/*
* Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies). 
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:   Build information file for project alfappserver
*  Version     : %version: tr1sido#128.1.10 %
*
*/



PRJ_PLATFORMS
DEFAULT

#include <bldvariant.hrh>

// use platform macros with subfolder
#include <platform_paths.hrh>
#define MW_LAYER_PLATFORM_EXPORT_PATH_ACCTK(exported) MW_LAYER_PLATFORM_EXPORT_PATH(uiacceltk/##exported)
#define MW_LAYER_PLATFORM_EXPORT_PATH_ALF(exported) MW_LAYER_PLATFORM_EXPORT_PATH(alf/##exported)

#include "../goommonitor/group/bld.inf"

PRJ_EXPORTS
#include "core_exports.inc"
#include "alf_exports.inc"

// example effects are no longer exported.
// To make testing easier we now always export the default skin .sel file that contains
// separate keyword definitions for appear and disappera effects for control transitions.
// After effect system is complete and aknskins has taken over the correct 101f84b9.sel file
// and manifest.mf file, we should no longer export these files.
#ifndef SYMBIAN_GRAPHICS_WSERV_QT_EFFECTS
../coretoolkit/data/101f84b9.sel /epoc32/data/z/resource/skins/101f84b9/101f84b9.sel
../coretoolkit/data/101f84b9.sel /epoc32/release/winscw/udeb/z/resource/skins/101f84b9/101f84b9.sel
../coretoolkit/data/101f84b9.sel /epoc32/release/winscw/urel/z/resource/skins/101f84b9/101f84b9.sel

../coretoolkit/data/manifest.mf /epoc32/data/z/resource/effects/manifest.mf
../coretoolkit/data/manifest.mf /epoc32/release/winscw/udeb/z/resource/effects/manifest.mf
../coretoolkit/data/manifest.mf /epoc32/release/winscw/urel/z/resource/effects/manifest.mf

// Any effect files that you want to use in the emulator can be copied to
// /epoc32/release/winscw/udeb/z/resource/effects/ directory
// or /epoc32/winscw/c/resource/effects

// Test effects are not included in ROM by default.
// For testing effects in ROM you must either modify some iby file to get the files onto rom
// to directory /resource/effects/

// For easier testing you can also copy the effect files onto a memory card into
// /resource/effects/ directory.
// These files can be changed any time and reregistered by changing the skin

#endif // #ifndef SYMBIAN_GRAPHICS_WSERV_QT_EFFECTS

// backround animation shaders
../backgroundanim/refplugin/data/refvertexshader.vsh /epoc32/data/z/private/200286D3/refvertexshader.vsh
../backgroundanim/refplugin/data/reffragmentshader.fsh /epoc32/data/z/private/200286D3/reffragmentshader.fsh

// Generic configuration interface for component cenrep settings
../conf/s60uiacceltk.confml                  APP_LAYER_CONFML(s60uiacceltk.confml)
../conf/s60uiacceltk_10283344.crml           APP_LAYER_CRML(s60uiacceltk_10283344.crml)

PRJ_MMPFILES

../TokenServer/SrvSrc/ftokenserver.mmp
../TokenServer/ClientSrc/ftokenclient.mmp
../coretoolkit/group/coretoolkit.mmp
../coretoolkit/rendervg10/group/huirendervg10.mmp

../Client/src/alfclient.mmp
../AlfDecoderServerClient/src/alfdecoderserverclient.mmp
../ServerCore/Src/alfappservercore.mmp
../ServerInterface/src/alfredserver.mmp
../ServerStub/Proxy_src/alfappfwproxy.mmp
../AlfCommandDebug/group/alfcommanddebug.mmp
../AlfHintPlugin/group/AlfHintPlugin.mmp
../AlfHintPlugin/group/AlfHintPluginDrawer.mmp

#ifndef SYMBIAN_GRAPHICS_WSERV_QT_EFFECTS
../plugins/alftranseffect/alftranseffectplugin/group/alftranseffectplugin.mmp
../plugins/alftranseffect/alftfxserverplugin/group/AlfTfxSrvPlugin.mmp
../plugins/alftranseffect/alfgfxtransadapter/group/gfxtransenginetfx.mmp
#endif // #ifndef SYMBIAN_GRAPHICS_WSERV_QT_EFFECTS

../plugins/alfoogmplugin/group/alfoogmplugin.mmp
../plugins/alfcrpplugin/group/alfcrpplugin.mmp

// background animation host+reference plugin
../backgroundanim/group/bganimhost.mmp
../backgroundanim/refplugin/group/refplugin.mmp

#ifdef ALF_USE_SINGLE_RENDERSTAGE
  #include "../closedrs/group/bld.inf"
#else
  ../AlfRenderStage/group/alfrenderstageplugin.mmp
  #ifdef ALF_USE_OPENWF_COMPOSITION
    #include "../plugins/openwfcrs/group/bld.inf"
  #else
    #include "../plugins/closedrs/group/bld.inf"
  #endif
#endif

#ifdef VSW_IVE3_ENABLED
// NCP specific plugins
#include "../plugins/videopolicyoogmplugin/group/bld.inf"

// waves plugin is not part of foundation content (differentiating SW)
#include "../backgroundanim/wavesplugin/group/bld.inf"

#include "../plugins/mmfmediaclientplugin/group/bld.inf"
#endif

PRJ_TESTMMPFILES
