Fixed "extra qualification" syntax errors.
/*
* Copyright (c) 2003 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: SVG Implementation source file
*
*/
#if !defined(__E32BASE_H__)
#include <e32base.h>
#endif
#include "SVGAnimateElementImpl.h"
#include "SVGElementImpl.h"
#include "SVGDocumentImpl.h"
#include "SVGSchemaData.h"
// ---------------------------------------------------------------------------
// Two phase construction
// ---------------------------------------------------------------------------
CSvgAnimateElementImpl* CSvgAnimateElementImpl::NewL( const TUint8 aElemID,
CSvgDocumentImpl* aDoc )
{
CSvgAnimateElementImpl* self = new ( ELeave )
CSvgAnimateElementImpl( aDoc );
CleanupStack::PushL( self );
self->ConstructL( aElemID );
CleanupStack::Pop();
return self;
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
CSvgAnimateElementImpl* CSvgAnimateElementImpl::NewLC( const TUint8 aElemID,
CSvgDocumentImpl* aDoc )
{
CSvgAnimateElementImpl* self = new ( ELeave )
CSvgAnimateElementImpl( aDoc );
CleanupStack::PushL( self );
self->ConstructL( aElemID );
return self;
}
// *******************************************************
// Protected
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
void CSvgAnimateElementImpl::ConstructL( const TUint8 aElemID )
{
CSvgAnimationBase::ConstructL( aElemID );
iReqAttrFlag=KSVG_ANIMATE_ELEMFLAG;
iIsInheritedAttribute = EFalse;
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
CSvgAnimateElementImpl::~CSvgAnimateElementImpl()
{
}
// *******************************************************
// Protected
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
CSvgAnimateElementImpl::CSvgAnimateElementImpl( CSvgDocumentImpl* aDoc ) : CSvgAnimationBase( aDoc )
{
}
// *******************************************************
// From SVG DOM
// *******************************************************
// From MSvgEventReceiver
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
void CSvgAnimateElementImpl::ResetReferenceElementL()
{
if(iTargetElement != NULL )
{
if( ((iTargetElement->iAnimateAttrSet == NULL) || (iTargetElement->iAnimateAttrSet->Find(iAttrId) == KErrNotFound) ) )
{
if ( iInitDone && iAnimStatus != KAnimNotActive)
{
iCheckFirstAnim= ETrue;
SetToOriginalL();
if( !(iTargetElement->iAnimateAttrSet) )
{
iTargetElement->iAnimateAttrSet = new (ELeave) RArray<TUint32>(1);
}
iTargetElement->iAnimateAttrSet->AppendL((TUint32)(iAttrId));
}
}
}
}
// ---------------------------------------------------------------------------
// From MSvgEventReceiver
// ---------------------------------------------------------------------------
//
TBool CSvgAnimateElementImpl::ReceiveEventL( MSvgEvent* aEvent )
{
return CSvgAnimationBase::ReceiveEventProcL( aEvent, this );
}
// ---------------------------------------------------------------------------
// From CSvgAnimationBase
// ---------------------------------------------------------------------------
//
TBool CSvgAnimateElementImpl::AnimProcL( MSvgTimerEvent* aEvent )
{
if(iAnimStatus == KAnimActive && !iHadBegun)
{
SetFromValuesL();
iHadBegun = ETrue;
}
if((iAnimStatus != KAnimActive) || iDoFreeze)
{
if(iFill== KAnimFillFreeze && !iDoFreeze && iAnimStatus == KAnimFinished)
{
}
else
{
CSvgAnimationBase::CheckForEndTimesAndFreezeL(this);
return EFalse;
}
}
// Calc alpha from time [0-255]
TInt32 alpha;
TInt32 valix, subanimtime;
switch ( iDataType )
{
// x, y, width, height,
// rx, ry, cx, cy, radius
// x1, y1, x2, y2
case KSvgTypeOpacity:
case KSvgTypeLength:
{
iAnimTime->GetAnimTime( (aEvent->Time()-iNegativeBeginTime) , alpha, valix, subanimtime );
TFloatFixPt v1 = iFromFloat;
TFloatFixPt v2 = iToFloat;
TFloatFixPt lCurValue;
if(iHaveBy && iCurrentRepeatCount > 0 && iAccumulate == KAccumSum )
{
v1= KFloatFixZero;
v2 = iToFloat - iFromFloat;
}
if ( iValuesFloat->Count() > 0 )
{
// check for the range of valix
if(valix >= iValuesFloat->Count() )
{
valix = iValuesFloat->Count() - 1;
}
v1 = ( *iValuesFloat )[valix];
if ( valix + 1 >= iValuesFloat->Count() )
{
v2 = ( *iValuesFloat )[valix];
}
else
{
v2 = ( *iValuesFloat )[valix + 1];
}
alpha = subanimtime;
}
lCurValue = BlendFloat( alpha, v1, v2 );
if( iAccumulate == KAccumSum && !iNoFrom )
{
TFloatFixPt lRepeatCount((TInt) iCurrentRepeatCount) ;
if(iValuesFloat->Count() > 0)
{
lCurValue += ((*iValuesFloat) [iValuesFloat->Count() -1]) * lRepeatCount ;
}
else
{
TFloatFixPt lRepeatCount((TInt) iCurrentRepeatCount) ;
lCurValue += lRepeatCount * (v2);
if(iHaveBy && iCurrentRepeatCount > 0)
{
lCurValue += iFromFloat;
}
}
}
if ( ( iFill == KAnimFillFreeze ) )
{
iEndFloat = lCurValue;
}
if ( ( iAdditive == KAdditiveSum ) && !iNoFrom ) //.
{
TFloatFixPt lOrig;
iTargetElement->GetAttributeFloat( iAttrId, lOrig );
lCurValue += lOrig;
}
iTargetElement->SetAttributeFloatL( iAttrId, lCurValue );
}
break;
case KSvgTypeList:
case KSvgTypePath:
{
iAnimTime->GetAnimTime( (aEvent->Time()-iNegativeBeginTime), alpha, valix, subanimtime );
CGfxGeneralPath*v1 = iFromPath;
CGfxGeneralPath*v2 = iToPath;
if ( iValuesPath->Count() > 0 )
{
// check for the range of valix
if(valix >= iValuesPath->Count() )
{
valix = iValuesPath->Count() - 1;
}
v1 = iValuesPath->operator[]( valix );
if ( valix + 1 >= iValuesPath->Count() )
{
v2 = iValuesPath->operator[]( valix );
}
else
{
v2 = iValuesPath->operator[]( valix + 1 );
}
alpha = subanimtime;
}
CGfxGeneralPath*lCurPath = CGfxGeneralPath::NewLC();
BlendPathL( alpha, v1, v2, lCurPath );
if ( iAdditive == KAdditiveSum )
{
AddPathsL( lCurPath, iOrgPath );
}
else
{
// User current blended value
}
if ( ( iFill == KAnimFillFreeze ) )
{
CopyPathsL( iEndPath, lCurPath );
}
iTargetElement->SetAttributePathL( iAttrId, lCurPath );
CleanupStack::PopAndDestroy( 1 ); // lCurPath
}
break;
case KSvgTypeTransform:
break;
case KSvgTypeColor:
{
iAnimTime->GetAnimTime((aEvent->Time()-iNegativeBeginTime), alpha, valix, subanimtime );
TInt32 v1 = iFromInt;
TInt32 v2 = iToInt;
TInt32 lCurValue;
if(iHaveBy && iCurrentRepeatCount > 0 && iAccumulate == KAccumSum )
{
v1= 0;
v2 = SubtractColor(iToInt,iFromInt);
}
if ( iValuesInt->Count() > 0 )
{
// check for the range of valix
if(valix >= iValuesInt->Count() )
{
valix = iValuesInt->Count() - 1;
}
v1 = ( *iValuesInt )[valix];
if ( valix + 1 >= iValuesInt->Count() )
{
v2 = ( *iValuesInt )[valix];
}
else
{
v2 = ( *iValuesInt )[valix + 1];
}
alpha = subanimtime;
}
if ( iNoFrom ) //. This is to emulate Adobe.
{
if ( alpha > ( KTimeMax >> 1 ) )
{
alpha = KTimeMax;
}
else
{
alpha = 0;
}
}
lCurValue = BlendColor( alpha, v1, v2 );
if( iAccumulate == KAccumSum && !iNoFrom )
{
if(iValuesInt->Count() > 0)
{
TInt32 ColorToAdd = 0;
ColorToAdd = ((*iValuesInt) [iValuesInt->Count() -1]);
for( TInt i=0 ; i< iCurrentRepeatCount ; i++)
{
lCurValue = AddColor( lCurValue, ColorToAdd );
}
}
else
{
for (TInt i=0; i<iCurrentRepeatCount;i++)
{
lCurValue = AddColor( lCurValue, v2 ) ;
}
if(iHaveBy && iCurrentRepeatCount > 0)
{
lCurValue = AddColor( lCurValue, iFromInt );
}
}
}
// Fix for accum_addit_7.svg
if ( ( iFill == KAnimFillFreeze ) )
{
iEndInt = lCurValue;
iEndInt = lCurValue;
}
if ( ( iAdditive == KAdditiveSum ) && !iNoFrom ) //.
{
TInt32 lOrig;
iTargetElement->GetAttributeIntL( iAttrId, lOrig );
lCurValue = AddColor( lCurValue, lOrig );
}
iTargetElement->SetAttributeIntL( iAttrId, lCurValue );
}
break;
case KSvgTypeTextAnchor:
case KSvgTypeVisibility:
case KSvgTypeGradientUnits:
case KSvgTypeSpreadMethod:
case KSvgTypeDisplay:
{
iAnimTime->GetAnimTimeForEnumeration( (aEvent->Time()-iNegativeBeginTime), alpha, valix, iKeyTimesPresent);
TInt32 v1 = iFromInt;
TInt32 v2 = iToInt;
TInt32 lCurValue;
if ( iValuesInt->Count() > 0 )
{
// check for the range of valix
if(valix >= iValuesInt->Count() )
{
valix = iValuesInt->Count() - 1;
}
if(iKeyTimesPresent)
{
if ( valix < iValuesInt->Count() )
{
lCurValue = (*iValuesInt)[valix];
}
else
{
lCurValue = (*iValuesInt)[valix-1];
}
}
else
{
TInt index = ( alpha * iValuesInt->Count() / 255 ) ;
if(index == iValuesInt->Count()) index--;
if ( index >= 0 )
{
lCurValue = (*iValuesInt)[index];
}
else
{
lCurValue = (*iValuesInt)[0];
}
}
}
else
{
if(alpha>=128) // average of 256 to determine which value should predominate
{
lCurValue = v2;
}
else
{
lCurValue = v1;
}
}
if ( ( iFill == KAnimFillFreeze ) )
{
iEndInt = lCurValue;
}
iTargetElement->SetAttributeIntL( iAttrId, lCurValue );
}
break;
case KSvgTypeViewBox:
{
DoViewBoxAnimProcL(aEvent);
break;
}
}
CSvgAnimationBase::CheckForEndTimesAndFreezeL(this);
return ETrue;
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
void CSvgAnimateElementImpl::BlendPathL( TInt32 aAlpha,
CGfxGeneralPath* aFromPath,
CGfxGeneralPath* aToPath,
CGfxGeneralPath*& aBlendPath )
{
if ( aFromPath && aToPath )
{
aBlendPath->SetPointTypeArrayL( aFromPath->PointTypeArray() );
RArray<TFloatFixPt>* lCurPoints = new ( ELeave ) RArray<TFloatFixPt>( 20 );
CleanupStack::PushL( lCurPoints );
lCurPoints->AppendL(NULL);
lCurPoints->Remove(0);
RArray<TFloatFixPt>* fromPoints = aFromPath->PointCoordsArrayAll();
RArray<TFloatFixPt>* toPoints = aToPath->PointCoordsArrayAll();
TInt lFromcount = fromPoints->Count();
TInt lTocount = toPoints->Count();
TInt i = 0;
TFloatFixPt lCurPoint;
while (i < lFromcount && i < lTocount )
{
lCurPoint = BlendFloat( aAlpha,
fromPoints->operator[]( i ),
toPoints->operator[]( i ) );
lCurPoints->AppendL( lCurPoint );
i++;
}
aBlendPath->SetPointCoordsArrayL( lCurPoints );
lCurPoints->Close();
CleanupStack::PopAndDestroy( 1 ); // lCurPoints
}
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
void CSvgAnimateElementImpl::AddPathsL( CGfxGeneralPath*& aPathResult,
CGfxGeneralPath* aPath1 )
{
RArray<TFloatFixPt>* lCurPoints = new ( ELeave ) RArray<TFloatFixPt>( 20 );
CleanupStack::PushL( lCurPoints );
lCurPoints->AppendL(NULL);
lCurPoints->Remove(0);
RArray<TFloatFixPt>* points1 = aPath1->PointCoordsArrayAll();
RArray<TFloatFixPt>* result = aPathResult->PointCoordsArrayAll();
TInt pcount = points1->Count();
TInt rcount = result->Count();
TInt i = 0;
TFloatFixPt lCurPoint;
while ( i < pcount && i < rcount )
{
lCurPoint = points1->operator[]( i ) + result->operator[]( i );
lCurPoints->AppendL( lCurPoint );
i++;
}
aPathResult->SetPointCoordsArrayL( lCurPoints );
lCurPoints->Close();
CleanupStack::PopAndDestroy( 1 ); // lCurPoints
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
void CSvgAnimateElementImpl::CopyPathsL( CGfxGeneralPath*& aPathResult,
CGfxGeneralPath* aPath1 )
{
RArray<TFloatFixPt>* lCurPoints = new ( ELeave ) RArray<TFloatFixPt>( 20 );
CleanupStack::PushL( lCurPoints );
lCurPoints->AppendL(NULL);
lCurPoints->Remove(0);
RArray<TFloatFixPt>* points1 = aPath1->PointCoordsArrayAll();
TInt count = points1->Count();
TInt i = 0;
TFloatFixPt lCurPoint;
while ( i < count )
{
lCurPoint = points1->operator[]( i );
lCurPoints->AppendL( lCurPoint );
i++;
}
aPathResult->SetPointCoordsArrayL( lCurPoints );
lCurPoints->Close();
CleanupStack::PopAndDestroy( 1 ); // lCurPoints
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
void CSvgAnimateElementImpl::ResetAnimationL()
{
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
TInt CSvgAnimateElementImpl::SetAttributeIntL( const TInt aNameId, const TInt32 aValue)
{
return CSvgAnimationBase::SetAttributeIntL(aNameId,aValue);
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
TInt CSvgAnimateElementImpl::GetAttributeIntL( const TInt aNameId, TInt32& aValue )
{
return CSvgAnimationBase::GetAttributeIntL(aNameId,aValue);
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
TInt CSvgAnimateElementImpl::SetAttributeFloatL(const TInt aNameId, TFloatFixPt aValue )
{
return CSvgAnimationBase::SetAttributeFloatL(aNameId,aValue);
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
TInt CSvgAnimateElementImpl::GetAttributeFloat(const TInt aNameId, TFloatFixPt& aValue )
{
return CSvgAnimationBase::GetAttributeFloat(aNameId,aValue);
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
void CSvgAnimateElementImpl::ReInitializeAnimation()
{
if ( iAttrId == 0xffff )
return;
CSvgAnimationBase::ReInitializeAnimation();
if(iCheckFirstAnim)
{
if(iIsInheritedAttribute)
{
iTargetElement->PointToParent(iAttrId);
}
else
{
TRAPD(error, SetToOriginalL());
if (error != KErrNone)
{
// error processing not processed
return;
}
}
}
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
void CSvgAnimateElementImpl::SetOriginalValues_DOMReuse()
{
// calling base class function.
CSvgAnimationBase::SetOriginalValues_DOMReuse();
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
CGfxGeneralPath* CSvgAnimateElementImpl::GetPathAttribute(TInt aAttributeId)
{
return CSvgAnimationBase::GetPathAttribute(aAttributeId);
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
void CSvgAnimateElementImpl::SetPathAttribute(TInt aAttributeId, CGfxGeneralPath* aPathHandle)
{
CSvgAnimationBase::SetPathAttribute(aAttributeId, aPathHandle);
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
void CSvgAnimateElementImpl::Reset(MSvgEvent* aEvent)
{
iIsUserSeek = ETrue;
// first call the animation base function.
TSvgTimerEvent* timerEvent = ( TSvgTimerEvent* ) aEvent;
if((TInt32)timerEvent->Time() < iAbsoluteBeginTime)
{
// let it come to initial position.
((CSvgDocumentImpl*)iOwnerDocument)->iInitialDrawFlag = ETrue;
ReInitializeAnimation();
return;
}
TRAPD(error,CSvgAnimationBase::ResetL( aEvent, this));
if (error != KErrNone)
{
// error processing not processed
return;
}
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
/////////////////////////////////////////////
MXmlElement* CSvgAnimateElementImpl::CloneL(MXmlElement*
aParentElement)
{
CSvgAnimateElementImpl* newElement = CSvgAnimateElementImpl::NewL( this->ElemID(),
((CSvgDocumentImpl*)iOwnerDocument) );
CleanupStack::PushL( newElement );
newElement->iParentNode = aParentElement;
// copy the data
// end copying data from this class.
// this will get cloned setting the parent element to aParentElement;
newElement->iOwnerDocument = this->iOwnerDocument;
// set the target element this needs to be modified.
newElement->iTargetElement = (CSvgElementImpl*)aParentElement;
this->CopyL(newElement);
CleanupStack::Pop();
return newElement;
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
void CSvgAnimateElementImpl::CopyL(CSvgAnimateElementImpl* aDestElement )
{
if(aDestElement)
{
// copy from superclass
this->CSvgAnimationBase::CopyL(aDestElement);
// copy reference to idoc (CSvgDocumentImpl)
aDestElement->iOwnerDocument = this->iOwnerDocument;
}
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
void CSvgAnimateElementImpl::DeactivateAnimation()
{
CSvgAnimationBase::DeactivateAnimation(this);
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
// for calculation of interpolated values for viewBox animation.
void CSvgAnimateElementImpl::DoViewBoxAnimProcL(MSvgTimerEvent* aEvent)
{
TInt32 alpha;
TInt32 valix;
TInt32 subanimtime;
TReal32 vBoxX=0;
TReal32 vBoxY=0;
TReal32 vBoxW=0;
TReal32 vBoxH=0;
iAnimTime->GetAnimTime( (aEvent->Time()-iNegativeBeginTime), alpha, valix, subanimtime );
TGfxRectangle2D v1 = iFromViewBox;
TGfxRectangle2D v2 = iToViewBox;
TGfxRectangle2D lCurValue;
if(iHaveBy && iCurrentRepeatCount > 0 && iAccumulate == KAccumSum )
{
v1= TGfxRectangle2D( vBoxX, vBoxY, vBoxW, vBoxH );
vBoxX = iToViewBox.iX - iFromViewBox.iX;
vBoxY = iToViewBox.iY - iFromViewBox.iY;
vBoxW = iToViewBox.iWidth - iFromViewBox.iWidth;
vBoxH = iToViewBox.iHeight - iFromViewBox.iHeight;
v2 = TGfxRectangle2D( vBoxX, vBoxY, vBoxW, vBoxH );
}
if ( iValuesViewBox->Count() > 0 )
{
// check for the range of valix
if(valix >= iValuesViewBox->Count() )
{
valix = iValuesViewBox->Count() - 1;
}
v1 = ( *iValuesViewBox )[valix];
if ( valix + 1 >= iValuesViewBox->Count() )
{
v2 = ( *iValuesViewBox )[valix];
}
else
{
v2 = ( *iValuesViewBox )[valix + 1];
}
alpha = subanimtime;
}
// to get the interpolation of each values of the viewBox
vBoxX = BlendFloat( alpha, v1.iX, v2.iX );
vBoxY = BlendFloat( alpha, v1.iY, v2.iY );
vBoxW = BlendFloat( alpha, v1.iWidth, v2.iWidth );
vBoxH = BlendFloat( alpha, v1.iHeight, v2.iHeight );
lCurValue = TGfxRectangle2D( vBoxX, vBoxY, vBoxW, vBoxH );
if( iAccumulate == KAccumSum && !iNoFrom)
{
TFloatFixPt lRepeatCount((TInt) iCurrentRepeatCount) ;
if(iValuesViewBox->Count() > 0)
{
TGfxRectangle2D lVal= ((*iValuesViewBox) [iValuesViewBox->Count() -1]);
lCurValue.iX += lVal.iX * lRepeatCount;
lCurValue.iY += lVal.iY * lRepeatCount;
lCurValue.iWidth += lVal.iWidth * lRepeatCount;
lCurValue.iHeight += lVal.iHeight * lRepeatCount;
}
else
{
lCurValue.iX += v2.iX * lRepeatCount;
lCurValue.iY += v2.iY * lRepeatCount;
lCurValue.iWidth += v2.iWidth * lRepeatCount;
lCurValue.iHeight += v2.iHeight * lRepeatCount;
if(iHaveBy && iCurrentRepeatCount > 0)
{
lCurValue.iX += iFromViewBox.iX ;
lCurValue.iY += iFromViewBox.iY ;
lCurValue.iWidth += iFromViewBox.iWidth ;
lCurValue.iHeight += iFromViewBox.iHeight ;
}
}
}
if ( ( iFill == KAnimFillFreeze ) )
{
iEndViewBox = lCurValue;
}
if ( ( iAdditive == KAdditiveSum ) && !iNoFrom ) //.
{
TGfxRectangle2D lOrig;
if(iTargetElement->ElemID() == KSvgSvgElement)
{
((CSvgSvgElementImpl*)iTargetElement)->GetViewBox( lOrig );
}
lCurValue.iX += lOrig.iX ;
lCurValue.iY += lOrig.iY ;
lCurValue.iWidth += lOrig.iWidth ;
lCurValue.iHeight += lOrig.iHeight ;
}
// set the value to the target element.
if(iTargetElement->ElemID() == KSvgSvgElement)
{
((CSvgSvgElementImpl*)iTargetElement)->SetViewBoxL( lCurValue );
}
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
TBool CSvgAnimateElementImpl::DoAnimProcL(MSvgEvent* aEvent)
{
return this->AnimProcL((MSvgTimerEvent*)aEvent);
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
void CSvgAnimateElementImpl::InitAnimationL()
{
if(!iTargetElement)
{
// if target element is not found then remove it.
((CSvgDocumentImpl*)iOwnerDocument)->RemoveFromEventReceiverList(this);
((CSvgDocumentImpl*)iOwnerDocument)->Engine()->UpdatePresentation(1);
return;
}
if (!iHaveValues)
{
if (!iHaveTo && !iHaveBy)
{
((CSvgDocumentImpl*)iOwnerDocument)->RemoveFromEventReceiverList(this );
((CSvgDocumentImpl*)iOwnerDocument)->Engine()->UpdatePresentation(1);
}
}
iIsInheritedAttribute = iTargetElement->IsInherited(iAttrId);
CSvgAnimationBase::InitAnimationL();
SetFillValueL();
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
void CSvgAnimateElementImpl::SetToOriginalL()
{
// this is to make sure the inherited style attributes are made point back to the parent.
if(iIsInheritedAttribute && iAnimStatus == KAnimFinished)
{
// only if the animation has finished
iTargetElement->PointToParent(iAttrId);
}
else
{
CSvgAnimationBase::SetToOriginalL();
}
}
void CSvgAnimateElementImpl::Print( TBool aIsEncodeOn )
{
if (!aIsEncodeOn)
{
#ifdef _DEBUG
RDebug::Printf("<animate attributeType=\"hmmm\" attributeName=\"hmm\" from=\"%d\" to=\"%d\" dur=\"hmm\" repeatCount=\"hmm\"/>",
/*iDataType,*/ (int)iFromFloat, (int)iToFloat/*, iRepeatCount*/);
#endif
}
}