--- a/svgtopt/gfx2d/src/GfxGc/Gfx2dGcOpenVG.cpp Fri Apr 16 15:55:53 2010 +0300
+++ b/svgtopt/gfx2d/src/GfxGc/Gfx2dGcOpenVG.cpp Mon May 03 13:22:17 2010 +0300
@@ -2467,7 +2467,8 @@
buffer = new (ELeave) TUint32[ iColorBufferSize.iWidth * iColorBufferSize.iHeight ] ;
iVgSurface->PrepareToBindClientBuffer();
- VGImage vgImage = CreateVGImage( buffer, iColorBufferSize, EColor16MU, ETrue );
+ //VGImage vgImage = CreateVGImage( buffer, iColorBufferSize, EColor16MU, ETrue );
+ VGImage vgImage = iVgRenderer->vgCreateImage( VG_sRGBA_8888_PRE,iColorBufferSize.iWidth, iColorBufferSize.iHeight, VG_IMAGE_QUALITY_FASTER );
//Clear VGImage
VGfloat color[4] = { 1.0f, 1.0f, 1.0f, 0.0f };
iVgRenderer->vgSetfv(VG_CLEAR_COLOR, 4, color);
@@ -2874,7 +2875,7 @@
{
// Ensure OpenVG is initialized: could have been terminated by another Svg engine
// Returns immediately if already initialized
- TInt err = iVgSurface->InitializeSurface( iColorBufferSize, VGI_COLORSPACE_SRGB );//NGA --- testing purpose//srikanth
+ TInt err = iVgSurface->InitializeSurface( iColorBufferSize, VGI_COLORSPACE_SRGB );
if (!((err == KErrNone) || (err == KErrAlreadyExists)))
{
#ifdef _DEBUG