uiacceltk/hitchcock/group/bld.inf
branchRCL_3
changeset 41 cd0ae4656946
parent 10 88b23e2e82e1
child 46 180438f24a1e
equal deleted inserted replaced
34:3a60ebea00d0 41:cd0ae4656946
    38 // To make testing easier we now always export the default skin .sel file that contains
    38 // To make testing easier we now always export the default skin .sel file that contains
    39 // separate keyword definitions for appear and disappera effects for control transitions.
    39 // separate keyword definitions for appear and disappera effects for control transitions.
    40 // After effect system is complete and aknskins has taken over the correct 101f84b9.sel file
    40 // After effect system is complete and aknskins has taken over the correct 101f84b9.sel file
    41 // and manifest.mf file, we should no longer export these files.
    41 // and manifest.mf file, we should no longer export these files.
    42 #ifndef SYMBIAN_GRAPHICS_WSERV_QT_EFFECTS
    42 #ifndef SYMBIAN_GRAPHICS_WSERV_QT_EFFECTS
       
    43 #ifndef ALF_USE_OPENWF_COMPOSITION
    43 ../coretoolkit/data/101f84b9.sel /epoc32/data/z/resource/skins/101f84b9/101f84b9.sel
    44 ../coretoolkit/data/101f84b9.sel /epoc32/data/z/resource/skins/101f84b9/101f84b9.sel
    44 ../coretoolkit/data/101f84b9.sel /epoc32/release/winscw/udeb/z/resource/skins/101f84b9/101f84b9.sel
    45 ../coretoolkit/data/101f84b9.sel /epoc32/release/winscw/udeb/z/resource/skins/101f84b9/101f84b9.sel
    45 ../coretoolkit/data/101f84b9.sel /epoc32/release/winscw/urel/z/resource/skins/101f84b9/101f84b9.sel
    46 ../coretoolkit/data/101f84b9.sel /epoc32/release/winscw/urel/z/resource/skins/101f84b9/101f84b9.sel
    46 
    47 
    47 ../coretoolkit/data/manifest.mf /epoc32/data/z/resource/effects/manifest.mf
    48 ../coretoolkit/data/manifest.mf /epoc32/data/z/resource/effects/manifest.mf
    57 // to directory /resource/effects/
    58 // to directory /resource/effects/
    58 
    59 
    59 // For easier testing you can also copy the effect files onto a memory card into
    60 // For easier testing you can also copy the effect files onto a memory card into
    60 // /resource/effects/ directory.
    61 // /resource/effects/ directory.
    61 // These files can be changed any time and reregistered by changing the skin
    62 // These files can be changed any time and reregistered by changing the skin
    62 
    63 #endif // #ifndef ALF_USE_OPENWF_COMPOSITION
    63 #endif // #ifndef SYMBIAN_GRAPHICS_WSERV_QT_EFFECTS
    64 #endif // #ifndef SYMBIAN_GRAPHICS_WSERV_QT_EFFECTS
    64 
    65 
    65 // backround animation shaders
    66 // backround animation shaders
    66 ../backgroundanim/refplugin/data/refvertexshader.vsh /epoc32/data/z/private/200286D3/refvertexshader.vsh
    67 ../backgroundanim/refplugin/data/refvertexshader.vsh /epoc32/data/z/private/200286D3/refvertexshader.vsh
    67 ../backgroundanim/refplugin/data/reffragmentshader.fsh /epoc32/data/z/private/200286D3/reffragmentshader.fsh
    68 ../backgroundanim/refplugin/data/reffragmentshader.fsh /epoc32/data/z/private/200286D3/reffragmentshader.fsh