbsBitmap* aImage,
+ const TGfxRectangle2D& aImageRect,
+ TBool aHasAlpha = EFalse );
+
+ /**
+ * Clear the whole graphics context.
+ *
+ * @since 1.0
+ * @param
+ * @return
+ */
+ void Clear(TUint32 aRGBA8888Color);
+
+ /**
+ * Get the composite setting.
+ *
+ * @since 1.0
+ * @param
+ * @return composite value.
+ */
+ TUint8 Composite();
+
+ /**
+ * Get the foreground color setting.
+ *
+ * @since 1.0
+ * @param
+ * @return foreground color.
+ */
+ TGfxColor ForegroundColor() ;
+
+ /**
+ * Get the background color setting.
+ *
+ * @since 1.0
+ * @param
+ * @return background color.
+ */
+ TGfxColor BackgroundColor();
+
+ /**
+ * Get the paint setting.
+ *
+ * @since 1.0
+ * @param
+ * @return paint.
+ */
+ MGfxPaint* Paint();
+
+ /**
+ * Get the rendering hints setting.
+ *
+ * @since 1.0
+ * @param
+ * @return rendering hints.
+ */
+ TGfxRenderingHints* RenderingHints();
+
+ /**
+ * Get the stroke setting.
+ *
+ * @since 1.0
+ * @param
+ * @return stroke.
+ */
+ TGfxStroke Stroke();
+
+ /**
+ * Get the transform setting.
+ *
+ * @since 1.0
+ * @param
+ * @return transform.
+ */
+ TGfxAffineTransform Transform();
+
+ /**
+ * Get the clipping area setting.
+ *
+ * @since 1.0
+ * @param
+ * @return clipping area.
+ */
+ MGfxShape* Clip();
+
+ /**
+ * Get the boundary setting.
+ *
+ * @since 1.0
+ * @param
+ * @return boundary.
+ */
+ TSize DeviceBounds();
+ /**
+ * Get the font setting.
+ *
+ * @since 1.0
+ * @param
+ * @return font.
+ */
+
+ CFont* Font();
+
+ /**
+ * Get the stroke setting.
+ *
+ * @since 1.0
+ * @param aArray : array of points to store dash array info
+ * @param aOffset : offset point dash array offset info
+ * @return
+ */
+ void GetDashArray( CArrayFix<TFloatFixPt>*& aArray,
+ TFloatFixPt& aOffset );
+
+ /**
+ * Set the composite info.
+ *
+ * @since 1.0
+ * @param aComposite : composite info
+ * @return
+ */
+ void SetComposite( const TUint8 aComposite );
+
+ /**
+ * Set the foreground color.
+ *
+ * @since 1.0
+ * @param aColor : foreground color
+ * @return
+ */
+ void SetForegroundColor( const TGfxColor& aColor );
+
+ /**
+ * Set the background color.
+ *
+ * @since 1.0
+ * @param aColor : background color
+ * @return
+ */
+ void SetBackgroundColor( const TGfxColor& aColor );
+
+ /**
+ * Set the paint info.
+ *
+ * @since 1.0
+ * @param aPaint : paint info
+ * @return
+ */
+ void SetPaint( MGfxPaint* aPaint );
+
+ /**
+ * Set the stroke info.
+ *
+ * @since 1.0
+ * @param aStroke : stroke info
+ * @return
+ */
+ void SetStroke( TGfxStroke aStroke );
+
+ /**
+ * Set the rendering hints.
+ *
+ * @since 1.0
+ * @param aRenderingHints : rendering hints
+ * @return
+ */
+ void SetRenderingHints( const TGfxRenderingHints& aRenderingHints );
+
+ /**
+ * Set the transform info.
+ *
+ * @since 1.0
+ * @param aTransform : transform info
+ * @return
+ */
+ void SetTransform( const TGfxAffineTransform& aTransform );
+
+ /**
+ * Set the clipping info.
+ *
+ * @since 1.0
+ * @param aClip : clipping rectangle
+ * @return
+ */
+ void SetClip( const TGfxRectangle2D& aClip );
+
+ /**
+ * Set the font.
+ *
+ * @since 1.0
+ * @param aFont : font
+ * @return
+ */
+
+ void SetFont( const CFont* aFont );
+
+ /**
+ * Set the dash array info.
+ *
+ * @since 1.0
+ * @param aArray : array of points
+ * @param aOffset : offset point
+ * @return
+ */
+ void SetDashArrayL( CArrayFix<TFloatFixPt>* aArray);
+ void SetDashOffset( TFloatFixPt aDashOffset );
+ /**
+ * Set the font size.
+ *
+ * @since 1.0
+ * @param aFontSize : font size
+ * @return
+ */
+ void SetFontSize( const TFloatFixPt aFontSize );
+
+ /**
+ * Set the winding rule.
+ *
+ * @since 1.0
+ * @param aRule : winding rule
+ * @return
+ */
+ void SetWindingRule( TGfxWindingRule aRule );
+
+ /**
+ * Set the font weight.
+ *
+ * @since 1.0
+ * @param aFontWeight : font weight value
+ * @return
+ */
+ void SetFontWeight( const TInt32 aFontWeight );
+
+ /**
+ * Set the font style.
+ *
+ * @since 1.0
+ * @param aFontStyle : font style
+ * @return
+ */
+ void SetFontStyle( const TInt32 aFontStyle );
+
+ /**
+ * Set the font family.
+ *
+ * @since 1.0
+ * @param aFamilies : font family names
+ * @return
+ */
+ void SetFontFamily( CDesCArrayFlat* aFamilies );
+
+ /**
+ * Set the text anchor
+ *
+ * @since 1.0
+ * @param aTextAnchor : text anchor value
+ * @return
+ */
+ void SetTextanchor( const TInt32 aTextAnchor );
+
+ /**
+ * Set the text decoration
+ *
+ * @since 1.0
+ * @param aTextDecoration : text decoration value
+ * @return
+ */
+ void SetTextDecoration( const TInt32 aTextDecoration );
+
+ /**
+ * Set the anti-alias mode
+ *
+ * @since 1.0
+ * @param aTextDecoration : anti-alias mode value
+ * @return
+ */
+ void SetAntialiasingMode( const TInt32 aAntialiasingEnable );
+
+ /**
+ * This method copies the internal RGBA8888 framebuffer to CfbsBitmap that
+ * is specified in constructor. The CfbsBitmap could be 4k color (RGB0444),
+ * 64k color (RGB565), or 16M color (RGB888).
+ *
+ * @since
+ * @param
+ * @return
+ */
+
+ void UpdateFramebufferL( CFbsBitmap* aBitmap, CFbsBitmap* aMask );
+ void UpdateFramebufferL( CFbsBitmap* aFrameBuffer, CFbsBitmap* aMask,TSize aFrameBufferSize,TDisplayMode aFrameBufferMode,TDisplayMode aMaskDspMode );
+
+ /**
+ * Blend aFrameBuffer with background buffer using the opacity value
+ *
+ * @since 1.0
+ * @param aFrameBuffer: Buffer to be blended with background
+ * aOpacity: opacity value (0<=aOpacity<=1.0)
+ * @return
+ */
+ void BlendWithBackground(TUint32* aFrameBuffer, TReal32 aOpacity);
+
+ /**
+ * return ibuffer
+ *
+ * @since 1.0
+ * @param
+ *
+ * @return pointer
+ */
+
+ void GenerateMask(CFbsBitmap* aMask);
+
+ /**
+ * Set the fill opacity value
+ *
+ * @since 1.0
+ * @param aFillOpacity : opacity value (0<=aFillOpacity<=1.0)
+ * @return
+ */
+ void SetFillOpacity(TFloatFixPt aFillOpacity);
+
+ /**
+ * Set the stroke opacity value
+ *
+ * @since 1.0
+ * @param aStrokeOpacity : opacity value (0<=aStrokeOpacity<=1.0)
+ * @return
+ */
+ void SetStrokeOpacity(TFloatFixPt aStrokeOpacity);
+
+ /**
+ * Set the flag to do or ignore dithering.
+ *
+ * @since 1.0
+ * @param aDoDithering : TRUE or False
+ * @return
+ */
+ void SetDoDithering( TBool aDoDithering );
+
+ /**
+ * Request to change the buffer size.
+ *
+ * @since 1.0
+ * @param aSize : size of new buffer
+ * @return
+ */
+ void ChangeBufferSizeL( const TSize aBufferSize );
+
+ /**
+ * Request to update the context color buffer.
+ *
+ * @since 1.0
+ * @return
+ */
+ void UpdateColorBuffer();
+
+ /**
+ * Get the 32-bit color buffer for this gfx context.
+ *
+ * @since 1.0
+ * @return
+ */
+ TUint32* ColorBuffer();
+
+private:
+
+ /**
+ * Constructor
+ */
+ CGfx2dGcVGR();
+
+ /**
+ * Two-phase constructor
+ */
+ void ConstructL( const TSize aBufferSize, TFontSpec& aFontSpec, CSvgBitmapFontProvider *aSvgBitmapFontProvider);
+
+ /**
+ * Perform the drawing operations of the given shape.
+ *
+ * @since 1.0
+ * @param aShape : shape to draw
+ * @return
+ */
+ void DoDrawL( MGfxShape* aShape );
+
+
+ /**
+ * Clear context routine in assembly for performance.
+ * @since 1.0
+ * @param pBitmap : pointer to bitmap
+ * @param aColor : color to clear background
+ * @param aSize : number of pixels to clear
+ * @return
+ */
+ void ClearAsm( TInt* pBitmap,
+ TInt aColor,
+ TInt aSize );
+
+ /**
+ * Activate this context with the given graphics device.
+ *
+ * @since 1.0
+ * @param : aDevice -- graphics device.
+ * @return
+ */
+ void ActivateL();
+
+
+ void ColorConvertTo64K( TUint32* aDestAddress, const TSize& aSize );
+
+ void PostDraw();
+ };
+#endif // GFX2DGCINT_H