uiaccelerator_plat/alf_core_toolkit_api/inc/uiacceltk/HuiControl.h
changeset 0 15bf7259bb7c
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/uiaccelerator_plat/alf_core_toolkit_api/inc/uiacceltk/HuiControl.h	Tue Feb 02 07:56:43 2010 +0200
@@ -0,0 +1,664 @@
+/*
+* Copyright (c) 2006-2007 Nokia Corporation and/or its subsidiary(-ies). 
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:   CHuiControl provides a base class for a generic logical control 
+*                element in the HUITK UI.
+*
+*/
+
+
+
+#ifndef __HUICONTROL_H__
+#define __HUICONTROL_H__
+
+
+#include <e32base.h>
+#include <barsread.h>
+#include <uiacceltk/HuiVisual.h>
+#include <uiacceltk/HuiLayout.h>
+#include <uiacceltk/HuiSessionObject.h>
+#include <uiacceltk/huieventhandler.h>
+
+/* Forward declarations. */
+class CHuiEnv;
+class CHuiTextureManager;
+class CHuiDisplay;
+class THuiEvent;
+class CHuiControlGroup;
+
+
+/**
+ * CHuiControl provides a base class for gathering logical functionality in
+ * the UI.
+ *
+ * For example a list control could gather (and _control_) all visuals that form
+ * a listbox UI element. A thumbnail view control could be used to control visuals
+ * that form a thumbnail view in an image gallery application.
+ *
+ * Their main use is to handle interaction with the user - Controls handle input
+ * events by overriding OfferEventL().
+ *
+ * Controls are not visible by themselves, but controls create and manipulate
+ * visuals (@see CHuiVisual) - set target values for visual properties and/or
+ * schedule animation commands.
+ *
+ * Controls are collected in groups (e.g., one group per view), but do not have a
+ * hierarchical organization. However controls can be connected to each other
+ * for collaboration between multiple controls. @see AddConnectionL()
+ */
+class CHuiControl : public CBase, 
+                    public MHuiVisualOwner, 
+                    public MHuiEventHandler,
+                    public MHuiSessionObject
+	{
+public:
+
+	/** @beginAPI */
+	
+	/* Constructors and destructor. */
+
+	/**
+	 * Constructs this control. An unique ID for this control is
+	 * generated for this control using CHuiStatic::GenerateId();
+	 * @see Id()
+	 * 
+	 * @todo This constructor is public, explain rationale.
+	 */
+	IMPORT_C CHuiControl(CHuiEnv& aEnv);
+
+	/**
+	 * Destructs this control. Cancels all scheduled commands for this control.
+     * Removes the host and any other connections (if any) and destroys
+     * the visuals owned by this control.
+	 */
+	IMPORT_C ~CHuiControl();
+
+    void ConstructL()
+        {
+        BaseConstructL();
+        }
+
+	/* Methods. */
+
+	/**
+	 * Set an id value for this control.
+	 */
+	IMPORT_C void SetId(TInt aId);
+
+	/**
+	 * Returns the id of this control. Zero (0) id the control has no id.
+	 */
+	IMPORT_C TInt Id() const;
+
+	/**
+	 * From MHuiVisualOwner. Returns the environment of the visual.
+	 */
+	IMPORT_C CHuiEnv& Env() const;
+
+	/**
+	 * From MHuiVisualOwner. Returns the control group of the visual's owner control.
+	 *
+	 * @return  Control group, or <code>NULL</code> if there isn't one.
+	 */
+	IMPORT_C CHuiControlGroup* ControlGroup() const;
+
+    /**
+     * Returns the texture manager of the environment of the visual.
+     */
+    IMPORT_C CHuiTextureManager& TextureManager() const;
+
+    /**
+     * Returns the display this control is bound to, or <code>NULL</code>.
+     */
+    IMPORT_C CHuiDisplay* Display() const;
+
+    /**
+     * Binds the control to a display. Called automatically by 
+     * CHuiControl::ShowL().
+     */
+    IMPORT_C void BindDisplay(CHuiDisplay& aDisplay);
+
+	/**
+	 * From MHuiVisualOwner. Appends a visual to the control. The control also receives ownership
+	 * of the visual. This method is specifically intended to be used when
+	 * adding previously created visuals to the control.
+	 *
+	 * @param aVisual  Visual to add. Control gets ownership.
+	 */
+    IMPORT_C void AppendL(CHuiVisual* aVisual);
+
+	/**
+	 * Appends a new visual to the list of visuals owned by the control.
+	 * This method is specifically intended to be used during construction
+	 * of visual trees.
+	 *
+	 * @param aVisual  Visual to append.
+	 */
+	IMPORT_C void AppendL(CHuiVisual* aVisual, CHuiLayout* aParentLayout);
+
+	/**
+	 * From MHuiVisualOwner. Removes a visual from the control. The caller also receives ownership
+	 * of the visual.
+	 *
+	 * @param aVisual  Visual to remove. Caller gets ownership.
+	 */
+	IMPORT_C void Remove(CHuiVisual* aVisual);
+
+	/**
+	 * Creates a new visual using the visual factory and appends it.
+	 *
+	 * @param aVisualType  Type of the visual to create.
+	 *
+	 * @return  Pointer to the created visual.
+	 */
+    IMPORT_C CHuiVisual* AppendVisualL(THuiVisualType aVisualType,
+                                       CHuiLayout* aParentLayout=NULL);
+
+    /**
+     * Creates a new layout using the visual factory and appends it.
+     *
+     * @param aLayoutType  Type of the layout to create.
+     *
+     * @return  Pointer to the created layout.
+     */
+    IMPORT_C CHuiLayout* AppendLayoutL(THuiLayoutType aLayoutType,
+                                       CHuiLayout* aParentLayout=NULL);
+
+    /**
+     * Returns one of the visuals owned by the control.
+     *
+     * @param aIndex  Index number of the visual to return.
+     *
+     * @return  Visual.
+     */
+    IMPORT_C CHuiVisual& Visual(TInt aIndex) const;
+
+    /**
+     * Determines the number of visuals owned by the control. 
+     *
+     * Note that in visual hierarchies, child visuals are not owned by 
+     * their parent visuals, but a control. This means that a control 
+     * that owns a tree of visuals will return the total number of visuals 
+     * in the tree, and not just the number of root visuals.
+     *
+     * @return  Number of visuals owned by the control.
+     */
+    IMPORT_C TInt VisualCount() const;
+
+    /**
+     * Finds the visual that matches a tag. Only the visuals owned by 
+     * this control are searched.
+     *
+     * @param aTag  Tag descriptor to match against.
+     *
+     * @return  The first visual that matches the tag, or <code>NULL</code>
+     *          if no visual matched the tag.
+     */
+    IMPORT_C CHuiVisual* FindTag(const TDesC8& aTag) const;
+      
+	/**
+	 * Returns the visual host control.
+	 *
+	 * @return  Host control. NULL if not connected.
+	 */
+	IMPORT_C CHuiControl* Host() const;
+
+	/**
+	 * New virtual method. Establishes a connection between this control and another control.
+	 * Instead of supporting a treelike parent-child control hierarchy, Hitchcock
+	 * allows defining a set of links between any controls. These links are called
+	 * connections. Connections can be used to construct a parent-child
+     * based hierarchy of controls, if that is considered necessary from the point
+     * of view of input event handling or some other data passing scenario. They
+     * can be utilized for observation purposes or keeping track of associated controls.
+	 *
+	 * @param aConnectedControl  Control to connect.
+	 * @param aRole              Role of the control. Interpretation depends on
+	 *                           the host.
+	 * @see HUITK Programmer's Guide for examples of how to connect controls.
+	 */
+	IMPORT_C virtual void AddConnectionL(CHuiControl* aConnectedControl, TInt aRole=0);
+
+	/**
+	 * Removes a client.
+	 *
+	 * @param aConnectedControl  Connected control to remove.
+	 */
+	IMPORT_C void RemoveConnection(CHuiControl* aConnectedControl);
+
+    /**
+     * Find a client's index number.
+     *
+     * @param aConnected  Connected control to find.
+     *
+     * @return  Index number.
+     */
+    IMPORT_C TInt FindConnection(const CHuiControl* aConnected) const;
+
+	/**
+	 * Returns the number of clients.
+	 *
+	 * @return  Number of client controls.
+	 */
+    IMPORT_C TInt ConnectionCount() const;
+
+	/**
+	 * Returns a client control.
+	 *
+	 * @param aIndex  Index of the client.
+	 *
+	 * @return  Reference to the client control.
+	 */
+    IMPORT_C CHuiControl& Connection(TInt aIndex) const;
+
+    /**
+     * @deprecated
+     *
+     * Returns a client control.
+     *
+     * @param aOrdinal  Role or index.
+     */
+    IMPORT_C CHuiControl& ConnectionByOrdinal(TInt aOrdinal) const;
+
+	/**
+	 * Returns the role of a client control.
+	 *
+	 * Roles are defined by the application developer - a user interface framework
+	 * built on top of Hitchcock can define a suitable set of roles for the controls
+	 * implemented in the framework.
+	 *
+	 * @param aIndex  Index of the client.
+	 *
+	 * @return  Role of the client control.
+	 * @see AddConnectionL()
+	 */
+    IMPORT_C TInt ConnectionRole(TInt aIndex) const;
+
+    /**
+     * @deprecated
+     *
+     * Ordinal is the effective index. Role overrides index.
+     * @see AddConnectionL()
+     */
+    IMPORT_C TInt ConnectionOrdinal(TInt aIndex) const;
+
+    /**
+     * Returns the control's role.
+     * 
+     * @return Role. Zero by default.
+     *
+     * @see AddConnectionL()
+     */
+    IMPORT_C TInt Role() const;
+
+    /**
+     * Sets the control's role.
+     * 
+     * @param aRole Connection role.
+     *
+     * @see AddConnectionL()
+     */
+    IMPORT_C void SetRole(TInt aRole);
+
+    /**
+     * Returns the automatic visual host identification.
+     *
+     * @return Automatic visual host identification. Zero id not set.
+     */
+    IMPORT_C TInt HostId() const;
+
+    /**
+     * Sets the automatic visual host identification (non zero).
+     * Needs to be unique in the CHuiEnv. If using this automatic mechanism, 
+     * do not use the AddConnectionL() function - it will be automatically 
+     * called when this control is shown.
+     *
+     * @return Automatic visual host identification.
+     */
+    IMPORT_C void SetHostId(TInt aHostId);
+
+	/**
+	 * @internal
+	 *
+	 * Do not call outside the toolkit library!
+	 *
+	 * Sets the host of the control. This will be called by the AddConnectioL()
+	 *
+	 * @param aHost Host control.
+	 */
+    IMPORT_C void SetHost(CHuiControl* aHost);
+
+    /**
+     * Returns a container layout for the specified child control. 
+     * A container layout contains all the visuals of a child control.
+     *
+     * @param aConnected Child connection, which is querying for the visual host.
+     * 
+     * @return Container layout for the child controls' root visuals.
+     */
+    IMPORT_C virtual CHuiLayout* ContainerLayout(const CHuiControl* aConnected) const;
+
+    /**
+     * Coordinate conversion.
+     */
+    IMPORT_C TPoint HostToDisplay(const TPoint& aPoint) const;
+
+    /**
+     * Coordinate conversion.
+     */
+    IMPORT_C TPoint DisplayToHost(const TPoint& aPoint) const;
+
+    /**
+     * Calculates the region of the screen where the control's visuals are.
+     *
+     * @return  Rectangle in display coordinates.
+     */
+    IMPORT_C TRect Bounds() const;
+
+    /**
+     * Tests whether a point is inside the control.
+     *
+     * @param aPoint  Point in display coordinates.
+     *
+     * @return  <code>ETrue</code>, if the point is inside one of the
+     *          control's visuals. Otherwise <code>EFalse</code>.
+     */
+    IMPORT_C TBool HitTest(const TPoint& aPoint) const;
+
+    /**
+     * Acquires focus for this control.
+     */
+    IMPORT_C void AcquireFocus();
+
+    /**
+     * Determines whether the control has input focus.
+     */
+    IMPORT_C TBool Focus() const;
+
+    /**
+     * New virtual method. Determines whether the control wants to receive focus.
+     */
+    IMPORT_C virtual TBool IsFocusing() const;
+
+    /**
+     * New virtual method. Called when the control's focus state changes.
+     */
+    IMPORT_C virtual void FocusChanged(CHuiDisplay& aDisplay, TBool iFocused);
+
+    /**
+     * Determines whether the control accepts input events.
+     */
+    IMPORT_C TBool AcceptInput() const;
+
+    /**
+     * From MHuiEventHandler. Called when an input event is being offered to the control.
+     *
+     * @param aEvent  Event to be handled.
+     *
+     * @return  <code>ETrue</code>, if the event was handled.
+     *          Otherwise <code>EFalse</code>.
+     */
+    IMPORT_C TBool OfferEventL(const THuiEvent& aEvent);
+
+    /**
+     * Determines the display area.
+     *
+     * @return  Area of the display on which the control is shown.
+     */
+    IMPORT_C TRect DisplayArea() const;
+
+    /**
+     * Determines the coordinates of the center of the display.
+     *
+     * @return  Center of the display on which the control is shown.
+     */
+    IMPORT_C THuiRealPoint DisplayCenter() const __SOFTFP;
+
+    /**
+     * Cancel all scheduled commands related to this control and the control's
+     * visuals.
+     */
+    IMPORT_C void CancelAllCommands();
+
+    /**
+     * From MHuiVisualOwner. Notifies the control that one of the visuals it ows has been laid out.
+     * Called automatically from CHuiVisual::UpdateChildrenLayout().
+     * For example, occurs when a parent layout is resized.
+     *
+     * @param aVisual  Visual whose layout was updated.
+     */
+    IMPORT_C void VisualLayoutUpdated(CHuiVisual& aVisual);
+    
+    /**
+     * From MHuiVisualOwner. Called when a visual owned by the control is being destroyed.
+     * Visual is removed from the control.
+     *
+     * @param aVisual  Visual about to the destroyed.
+     */
+    IMPORT_C void VisualDestroyed(CHuiVisual& aVisual);
+
+	/**
+	 * From MHuiVisualOwner. Called when there was an error (a leave happened)
+	 * while preparing one of the controls visual for drawing. 
+	 * Typically the resource alloc errors such as out of 
+	 * memory is escalated through this callback.
+	 * 
+	 * By default this callback causes a panic with the
+	 * error code, so you should override this if you
+	 * want different behavior.
+	 * 
+     * @param aVisual    Visual that caused the error.
+     * @param aErrorCode Symbian KErr error code for the failure.
+	 */
+    IMPORT_C void VisualPrepareDrawFailed(CHuiVisual& aVisual, TInt aErrorCode); 
+
+    /**
+     * From MHuiVisualOwner. Returns a pointer to the event handler responsible for handling
+     * events related this control's visuals (i.e. the handler is this
+     * control).
+     */
+    IMPORT_C MHuiEventHandler* EventHandler();
+
+    /** @endAPI */
+
+
+    /**
+     * Sets the group that owns the control. Called by the control group
+     * when the control is added to the group.
+     *
+     * @param aOwnerGroup  Owner group.
+     */
+    void SetControlGroup(CHuiControlGroup& aOwnerGroup);
+
+    /**
+     * Shows all the unshown visuals of the control on the specified display.
+     * Visuals that are currently shown on another display are not affected.
+     *
+     * @param aDisplay  Display to add visuals to.
+     *
+     * @see CHuiControl::BindDisplay()
+     */
+    void ShowL(CHuiDisplay& aDisplay);
+
+    /**
+     * Hides those visuals that are displayed on the specified display. Other
+     * visuals are not affected.
+     *
+     * @param aDisplay  Display to remove visuals from.
+     */
+    void Hide(CHuiDisplay& aDisplay);
+
+    /**
+     * Changes the control's focus state.
+     */
+    void SetFocus(CHuiDisplay& aDisplay, TBool aHasFocus);
+
+    /**
+     * Sets the flag that tells whether the control wants to receive focus.
+     */
+    void SetFocusing(TBool aFocusing);
+
+    /**
+     * Clears the change flags of the control.
+     */
+    void ClearChanged();
+
+
+protected:
+
+    /** @beginAPI */
+
+    /* Methods. */
+
+    /**
+     * New virtual method. Notifies the control that its visible has been changed on a display.
+     * This is the earliest time when the control knows the dimensions of
+     * the display it is being shown on.
+     *
+     * @param aIsVisible  ETrue, if the control is now visible on the display.
+     *                    EFalse, if the control is about to the hidden on the display.
+     * @param aDisplay    The display on which the control's visibility is changing.
+     */
+    IMPORT_C virtual void NotifyControlVisibility(TBool aIsVisible, CHuiDisplay& aDisplay);
+
+
+    /* Utility methods. */
+
+    /**
+     * New virtual method. Called when a visual has been added to the control.
+     *
+     * @param aVisual  Visual that was added.
+     */
+    IMPORT_C virtual void VisualAddedL(CHuiVisual* aVisual);
+
+    /**
+     * New virtual method. Called when a visual has been removed from the control.
+     *
+     * @param aVisual  Visual that was removed.
+     */
+    IMPORT_C virtual void VisualRemoved(CHuiVisual* aVisual);
+
+    /**
+     * New virtual method. Called when a client control is added to the control.
+     * 
+     * @see AddConnectionL()
+     */
+    IMPORT_C virtual void ConnectionAddedL(CHuiControl* aConnectedControl, TInt aRole);
+
+    /**
+     * New virtual method. Called when a client control is removed from the control.
+     *
+     * @see RemoveConnection()
+     */
+    IMPORT_C virtual void ConnectionRemoved(CHuiControl* aConnectedControl, TInt aRole);
+
+    /**
+     * New virtual method. The host control is about to be changed. The control needs to
+     * add its visuals to the container layout provided by the new host.
+     *
+     * @see SetHost()
+     */
+    IMPORT_C virtual void HostChangingL(CHuiControl* aNewHost);
+
+    /**
+     * Virtual second phase constructor. Must be base called in deriving class.
+     */
+    IMPORT_C virtual void BaseConstructL();
+
+    IMPORT_C virtual void ControlExtension(const TUid& aExtensionUid, TAny** aExtensionParams);
+
+   /** @endAPI */
+ 
+
+protected: // from MHuiSessionObject
+    
+    /**
+     * ! Gets the object type.
+     */
+    IMPORT_C TType Type() const;
+
+    /**
+     * ! Gets the session id for object.
+     */
+    IMPORT_C TInt SessionId() const;
+
+    /**
+     * ! Sets the session id for object.
+     */
+    IMPORT_C void SetSessionId(TInt aSessionId);
+
+
+public: // internal utilities    
+    
+    /**
+     * Remove this control's visuals from the specified container layout.
+     *
+     * @param aHostControl Host control.
+     */
+    void RemoveVisualsFromHostControl( CHuiControl& aHostControl );
+
+private:
+
+    /** The environment where this visual belong to. */
+    CHuiEnv& iEnv;
+
+    /** The group into which this control belongs to. */
+    CHuiControlGroup* iOwnerGroup;
+
+    /** The display this control is currently bound to. */
+    CHuiDisplay* iBoundDisplay;
+
+    /** Identifier of the control. */
+    TInt iId;
+
+    /** Identifier of the host control. */
+    TInt iHostId;
+
+    /** Control's role. */
+    TInt iRole;
+
+    /** Visuals owned by the control. */
+    RPointerArray<CHuiVisual> iVisuals;
+
+    /** Host control. The host provides a container visual for this control's
+        visuals. */
+    CHuiControl* iHost;
+
+    /** Holds information about a client control. */
+    struct SConnection
+        {
+        /** Connected control. */
+        CHuiControl* iControl;
+
+        /** Role of the client. */
+        /** @todo The role here is redundant because each control knows
+                  its role? */
+        TInt iRole;
+        };
+
+    /** Connected controls and their roles. */
+    RArray<SConnection> iConnections;
+
+    /** ETrue, if the control wants to receive input focus. */
+    TBool iFocusing;
+
+    /** Control has input focus. */
+    TBool iHasFocus;
+
+    /** Session id */
+    TInt iSessionId;
+
+    TAny* iSpare;
+	};
+
+#endif  // __HUICONTROL_H__