--- a/uiacceltk/hitchcock/coretoolkit/rendervg10/src/HuiVg10Texture.cpp Wed Jun 23 19:14:05 2010 +0300
+++ b/uiacceltk/hitchcock/coretoolkit/rendervg10/src/HuiVg10Texture.cpp Tue Jul 06 15:18:10 2010 +0300
@@ -1387,6 +1387,7 @@
else
aNvgEngine->DrawNvg(GetNvgDataWithoutHeader(aNVGData), size, NULL, NULL);
}
+#ifndef __WINS__
// assume 32bpp for the icon, don't cache if it's too large
TInt bitmapBytes = aDestSize.iWidth*aDestSize.iHeight*4;
if (bitmapBytes < 128*128*4)
@@ -1416,6 +1417,7 @@
delete rasterizedIcon;
}
}
+#endif
}
// restore the old surface before restoring original modes