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1 /* |
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2 * Copyright (c) 2006-2008 Nokia Corporation and/or its subsidiary(-ies). |
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3 * All rights reserved. |
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4 * This component and the accompanying materials are made available |
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5 * under the terms of "Eclipse Public License v1.0" |
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6 * which accompanies this distribution, and is available |
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7 * at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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8 * |
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9 * Initial Contributors: |
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10 * Nokia Corporation - initial contribution. |
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11 * |
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12 * Contributors: |
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13 * |
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14 * Description: Definition of CHuiVg10RenderPlugin. Rendering plugin for OpenVG 1.0. |
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15 * |
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16 */ |
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17 |
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18 |
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19 |
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20 #ifndef __HUIVG10RENDERPLUGIN_H__ |
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21 #define __HUIVG10RENDERPLUGIN_H__ |
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22 |
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23 |
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24 #include <e32base.h> |
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25 |
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26 #include <EGL/egl.h> |
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27 |
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28 #include <VG/openvg.h> |
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29 |
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30 #include "HuiRenderPlugin.h" |
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31 #include "uiacceltk/HuiPanic.h" |
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32 #include "uiacceltk/HuiMesh.h" |
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33 |
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34 class TEGLState |
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35 { |
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36 public: |
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37 EGLContext iContext; |
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38 EGLSurface iReadSurface; |
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39 EGLSurface iDrawSurface; |
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40 EGLDisplay iDisplay; |
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41 }; |
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42 |
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43 /** |
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44 * OpenVG renderer specific state change flags |
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45 */ |
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46 enum THuiVg10GcStateFlags |
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47 { |
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48 EHuiVg10GcStateFlagDirtyMatrixMode = 1, |
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49 EHuiVg10GcStateFlagDirtyMatrix = 2, |
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50 EHuiVg10GcStateFlagDirtyPaint = 4, |
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51 EHuiVg10GcStateFlagDirtyScissor = 8, |
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52 EHuiVg10GcStateFlagDirtyScissorRects = 0x10, |
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53 EHuiVg10GcStateFlagDirtyBlendMode = 0x20 |
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54 }; |
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55 |
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56 /* Forward declarations. */ |
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57 class MHuiRenderSurface; |
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58 class CHuiVg10PBufferSurface; |
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59 #ifdef __NVG |
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60 class CNvgEngine; |
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61 class MVGImageBinder; |
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62 #endif |
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63 |
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64 /** Number of compatible EGL configurations queried. */ |
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65 const TInt KVg10ConfigsCount = 2; |
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66 |
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67 /** |
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68 * Macro for asserting that the renderer's state is OK when entering |
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69 * a function. |
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70 */ |
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71 #define HUI_VG_INVARIANT() __ASSERT_DEBUG(CHuiVg10RenderPlugin::VgError() == VG_NO_ERROR, THuiPanic::Panic(THuiPanic::EVg10Invariant)) |
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72 |
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73 /** |
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74 * Macro for asserting that the latest OpenVG function call did not |
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75 * fail. You may put this assert after any OpenVG function call. |
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76 * Has no effect in release builds. |
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77 * |
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78 * @param aPanic Panic code to use if the assertion fails. |
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79 * |
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80 * @see THuiPanic error codes, for at least the ERendererError. |
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81 */ |
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82 #define HUI_VG_ASSERT_SUCCESS(aPanic) __ASSERT_DEBUG(CHuiVg10RenderPlugin::VgError() == VG_NO_ERROR, THuiPanic::Panic(aPanic)) |
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83 |
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84 |
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85 /** |
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86 * Rendering plugin for OpenVG 1.0. |
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87 * |
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88 * @todo GHuiVg10RenderPlugin should be derived from an abstract |
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89 * CHuiEglRenderPlugin, which would contain the common EGL-methods. |
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90 * OpenVG uses EGL, too. |
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91 */ |
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92 NONSHARABLE_CLASS(CHuiVg10RenderPlugin) : public CHuiRenderPlugin |
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93 { |
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94 public: |
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95 |
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96 /* Constructors and destructor. */ |
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97 |
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98 /** |
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99 * Constructs a new OpenVG 1.0 rendering plugin instance. |
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100 */ |
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101 static CHuiVg10RenderPlugin* NewL(); |
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102 |
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103 /** |
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104 * Constructs a new OpenVG 1.0 rendering plugin instance and leaves it |
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105 * on the cleanup stack. |
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106 */ |
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107 static CHuiVg10RenderPlugin* NewLC(); |
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108 |
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109 |
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110 /** |
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111 * Destructor. |
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112 */ |
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113 virtual ~CHuiVg10RenderPlugin(); |
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114 |
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115 |
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116 /* Methods. */ |
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117 |
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118 TBool Allows(THuiRenderPluginAllow aAllow) const; |
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119 |
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120 /** |
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121 * Creates a new rendering surface. |
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122 * |
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123 * @param aParams Parameters for the surface. Ends in EHuiRenderSurfaceNone. |
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124 */ |
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125 virtual MHuiRenderSurface* CreateRenderSurfaceL(CHuiDisplay& aDisplay); |
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126 |
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127 /** |
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128 * Creates a new PBuffer surface for off-screen rendering purposes. |
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129 * |
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130 * @param aSize Size of the created PBuffer surface. |
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131 * @return Pointer to the just created PBuffer surface object. |
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132 */ |
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133 virtual CHuiVg10PBufferSurface* CreatePBufferSurfaceL(TSize aSize, TInt aEglBufferType = EGL_PBUFFER_BIT, TInt aBufferColorMode = 0); |
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134 |
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135 /** |
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136 * Creates a new instance of a HUITK graphics context. |
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137 */ |
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138 virtual CHuiGc* CreateGcL(); |
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139 |
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140 /** |
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141 * Creates a new instance of a texture. |
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142 */ |
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143 virtual CHuiTexture* CreateTextureL(const THuiTextureHandle* aExistingTexture = 0); |
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144 |
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145 /** |
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146 * Creates a new instance of a texture manager. |
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147 */ |
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148 virtual CHuiTextureManager* CreateTextureManagerL(CHuiEnv& aEnv); |
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149 |
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150 /** |
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151 * Creates a new instance of an effects engine. |
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152 */ |
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153 virtual CHuiFxEngine* CreateEffectsEngineL(); |
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154 |
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155 |
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156 /** |
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157 * Creates a new instance of a mesh. Leaves with KErrNotSupported if this renderer |
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158 * does not support the given mesh type |
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159 * |
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160 * @param aMeshType CHuiMesh derived concrete mesh type |
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161 * |
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162 * @return Created concrete mesh implementation. |
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163 */ |
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164 virtual CHuiMesh* CreateMeshL(THuiMeshType aMeshType); |
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165 |
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166 /** |
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167 * Creates a new instance of a text mesh. |
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168 */ |
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169 virtual CHuiTextMesh* CreateTextMeshL(); |
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170 |
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171 /** |
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172 * Creates a new instance of a curve path. |
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173 */ |
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174 virtual CHuiCurvePath* CreateCurvePathL(); |
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175 |
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176 virtual void DeleteNamedTexture(TUint aName); |
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177 |
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178 /** |
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179 * Notifies this render plugin of a change in current display count. |
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180 * |
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181 * @param aCount The current count of displays existing in the HuiToolkit environment. |
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182 */ |
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183 virtual void NotifyDisplayCountL(TUint aCount); |
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184 |
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185 /** |
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186 * Returns the EGL display currently used by the plugin. |
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187 */ |
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188 EGLConfig EglDisplay(); |
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189 |
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190 /** |
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191 * Returns the shared EGL context. |
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192 * |
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193 * @param aOtherContext Context that wants to join the shared context. |
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194 */ |
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195 EGLContext EglSharedContext() const; |
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196 |
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197 /** |
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198 * Sets the shared EGL context. |
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199 * |
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200 * @param aContext Context that is available for sharing with. |
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201 */ |
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202 void EglSetSharedContext(EGLContext aContext); |
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203 |
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204 /** |
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205 * EGL utility method. See eglChooseConfig. |
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206 * |
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207 * @return Number of configurations found. |
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208 */ |
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209 TInt EglChooseConfig(const TInt* aAttribList); |
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210 |
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211 /** |
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212 * EGL utility method. Returns one of the configurations determined by |
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213 * EglChooseConfig. |
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214 */ |
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215 TInt EglConfig(TInt aIndex); |
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216 |
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217 /** |
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218 * EGL debug method. Prints (using CHuiStatic::Printf) all the attributes of |
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219 * the specified configuration. |
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220 */ |
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221 void EglPrintConfig(TInt aIndex); |
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222 |
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223 /** |
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224 * Check if the OpenVG context is released. If it is released, |
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225 * any drawing commands to the context will cause a panic. |
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226 * |
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227 * @return ETrue if the OpenVG context has been released. |
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228 */ |
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229 TBool IsReleased() const; |
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230 |
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231 /* Static methods. */ |
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232 |
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233 /** |
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234 * GlErrorMessage returns string description for an OpenVG |
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235 * error code. Can be used to clarify OpenVG errors when debugging. |
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236 * |
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237 * Error codes are from from the OpenVG 1.0 specification, chapter 4. |
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238 * |
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239 * @param aErrorCode OpenVG error code, usually requested by calling |
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240 * vgGetError(). |
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241 * @return Descriptor with the error message. |
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242 */ |
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243 static const TDesC& VgErrorMessage(VGErrorCode aErrorCode); |
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244 |
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245 /** |
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246 * Returns the latest OpenVG error code. Equivalent to calling vgGetError(), |
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247 * but also prints the GL error code as a debug message. |
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248 */ |
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249 static VGErrorCode VgError(); |
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250 |
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251 /** |
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252 * IsHardwareAccelerated returns boolean value if hardware acceleration |
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253 * is available. Also stores value to the iIsHardwareAccelerated variable. |
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254 * |
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255 * @return ETrue if hardware accelartion is available |
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256 */ |
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257 TBool IsHardwareAccelerated(); |
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258 |
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259 /** |
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260 * Creates a new instance of a canvas graphics context. |
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261 */ |
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262 virtual CHuiCanvasGc* CreateCanvasGcL(); |
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263 |
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264 /** |
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265 * Used to set flags that describe how the openvg state has changed. |
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266 */ |
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267 virtual void AddRestoreStateFlags(TInt aFlags); |
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268 |
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269 /** |
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270 * Return the flags, e.g. for vg10gc to reset its state |
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271 */ |
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272 virtual TInt GetRestoreStateFlags(); |
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273 |
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274 /** |
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275 * Clear the stateflags |
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276 */ |
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277 virtual void ClearRestoreStateFlags(); |
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278 |
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279 #ifdef __NVG |
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280 /** |
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281 * Getter for NVGEngine, to be used with NVG drawing inside OpenVG plugin |
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282 * |
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283 * @return CNvgEngine object |
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284 */ |
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285 CNvgEngine& NvgEngine() const; |
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286 #endif |
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287 |
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288 /** |
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289 * Getter for texture upload context. This is called by CHuiVg10Texture. |
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290 */ |
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291 TEGLState& GetUploadState() |
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292 { |
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293 return iEGLStateForTextureUpload; |
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294 } |
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295 |
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296 protected: |
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297 |
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298 /* Constructors. */ |
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299 |
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300 /** |
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301 * Default constructor. |
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302 */ |
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303 CHuiVg10RenderPlugin(THuiRenderPluginId aId = EHuiRenderPluginVg10); |
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304 |
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305 /** |
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306 * Second-phase constructor. Basicly calls RestoreL(). |
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307 */ |
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308 void ConstructL(); |
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309 |
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310 /** |
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311 * Release resources associated with EGL and OpenVG. |
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312 * Also, will destroy the default render surface used |
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313 * for sharing resources. |
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314 * |
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315 * @see RestoreL() |
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316 */ |
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317 virtual void Release(); |
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318 |
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319 /** |
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320 * Restores resources needed for EGL/OpenVG rendering. |
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321 * Finds an EGL display, initializes it for rendering |
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322 * and restores a default shared render surface that |
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323 * enables resources to be loaded without an existing |
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324 * CHuiDisplay. |
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325 */ |
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326 virtual void RestoreL(); |
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327 |
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328 private: |
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329 |
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330 void ReadAllowsSwapBufferPreserved(); |
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331 void ReadAllowsVisualPBufferSurfaces(); |
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332 |
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333 private: |
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334 |
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335 /** The display where the graphics are drawn. */ |
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336 EGLDisplay iEglDisplay; |
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337 |
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338 /** Describes the format, type and size of the color buffers and |
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339 ancillary buffers for EGLSurface. */ |
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340 EGLConfig iConfigs[KVg10ConfigsCount]; |
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341 |
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342 /** |
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343 * EGL Context for shared resources. This will allow us to |
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344 * for instance preload and create textures before actual |
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345 * rendering surface exists. |
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346 */ |
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347 EGLContext iSharedContext; |
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348 |
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349 /** |
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350 * Dummy PBuffer surface to be used with default context before any |
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351 * other rendering surfaces exist. |
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352 */ |
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353 CHuiVg10PBufferSurface* iDefaultRenderSurface; |
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354 |
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355 TBool iIsHardwareAccelerated; |
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356 |
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357 /** |
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358 * Member that stores the changed flags |
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359 */ |
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360 TInt iStateFlags; |
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361 |
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362 #ifdef __NVG |
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363 /** NVG decoder for plugin classes to use **/ |
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364 CNvgEngine* iNvgEngine; |
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365 /** Image binder for NVG-TLV "Group opacity" special case */ |
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366 MVGImageBinder* iMVGImageBinder; |
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367 #endif |
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368 |
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369 TBool iAllowsSwapBufferPreserved; |
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370 TBool iAllowsVisualPBufferSurfaces; |
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371 |
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372 // This is initialized by CHuiVg10Texture during first texture upload |
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373 TEGLState iEGLStateForTextureUpload; |
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374 |
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375 }; |
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376 |
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377 |
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378 #endif // __HUIVG10RENDERPLUGIN_H__ |