|
1 /* |
|
2 * Copyright (c) 2006-2007 Nokia Corporation and/or its subsidiary(-ies). |
|
3 * All rights reserved. |
|
4 * This component and the accompanying materials are made available |
|
5 * under the terms of "Eclipse Public License v1.0" |
|
6 * which accompanies this distribution, and is available |
|
7 * at the URL "http://www.eclipse.org/legal/epl-v10.html". |
|
8 * |
|
9 * Initial Contributors: |
|
10 * Nokia Corporation - initial contribution. |
|
11 * |
|
12 * Contributors: |
|
13 * |
|
14 * Description: ?Description |
|
15 * |
|
16 */ |
|
17 |
|
18 |
|
19 |
|
20 #ifndef __HUIROSTER_H__ |
|
21 #define __HUIROSTER_H__ |
|
22 |
|
23 |
|
24 #include <e32base.h> |
|
25 #include <uiacceltk/HuiObserverArray.h> |
|
26 #include <uiacceltk/huieventhandler.h> |
|
27 |
|
28 |
|
29 /* Forward declarations. */ |
|
30 class MHuiFrameBuffer; |
|
31 class CHuiControlGroup; |
|
32 class CHuiControl; |
|
33 class CHuiVisual; |
|
34 class CHuiGc; |
|
35 class THuiEvent; |
|
36 class CHuiRosterEntry; |
|
37 struct THuiXYMetric; |
|
38 class MHuiEffectable; |
|
39 class CHuiRenderBuffer; |
|
40 |
|
41 /** Predefined positions for showing groups. */ |
|
42 const TInt KHuiRosterShowAtTop = -2; |
|
43 const TInt KHuiRosterShowAtBottom = -1; |
|
44 |
|
45 |
|
46 /** Input event types for observing. */ |
|
47 enum THuiInputType |
|
48 { |
|
49 EHuiInputPointerDrag, |
|
50 EHuiInputPointerLongTap, |
|
51 EHuiInputPointerUnhandled |
|
52 }; |
|
53 |
|
54 |
|
55 /** |
|
56 * Roster defines a priority order of control groups shown an a display. |
|
57 * The roster also offers input events to the groups, and handles the |
|
58 * drawing of the groups' root visuals. |
|
59 * |
|
60 * The roster is responsible for managing the logical state of the UI: which |
|
61 * controls are active, who has input focus, and which controls receive input |
|
62 * events. In the roster, the logical structure and state of |
|
63 * the user interface is represented by control groups and controls. |
|
64 * |
|
65 * This is an abstract base class. The methods here are accessible from |
|
66 * the outside. |
|
67 * |
|
68 * There is a roster owned by the environment (a shared roster), if this is not |
|
69 * passed to a display's ConstructL, it will create its own private roster automatically. |
|
70 * |
|
71 * @see HUITK Programmer's Guide for more information on using rosters. |
|
72 */ |
|
73 NONSHARABLE_CLASS(CHuiRoster) : public CBase |
|
74 { |
|
75 public: |
|
76 |
|
77 /* Destructor. */ |
|
78 virtual ~CHuiRoster(); |
|
79 |
|
80 |
|
81 /* Methods. */ |
|
82 |
|
83 /** |
|
84 * Shows a control group. |
|
85 * |
|
86 * @param aGroup Control group. |
|
87 * @param aWhere Where to show the group. Index, <code>KHuiRosterShowAtTop</code>, |
|
88 * or <code>KHuiRosterShowAtBottom</code>. |
|
89 */ |
|
90 virtual void ShowL(CHuiControlGroup& aGroup, TInt aWhere = KHuiRosterShowAtTop) = 0; |
|
91 |
|
92 /** |
|
93 * Hides a control group. |
|
94 * Hides all the controls within a control group. Also disconnects the |
|
95 * control from its host. |
|
96 * |
|
97 * @param aGroup Control group to be hidden. |
|
98 * |
|
99 * @see CHuiControl::Hide() |
|
100 */ |
|
101 virtual void Hide(CHuiControlGroup& aGroup) = 0; |
|
102 |
|
103 /** |
|
104 * Finds the index of a control group in the roster. |
|
105 * |
|
106 * @param aGroup Control group. Should return KErrNotFound if not found. |
|
107 */ |
|
108 virtual TInt Find(CHuiControlGroup* aGroup) const = 0; |
|
109 |
|
110 /** |
|
111 * Returns the number of control groups. |
|
112 */ |
|
113 virtual TInt Count() const = 0; |
|
114 |
|
115 /** |
|
116 * Returns a control group. |
|
117 * |
|
118 * @see Count() |
|
119 */ |
|
120 virtual CHuiControlGroup& ControlGroup(TInt aIndex) const = 0; |
|
121 |
|
122 /** |
|
123 * Finds a control inside the roster. |
|
124 * |
|
125 * @param aControlId Identifier of the control to find. |
|
126 * |
|
127 * @return Pointer to the control. <code>NULL</code>, if not found. |
|
128 */ |
|
129 virtual CHuiControl* FindControl(TInt aControlId) const = 0; |
|
130 |
|
131 /** |
|
132 * Gives input focus to a control. |
|
133 */ |
|
134 virtual void SetFocus(CHuiControl& aControl) = 0; |
|
135 |
|
136 /** |
|
137 * Clears the input focus so that no control has focus. |
|
138 */ |
|
139 virtual void ClearFocus() = 0; |
|
140 |
|
141 /** |
|
142 * Called when a key event occurs. The input event is offered to the |
|
143 * controls in the order defined by the groups. |
|
144 */ |
|
145 virtual TBool HandleEventL(const THuiEvent& aEvent) = 0; |
|
146 |
|
147 /** |
|
148 * Show an individual visual in the roster. The visual is appended to the |
|
149 * root level visuals of its group, at the end of the list of root visuals. |
|
150 * |
|
151 * @param aVisual Visual to show. |
|
152 */ |
|
153 IMPORT_C virtual void ShowVisualL(CHuiVisual* aVisual) = 0; |
|
154 |
|
155 /** |
|
156 * Hide an individual visual in the roster. |
|
157 * |
|
158 * @param aVisual Visual to hide. |
|
159 */ |
|
160 virtual void HideVisual(CHuiVisual* aVisual) = 0; |
|
161 |
|
162 /** |
|
163 * Moves a root visual to the front. Causes layout recalculation. |
|
164 */ |
|
165 virtual void MoveVisualToFront(CHuiVisual* aRootVisual) = 0; |
|
166 |
|
167 /** |
|
168 * Returns the array of input observers for a specific type of input |
|
169 * event. |
|
170 * |
|
171 * @param aInputType Type of input being observed. |
|
172 */ |
|
173 virtual RHuiObserverArray<MHuiEventHandler>& Observers(THuiInputType aInputType) = 0; |
|
174 |
|
175 /** |
|
176 * Sets treshold which pointer needs to be moved before starting to send |
|
177 * drag events.Default treshold is 4 pixels in both X and Y direction. |
|
178 * Event handler must be added to some pointer event observer array, before |
|
179 * calling this function. Also removing event handler from observer will |
|
180 * reset this treshold. |
|
181 * |
|
182 * NOTE: Not every unit type is feasible. Only these types are supported: |
|
183 * EHuiUnitPixel, EHuiUnitRelativeToDisplay, EHuiUnitS60 |
|
184 * |
|
185 * \code |
|
186 * Display()->Roster().Observers(EHuiInputPointerDrag).AppendL(*this); |
|
187 * Display()->Roster().SetPointerDragThresholdL(*this,THuiXYMetric(THuiMetric(0.2,EHuiUnitRelativeToDisplay),THuiMetric(0.1,EHuiUnitRelativeToDisplay))); |
|
188 * \endcode |
|
189 * |
|
190 * @param aEventHandler Event handler to which treshold affects. |
|
191 * @param aXYMetric Treshold in metric units. |
|
192 */ |
|
193 virtual void SetPointerDragThresholdL(const MHuiEventHandler& aEventHandler, const THuiXYMetric& aXYMetric) = 0; |
|
194 |
|
195 /** |
|
196 * Disables long tap events when dragging is going on. Default |
|
197 * functionality is that long tap event will be delivered simultaneously |
|
198 * with drag events. Event handler must be added to some pointer event |
|
199 * observer array, before calling this function. Also removing event |
|
200 * handler from observer will reset this feature. |
|
201 * |
|
202 * \code |
|
203 * Display()->Roster().Observers(EHuiInputPointerDrag).AppendL(*this); |
|
204 * Display()->Roster().DisableLongTapEventsWhenDraggingL(*this); |
|
205 * \endcode |
|
206 * |
|
207 * @param aEventHandler Event handler to which disabling affects. |
|
208 * @param aDisable Boolean to indicate whether feature is disabled or not. |
|
209 */ |
|
210 virtual void DisableLongTapEventsWhenDraggingL(const MHuiEventHandler& aEventHandler, TBool aDisable = ETrue) = 0; |
|
211 |
|
212 /** |
|
213 * Moves a root visual to the given position. |
|
214 * |
|
215 * @param aRootVisual Visual to move. |
|
216 */ |
|
217 virtual void Move(CHuiVisual* aVisual, TInt aPos) = 0; |
|
218 |
|
219 /** |
|
220 * Returns effectable-interface if it is supported by the implementation. |
|
221 * |
|
222 */ |
|
223 virtual MHuiEffectable* Effectable() = 0; |
|
224 |
|
225 /** |
|
226 * Takes screenshot from the roster content and keeps drawing that until |
|
227 * this method is called again to unfreeze content. |
|
228 * |
|
229 * @param aFreeze if ETrue, further frames are drawn from cached image of the |
|
230 * roster content. If EFalse, normal drawing is used. |
|
231 * |
|
232 */ |
|
233 virtual void FreezeVisibleContentL(TBool aFreeze = ETrue) = 0; |
|
234 |
|
235 virtual TBool IsVisibleContentFrozen() const = 0; |
|
236 |
|
237 protected: |
|
238 |
|
239 /* Constructors. */ |
|
240 |
|
241 /** |
|
242 * Constructor. |
|
243 */ |
|
244 CHuiRoster(); |
|
245 |
|
246 }; |
|
247 |
|
248 #endif // __HUIROSTER_H__ |