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1 /* |
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2 * Copyright (c) 2008-2009 Nokia Corporation and/or its subsidiary(-ies). |
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3 * All rights reserved. |
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4 * This component and the accompanying materials are made available |
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5 * under the terms of "Eclipse Public License v1.0" |
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6 * which accompanies this distribution, and is available |
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7 * at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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8 * |
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9 * Initial Contributors: |
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10 * Nokia Corporation - initial contribution. |
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11 * |
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12 * Contributors: |
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13 * |
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14 * Description: Definition of CHuiCanvasWsBitGc. |
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15 * |
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16 */ |
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17 |
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18 |
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19 |
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20 #include "huicanvaswsbitgc.h" |
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21 #include "uiacceltk/HuiCanvasVisual.h" |
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22 #include <graphics/wsgraphicscontext.h> |
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23 #include <e32cmn.h> |
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24 #include <AknLayoutFont.h> |
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25 #include <gdi.h> |
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26 |
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27 |
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28 |
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29 CHuiCanvasWsBitGc* CHuiCanvasWsBitGc::NewL() |
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30 { |
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31 CHuiCanvasWsBitGc* self = new ( ELeave ) CHuiCanvasWsBitGc; |
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32 CleanupStack::PushL( self ); |
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33 self->ConstructL(); |
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34 CleanupStack::Pop(); |
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35 |
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36 return self; |
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37 } |
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38 |
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39 |
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40 CHuiCanvasWsBitGc::CHuiCanvasWsBitGc() |
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41 { |
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42 |
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43 } |
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44 |
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45 void CHuiCanvasWsBitGc::ConstructL() |
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46 { |
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47 CHuiCanvasWsSwGc::ConstructL(); |
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48 } |
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49 |
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50 CHuiCanvasWsBitGc::~CHuiCanvasWsBitGc() |
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51 { |
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52 } |
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53 |
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54 |
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55 void CHuiCanvasWsBitGc::BeginActionL(TInt aAction, TRect /*aDisplayRect*/, const CHuiCanvasVisual& aUser, TBool aIsCachePrepared, const TRegion& aUpdateRegion) |
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56 { |
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57 iAction = aAction; |
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58 iVisual = &aUser; |
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59 |
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60 if (!iVisual) |
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61 { |
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62 return; |
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63 } |
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64 |
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65 // Update area is in screen coordinates so we must convert it |
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66 iDefaultClipRegion.Clear(); |
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67 for (TInt i=0; i < aUpdateRegion.Count(); i++) |
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68 { |
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69 iDefaultClipRegion.AddRect(AdjustCoordinates(aUpdateRegion[i])); |
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70 } |
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71 |
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72 TSize size = RoundedDisplayRect().Size(); |
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73 |
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74 // We create buffer only in drawing phase to reduce memory consumption. |
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75 TBool recreateBackbuffer = |
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76 ( iAction == EDrawBuffer ) && |
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77 ( !iBitGc || ( iBitBitmap && iBitBitmap->SizeInPixels() != size ) ); |
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78 |
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79 // If this is first draw or size has changed, re-create backbuffer |
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80 if (recreateBackbuffer) |
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81 { |
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82 iBitmapInitialized = EFalse; |
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83 |
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84 if (!iBitBitmap) |
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85 { |
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86 iBitBitmap = new (ELeave) CFbsBitmap; |
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87 iBitBitmap->Create(size, SelectDisplayMode()); |
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88 } |
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89 else |
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90 { |
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91 iBitBitmap->Resize(size); |
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92 } |
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93 |
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94 if (!iBitDevice) |
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95 { |
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96 iBitDevice = CFbsBitmapDevice::NewL(iBitBitmap); |
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97 } |
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98 else |
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99 { |
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100 iBitDevice->Resize(size); |
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101 } |
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102 |
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103 delete iBitGc; |
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104 iBitGc = NULL; |
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105 User::LeaveIfError(iBitDevice->CreateContext(iBitGc)); |
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106 |
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107 TRgb clearColor = KRgbWhite; |
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108 clearColor.SetAlpha(0x0); |
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109 |
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110 iBitGc->SetDrawMode(CGraphicsContext::EDrawModeWriteAlpha); |
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111 iBitGc->SetPenColor(clearColor); |
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112 iBitGc->SetBrushColor(clearColor); |
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113 iBitGc->SetBrushStyle(CGraphicsContext::ESolidBrush); |
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114 iBitGc->Clear(); |
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115 iBitGc->Reset(); |
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116 |
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117 iIsReallyDirty = EFalse; |
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118 } |
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119 |
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120 if (iBitGc) |
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121 { |
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122 iBitGc->Reset(); |
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123 } |
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124 |
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125 iBitmapPrepared = aIsCachePrepared && iBitmapInitialized; |
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126 } |
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127 |
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128 // Note that for perfomance reasons we keep iBitBitmap alive in this method |
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129 void CHuiCanvasWsBitGc::EndActionL(const TRegion& aUpdateRegion, TBool aUpdateDisplay) |
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130 { |
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131 if (!iBitBitmap || !iVisual) |
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132 { |
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133 return; |
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134 } |
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135 |
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136 // Update internal state - drawing finished |
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137 if ( iAction == EDrawBuffer ) |
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138 { |
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139 iBitmapInitialized = ETrue; |
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140 iBitmapPrepared = ETrue; |
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141 } |
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142 |
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143 // If capturing is used, then copy content from bitmap. |
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144 if (iCapturingBitGc && aUpdateDisplay && iIsReallyDirty && iAction == EDrawBuffer) |
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145 { |
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146 iCapturingBitGc->Reset(); |
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147 |
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148 // blend only transparent windows |
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149 if (iVisual->Flags() & EHuiVisualFlagOpaqueHint) |
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150 { |
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151 iCapturingBitGc->SetDrawMode(CGraphicsContext::EDrawModeWriteAlpha); |
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152 } |
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153 else |
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154 { |
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155 iCapturingBitGc->SetDrawMode(CGraphicsContext::EDrawModePEN); |
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156 } |
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157 |
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158 iCapturingBitGc->SetClippingRegion(aUpdateRegion); |
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159 |
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160 TSize visualSize = iVisual->DisplayRect().Size().Round(); |
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161 if (iCapturingBitBitmap->SizeInPixels() != visualSize) |
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162 { |
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163 iCapturingBitGc->BitBlt(iVisual->DisplayRect().iTl.Round(), iBitBitmap); |
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164 } |
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165 else |
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166 { |
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167 // Old capturing functionality, althoug not really used we support that as well |
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168 iCapturingBitGc->BitBlt(TPoint(0,0), iBitBitmap); |
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169 } |
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170 |
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171 iCapturingBitGc->CancelClippingRegion(); |
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172 } |
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173 |
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174 // Content is not drawn anywhere (except to to capturing bitgc) |
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175 } |
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176 |
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177 |
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178 THuiCanvasWsGcType CHuiCanvasWsBitGc::Type() const |
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179 { |
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180 return EHuiCanvasWsBit; |
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181 } |
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182 |
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183 |
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184 void CHuiCanvasWsBitGc::ClearCache() |
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185 { |
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186 // ClearCache is called when we can release, |
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187 // e.g. when window is hidden by another opaque window. |
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188 // So now we must release bitmaps in order to free |
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189 // memory. |
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190 iBitmapPrepared = EFalse; |
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191 iBitmapInitialized = EFalse; |
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192 |
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193 delete iBitGc; |
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194 iBitGc = NULL; |
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195 |
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196 delete iBitDevice; |
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197 iBitDevice = NULL; |
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198 |
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199 delete iBitBitmap; |
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200 iBitBitmap = NULL; |
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201 } |
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202 |
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203 |
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204 TBool CHuiCanvasWsBitGc::IsRenderBufferEnabled() const |
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205 { |
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206 return ETrue; |
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207 } |