uiaccelerator_plat/alf_core_toolkit_api/inc/uiacceltk/HuiLayout.h
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     1 /*
       
     2 * Copyright (c) 2006-2007 Nokia Corporation and/or its subsidiary(-ies). 
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:   Defines CHuiLayout class. Layouts are visuals that manage 
       
    15 *                the placement of a set of child visuals.
       
    16 *
       
    17 */
       
    18 
       
    19 
       
    20 
       
    21 #ifndef __HUILAYOUT_H__
       
    22 #define __HUILAYOUT_H__
       
    23 
       
    24 
       
    25 #include <e32base.h>
       
    26 #include <uiacceltk/HuiVisual.h>
       
    27 #include <uiacceltk/huimetric.h>
       
    28 
       
    29 /* Forward declarations */
       
    30 class CHuiEnv;
       
    31 class CHuiControl;
       
    32 
       
    33 
       
    34 /** Layout types. */
       
    35 enum THuiLayoutType
       
    36     {
       
    37     EHuiLayoutTypeLayout,
       
    38     EHuiLayoutTypeFlow,
       
    39     EHuiLayoutTypeGrid,
       
    40     EHuiLayoutTypeApp,
       
    41     EHuiLayoutTypeAnchor
       
    42     };
       
    43 
       
    44 /**
       
    45  * Layouts are visuals that manage the placement of a set of child visuals
       
    46  * (or other layouts).
       
    47  *
       
    48  * Layouts are responsible for setting the positions and sizes of their
       
    49  * child visuals. Each layout can define a position, a size, or both
       
    50  * (or neither) for their children.
       
    51  *
       
    52  * Layouts use the children's ordinal numbers to determine where each of
       
    53  * them should be placed. For example, a grid layout could define that the
       
    54  * top row contains children with ordinals 0..3, from left to right. The
       
    55  * second row could then contain the children 4..7. When the order of the
       
    56  * child visuals changes within their parent layout, the parent layout
       
    57  * will recalculate the positions and sizes of the affected children.
       
    58  *
       
    59  * When the size of a layout changes, it will immediately recalculate the
       
    60  * layout of its children. The transition time that is specified in the
       
    61  * size transition of the layout is used when setting the targets of the
       
    62  * children's new positions and sizes.
       
    63  *
       
    64  * Layouts are able to notify their controls when their size is changed.
       
    65  * These notifications are needed because the size of a layout is not known
       
    66  * until the display is refreshed. This means that the <strong>size of a layout
       
    67  * is not available when your controls ConstructL is executed</strong>, unless
       
    68  * it is explicitly set. The notifications are also handy because they allow
       
    69  * the controls to respond to dynamic screen size changes. So unless if the
       
    70  * whole screen is not used for the layout, the notifications are the only way
       
    71  * to do calculations based on the layout size.
       
    72  *
       
    73  * To make the control receive layout update notifications call:
       
    74  *
       
    75  * <code>
       
    76  * layout->SetFlags(EHuiVisualFlagLayoutUpdateNotification);
       
    77  * </code>
       
    78  *
       
    79  * .. and override VisualLayoutUpdated() method in your control.
       
    80  *
       
    81  * @see SetSize()
       
    82  * @see SetFlags()
       
    83  * @see CHuiControl::VisualLayoutUpdated()
       
    84  *
       
    85  * Each layout defines its own local coordinate system used for interpreting
       
    86  * the positions and sizes of its child visuals. The base unit of the 
       
    87  * coordinate system is defined with the SetBaseUnit() method, which sets a
       
    88  * THuiXYMetric to use as the basis for all coordinate calculations. The default
       
    89  * metric is [1px, 1px] which corresponds to pixels on the display.
       
    90  *
       
    91  * The local coordinate system of a layout can be mirrored horizontally and/or
       
    92  * vertically by using a negative magnitude in the relevant THuiMetric of the
       
    93  * base unit. Note that this will only affect the local coordinate system 
       
    94  * of the layout: the contents of the child visuals or child layouts will not 
       
    95  * be mirrored. Visual mirroring should be done with a CHuiTransformation,
       
    96  * and child layouts can be mirrored by further application of the negative
       
    97  * base unit metrics. In order to enable a layout to automatically mirror the 
       
    98  * horizontal component of the base unit based on locale mirroring, set the visual flag 
       
    99  * @c EHuiVisualFlagAutomaticLocaleMirroringEnabled, note that it is necessary
       
   100  * to set this flag for each layout for which this feature is required.
       
   101  *
       
   102  * To create to a fully scalable UI, the appropriate base unit metrics and
       
   103  * layout visuals must be used. For example, the EHuiUnitS60 metric unit is
       
   104  * dependent on the platform-specified measurement units for layout. 
       
   105  * CHuiGridLayout and CHuiAnchorLayout provide support for pixel-independent 
       
   106  * placement of their children.
       
   107  *
       
   108  * @see CHuiAnchorLayout
       
   109  * @see CHuiGridLayout
       
   110  *
       
   111  * Applications that need more complex layouts should derive their own
       
   112  * CHuiLayout based classes that implement the necessary layout calculations.
       
   113  * In many cases, however, a combination of some of the built-in layout classes
       
   114  * such as anchor and grid layouts will be sufficient.
       
   115  */
       
   116 class CHuiLayout : public CHuiVisual
       
   117     {
       
   118 public:
       
   119 
       
   120     enum TExpansionFlags
       
   121         {
       
   122         /** Not expanding in any direction. */
       
   123         EExpandNone = 0,
       
   124 
       
   125         /** Expands horizontally. */
       
   126         EExpandHorizontally = 1,
       
   127 
       
   128         /** Expands vertically. */
       
   129         EExpandVertically = 2
       
   130         };
       
   131 
       
   132 
       
   133     /** @beginAPI */
       
   134 
       
   135     /* Constructors and destructor. */
       
   136 
       
   137     /**
       
   138      * Construct a new basic layout and give its ownership to a control.
       
   139      * Note that CHuiLayout has no real layout functionality: its children
       
   140      * must be laid out manually.
       
   141      *
       
   142      * @param aOwnerControl  Owner control.
       
   143      * @param aParentLayout  Parent layout for the new layout.
       
   144      */
       
   145     IMPORT_C static CHuiLayout* AddNewL(CHuiControl& aOwnerControl,
       
   146                                         CHuiLayout* aParentLayout = 0);
       
   147 
       
   148     /**
       
   149      * Constructor.
       
   150      */
       
   151     IMPORT_C CHuiLayout(MHuiVisualOwner& aOwner);
       
   152 
       
   153     /**
       
   154      * Destructor.
       
   155      */
       
   156     IMPORT_C ~CHuiLayout();
       
   157 
       
   158     /**
       
   159      * Second-phase constructor from CHuiVisual, must be called in deriving class
       
   160      */
       
   161     IMPORT_C void ConstructL();
       
   162 
       
   163 
       
   164 
       
   165     /* Methods. */
       
   166 
       
   167     /**
       
   168      * From CHuiVisual. Removes this layout from its owner and and destroys the layout.
       
   169      * Also removes the entire hierarchy of child visuals and destroys all
       
   170      * of them.
       
   171      */
       
   172     IMPORT_C void RemoveAndDestroyAllD();
       
   173 
       
   174     /**
       
   175      * From CHuiVisual. Finds a visual whose tag descriptor contains a specific tag.
       
   176      * Checks self first, then looks through the child visuals.
       
   177      *
       
   178      * CHuiLayout::FindTag() extends upon the basic implementation
       
   179      * in CHuiVisual::FindTag() by adding recursive visual hierarchy
       
   180      * searching.
       
   181      *
       
   182      * @param aTag  Tag to look for. If this tag is found as a part of a
       
   183      *              visual's colon-separated tag descriptor, it is treated
       
   184      *              as a match and the visual is returned.
       
   185      *              The tag to look for cannot contain separator characters (:).
       
   186      *
       
   187      * @return  Visual whose tag descriptor matches the tag. <code>NULL</code>,
       
   188      *          if no such visual could be found. If a visual is returned,
       
   189      *          it will either be this visual or one of its descendants.
       
   190      *
       
   191      * @see CHuiVisual::Tag()
       
   192      * @see CHuiVisual::SetTagL()
       
   193      * @see CHuiVisual::IsTagged()
       
   194      * @see CHuiVisual::FindTag()
       
   195      */
       
   196     IMPORT_C CHuiVisual* FindTag(const TDesC8& aTag);
       
   197 
       
   198     /**
       
   199      * Append a new visual to the layout. If the visual is already a member of
       
   200      * some other layout, it will be removed from the old layout first.
       
   201      *
       
   202      * @param aVisual  Visual to append.
       
   203      * @param aLayoutTransitionTime How long the transition should take visually, in milliseconds.     
       
   204      *
       
   205      * @todo  Add a method for appending multiple visuals in one set, so that
       
   206      *        they only cause a single layout update.
       
   207      */
       
   208     IMPORT_C void AppendL(CHuiVisual* aVisual, TInt aLayoutTransitionTime = 0);
       
   209 
       
   210     /**
       
   211      * Insert a new visual to the layout, at specified position (position 0 is the first,
       
   212      * Count() -1 is the last). If the visual is already a member of
       
   213      * some other layout, it will be removed from the old layout first.
       
   214      *
       
   215      * @param aVisual  Visual to append.
       
   216      * @param TInt     Position to insert. This is the new ordinal number of the visual.
       
   217      * @param aLayoutTransitionTime How long the transition should take visually, in milliseconds.     
       
   218      */
       
   219     IMPORT_C void InsertL(CHuiVisual* aVisual, TInt aPosition, TInt aLayoutTransitionTime = 0);
       
   220 
       
   221     /**
       
   222      * Remove a visual from the layout.
       
   223      *
       
   224      * @param aVisual  Visual to remove.
       
   225      * @param aLayoutTransitionTime How long the transition should take visually, in milliseconds.     
       
   226      * @todo  Add a method for removing multiple visuals in one set, so that
       
   227      *        they only cause a single layout update.
       
   228      */
       
   229     IMPORT_C void Remove(CHuiVisual* aVisual, TInt aLayoutTransitionTime = 0);
       
   230 
       
   231     /**
       
   232      * From CHuiVisual. Returns the number of child visuals in the layout.
       
   233      */
       
   234     IMPORT_C TInt Count() const;
       
   235 
       
   236     /**
       
   237      * From CHuiVisual. Returns a child visual.
       
   238      *
       
   239      * @param aIndex  Index of the child visual.
       
   240      *
       
   241      * @return  Reference to a child visual.
       
   242      */
       
   243     IMPORT_C CHuiVisual& Visual(TInt aIndex) const;
       
   244 
       
   245     /**
       
   246      * Finds a visual's index.
       
   247      *
       
   248      * @param aVisual  Visual to look for.
       
   249      *
       
   250      * @return  Index of the visual, or <code>KErrNotFound</code>.
       
   251      */
       
   252     IMPORT_C TInt FindVisual(const CHuiVisual* aVisual) const;
       
   253 
       
   254     
       
   255      /**
       
   256      * From CHuiVisual. Sets the position of the layout.
       
   257      * @param aPos             Target position, in the local coordinate system as
       
   258      *                         defined by the parent layout (or the display, 
       
   259      *                         if there is no parent).
       
   260      * @param aTransitionTime  Transition time in milliseconds.
       
   261      */
       
   262     IMPORT_C void SetPos(const THuiRealPoint& aPos, TInt aTransitionTime = 0);
       
   263 
       
   264     /**
       
   265      * From CHuiVisual. Change the size of the layout. Children's positions and sizes are
       
   266      * updated accordingly. Each layout class is responsible for determining
       
   267      * how to update children's layout.
       
   268      *
       
   269      * @param aSize                 Size to set the layout to.
       
   270      * @param aLayoutTransitionTime How long the transition should take visually, in milliseconds.     
       
   271      */
       
   272     IMPORT_C void SetSize(const THuiRealSize& aSize, TInt aTransitionTime = 0);
       
   273 
       
   274     /**
       
   275      * From CHuiVisual. Update the layout of all children. Subclasses can call this to
       
   276      * recalculate the layout of all children.
       
   277      *
       
   278      * @param aTransitionTime  Time for layout transition.
       
   279      */
       
   280     IMPORT_C void UpdateChildrenLayout(TInt aTransitionTime = 0);
       
   281 
       
   282 
       
   283     /**
       
   284      * New virtual method. Update the layout of one child visual.
       
   285      *
       
   286      * @param aIndex           Child visual index.
       
   287      * @param aTransitionTime  Time for layout transition.
       
   288      */
       
   289     IMPORT_C virtual void UpdateChildLayout(TInt aIndex, TInt aTransitionTime = 0);
       
   290 
       
   291     /**
       
   292      * Sets the inner padding of the layout. This is typically the amount
       
   293      * of empty space between child visuals in the layout.
       
   294      *
       
   295      * @param aInnerPadding  Inner padding (e.g., column, row separation).
       
   296      */
       
   297     IMPORT_C void SetInnerPadding(const TPoint& aInnerPadding);
       
   298 
       
   299     /**
       
   300      * Sets the inner padding of the layout. This is typically the amount
       
   301      * of empty space between child visuals in the layout. 
       
   302      *
       
   303      * @note as paddings are relative to the layout visual, if relative units are required, 
       
   304      * it is advisable to use EHuiUnitRelativeToMySize so that the paddings are relative
       
   305      * to the size of this layout visual
       
   306      *
       
   307      * @param aInnerPadding  Inner padding, using metrics.
       
   308      */
       
   309     IMPORT_C void SetInnerPadding(const THuiXYMetric& aInnerPadding);
       
   310 
       
   311     /**
       
   312      * Returns the current inner padding.
       
   313      */
       
   314     IMPORT_C const THuiXYMetric& InnerPadding() const;
       
   315 
       
   316     /**
       
   317      * Returns the inner horizontal padding. 
       
   318      * @deprecated This is useless, use InnerPaddingInBaseUnits() instead.
       
   319      */
       
   320     IMPORT_C TInt HorizontalInnerPadding() const;
       
   321 
       
   322     /**
       
   323      * Returns the inner vertical padding.
       
   324      * @deprecated This is useless, use InnerPaddingInBaseUnits() instead.
       
   325      */
       
   326     IMPORT_C TInt VerticalInnerPadding() const;
       
   327 
       
   328     /**
       
   329      * Returns the inner padding converted to the base units of this layout.
       
   330      * These can be summed with the positions and sizes of the layout's children.
       
   331      */
       
   332     IMPORT_C THuiRealPoint InnerPaddingInBaseUnits() const __SOFTFP;
       
   333 
       
   334     /**
       
   335      * Enables or disables scrolling in the layout. An offset
       
   336      * for the origin of the layout can be defined using 
       
   337      * ScrollOffset() - method and manipulating the THuiTimedPoint
       
   338      * returned by that method.
       
   339      * 
       
   340      * Scroll offset, unlike other layout parameters, is not directly applied 
       
   341      * to layout children when UpdateChildrenLayout() is called. Instead, the 
       
   342      * scroll offset is taken into consideration when individual child visual 
       
   343      * display rectangles are calculated. This way the scroll offset is directly 
       
   344      * applied to dirty rectangle calculations as well as to visual content
       
   345      * rectangle calculations when visuals are drawn.
       
   346      *
       
   347      * @param aScrolling  <code>ETrue</code> to enable scrolling,
       
   348      *                    <code>EFalse</code> to disable.
       
   349      */
       
   350     IMPORT_C void EnableScrollingL(TBool aScrolling = ETrue);
       
   351 
       
   352     /**
       
   353      * Indicates whether scrolling is enabled in this layout.
       
   354      * @see EnableScrolling()
       
   355      *
       
   356      * @return ETrue if scrolling is enabled, EFalse otherwise.
       
   357      */
       
   358     IMPORT_C TBool Scrolling() const;
       
   359 
       
   360     /**
       
   361      * Returns the scroll offset of the layout. The scroll offset is in
       
   362      * layout's base units. The scroll offset has to be enabled before this 
       
   363      * method is called.
       
   364      * @see EnableScrollingL()
       
   365      *
       
   366      * @return  Reference to timed point that defines the scroll offset.
       
   367      *
       
   368      * @panic THuiPanic::ELayoutNotScrolling  Scrolling is not enabled.
       
   369      */
       
   370     IMPORT_C THuiTimedPoint& ScrollOffset();
       
   371     IMPORT_C const THuiTimedPoint& ScrollOffset() const;
       
   372     
       
   373     /**
       
   374      * Specifies the scroll offset of this layout. The scroll offset
       
   375      * is defined in layout's base units. The scroll offset has to be 
       
   376      * enabled before this method is called.
       
   377      * @see BaseUnit()
       
   378      * @see EnableScrollingL()
       
   379      *
       
   380      * @param aOffset Offset in layout's base units.
       
   381      * @param aTransitionTime Time when the offset is to be reached in milliseconds.
       
   382      */
       
   383     IMPORT_C void SetScrollOffsetInBaseUnits(const THuiRealPoint& aOffset, TInt aTransitionTime = 0);
       
   384 
       
   385     /**
       
   386      * Determines the virtual size of the layout. The virtual size may be
       
   387      * larger than the actual size. The virtual size is updated automatically
       
   388      * when the layout's children are positioned.
       
   389      *
       
   390      * @return  Virtual size.
       
   391      *
       
   392      * @panic THuiPanic::ELayoutNotScrolling  Scrolling is not enabled.
       
   393      */
       
   394     IMPORT_C TSize VirtualSize() const;
       
   395 
       
   396     /**
       
   397      * Layout is calculated according the ordinals. The effective ordinal
       
   398      * may not be the same as the real child ordinal, because some visuals
       
   399      * are laid out manually.
       
   400      *
       
   401      * @return  Effective ordinal for the child visual.
       
   402      *
       
   403      * @panic  THuiPanic::ELayoutChildVisualNotFound  aVisual is not a child
       
   404      *         of this layout.
       
   405      */
       
   406     IMPORT_C TInt EffectiveLayoutOrdinal(const CHuiVisual& aVisual) const;
       
   407 
       
   408     /**
       
   409      * Moves the given child visual to specific position in the layout's list
       
   410      * of child visuals. Affects the drawing order (last child is drawn last),
       
   411      * and possibly the final laid out position and size of the visual.
       
   412      * This is due to that many layout implementations calculate the
       
   413      * positioning of their children based on child's order number
       
   414      * in the list.
       
   415      *
       
   416      * Causes layout recalculation.
       
   417      *
       
   418      * @param aVisual    Child visual to move.
       
   419      * @param aPosition  New position (and ordinal number)
       
   420      * 					 in the child list (0 = first, Count()-1 = last).
       
   421      * @param aLayoutTransitionTime How long the transition should take visually, in milliseconds.
       
   422      * @see MoveVisualToBack()
       
   423      * @see MoveVisualToFront()
       
   424      */
       
   425     IMPORT_C void Reorder(CHuiVisual& aVisual, TInt aPosition, TInt aLayoutTransitionTime = 0);
       
   426 
       
   427     /**
       
   428      * Moves a child visual to the front of the other children. In other words
       
   429      * the visual is drawn last (on top of the other child visuals). In practise
       
   430      * this affects the order of the visuals whithin this layout so that the
       
   431      * visual is moved at the end of the list.
       
   432      *
       
   433      * Causes layout recalculation.
       
   434      *
       
   435      * @param aVisual  Child visual to move.
       
   436      * @see MoveVisualToBack()
       
   437      * @see Reorder()
       
   438      * @param aLayoutTransitionTime How long the transition should take visually, in milliseconds.     
       
   439      *
       
   440      * @see MoveVisualToFront() - Use this instead!
       
   441      */
       
   442     IMPORT_C void MoveVisualToFront(CHuiVisual& aVisual, TInt aLayoutTransitionTime = 0);
       
   443 
       
   444 
       
   445     /**
       
   446      * Moves a child visual behind the other children (in drawing order).
       
   447      * In other words the visual is drawn first (the other child visuals will
       
   448      * be drawn on top of this visual).
       
   449      *
       
   450      * In practise this affects the order
       
   451      * of the visuals whithin this layout so that the visual is moved at
       
   452      * the beginning of the list (ordinal 0).
       
   453      *
       
   454      * @param aVisual  Child visual to move.
       
   455      * @param aLayoutTransitionTime How long the transition should take visually, in milliseconds.     
       
   456      * @see MoveVisualToFront()
       
   457      * @see Reorder()
       
   458      */
       
   459     IMPORT_C void MoveVisualToBack(CHuiVisual& aVisual, TInt aLayoutTransitionTime = 0);
       
   460 
       
   461     /**
       
   462      * Notifies children of the change in the environment's skin.
       
   463      */
       
   464     IMPORT_C void NotifySkinChangedL();
       
   465 
       
   466     /**
       
   467      * Sets the transition time for the recalculation of this layout's
       
   468      * contents. This is used when a visual is added or removed or when
       
   469      * the order of the children is changed.
       
   470      *
       
   471      * You need to set the EHuiVisualFlagManualTransitionTime flag of this
       
   472      * visual before this setting has any effect. This flag overrides the
       
   473      * layout transition time hierarchy and uses a local value instead.
       
   474      *
       
   475      * @param aTransitionTime  Transition time in milliseconds.
       
   476      *
       
   477      * @see CHuiLayout::SetTransitionTime()     
       
   478      * @see CHuiVisual::SetFlag()     
       
   479      * @see EHuiVisualFlagManualTransitionTime
       
   480      */
       
   481     IMPORT_C void SetTransitionTime(TInt aTransitionTime);
       
   482 
       
   483     /**
       
   484      * Returns the transition time of this layout.
       
   485      *
       
   486      * @return  Transition time in milliseconds, or
       
   487      *          KHuiLayoutDefaultTransitionTime.
       
   488      *
       
   489      * @see CHuiLayout::SetTransitionTime()
       
   490      * @see CHuiVisual::SetFlag()     
       
   491      * @see EHuiVisualFlagManualTransitionTime     
       
   492      */
       
   493     IMPORT_C TInt TransitionTime() const;
       
   494 
       
   495     /**
       
   496      * Determines the layout ordinal for a child visual. The child's placement
       
   497      * depends on the ordinal number.
       
   498      *
       
   499      * @param aIndex  Index of the child visual.
       
   500      */
       
   501     IMPORT_C virtual TInt ChildOrdinal(TInt aIndex);
       
   502 
       
   503 	/**
       
   504 	 * From CHuiVisual. Prepares all children of this layout for 
       
   505 	 * drawing. The preparation is done in drawing 
       
   506 	 * order.
       
   507 	 * 
       
   508 	 * Actually this default implementation is not
       
   509 	 * leaving, since it traps the prepare errors
       
   510 	 * inside and handles the errors by calling
       
   511 	 * the visual owners "prepare draw failed" 
       
   512 	 * -callback.
       
   513 	 * 
       
   514 	 * @return ETrue if the prepare succeeded, or EFail if 
       
   515 	 * the prepare failed. Failing to prepare a draw 
       
   516 	 * terminates the screen refresh and drawing 
       
   517 	 * for the current frame.
       
   518 	 * 
       
   519 	 * @see MHuiVisualOwner::VisualPrepareDrawFailed()
       
   520 	 */
       
   521 	IMPORT_C TBool PrepareDrawL();	
       
   522     /**
       
   523      * From CHuiVisual. Draws (renders) this layout. 
       
   524      * 
       
   525      * The default implementataion applies transformations 
       
   526      * (affects the positions of the layout), draws brushes
       
   527      * and of course children.
       
   528      * 
       
   529      * Layout clipping is not affected by transformation.
       
   530      * 
       
   531      * @todo Clipping doesn't work if there is a transformation?
       
   532      * @todo No need to draw children that won't be visible.
       
   533      */
       
   534     IMPORT_C void Draw(CHuiGc& aGc) const;
       
   535 
       
   536     /**
       
   537      * From CHuiVisual. Called to inform the display that a dirty region has to be defined.
       
   538      *
       
   539      * Forward the notification request to all the child visuals.
       
   540      * Scrolling causes changed reports from the layout itself.
       
   541      */
       
   542     IMPORT_C void ReportChanged();
       
   543 
       
   544     /** From CHuiVisual */
       
   545     IMPORT_C void ClearChanged();
       
   546 
       
   547     /** From CHuiVisual */
       
   548     IMPORT_C TBool Changed() const;
       
   549 
       
   550     /** From CHuiVisual */
       
   551     IMPORT_C void DumpTree() const;
       
   552 
       
   553     /**
       
   554      * Defines the base unit used for positioning and sizing children
       
   555      * within this layout. For example, the actual X position of a child is 
       
   556      * determined by <tt>aBaseUnit.iX * childX</tt>. The effect of the 
       
   557      * base unit is limited to the children of this layout -- the 
       
   558      * grandchildren use the base units of their parents, not this base unit.
       
   559      * 
       
   560      * @note It is recommended to use EHuiUnitNormalized if proportional base units are 
       
   561      * required. For example, EHuiUnitRelativeToMySize would not make sense as a base 
       
   562      * unit.
       
   563      *
       
   564      * @param aMetric  Metric that will be used for both X and Y axes.
       
   565      */
       
   566     IMPORT_C void SetBaseUnit(const THuiMetric& aBaseUnit);
       
   567 
       
   568     /**
       
   569      * Defines the base unit used for positioning and sizing children
       
   570      * within this layout. For example, the actual X position of a child is 
       
   571      * determined by <tt>aBaseUnit.iX * childX</tt>. The effect of the 
       
   572      * base unit is limited to the children of this layout -- the 
       
   573      * grandchildren use the base units of their parents, not this base unit.
       
   574      * 
       
   575      * @param aMetric  Metric to use as the base unit.
       
   576      */
       
   577     IMPORT_C void SetBaseUnit(const THuiXYMetric& aBaseUnit);
       
   578     
       
   579     /**
       
   580      * Returns the layout's base measurement unit. The positions and sizes
       
   581      * of the children of this layout are interpreted as multiples of this
       
   582      * base unit.  For example, the actual X position of a child is 
       
   583      * determined by <tt>aBaseUnit.iX * childX</tt>. 
       
   584      *
       
   585      * The effect of the base unit is limited to the children of this layout 
       
   586      * -- the grandchildren use the base units of their parents, not this 
       
   587      * base unit.
       
   588      *
       
   589      * @note that if the visual flag @c EHuiVisualFlagAutomaticLocaleMirroringEnabled
       
   590      * is set, the value returned by this method will change based on the current platform
       
   591      * locale mirroring in the X-axis. So for example if the current layout is mirrored, then
       
   592      * the value returned by this method will have the X magnitude set to the negative
       
   593      * of the value that was set using @c SetBaseUnit.
       
   594      *
       
   595      * @return Metric used as the base unit for child coordinates and sizes.
       
   596      */
       
   597     IMPORT_C virtual THuiXYMetric BaseUnit() const;
       
   598 
       
   599 
       
   600     /** @endAPI */
       
   601 
       
   602 
       
   603     /**
       
   604      * Calculate the bounding rectangle for the layout. The rectangle is
       
   605      * calculated in the base units of the layout, i.e. it is calculated
       
   606      * using unconverted the child coordinates and sizes.
       
   607      *
       
   608      * @return  Bounding rectangle: the smallest rectangle inside which
       
   609      *          all the children of this layout can fit.
       
   610      */
       
   611     THuiRealRect BoundingRect() const;
       
   612 
       
   613     /**
       
   614      * Calculate the size of the inner area (bounds without outer padding).
       
   615      * The size is calculated in the base units of this layout, so that
       
   616      * children can be positioned within the layout based on this size.
       
   617      *
       
   618      * @return  Width and height of the inner area, in base units of 
       
   619      *          this layout.
       
   620      */
       
   621     IMPORT_C THuiRealSize InnerSize() const __SOFTFP;
       
   622     
       
   623     /**
       
   624      * Calculates the top left corner of the inner area (bounds without
       
   625      * outer padding). The point is calculated in the base units of this
       
   626      * layout, so that the children can be positioned within the layout
       
   627      * based on this point.
       
   628      *
       
   629      * @return  Top left corner point of the inner area, in base units
       
   630      *          of this layout.
       
   631      */
       
   632     IMPORT_C THuiRealPoint InnerTopLeft() const __SOFTFP; 
       
   633 
       
   634     /** @beginAPI */
       
   635 
       
   636     /**
       
   637      * New virtual method. Determines the size of a child visual according to the layout.
       
   638      * The child size is determined using the base units of the layout.
       
   639      * Derived layout classes should refer to InnerSize() and InnerTopLeft()
       
   640      * to determine the area suitable for placing children into.
       
   641      *
       
   642      * @param aOrdinal  Layout ordinal of the child visual.
       
   643      * @param aSize     New target size for the child. This goes to 
       
   644      *                  CHuiVisual::SetSize() with no conversions.
       
   645      *
       
   646      * @return  <code>ETrue</code>, if a new size was determined. Otherwise,
       
   647      *          <code>EFalse</code> is returned and no size changes are
       
   648      *          needed.
       
   649      */
       
   650     IMPORT_C virtual TBool ChildSize(TInt aOrdinal, TSize& aSize);
       
   651 
       
   652     /**
       
   653      * New virtual method. Determines the position of a child visual according to the layout.
       
   654      * The child position is determined using the base units of the layout.
       
   655      * Derived layout classes should refer to InnerSize() and InnerTopLeft()
       
   656      * to determine the area suitable for placing children into.
       
   657      *
       
   658      * @param aOrdinal  Layout ordinal of the child visual.
       
   659      * @param aPos      New position for the child. This goes to 
       
   660      *                  CHuiVisual::SetPos() with no conversions.
       
   661      *
       
   662      * @return  <code>ETrue</code>, if a new position was determined.
       
   663      *          Otherwise, <code>EFalse</code> is returned and no position
       
   664      *          changes are needed.
       
   665      */
       
   666     IMPORT_C virtual TBool ChildPos(TInt aOrdinal, TPoint& aPos);
       
   667 
       
   668 
       
   669     enum EHuiLayoutChildRect
       
   670         {
       
   671         THuiLayoutChildRectNotImplemented = -1,
       
   672         THuiLayoutChildRectUpdateNotNeeded = 0,
       
   673         THuiLayoutChildRectPosUpdateNeeded = 1,
       
   674         THuiLayoutChildRectSizeUpdateNeeded = 2,
       
   675         THuiLayoutChildRectLayoutUpdateNeeded = THuiLayoutChildRectPosUpdateNeeded | THuiLayoutChildRectSizeUpdateNeeded
       
   676         };
       
   677         
       
   678     /**
       
   679      * New virtual method.  Determines the position and size of a child visual according to the layout.
       
   680      * The child position is determined using the base units of the layout.
       
   681      * Derived layout classes should refer to InnerSize() and InnerTopLeft()
       
   682      * to determine the area suitable for placing children into.
       
   683      *
       
   684      * @param aOrdinal  Layout ordinal of the child visual.
       
   685      * @param aRect      New position for the child. This is used to set
       
   686      *                          the child size and position with no conversions.
       
   687      *
       
   688      * @return one of the values belonging to EHuiLayoutChildRect as follows:
       
   689      *      THuiLayoutChildRectNotImplemented -  method not implemented, ChildPos and ChildSize to be called as previously
       
   690      *      THuiLayoutChildRectUpdateNotNeeded - method is implemented, but aRect was not calculated; child pos/size are not modified
       
   691      *      THuiLayoutChildRectPosUpdateNeeded - method is implemented, but only iTl was calculated (pos)
       
   692      *      THuiLayoutChildRectSizeUpdateNeeded - method is implemented, but only size was calculated (iTl will be returned as 0)
       
   693      *      THuiLayoutChildRectLayoutUpdateNeeded - method is implemented and aRect was calculated
       
   694      *
       
   695      */
       
   696     IMPORT_C virtual TInt ChildRect(TInt aOrdinal, THuiRealRect& aRect);
       
   697 
       
   698 
       
   699     /** @endAPI */
       
   700 
       
   701 
       
   702 public: // From CHuiVisual. 
       
   703 
       
   704 
       
   705     IMPORT_C TReal32 BrushOpacity() const __SOFTFP;
       
   706 
       
   707     IMPORT_C THuiRealRect BrushRect() const __SOFTFP;
       
   708 
       
   709     IMPORT_C CHuiSkin& BrushSkin() const;
       
   710 
       
   711 protected:
       
   712      /**
       
   713      * From CHuiVisual. Overridden by subclasses to draw the content of the visual.
       
   714      * By default DrawSelf does not draw anything.
       
   715      */
       
   716     IMPORT_C void DrawSelf(CHuiGc& aGc, const TRect& aDisplayRect) const;
       
   717 
       
   718     /**
       
   719      * Calculate the metric reference for this layout, relative to this layout's 
       
   720      * base units.
       
   721      *
       
   722      * @param aLayout this parameter is no longer used, an alternative method is provided that does not take this parameter
       
   723      * @param aMetric the metric for which we need a reference value
       
   724      */
       
   725     IMPORT_C THuiRealPoint MetricReferenceForLayoutInPixels(const CHuiLayout* aLayout, const THuiXYMetric& aMetric) const __SOFTFP;
       
   726     IMPORT_C THuiRealPoint MetricReferenceForLayoutInPixels(const THuiXYMetric& aMetric) const __SOFTFP;
       
   727     
       
   728     IMPORT_C void ExpandRectWithContent(TRect& aRect) const;
       
   729 
       
   730     /** ! From HuiVisual */
       
   731     IMPORT_C void VisualExtension(const TUid& aExtensionUid, TAny** aExtensionParams);
       
   732 
       
   733     TBool EffectIsAppliedToChildren() const;
       
   734 
       
   735 public: // RnD utilities from CHuiVisual
       
   736     IMPORT_C void GetInstanceName(TDes& aName) const;
       
   737     IMPORT_C void GetClassName(TDes& aName) const;
       
   738     IMPORT_C TType Type() const;
       
   739     IMPORT_C TInt SessionId() const;
       
   740     IMPORT_C void SetSessionId(TInt aSessionId);
       
   741 
       
   742 private:
       
   743      
       
   744     TBool HasActiveChilderen() const;
       
   745     void DrawStoredBitmap(CHuiGc &aGc) const;
       
   746 protected:
       
   747     struct THuiLayoutPrivateData;
       
   748     THuiLayoutPrivateData* iHuiLayoutPrivateData; // owned
       
   749     };
       
   750 
       
   751 #endif  // __HUILAYOUT_H__