uiacceltk/hitchcock/coretoolkit/inc/HuiFxEffect.h
changeset 0 15bf7259bb7c
child 3 d8a3531bc6b8
child 13 8f67d927ea57
equal deleted inserted replaced
-1:000000000000 0:15bf7259bb7c
       
     1 /*
       
     2 * Copyright (c) 2008 Nokia Corporation and/or its subsidiary(-ies). 
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:   
       
    15 *
       
    16 */
       
    17 
       
    18 
       
    19 
       
    20 #ifndef HUIFXEFFECT_H_
       
    21 #define HUIFXEFFECT_H_
       
    22 
       
    23 #include "HuiFxEngine.h"
       
    24 #include <uiacceltk/HuiGc.h>
       
    25 
       
    26 //FORWARD DECLARATIONS
       
    27 class CHuiFxLayer;
       
    28 class CHuiFxGroupLayer;
       
    29 class MHuiEffectable;
       
    30 // Hui Effect Flags
       
    31 // The flags must be 1 bit flags to allow several to be set simultaneously (if needed)
       
    32 const TInt KHuiFlagsNone = 0x00000000;
       
    33 const TInt KHuiFadeEffectFlag = 0x00000001;
       
    34 const TInt KHuiFxEffectDisableMarginsFlag = 0x2;
       
    35 const TInt KHuiFxEffectExcludeChildrenFlag = 0x4;
       
    36 const TInt KHuiFxWaitGroupSyncronization = 0x8;
       
    37 const TInt KHuiFxDelayRunUntilFirstFrameHasBeenDrawn = 0x10;
       
    38 const TInt KHuiFxDisableBackground = 0x20;
       
    39 const TInt KHuiFxAlwaysBlend = 0x40;
       
    40 
       
    41 class MAlfGfxEffectObserver
       
    42     {
       
    43     public:
       
    44     	/**
       
    45      	 * Function to be called when CHuiFxEffect class effect has ended
       
    46      	 * @param aHandle handle of the effect, given when the effect is started
       
    47      	 */
       
    48         virtual void AlfGfxEffectEndCallBack( TInt aHandle ) = 0;
       
    49     };
       
    50 
       
    51 class CHuiFxEffect : public CBase
       
    52     {
       
    53 public:
       
    54     IMPORT_C virtual ~CHuiFxEffect();
       
    55     IMPORT_C static CHuiFxEffect* NewL(CHuiFxEngine& aEngine);
       
    56     IMPORT_C void AddLayerL(const CHuiFxLayer* aLayer); // takes ownership
       
    57     IMPORT_C void AdvanceTime(TReal32 aElapsedTime);
       
    58     IMPORT_C TBool Draw(CHuiGc& aGc, const TRect& aDisplayRect);
       
    59     IMPORT_C CHuiFxEngine& Engine() const;
       
    60     IMPORT_C TBool VisualArea(TRect& aRect) const;
       
    61     IMPORT_C TBool Changed();
       
    62     IMPORT_C void SetEffectEndObserver( MAlfGfxEffectObserver* aEffectEndObserver, TInt aHandle );
       
    63     void NotifyEffectEndObserver();
       
    64 
       
    65     IMPORT_C TBool IsAnimated() const;
       
    66     IMPORT_C TBool IsTransformed() const;
       
    67     TBool IsSemitransparent() const;
       
    68     
       
    69 
       
    70 public: // effect cache methods
       
    71     IMPORT_C CHuiFxEffect *CloneL() const;
       
    72     IMPORT_C void SetExtRect( TRect *aExtRect );
       
    73     IMPORT_C void SetVisual( CHuiVisual *aVisual );
       
    74     IMPORT_C void SetVisual( MHuiEffectable *aVisual );
       
    75     IMPORT_C void SetEngine( CHuiFxEngine *aEngine );
       
    76 
       
    77     IMPORT_C void SetEffectFlags( TInt aFlags );
       
    78     IMPORT_C void SetEffectGroup(TInt aGroupId);
       
    79     IMPORT_C TInt EffectFlags();
       
    80     IMPORT_C TInt GroupId();
       
    81 
       
    82     // Effect cached render target methods    
       
    83     TBool IsCachedRenderTargetSupported() const;
       
    84     TBool IsCachedRenderTargetPreferred() const;
       
    85     
       
    86     void ForceCachedRenderTargetUsage(TBool aUseCachedRenderTarget);
       
    87     
       
    88     void PrepareCachedRenderTarget(const TPoint& aPosition, const TSize& aSize, TBool aClear, TBool aEnableBackground);
       
    89     void ReleaseCachedRenderTarget();
       
    90     
       
    91     /*
       
    92      * CachedDraw is typically much faster than normal draw as it keeps effect result in pre-rendered format
       
    93      * instead of doing it on-the-fly as normal draw. There are however few issues that must be noted:
       
    94      * 
       
    95      * - If visual content has changed, caller is then responsible for setting param aRefreshCachedRenderTarget=ETrue
       
    96      *   so that effect gets refreshed.
       
    97      * - Caching does not make sense for animated effects, this method automatically defaults to normal
       
    98      *   drawing if the effect is animated
       
    99      * - All renderers do not (yet) support cached drawing
       
   100      * - If memory is low, cached drawing may not succed.    
       
   101      *   
       
   102      *  @param aGc
       
   103      *  @param aDisplayRect
       
   104      *  @param aRefreshCachedRenderTarget ETrue makes sure that effect is rendered, EFalse may use cached
       
   105      *         result if it is otherwise possible.
       
   106      *  @param  aOpaque, can be used for optimization so that when set to ETrue content behind visual is 
       
   107      *          not read from drawing surface.
       
   108      *  @param  aClipRegion If region contains rects, final composition to display is clipped according to
       
   109      *          defined region.          
       
   110      *                   
       
   111      *  @return ETrue if drawing was done, otherwise EFalse   
       
   112      */
       
   113     TBool CachedDraw(CHuiGc& aGc, const TRect& aDisplayRect, TBool aRefreshCachedRenderTarget, TBool aOpaque, const TRegion& aClipRegion, TInt aAlpha = 255);
       
   114     TBool CachedDraw(CHuiGc& aGc, const TRect& aDisplayRect, TBool aRefreshCachedRenderTarget, TBool aOpaque);
       
   115 
       
   116     void FxmlVisualInputs(RArray<THuiFxVisualSrcType> &aArray);
       
   117 private:
       
   118 
       
   119     TBool IsAppliedToBackground();
       
   120     TBool IsFiltered() const;
       
   121     
       
   122     
       
   123 protected:
       
   124     CHuiFxEffect( CHuiFxEngine& aEngine );
       
   125     void ConstructL();
       
   126         
       
   127     CHuiFxGroupLayer*        iRoot;
       
   128     CHuiFxEngine*            iEngine;
       
   129     // The observer that wants to be called when the effect finishes
       
   130     // If no observer has been set, the pointer is NULL
       
   131     // This pointer is not owned, so it must not be deleted
       
   132     MAlfGfxEffectObserver*   iEffectEndObserver;
       
   133     // The effect handle that will be returned to the observer when effect finishes
       
   134     TInt                     iHandle;
       
   135     // The flags will indicate special cases that will need special handling (like fade)
       
   136     TInt                     iFlags;
       
   137     // Cached render target which holds the effect result in pre-rendered format
       
   138     CHuiFxRenderbuffer* iCachedRenderTarget;
       
   139     
       
   140     TBool iForcedUseCachedRenderTarget;
       
   141     
       
   142     // Used for syncronizing effect start of effects with same group id. 
       
   143     // See also KHuiFxWaitGroupSyncronization
       
   144     TInt iGroupId;
       
   145 	
       
   146     TInt iFramesDrawn;
       
   147     };
       
   148 
       
   149 #endif /*HUIFXEFFECT_H_*/