uiacceltk/hitchcock/coretoolkit/rendervg10/src/HuiFxVg10BrightnessContrastFilter.cpp
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85 iColorMatrix[14] = 0.0f; |
85 iColorMatrix[14] = 0.0f; |
86 iColorMatrix[15] = 1.0f; |
86 iColorMatrix[15] = 1.0f; |
87 iColorMatrix[16] = oOff; |
87 iColorMatrix[16] = oOff; |
88 iColorMatrix[17] = oOff; |
88 iColorMatrix[17] = oOff; |
89 iColorMatrix[18] = oOff; |
89 iColorMatrix[18] = oOff; |
90 iColorMatrix[19] = 0.0f; |
90 iColorMatrix[19] = 0.5f; // add 0.5 to alpha so that surfaces fade aswell |
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91 // it should be considered if this should only |
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92 // be done for visuals with a background |
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93 // surface |
91 } |
94 } |