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1 /* |
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2 * Copyright (c) Nokia Corporation and/or its subsidiary(-ies). |
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3 * All rights reserved. |
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4 * This component and the accompanying materials are made available |
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5 * under the terms of "Eclipse Public License v1.0" |
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6 * which accompanies this distribution, and is available |
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7 * at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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8 * |
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9 * Initial Contributors: |
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10 * Nokia Corporation - initial contribution. |
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11 * |
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12 * Contributors: |
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13 * |
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14 * Description: Declares huitextureautosizeparams texture class. |
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15 * |
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16 */ |
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17 |
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18 |
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19 |
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20 #ifndef C_HUITEXTUREAUTOSIZEPARAMS_H |
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21 #define C_HUITEXTUREAUTOSIZEPARAMS_H |
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22 |
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23 #include <e32std.h> |
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24 |
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25 /** |
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26 * Texture auto size parameters. These can be used to control texture |
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27 * resizing when automatic size calculation is enabled. Actual behaviour |
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28 * of parameters may depend also on the used renderer, e.g. texture |
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29 * resizing algorithm may be more aggressive in BitGdi than in |
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30 * OpenGLES renderer. |
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31 * |
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32 * Example of use |
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33 * @code |
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34 * texture->EnableAutoSizeCalculation(); |
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35 * THuiTextureAutoSizeParams newparams = texture->AutoSizeParams(); |
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36 * newparams.SetSizeLowerThreshold(THuiTextureAutoSizeParams::EHigh); |
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37 * newparams.SetSizeUpperThreshold(THuiTextureAutoSizeParams::ELow); |
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38 * texture->SetAutoSizeParams(newparams); |
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39 * @endcode |
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40 * |
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41 */ |
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42 NONSHARABLE_CLASS( THuiTextureAutoSizeParams ) |
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43 { |
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44 |
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45 public: |
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46 |
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47 enum |
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48 { |
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49 EVeryLow = -20, |
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50 ELow = -10, |
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51 EMedium = 0, |
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52 EHigh = 10, |
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53 EVeryHigh = 20 |
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54 }; |
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55 |
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56 /** |
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57 * Constructor. |
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58 */ |
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59 IMPORT_C THuiTextureAutoSizeParams(); |
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60 |
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61 /** |
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62 * Gets a size threshold which defines how much required size may |
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63 * decrease before it is considered to be small enough to |
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64 * cause texture resizing. |
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65 * |
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66 * @return Texture downsize threshold |
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67 */ |
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68 IMPORT_C TInt SizeLowerThreshold() const; |
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69 |
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70 /** |
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71 * Sets a size threshold which defines how much required size may |
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72 * decrease before it is considered to be small enough to |
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73 * cause texture resizing. |
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74 * |
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75 * Exmple: Setting value to EVeryLow causes texture to be |
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76 * very easily resized to a smaller size if needed. |
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77 * |
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78 * @param aSizeLowerThreshold Texture downscale threshold |
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79 */ |
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80 IMPORT_C void SetSizeLowerThreshold(TInt aSizeLowerThreshold); |
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81 |
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82 /** |
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83 * Gets a size threshold which defines how much required size may |
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84 * increase before it is considered to be big enough to |
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85 * cause texture resizing. |
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86 * |
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87 * @return Texture upscale threshold |
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88 */ |
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89 IMPORT_C TInt SizeUpperThreshold() const; |
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90 |
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91 /** |
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92 * Sets a size threshold which defines how much required size may |
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93 * increase before it is considered to be big enough to |
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94 * cause texture resizing. |
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95 * |
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96 * Exmple: Setting value to EVeryLow causes texture to be |
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97 * very easily resized to a larger size if needed. |
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98 * |
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99 * @param aSizeUpperThreshold Texture upscale threshold |
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100 */ |
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101 IMPORT_C void SetSizeUpperThreshold(TInt aSizeUpperThreshold); |
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102 |
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103 /** |
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104 * Gets the minumum amount of resize. If height or width difference |
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105 * between current size and required size is smaller than threshold |
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106 * specified by this value, resizing is not done |
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107 * (except if the current texture size is zero). |
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108 * @return aMinSizeChange |
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109 */ |
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110 IMPORT_C TInt MinSizeChange() const; |
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111 |
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112 /** |
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113 * Sets the minumum amount of resize. If height or width difference |
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114 * between current size and required size is smaller than threshold |
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115 * specified by this value, resizing is not done |
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116 * (except if the current texture size is zero). |
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117 * |
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118 * Exmple: Setting value to EHigh can be used to prevent unnecessary |
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119 * size changes if the required size varies often but changes are small. |
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120 * |
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121 * @param aMinSizeChange |
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122 */ |
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123 IMPORT_C void SetMinSizeChange(TInt aMinSizeChange); |
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124 |
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125 /** |
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126 * Gets size threshold under which relative resizing calculations are |
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127 * settled to be less aggressive than specified. This is used to avoid unnecessary |
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128 * resizing when texture size is very small (small pixel changes may be large |
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129 * relative changes) |
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130 * |
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131 * @return Size threshold. |
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132 */ |
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133 IMPORT_C TInt DownsizeSettleThreshold() const; |
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134 |
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135 /** |
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136 * Sets size threshold under which relative resizing calculations are |
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137 * settled to be less aggressive than specified. This is used to avoid unnecessary |
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138 * resizing when texture size is very small (small pixel changes may be large |
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139 * relative changes) |
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140 * |
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141 * @param aDownsizeSettlethreshold Size threshold. |
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142 */ |
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143 IMPORT_C void SetDownsizeSettleThreshold(TInt aDownsizeSettleThreshold); |
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144 |
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145 |
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146 private: |
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147 |
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148 /** Lower size threshold */ |
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149 TInt iSizeLowerThreshold; |
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150 /** Higher size threshold */ |
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151 TInt iSizeUpperThreshold; |
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152 /** Min resize amount that makes sense to do */ |
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153 TInt iMinSizeChange; |
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154 /** Size when texture is so small that relative lower/upper thresholds are no more followed strictly */ |
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155 TInt iDownsizeSettleThreshold; |
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156 /** Reserved for future use */ |
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157 TInt iSpare[10]; |
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158 }; |
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159 #endif |