--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/uiacceltk/hitchcock/coretoolkit/src/HuiAnimatedTexture.cpp Tue Feb 02 07:56:43 2010 +0200
@@ -0,0 +1,143 @@
+/*
+* Copyright (c) 2006-2007 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description: Implementation of CHuiAnimatedTexture base class, the base class
+* for application-specific animated textures.
+*
+*/
+
+
+
+#include "uiacceltk/HuiAnimatedTexture.h" // Class definition
+#include "uiacceltk/HuiTextureManager.h"
+#include "uiacceltk/HuiTextureHandle.h"
+#include "HuiRenderPlugin.h"
+#include "uiacceltk/HuiStatic.h"
+
+
+EXPORT_C CHuiAnimatedTexture::CHuiAnimatedTexture(CHuiTextureManager& aManager)
+ : iManager(aManager)
+ {
+ }
+
+
+EXPORT_C void CHuiAnimatedTexture::BaseConstructL()
+ {
+ iTexture = CHuiStatic::Renderer().CreateTextureL();
+
+ // Register automatically for time updates.
+ iManager.iAnimatedTextures.AppendL(*this);
+ }
+
+
+EXPORT_C CHuiAnimatedTexture::~CHuiAnimatedTexture()
+ {
+ iManager.iAnimatedTextures.RemoveIfFound(*this);
+
+ delete iTexture;
+ }
+
+
+EXPORT_C CHuiTexture& CHuiAnimatedTexture::Texture()
+ {
+ return *iTexture;
+ }
+
+
+EXPORT_C MHuiSegmentedTexture* CHuiAnimatedTexture::SegmentedTexture()
+ {
+ return this;
+ }
+
+
+EXPORT_C MHuiShadowedTexture* CHuiAnimatedTexture::ShadowedTexture()
+ {
+ return NULL;
+ }
+
+
+EXPORT_C const MHuiSegmentedTexture* CHuiAnimatedTexture::SegmentedTexture() const
+ {
+ return this;
+ }
+
+
+EXPORT_C const MHuiShadowedTexture* CHuiAnimatedTexture::ShadowedTexture() const
+ {
+ return NULL;
+ }
+
+
+EXPORT_C TBool CHuiAnimatedTexture::HasContent() const
+ {
+ return iTexture->HasContent();
+ }
+
+
+EXPORT_C TSize CHuiAnimatedTexture::Size() const
+ {
+ return iTexture->Size();
+ }
+
+
+EXPORT_C TInt CHuiAnimatedTexture::SegmentCount() const
+ {
+ return iTexture->SegmentCount();
+ }
+
+
+EXPORT_C TUint CHuiAnimatedTexture::SegmentName(TInt aSegment) const
+ {
+ return iTexture->SegmentName(aSegment);
+ }
+
+
+EXPORT_C TSize CHuiAnimatedTexture::SegmentSize(TInt aSegment) const
+ {
+ return iTexture->SegmentSize(aSegment);
+ }
+
+
+EXPORT_C TSize CHuiAnimatedTexture::SegmentTextureSize(TInt aSegment) const
+ {
+ return iTexture->SegmentTextureSize(aSegment);
+ }
+
+
+EXPORT_C TPoint CHuiAnimatedTexture::SegmentOffset(TInt aSegment) const
+ {
+ return iTexture->SegmentOffset(aSegment);
+ }
+
+EXPORT_C TBool CHuiAnimatedTexture::TextureChanged() const
+ {
+ if (iTexture)
+ {
+ return iTexture->TextureChanged();
+ }
+ return EFalse;
+ }
+
+EXPORT_C void CHuiAnimatedTexture::TextureClearChanged() const
+ {
+ if (iTexture)
+ {
+ iTexture->TextureClearChanged();
+ }
+ return;
+ }
+
+EXPORT_C void CHuiAnimatedTexture::TextureExtension(const TUid& /*aExtensionUid*/, TAny** /*aExtensionParameters*/)
+ {
+
+ }