--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/uiacceltk/hitchcock/Client/src/alfimage.cpp Wed Nov 03 19:29:22 2010 +0200
@@ -0,0 +1,421 @@
+/*
+* Copyright (c) 2007 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description: Image
+* Version : %version: 20.1.1 %
+*
+*/
+
+
+
+#include "alf/alfimage.h"
+#include <alf/alftexture.h>
+#include <alf/alfconstants.h>
+#include "alf/alfimageloaderutil.h"
+#include "alf/alftexturemanager.h"
+#include "alflogger.h"
+#include <uiacceltk/HuiUtil.h>
+
+// ======== MEMBER FUNCTIONS ========
+
+// ---------------------------------------------------------------------------
+// Default constructor
+// ---------------------------------------------------------------------------
+//
+EXPORT_C TAlfImage::TAlfImage()
+ : iTexture( NULL )
+ {
+ iTl = TAlfTimedPoint(0.f, 0.f);
+ // Target set because of serverside THuiImage
+ iTl.SetTarget(0.f,0);
+
+ iBr = TAlfTimedPoint(0.f, 0.f);
+ // Target set because of serverside THuiImage
+ iBr.SetTarget(0.f,0);
+
+ InitSkinData();
+ }
+
+// ---------------------------------------------------------------------------
+// Constructor with the texture
+// ---------------------------------------------------------------------------
+//
+EXPORT_C TAlfImage::TAlfImage(const CAlfTexture& aTexture,
+ TReal32 aTlX, TReal32 aTlY,
+ TReal32 aBrX, TReal32 aBrY) __SOFTFP
+ : iTexture (&aTexture)
+ {
+ iTl = TAlfTimedPoint(aTlX, aTlY);
+ // Target set because of serverside THuiImage
+ iTl.SetTarget(TAlfRealPoint(aTlX,aTlY));
+
+ iBr = TAlfTimedPoint(aBrX, aBrY);
+ // Target set because of serverside THuiImage
+ iBr.SetTarget(TAlfRealPoint(aBrX,aBrY));
+
+ InitSkinData();
+ }
+
+
+
+// ---------------------------------------------------------------------------
+// Destructor
+// ---------------------------------------------------------------------------
+//
+EXPORT_C TAlfImage::~TAlfImage()
+ {
+ }
+
+// ---------------------------------------------------------------------------
+// Gets the texture
+// ---------------------------------------------------------------------------
+//
+EXPORT_C const CAlfTexture& TAlfImage::Texture() const
+ {
+ __ASSERT_ALWAYS( (TInt)iTexture, USER_INVARIANT());
+ return *iTexture;
+ }
+
+// ---------------------------------------------------------------------------
+// Returns TL texture coordinate
+// ---------------------------------------------------------------------------
+//
+EXPORT_C TAlfRealPoint TAlfImage::TopLeft() const
+ {
+ TAlfRealPoint retVal;
+ retVal.iX = iTl.iX.ValueNow();
+ retVal.iY = iTl.iY.ValueNow();
+ return retVal;
+ }
+
+// ---------------------------------------------------------------------------
+// Returns BR texture coordinate
+// ---------------------------------------------------------------------------
+//
+EXPORT_C TAlfRealPoint TAlfImage::BottomRight() const
+ {
+ TAlfRealPoint retVal;
+ retVal.iX = iBr.iX.ValueNow();
+ retVal.iY = iBr.iY.ValueNow();
+ return retVal;
+ }
+
+// ---------------------------------------------------------------------------
+// Returns ETrue if the texture has been set,
+// ---------------------------------------------------------------------------
+//
+EXPORT_C TBool TAlfImage::HasTexture() const
+ {
+ return (iTexture != NULL);
+ }
+
+// ---------------------------------------------------------------------------
+// Sets the texture
+// ---------------------------------------------------------------------------
+//
+EXPORT_C void TAlfImage::SetTexture(CAlfTexture& aTexture)
+ {
+ InitSkinData();
+ iTexture = &aTexture;
+ }
+
+// ---------------------------------------------------------------------------
+// Moves the texture
+// ---------------------------------------------------------------------------
+//
+EXPORT_C void TAlfImage::Translate(TReal32 aDx, TReal32 aDy, TInt aTransitionTime) __SOFTFP
+ {
+ iTl.iX.SetTarget(iTl.iX.Target() + aDx, aTransitionTime);
+ iTl.iY.SetTarget(iTl.iY.Target() + aDy, aTransitionTime);
+ iBr.iX.SetTarget(iBr.iX.Target() + aDx, aTransitionTime);
+ iBr.iY.SetTarget(iBr.iY.Target() + aDy, aTransitionTime);
+ }
+
+// ---------------------------------------------------------------------------
+// Scales the texture
+// ---------------------------------------------------------------------------
+//
+EXPORT_C void TAlfImage::Scale(TReal32 aScaleX, TReal32 aScaleY, TInt aTransitionTime) __SOFTFP
+ {
+ iTl.iX.SetTarget(iTl.iX.Target() * aScaleX, aTransitionTime);
+ iTl.iY.SetTarget(iTl.iY.Target() * aScaleY, aTransitionTime);
+ iBr.iX.SetTarget(iBr.iX.Target() * aScaleX, aTransitionTime);
+ iBr.iY.SetTarget(iBr.iY.Target() * aScaleY, aTransitionTime);
+ }
+
+// ---------------------------------------------------------------------------
+// Sets the texture coordinates
+// ---------------------------------------------------------------------------
+//
+EXPORT_C void TAlfImage::SetTexCoords(TReal32 aTlX, TReal32 aTlY,
+ TReal32 aBrX, TReal32 aBrY,
+ TInt aTransitionTime) __SOFTFP
+ {
+ iTl.iX.SetTarget(aTlX, aTransitionTime);
+ iTl.iY.SetTarget(aTlY, aTransitionTime);
+ iBr.iX.SetTarget(aBrX, aTransitionTime);
+ iBr.iY.SetTarget(aBrY, aTransitionTime);
+ }
+
+// ---------------------------------------------------------------------------
+// Returns TL texture coordinates
+// ---------------------------------------------------------------------------
+//
+TAlfTimedPoint TAlfImage::TimedTopLeft() const
+ {
+ return iTl;
+ }
+
+// ---------------------------------------------------------------------------
+// Returns BR texture coordinates
+// ---------------------------------------------------------------------------
+//
+TAlfTimedPoint TAlfImage::TimedBottomRight() const
+ {
+ return iBr;
+ }
+
+
+// ---------------------------------------------------------------------------
+// Inits skin data
+// ---------------------------------------------------------------------------
+//
+void TAlfImage::InitSkinData()
+ {
+ TAknsItemID id;
+ id.Set(0,0);
+ iSkinID = id;
+ iAppIconUid = TUid::Uid(0);
+ iAppIconType = EAknsAppIconTypeList;
+ iPreferredSize = TSize(0,0);
+ iPreferredScaleMode = EAspectRatioPreserved;
+ iFallbackFileName = NULL;
+ iFallbackBitmapId = -1;
+ iFallbackMaskId = -1;
+ iPreferredTextureId = KAlfAutoGeneratedTextureId;
+ iPreferredTextureManager = NULL;
+ iFlags = EAlfTextureFlagSkinContent;
+ iSkinnableImage = EFalse;
+ }
+
+// ---------------------------------------------------------------------------
+// Constructor with skin data
+// ---------------------------------------------------------------------------
+//
+EXPORT_C TAlfImage::TAlfImage(TAknsItemID aID,
+ TSize aPreferredSize,
+ TScaleMode aPreferredScaleMode,
+ const TDesC* aFallbackFileName,
+ TInt aFallbackBitmapId,
+ TInt aFallbackMaskId,
+ TReal32 aTlX, TReal32 aTlY,
+ TReal32 aBrX, TReal32 aBrY,
+ TAlfTextureFlags aFlags,
+ TInt aPreferredTextureId,
+ CAlfTextureManager* aPreferredTextureManager) __SOFTFP
+ {
+ InitSkinData();
+ iSkinnableImage = ETrue;
+
+ iSkinID = aID;
+ iPreferredSize = aPreferredSize;
+ iPreferredScaleMode = aPreferredScaleMode;
+
+ iFallbackFileName = aFallbackFileName;
+ iFallbackBitmapId = aFallbackBitmapId;
+ iFallbackMaskId = aFallbackMaskId;
+
+ iTl = TAlfTimedPoint(aTlX, aTlY);
+ // Target set because of serverside THuiImage
+ iTl.SetTarget(TAlfRealPoint(aTlX,aTlY));
+
+ iBr = TAlfTimedPoint(aBrX, aBrY);
+ // Target set because of serverside THuiImage
+ iBr.SetTarget(TAlfRealPoint(aBrX,aBrY));
+
+ iFlags = aFlags;
+ iPreferredTextureId = aPreferredTextureId;
+ iPreferredTextureManager = aPreferredTextureManager;
+
+ iTexture = NULL;
+ }
+
+// ---------------------------------------------------------------------------
+// Constructor with app icon
+// ---------------------------------------------------------------------------
+//
+EXPORT_C TAlfImage::TAlfImage(TUid aAppIconUid,
+ TAknsAppIconType aAppIconType,
+ TSize aPreferredSize,
+ TScaleMode aPreferredScaleMode,
+ TReal32 aTlX, TReal32 aTlY,
+ TReal32 aBrX, TReal32 aBrY,
+ TAlfTextureFlags aFlags,
+ TInt aPreferredTextureId,
+ CAlfTextureManager* aPreferredTextureManager) __SOFTFP
+ {
+ InitSkinData();
+ iSkinnableImage = ETrue;
+ iAppIconUid = aAppIconUid;
+ iAppIconType = aAppIconType;
+
+
+ iPreferredSize = aPreferredSize;
+ iPreferredScaleMode = aPreferredScaleMode;
+
+ iTl = TAlfTimedPoint(aTlX, aTlY);
+ // Target set because of serverside THuiImage
+ iTl.SetTarget(TAlfRealPoint(aTlX,aTlY));
+
+ iBr = TAlfTimedPoint(aBrX, aBrY);
+ // Target set because of serverside THuiImage
+ iBr.SetTarget(TAlfRealPoint(aBrX,aBrY));
+
+ iFlags = aFlags;
+ iPreferredTextureId = aPreferredTextureId;
+ iPreferredTextureManager = aPreferredTextureManager;
+
+ iTexture = NULL;
+ }
+
+// ---------------------------------------------------------------------------
+// Constructor with logical name
+// ---------------------------------------------------------------------------
+//
+EXPORT_C TAlfImage::TAlfImage(const TDesC* /*aLogicalName*/,
+ TSize /*aPreferredSize*/,
+ TScaleMode /*aPreferredScaleMode*/,
+ const TDesC* /*aFallbackFileName*/,
+ TInt /*aFallbackBitmapId*/,
+ TInt /*aFallbackMaskId*/,
+ TReal32 /*aTlX*/, TReal32 /*aTlY*/,
+ TReal32 /*aBrX*/, TReal32 /*aBrY*/,
+ TAlfTextureFlags /*aFlags*/,
+ TInt /*aPreferredTextureId*/,
+ CAlfTextureManager* /*aPreferredTextureManager*/) __SOFTFP
+ {
+ __ALFLOGSTRING( "TAlfImage::TAlfImage FUNCTIONALITY REMOVED. REFER TO ANTRIKSH PROJECT" );
+ }
+
+// ---------------------------------------------------------------------------
+// Returns skin ID.
+// ---------------------------------------------------------------------------
+//
+TAknsItemID TAlfImage::SkinID() const
+ {
+ return iSkinID;
+ }
+
+// ---------------------------------------------------------------------------
+// Returns preferred size.
+// ---------------------------------------------------------------------------
+//
+TSize TAlfImage::PreferredSize() const
+ {
+ return iPreferredSize;
+ }
+
+// ---------------------------------------------------------------------------
+// Returns preferred scalemode.
+// ---------------------------------------------------------------------------
+//
+TScaleMode TAlfImage::PreferredScaleMode() const
+ {
+ return iPreferredScaleMode;
+ }
+
+// ---------------------------------------------------------------------------
+// Returns fallback filename
+// ---------------------------------------------------------------------------
+//
+const TDesC* TAlfImage::FallbackFileName() const
+ {
+ if (!iFallbackFileName)
+ {
+ return &KNullDesC;
+ }
+ return iFallbackFileName;
+ }
+
+// ---------------------------------------------------------------------------
+// Returns fallback index
+// ---------------------------------------------------------------------------
+//
+TInt TAlfImage::FallbackBitmapId() const
+ {
+ return iFallbackBitmapId;
+ }
+
+// ---------------------------------------------------------------------------
+// Returns fallback index for the mask.
+// ---------------------------------------------------------------------------
+//
+TInt TAlfImage::FallbackMaskId() const
+ {
+ return iFallbackMaskId;
+ }
+
+// ---------------------------------------------------------------------------
+// Returns preferred texture manager
+// ---------------------------------------------------------------------------
+//
+CAlfTextureManager* TAlfImage::PreferredTextureManager() const
+ {
+ return iPreferredTextureManager;
+ }
+
+// ---------------------------------------------------------------------------
+// Is image from a skin?
+// ---------------------------------------------------------------------------
+//
+TBool TAlfImage::SkinnableImage() const
+ {
+ return iSkinnableImage;
+ }
+
+// ---------------------------------------------------------------------------
+// Returns texture flags
+// ---------------------------------------------------------------------------
+//
+TAlfTextureFlags TAlfImage::TextureFlags() const
+ {
+ return iFlags;
+ }
+
+// ---------------------------------------------------------------------------
+// returns preferred texture id
+// ---------------------------------------------------------------------------
+//
+TInt TAlfImage::PreferredTextureId() const
+ {
+ return iPreferredTextureId;
+ }
+
+// ---------------------------------------------------------------------------
+// Returns app icon UID
+// ---------------------------------------------------------------------------
+//
+TUid TAlfImage::AppIconUid() const
+ {
+ return iAppIconUid;
+ }
+
+// ---------------------------------------------------------------------------
+// Returns app icon type
+// ---------------------------------------------------------------------------
+//
+TAknsAppIconType TAlfImage::AppIconType() const
+ {
+ return iAppIconType;
+ }
+