uiacceltk/hitchcock/plugins/alftranseffect/alftranseffectplugin/src/alfgfxeffects.cpp
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248 #ifdef _DEBUG |
248 #ifdef _DEBUG |
249 PrintRequestInfo( op, action); |
249 PrintRequestInfo( op, action); |
250 #endif |
250 #endif |
251 |
251 |
252 uid1 = TUid::Uid( inStream.ReadInt32L() ); |
252 uid1 = TUid::Uid( inStream.ReadInt32L() ); |
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253 // hack to keep disapear viewswitch transitions popping on top of everything |
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254 // TODO: Remove when HS complies |
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255 if ((uid1.iUid == 0x102750F1 || uid1.iUid == 0x102750F2 ) && action == 4) |
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256 { |
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257 action = 5; |
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258 } |
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259 |
253 TInt windowGroup = inStream.ReadInt32L(); |
260 TInt windowGroup = inStream.ReadInt32L(); |
254 TInt windowHandle = inStream.ReadInt32L(); |
261 TInt windowHandle = inStream.ReadInt32L(); |
255 TBool nLayered = inStream.ReadInt32L(); |
262 TBool nLayered = inStream.ReadInt32L(); |
256 uid2 = TUid::Uid( inStream.ReadInt32L() ); // layer type uid |
263 uid2 = TUid::Uid( inStream.ReadInt32L() ); // layer type uid |
257 TInt flags = inStream.ReadInt32L(); // hints |
264 TInt flags = inStream.ReadInt32L(); // hints |