svgtopt/VGRenderer/HWVG/group/HWVG.mmp
author hgs
Wed, 03 Nov 2010 18:56:10 +0200
changeset 46 88edb906c587
permissions -rw-r--r--
201044

/*
* Copyright (c) 2008 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: 
*
*/


MACRO HWRENDERER DEBUG_RENDERER
TARGET		  hwvg.dll
TARGETTYPE	  dll
UID			 0x1000008d 0x09AE7FEA

USERINCLUDE	 ../inc ../../inc ../../OpenVGRenderer/inc

SYSTEMINCLUDE   /epoc32/include/middleware /epoc32/include/vg /epoc32/include +/include/osextensions +/include/domain/osextensions

SOURCEPATH	  ../src ../../OpenVGRenderer/src

SOURCE		  HWVGDllMain.cpp HWOpenVGRendererImpl.cpp ../../OpenVGRenderer/src/OpenVGRenderer.cpp HWVGSurfaceImpl.cpp


//By default, the build tools look for the WINSCW def file in a BWINS directory
//(at the same level as the directory containing the mmp file), 
//the GCC ARM def file in a BMARM directory, and the ARMV5 def file in a EABI directory. 
//If def files are stored in these locations, the project files does not need to specify
//the location of the def files explicitly. If you want to store the def files in some other 
//location, you will need to specify in the project file where the .def files are using 
//the deffile keyword.

//The following commented out code shows how the build system uses the implicit
// location for defiles. To create the DEF files Choose Project > Freeze Exports from Carbide
// or run 'abld freeze' from the command-line
//#if defined (WINS)
//  DEFFILE ../bwins/HWVG.def
//#elif defined (GCC32)
//  DEFFILE ../bmarm/HWVG.def
//#else 
//  DEFFILE ../eabi/HWVG.def
//#endif

nostrictdef

LIBRARY		euser.lib
LIBRARY         avkon.lib fbscli.lib efsrv.lib
LIBRARY         ws32.lib gdi.lib

// mixedcase exception
LIBRARY         libEGL.lib libOpenVG.lib libOpenVGU.lib

#ifdef ENABLE_ABIV2_MODE
DEBUGGABLE
#endif

CAPABILITY CAP_GENERAL_DLL