--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/uiaccelerator_plat/alf_core_toolkit_api/inc/uiacceltk/HuiRealSize.h Tue Feb 02 07:56:43 2010 +0200
@@ -0,0 +1,80 @@
+/*
+* Copyright (c) 2006-2007 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description: ?Description
+*
+*/
+
+
+
+#ifndef __HUIREALSIZE_H__
+#define __HUIREALSIZE_H__
+
+/**
+ * Rounds a float (TReal32) correctly into an integer (TInt). Takes care of both negative
+ * and positive real number.
+ */
+#define HUI_ROUND_FLOAT_TO_INT(a) (a < 0 ? (TInt(a - 0.5f)) : (TInt(a + 0.5f)))
+
+
+/**
+ * 2D floating-point size.
+ */
+NONSHARABLE_CLASS(THuiRealSize)
+ {
+public:
+ inline THuiRealSize()
+ : iWidth(0), iHeight(0)
+ {
+ }
+
+ inline THuiRealSize(TReal32 aWidth, TReal32 aHeight)
+ : iWidth(aWidth), iHeight(aHeight)
+ {
+ }
+
+ inline THuiRealSize(const TSize& aSize)
+ : iWidth((TReal32)aSize.iWidth), iHeight((TReal32)aSize.iHeight)
+ {
+ }
+
+ inline operator TSize() const
+ {
+ // here is a rounding error!
+ return TSize((TInt)iWidth, (TInt)iHeight);
+ }
+
+ inline TSize Round() const
+ {
+ TSize rounded;
+ rounded.iWidth = HUI_ROUND_FLOAT_TO_INT( iWidth );
+ rounded.iHeight = HUI_ROUND_FLOAT_TO_INT( iHeight );
+ return rounded;
+ }
+
+ inline THuiRealSize operator * (TReal32 aFactor) const
+ {
+ return THuiRealSize(iWidth * aFactor, iHeight * aFactor);
+ }
+
+public:
+
+ /** Width. */
+ TReal32 iWidth;
+
+ /** Height. */
+ TReal32 iHeight;
+
+ };
+
+#endif // __HUIREALSIZE_H__