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29 |
29 |
30 #include "uiacceltk/HuiTexture.h" |
30 #include "uiacceltk/HuiTexture.h" |
31 #include "uiacceltk/HuiTextureHandle.h" |
31 #include "uiacceltk/HuiTextureHandle.h" |
32 #include "HuiVg10RenderPlugin.h" |
32 #include "HuiVg10RenderPlugin.h" |
33 |
33 |
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34 struct THuiTexturePartialBitmapUploadParams; |
34 #ifdef __NVG |
35 #ifdef __NVG |
35 #include <AknIconHeader.h> |
36 #include <AknIconHeader.h> |
36 class CNvgEngine; |
37 class CNvgEngine; |
37 class MNVGIcon; |
38 class MNVGIcon; |
38 #endif |
39 #endif |
234 |
235 |
235 /** |
236 /** |
236 * Make sure the shadow texture is of the proper dimensions. |
237 * Make sure the shadow texture is of the proper dimensions. |
237 */ |
238 */ |
238 void UpdateShadowSizeL(const TSize& aSize); |
239 void UpdateShadowSizeL(const TSize& aSize); |
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240 |
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241 /** |
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242 * Partial bitmap upload. |
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243 */ |
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244 void PartialBitmapUpload(THuiTexturePartialBitmapUploadParams* aParams); |
239 |
245 |
240 /** The render plugin that created this texture. */ |
246 /** The render plugin that created this texture. */ |
241 CHuiVg10RenderPlugin& iRenderPlugin; |
247 CHuiVg10RenderPlugin& iRenderPlugin; |
242 |
248 |
243 /** Flags indicating the state of the image object */ |
249 /** Flags indicating the state of the image object */ |