uiacceltk/hitchcock/coretoolkit/rendervg10/src/HuiVg10Gc.cpp
changeset 19 f5bac0badc7e
parent 14 83d2d132aa58
child 21 6ce30188c5bf
--- a/uiacceltk/hitchcock/coretoolkit/rendervg10/src/HuiVg10Gc.cpp	Fri Apr 16 15:56:24 2010 +0300
+++ b/uiacceltk/hitchcock/coretoolkit/rendervg10/src/HuiVg10Gc.cpp	Mon May 03 13:22:43 2010 +0300
@@ -1555,7 +1555,7 @@
     
     }
 
-void CHuiVg10Gc::DrawArc(const TRect& aRect, THuiFillMode aDrawMode, const TInt aThickness, TReal32 aStart, TReal32 aEnd, TBool aIsPie)
+void CHuiVg10Gc::DrawArc(const TRect& aRect, THuiFillMode aDrawMode, const TInt aThickness, TReal32 aStart, TReal32 aEnd, TBool aIsPie) __SOFTFP
     {
     // Fix given destination rect to be in th middle of openvg pixels
     THuiRealRect destinationRect = aRect;
@@ -1759,7 +1759,7 @@
                                   TReal32 aBorderWidth,
                                   TReal32 aBorderHeight, 
                                   THuiRealPoint aOffset,
-                                  const THuiImage* aImage)
+                                  const THuiImage* aImage) __SOFTFP
     {
     // If there is no image, draw a solid border
     if (!aImage || !aImage->HasTexture())
@@ -1872,7 +1872,7 @@
                                         TReal32 aRightBorderWidth, 
                                         TReal32 aTopBorderHeight,
                                         TReal32 aBottomBorderHeight, 
-                                        const THuiImage* aImage)
+                                        const THuiImage* aImage) __SOFTFP
     {
     // If there is no image, draw a solid border
     if (!aImage || !aImage->HasTexture())