/*
* Copyright (c) 2003 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: SVG Implementation header file
*
*/
#ifndef _INC_CSVGANIMATEMOTIONELEMENTIMPL_
#define _INC_CSVGANIMATEMOTIONELEMENTIMPL_
#include "SVGAnimateTransformElementImpl.h"
#include "GfxAffineTransform.h"
#include "GfxLine2D.h"
const TInt16 KAnimMotionRotateAuto = -100;
const TInt16 KAnimMotionRotateAutoReverse = -200;
class CSvgDocumentImpl;
class CGfxGeneralPath;
class CGfxFlatteningPathIterator;
/**
* Class description goes here.
*
* @lib SVGEngine.lib
* @since 1.0
*/
class CSvgAnimateMotionElementImpl : public CSvgAnimationBase
{
public:
// Constructor/deconstructor
TBool DoAnimProcL(MSvgEvent* aEvent);
void SetAnimRotate(TInt16 aRotate);
void SetAccumulateValuesForSetMediaTime();
TInt SetAttributePathRef( const TInt aNameId,
CGfxGeneralPath*& aValue );
/**
* Need method description
*
* @since 1.0
* @param
* @return
*/
static CSvgAnimateMotionElementImpl*NewL( const TUint8 aElemID,
CSvgDocumentImpl* aDoc );
/**
* Need method description
*
* @since 1.0
* @param
* @return
*/
static CSvgAnimateMotionElementImpl*NewLC( const TUint8 aElemID,
CSvgDocumentImpl* aDoc );
// Dom Reuse
void ReInitializeAnimation();
void SetOriginalValues_DOMReuse();
CGfxGeneralPath* GetPathAttribute(TInt aAttributeId);
void SetPathAttribute(TInt aAttributeId, CGfxGeneralPath* aPathHandle);
private:
/**
* Need method description
*
* @since 1.0
* @param
* @return
*/
void ConstructL( const TUint8 aElemID );
public:
/**
* Need method description
*
* @since 1.0
* @param
* @return
*/
virtual ~CSvgAnimateMotionElementImpl();
private:
/**
* Need method description
*
* @since 1.0
* @param
* @return
*/
CSvgAnimateMotionElementImpl( CSvgDocumentImpl* aDoc );
public:
void Reset(MSvgEvent* aEvent);
void DeactivateAnimation();
/**
* Need method description
*
* @since 1.0
* @param
* @return
*/
TInt SetAttributeIntL( const TInt aNameId, const TInt32 aValue);
/**
* Need method description
*
* @since 1.0
* @param
* @return
*/
TInt GetAttributeIntL( const TInt aNameId, TInt32& aValue );
/**
* Need method description
*
* @since 1.0
* @param
* @return
*/
TInt SetAttributeFloatL(const TInt aNameId, TFloatFixPt aValue );
/**
* Need method description
*
* @since 1.0
* @param
* @return
*/
TInt GetAttributeFloat(const TInt aNameId, TFloatFixPt& aValue );
// From MXmlElement API
/**
* Need method description
*
* @since 1.0
* @param
* @return
*/
TInt SetAttributeL( const TDesC& aName,
const TDesC& aValue );
// From MEventReceiver
/**
* Need method description
*
* @since 1.0
* @param
* @return
*/
TBool ReceiveEventL( MSvgEvent* aEvent );
// From MEventReceiver
/**
* Need method description
*
* @since 1.0
* @param
* @return
*/
void ResetReferenceElementL();
// From CSvgAnimationBaseImpl
/**
* Need method description
*
* @since 1.0
* @param
* @return
*/
virtual TInt GetAttributePath( const TInt aNameId,
CGfxGeneralPath*& aValue );
/**
* Need method description
*
* @since 1.0
* @param
* @return
*/
virtual TInt SetAttributePathL( const TInt aNameId,
CGfxGeneralPath* aValue );
/**
* Need method description
*
* @since 1.0
* @param
* @return
*/
MXmlElement* CloneL(MXmlElement* aParentElement);
/**
* Need method description
*
* @since 1.0
* @param
* @return
*/
void CopyL(CSvgAnimateMotionElementImpl* aDestElement );
void Print( TBool aIsEncodeOn );
protected:
/**
* Need method description
*
* @since 1.0
* @param
* @return
*/
virtual void SetAccumulateValues();
/**
* Need method description
*
* @since 1.0
* @param
* @return
*/
void ApplyAccumulateValuesL();
TGfxAffineTransform iFillMatrix;
private:
// From CSvgAnimationBase
/**
* Need method description
*
* @since 1.0
* @param
* @return
*/
virtual TBool AnimProcL( MSvgTimerEvent* aEvent );
/**
* Need method description
*
* @since 1.0
* @param
* @return
*/
virtual void InitAnimationL();
/**
* Need method description
*
* @since 1.0
* @param
* @return
*/
virtual void SetToOriginalL();
/**
* Need method description
*
* @since 1.0
* @param
* @return
*/
virtual void SetFillValueL();
/**
* Need method description
*
* @since 1.0
* @param
* @return
*/
virtual void ResetAnimationL();
/**
* Need method description
*
* @since 1.0
* @param
* @return
*/
virtual void SetToInitialValueL();
/**
* Need method description
*
* @since 1.0
* @param
* @return
*/
virtual void SetToEndValueL();
private:
CGfxGeneralPath* iMotionPath;
CGfxFlatteningPathIterator* iPathIterator;
TGfxAffineTransform iIdentTransform;
TFloatFixPt iSubLength;
TFloatFixPt iCurrentPos;
TFloatFixPt iSubPos;
TGfxLine2D iCurrentSeg;
TInt16 iAnimMotionRotate;
TGfxAffineTransform iEndMatrix;
//TBool iIsValues;
TFloatFixPt iToFloatX;
TFloatFixPt iToFloatY;
TFloatFixPt iFromFloatX;
TFloatFixPt iFromFloatY;
TFloatFixPt iOrgFromFloatX;
TFloatFixPt iOrgFromFloatY;
// for DOM Reuse
TFloatFixPt iOrgToFloatX;
TFloatFixPt iOrgToFloatY;
// Used to remember that Path values have been set
TBool iPathSeen;
public:
TBool iIsMotionPath;
TReal32 iPrevRotate;
};
#endif /* _INC_CSvgAnimateMotionElementImpl_ */