--- a/uiacceltk/hitchcock/coretoolkit/rendervg10/inc/HuiVg10RenderPlugin.h Thu Aug 19 10:48:02 2010 +0300
+++ b/uiacceltk/hitchcock/coretoolkit/rendervg10/inc/HuiVg10RenderPlugin.h Tue Aug 31 16:07:35 2010 +0300
@@ -298,15 +298,6 @@
return iEGLStateForTextureUpload;
}
- /**
- * Helper function for creating new PBuffer surfaces.
- * If out of memory happens this method tries to internally free all
- * the possible memory that can be freed and tries again. If still there is
- * not enough available memory EGL_NO_SURFACE is returned
- */
- EGLSurface CreatePBufferSurface(EGLDisplay aDisplay,
- EGLenum aBuffertype, EGLClientBuffer aBuffer, EGLConfig aConfig);
-
protected:
/* Constructors. */