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/*
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* Copyright (c) 2007 Nokia Corporation and/or its subsidiary(-ies).
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* All rights reserved.
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* This component and the accompanying materials are made available
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* under the terms of "Eclipse Public License v1.0"
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* which accompanies this distribution, and is available
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* at the URL "http://www.eclipse.org/legal/epl-v10.html".
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*
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* Initial Contributors:
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* Nokia Corporation - initial contribution.
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*
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* Contributors:
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*
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* Description: M3G 3D Mesh
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*
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*/
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#include "alf/alfm3gmesh.h"
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#include "alf/alfenv.h"
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#include "alf/alfgencomponent.h"
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#include "alf/alfconstants.h"
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#include "alflogger.h"
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struct CAlfM3GMesh::TM3GMeshPrivateData
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{
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CAlfEnv* iEnv; // Not owned
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CAlfGenComponent* iComms; // Not owned
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};
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// ======== MEMBER FUNCTIONS ========
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// ---------------------------------------------------------------------------
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// Exposed constructor
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// ---------------------------------------------------------------------------
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//
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CAlfM3GMesh* CAlfM3GMesh::NewL( CAlfGenComponent& aComms, CAlfEnv& aEnv )
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{
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CAlfM3GMesh* self = new( ELeave ) CAlfM3GMesh;
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CleanupStack::PushL( self );
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self->ConstructL( aComms, aEnv );
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CleanupStack::Pop( self );
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return self;
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}
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// ---------------------------------------------------------------------------
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// First phase constructor
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// ---------------------------------------------------------------------------
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//
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CAlfM3GMesh::CAlfM3GMesh()
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{
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}
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// ---------------------------------------------------------------------------
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// Second phase constructor
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// ---------------------------------------------------------------------------
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//
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void CAlfM3GMesh::ConstructL( CAlfGenComponent& aComms, CAlfEnv& aEnv )
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{
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// Construct the base class
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CAlfMesh::ConstructL(aComms, EAlfMeshTypeM3G);
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// Create object data.
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iData = new (ELeave) TM3GMeshPrivateData;
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// Zero all object data
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iData->iEnv = NULL;
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iData->iComms = NULL;
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// Fill data
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iData->iEnv = &aEnv;
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iData->iComms = &aComms;
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// Create input and output buffers for inter-process communication
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TBuf8<1> outDummy;
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TInt param = EAlfMeshTypeM3G;
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TPckgC<TInt> buf(param);
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// Call a synchronous command to create an associated server-side M3G mesh.
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TInt err = iData->iComms->DoSynchronousCmd(EAlfMeshVisualCreateMesh, buf, outDummy);
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if (err)
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{
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__ALFLOGSTRING1( "CAlfM3GMesh::ConstructL leave error %d", err )
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User::Leave( err );
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}
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}
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// ---------------------------------------------------------------------------
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// Destructor
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// ---------------------------------------------------------------------------
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//
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CAlfM3GMesh::~CAlfM3GMesh()
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{
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delete iData;
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iData = NULL;
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}
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// ---------------------------------------------------------------------------
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// Loads a new M3G Mesh scene into this M3G mesh
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// ---------------------------------------------------------------------------
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//
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EXPORT_C void CAlfM3GMesh::LoadSceneL(const TDesC& aFileName)
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{
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ASSERT(iData != NULL);
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TFileName filename = aFileName;
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// Prepend the image file path to the filename.
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iData->iEnv->TextureManager().PrependImagePath(filename);
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// Create input and output buffers for inter-process communication
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TBuf8<1> outDummy;
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TAlfMeshLoadM3GSceneParams params;
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params.iFilename = filename;
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TPckg<TAlfMeshLoadM3GSceneParams> paramsPckg(params);
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// Call a synchronous command to load the M3G scene graph
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TInt err = iData->iComms->DoSynchronousCmd(EAlfMeshLoadM3GScene, paramsPckg, outDummy);
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if (err)
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{
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__ALFLOGSTRING1( "CAlfM3GMesh::LoadSceneL leave error %d", err )
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User::Leave( err );
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}
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}
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