/*
* Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: Definition of CHuiCanvasDebugWsGc.
*
*/
#include "huicanvasdebugwsgc.h"
#include "huicanvaswsgc.h"
#include "alfcommanddebug.h"
void CHuiCanvasDebugWsGc::WsBitBltL(TInt aBitmapHandle, TPoint aPoint)
{
iCommandDebugger.SetHandle(aBitmapHandle);
iCommandDebugger.SetPoint(aPoint);
iCommandDebugger.Print();
iCanvasWsGc->WsBitBltL(aBitmapHandle, aPoint);
}
void CHuiCanvasDebugWsGc::WsBitBltRectL(TInt aBitmapHandle, TPoint aPoint,
TRect aRect)
{
iCommandDebugger.SetHandle(aBitmapHandle);
iCommandDebugger.SetRect(aRect);
iCommandDebugger.SetPoint(aPoint);
iCommandDebugger.Print();
iCanvasWsGc->WsBitBltRectL(
aBitmapHandle,
aPoint,
aRect);
}
void CHuiCanvasDebugWsGc::WsBitBltMaskedL(TInt aBitmapHandle,
TInt aMaskHandle, TInt aInvertMask, TPoint aPoint, TRect aRect)
{
iCommandDebugger.SetHandle(aBitmapHandle);
iCommandDebugger.SetRect(aRect);
iCommandDebugger.SetPoint(aPoint);
iCommandDebugger.Print();
iCanvasWsGc->WsBitBltMaskedL(aBitmapHandle, aMaskHandle, aInvertMask,
aPoint, aRect);
}
void CHuiCanvasDebugWsGc::WsBitBltMaskedPointL(TInt aBitmapHandle,
TInt aMaskHandle, TPoint aPoint1, TPoint aPoint2, TRect aRect)
{
iCommandDebugger.Print();
iCanvasWsGc->WsBitBltMaskedPointL(aBitmapHandle, aMaskHandle, aPoint1,
aPoint2, aRect);
}
void CHuiCanvasDebugWsGc::WsResetClippingRegionL()
{
iCommandDebugger.Print();
iCanvasWsGc->WsResetClippingRegionL();
}
void CHuiCanvasDebugWsGc::WsClearL()
{
iCommandDebugger.Print();
iCanvasWsGc->WsClearL();
}
void CHuiCanvasDebugWsGc::WsClearRectL(TRect& aRect)
{
iCommandDebugger.SetRect(aRect);
iCommandDebugger.Print();
iCanvasWsGc->WsClearRectL(aRect);
}
void CHuiCanvasDebugWsGc::WsResetBrushPatternL()
{
iCommandDebugger.Print();
iCanvasWsGc->WsResetBrushPatternL();
}
void CHuiCanvasDebugWsGc::WsResetFontL()
{
iCommandDebugger.Print();
iCanvasWsGc->WsResetFontL();
}
;
void CHuiCanvasDebugWsGc::WsDrawArcL(TPoint aPoint1, TPoint aPoint2,
TRect aRect)
{
iCommandDebugger.Print();
iCanvasWsGc->WsDrawArcL(aPoint1, aPoint2, aRect);
}
void CHuiCanvasDebugWsGc::WsDrawPieL(TPoint aPoint1, TPoint aPoint2,
TRect aRect)
{
iCommandDebugger.Print();
iCanvasWsGc->WsDrawPieL(aPoint1, aPoint2, aRect);
}
void CHuiCanvasDebugWsGc::WsDrawBitmap1L(TInt aBitmapHandle, TRect aRect)
{
iCommandDebugger.Print();
iCanvasWsGc->WsDrawBitmap1L(aBitmapHandle, aRect);
}
void CHuiCanvasDebugWsGc::WsDrawBitmap2L(TInt aBitmapHandle, TRect aRect1,
TRect aRect2)
{
iCommandDebugger.Print();
iCanvasWsGc->WsDrawBitmap2L(aBitmapHandle, aRect1, aRect2);
}
void CHuiCanvasDebugWsGc::WsDrawBitmap3L(TInt aBitmapHandle, TPoint aPoint)
{
iCommandDebugger.Print();
iCanvasWsGc->WsDrawBitmap3L(aBitmapHandle, aPoint);
}
void CHuiCanvasDebugWsGc::WsDrawBitmapMaskedL(TInt aBitmapHandle,
TInt aMaskHandle, TInt aInvertMask, TRect& aRect1, TRect& aRect2)
{
iCommandDebugger.Print();
iCanvasWsGc->WsDrawBitmapMaskedL(aBitmapHandle,
aMaskHandle,
aInvertMask,
aRect1, aRect2);
}
void CHuiCanvasDebugWsGc::WsDrawRoundRectL(TPoint aPoint, TRect& aRect)
{
iCommandDebugger.Print();
iCanvasWsGc->WsDrawRoundRectL(aPoint, aRect);
}
void CHuiCanvasDebugWsGc::WsDrawPolyLineL(CArrayFix<TPoint>* aPointerArray)
{
iCommandDebugger.Print();
iCanvasWsGc->WsDrawPolyLineL(aPointerArray);
}
void CHuiCanvasDebugWsGc::WsDrawPolyLineNoEndPointL(TPoint* aPointerArray,
TInt aCount)
{
iCommandDebugger.Print();
iCanvasWsGc->WsDrawPolyLineNoEndPointL(aPointerArray, aCount);
}
void CHuiCanvasDebugWsGc::WsDrawPolygonL(CArrayFix<TPoint>* aPointerArray,
TInt aFillRule)
{
iCommandDebugger.Print();
iCanvasWsGc->WsDrawPolygonL(aPointerArray, aFillRule);
}
void CHuiCanvasDebugWsGc::WsDrawEllipseL(TRect& aRect)
{
iCommandDebugger.Print();
iCanvasWsGc->WsDrawEllipseL(aRect);
}
void CHuiCanvasDebugWsGc::WsDrawLineL(TPoint& aStart, TPoint& aEnd)
{
iCommandDebugger.SetPoint( aStart );
iCommandDebugger.SetPoint( aEnd );
iCommandDebugger.Print();
iCanvasWsGc->WsDrawLineL( aStart, aEnd);
}
void CHuiCanvasDebugWsGc::WsDrawLineToL(TPoint& aPoint)
{
iCommandDebugger.SetPoint( aPoint );
iCommandDebugger.Print();
iCanvasWsGc->WsDrawLineToL(aPoint);
}
void CHuiCanvasDebugWsGc::WsDrawLineByL(TPoint& aPoint)
{
iCommandDebugger.Print();
iCanvasWsGc->WsDrawLineByL(aPoint);
}
void CHuiCanvasDebugWsGc::WsDrawRectL(TRect& aRect)
{
iCommandDebugger.SetRect( aRect );
iCommandDebugger.Print();
iCanvasWsGc->WsDrawRectL(aRect);
}
void CHuiCanvasDebugWsGc::WsDrawText1L(TPtr& aTextValue,
THuiCanvasTextParameters& aTextParameters)
{
iCommandDebugger.SetText( aTextValue );
iCommandDebugger.Print();
iCanvasWsGc->WsDrawText1L(aTextValue, aTextParameters);
}
void CHuiCanvasDebugWsGc::WsDrawText2L(TPtr& aTextValue, TPoint& aPoint,
THuiCanvasTextParameters& aTextParameters)
{
iCommandDebugger.SetText( aTextValue );
iCommandDebugger.Print();
iCanvasWsGc->WsDrawText2L(aTextValue, aPoint, aTextParameters);
}
void CHuiCanvasDebugWsGc::WsDrawText3L(TPtr& aTextValue, TRect& aRect,
THuiCanvasTextParameters& aTextParameters)
{
iCommandDebugger.SetText( aTextValue );
iCommandDebugger.Print();
iCanvasWsGc->WsDrawText3L(aTextValue, aRect, aTextParameters);
}
void CHuiCanvasDebugWsGc::WsDrawText4L(TPtr& aTextValue, TRect& aRect,
TInt aBaselineOffset, TInt aTextAlign, TInt aTextMargin,
THuiCanvasTextParameters& aTextParameters)
{
iCommandDebugger.SetText(aTextValue);
iCommandDebugger.SetRect(aRect);
iCommandDebugger.Print();
iCanvasWsGc->WsDrawText4L(aTextValue, aRect,
aBaselineOffset, // textBaselineOffset
aTextAlign, // textAlign
aTextMargin, // textMargin,
aTextParameters);
}
void CHuiCanvasDebugWsGc::WsDrawText5L(TPtr& aTextValue, TRect& aRect,
TInt aBaselineOffset, TInt aTextAlign, TInt aTextMargin,
TInt aTextWidth, THuiCanvasTextParameters& aTextParameters)
{
iCommandDebugger.SetText(aTextValue);
iCommandDebugger.SetRect(aRect);
iCommandDebugger.Print();
iCanvasWsGc->WsDrawText5L(aTextValue, aRect,
aBaselineOffset, // textBaselineOffset
aTextAlign, // textAlign
aTextMargin, // textMargin,
aTextWidth, // textWidth
aTextParameters);
}
void CHuiCanvasDebugWsGc::WsDrawTextVertical1L(TPtr& aTextValue,
TInt aTextUp, THuiCanvasTextParameters& aTextParameters)
{
iCommandDebugger.SetText(aTextValue);
iCommandDebugger.Print();
iCanvasWsGc->WsDrawTextVertical1L(aTextValue, aTextUp,
aTextParameters);
}
void CHuiCanvasDebugWsGc::WsDrawTextVertical2L(TPtr& aTextValue,
TInt aTextUp, TPoint& aPoint,
THuiCanvasTextParameters& aTextParameters)
{
iCommandDebugger.SetText(aTextValue);
iCommandDebugger.SetPoint( aPoint );
iCommandDebugger.Print();
iCanvasWsGc->WsDrawTextVertical2L(aTextValue, aTextUp, aPoint,
aTextParameters);
}
void CHuiCanvasDebugWsGc::WsDrawTextVertical3L(TPtr& aTextValue,
TInt aTextUp, TRect& aRect, THuiCanvasTextParameters& aTextParameters)
{
iCommandDebugger.SetText(aTextValue);
iCommandDebugger.Print();
iCanvasWsGc->WsDrawTextVertical3L(aTextValue, aTextUp, aRect,
aTextParameters);
}
void CHuiCanvasDebugWsGc::WsDrawTextVertical4L(TPtr& aTextValue,
TRect& aRect, TInt aBaselineOffset, TInt aTextUp, TInt aTextAlign,
TInt aTextMargin, THuiCanvasTextParameters& aTextParameters)
{
iCommandDebugger.SetText(aTextValue);
iCommandDebugger.Print();
iCanvasWsGc->WsDrawTextVertical4L(aTextValue, aRect, aBaselineOffset,
aTextUp, aTextAlign, aTextMargin, aTextParameters);
}
void CHuiCanvasDebugWsGc::WsDrawTextVertical5L(TPtr& aTextValue,
TRect& aRect, TInt aBaselineOffset, TInt aTextUp, TInt aTextAlign,
TInt aTextMargin, TInt aTextWidth,
THuiCanvasTextParameters& aTextParameters)
{
iCommandDebugger.SetText(aTextValue);
iCommandDebugger.Print();
iCanvasWsGc->WsDrawTextVertical5L(aTextValue, aRect, aBaselineOffset,
aTextUp, aTextAlign, aTextMargin, aTextWidth, aTextParameters);
}
void CHuiCanvasDebugWsGc::WsMoveToL(TPoint& aPoint)
{
iCommandDebugger.SetPoint(aPoint);
iCommandDebugger.Print();
iCanvasWsGc->WsMoveToL(aPoint);
}
void CHuiCanvasDebugWsGc::WsMoveByL(TPoint& aPoint)
{
iCommandDebugger.SetPoint(aPoint);
iCommandDebugger.Print();
iCanvasWsGc->WsMoveByL(aPoint);
}
void CHuiCanvasDebugWsGc::WsPlotL(TPoint& aPoint)
{
iCommandDebugger.SetPoint(aPoint);
iCommandDebugger.Print();
iCanvasWsGc->WsPlotL(aPoint);
}
void CHuiCanvasDebugWsGc::WsResetL()
{
iCommandDebugger.Print();
iCanvasWsGc->WsResetL();
}
void CHuiCanvasDebugWsGc::WsSetBrushColorL(TRgb aColor)
{
iCommandDebugger.SetColor(aColor);
iCommandDebugger.Print();
iCanvasWsGc->WsSetBrushColorL(aColor);
}
void CHuiCanvasDebugWsGc::WsSetBrushOriginL(TPoint& aPoint)
{
iCommandDebugger.SetPoint(aPoint);
iCommandDebugger.Print();
iCanvasWsGc->WsSetBrushOriginL(aPoint);
}
;
void CHuiCanvasDebugWsGc::WsSetBrushStyleL(TInt aStyle)
{
iCommandDebugger.Print();
iCanvasWsGc->WsSetBrushStyleL(aStyle);
}
;
void CHuiCanvasDebugWsGc::WsSetClippingRegionL(RRegion& aRegion)
{
iCommandDebugger.SetRegion(aRegion);
iCommandDebugger.Print();
iCanvasWsGc->WsSetClippingRegionL(aRegion);
}
void CHuiCanvasDebugWsGc::WsSetDrawModeL(TInt aDrawMode)
{
iCommandDebugger.SetHandle(aDrawMode);
iCommandDebugger.Print();
iCanvasWsGc->WsSetDrawModeL(aDrawMode);
}
void CHuiCanvasDebugWsGc::WsSetOriginL(TPoint& aOrigin)
{
iCommandDebugger.SetPoint( aOrigin );
iCommandDebugger.Print();
iCanvasWsGc->WsSetOriginL(aOrigin);
}
void CHuiCanvasDebugWsGc::WsSetPenColorL(TRgb aColor)
{
iCommandDebugger.SetColor(aColor);
iCommandDebugger.Print();
iCanvasWsGc->WsSetPenColorL(aColor);
}
void CHuiCanvasDebugWsGc::WsSetPenStyleL(TInt aStyle)
{
iCommandDebugger.SetHandle( aStyle );
iCommandDebugger.Print();
iCanvasWsGc->WsSetPenStyleL(aStyle);
}
void CHuiCanvasDebugWsGc::WsSetPenSizeL(TInt aWidth, TInt aHeight)
{
iCommandDebugger.Print();
iCanvasWsGc->WsSetPenSizeL( aWidth, aHeight);
}
void CHuiCanvasDebugWsGc::WsSetTextShadowColorL(TRgb aColor)
{
iCommandDebugger.SetColor(aColor);
iCommandDebugger.Print();
iCanvasWsGc->WsSetTextShadowColorL(aColor);
}
;
void CHuiCanvasDebugWsGc::WsSetCharJustificationL(TInt aExcessiveWidth,
TInt aNumGap)
{
iCommandDebugger.Print();
iCanvasWsGc->WsSetCharJustificationL(aExcessiveWidth, aNumGap);
}
void CHuiCanvasDebugWsGc::WsSetWordJustificationL(TInt aExcessiveWidth,
TInt aNumGap)
{
iCommandDebugger.Print();
iCanvasWsGc->WsSetWordJustificationL(aExcessiveWidth, aNumGap);
}
void CHuiCanvasDebugWsGc::WsSetUnderlineStyleL(TInt aValue)
{
iCommandDebugger.Print();
iCanvasWsGc->WsSetUnderlineStyleL( aValue );
}
void CHuiCanvasDebugWsGc::WsSetBrushPatternL(TInt aValue)
{
iCommandDebugger.Print();
iCanvasWsGc->WsSetBrushPatternL(aValue);
}
// void CHuiCanvasDebugWsGc::SetBrushPattern(TInt aFbsBitmapHandle){};
void CHuiCanvasDebugWsGc::WsSetFontL(TInt aFontId)
{
iCommandDebugger.SetHandle( aFontId );
iCommandDebugger.Print();
iCanvasWsGc->WsSetFontL(aFontId);
}
void CHuiCanvasDebugWsGc::WsCopyRectL(TPoint& aPoint, TRect& aRect)
{
iCommandDebugger.SetPoint( aPoint );
iCommandDebugger.SetRect( aRect );
iCommandDebugger.Print();
iCanvasWsGc->WsCopyRectL(aPoint, aRect);
}
void CHuiCanvasDebugWsGc::WsCopySettingsL()
{
iCommandDebugger.Print();
iCanvasWsGc->WsCopySettingsL();
}
;
void CHuiCanvasDebugWsGc::WsUpdateJustificationL(TPtr& aTextValue)
{
iCommandDebugger.SetText( aTextValue );
iCommandDebugger.Print();
iCanvasWsGc->WsUpdateJustificationL(aTextValue);
}
void CHuiCanvasDebugWsGc::WsUpdateJustificationVerticalL(TInt aValue,
TPtr& aTextValue)
{
iCommandDebugger.Print();
iCanvasWsGc->WsUpdateJustificationVerticalL( aValue , aTextValue);
}
void CHuiCanvasDebugWsGc::WsSetFontNoDuplicateL(TInt aCurrentFont)
{
iCommandDebugger.SetHandle( aCurrentFont );
iCommandDebugger.Print();
iCanvasWsGc->WsSetFontNoDuplicateL(aCurrentFont);
}
void CHuiCanvasDebugWsGc::WsSetClippingRectL(TRect& aRect)
{
iCommandDebugger.SetRect(aRect);
iCommandDebugger.Print();
iCanvasWsGc->WsSetClippingRectL(aRect);
}
void CHuiCanvasDebugWsGc::WsCancelClippingRectL()
{
iCommandDebugger.Print();
iCanvasWsGc->WsCancelClippingRectL();
}
void CHuiCanvasDebugWsGc::WsSetFadedL(TInt& aFaded)
{
iCommandDebugger.Print();
iCanvasWsGc->WsSetFadedL(aFaded);
}
void CHuiCanvasDebugWsGc::WsSetFadingParametersL(TInt aFaded1, TInt aFaded2)
{
iCommandDebugger.Print();
iCanvasWsGc->WsSetFadingParametersL(aFaded1, aFaded2);
}
void CHuiCanvasDebugWsGc::WsFadeAreaL(RRegion& aRegion)
{
iCommandDebugger.Print();
iCanvasWsGc->WsFadeAreaL(aRegion);
}
void CHuiCanvasDebugWsGc::WsMapColorsL()
{
iCommandDebugger.Print();
iCanvasWsGc->WsMapColorsL();
}
void CHuiCanvasDebugWsGc::WsSetUserDisplayModeL(TInt aMode)
{
iCommandDebugger.SetHandle(aMode);
iCommandDebugger.Print();
iCanvasWsGc->WsSetUserDisplayModeL(aMode);
}
void CHuiCanvasDebugWsGc::WsUseFontL(TInt aCurrentFont)
{
iCommandDebugger.SetHandle(aCurrentFont);
iCommandDebugger.Print();
iCanvasWsGc->WsUseFontL(aCurrentFont);
}
void CHuiCanvasDebugWsGc::WsCombinedBitBltMaskedL(TRect aDestinationRect,
const RArray<THuiCachedCombinedImageParams>& aBlits)
{
iCommandDebugger.SetRect(aDestinationRect);
iCommandDebugger.Print();
iCanvasWsGc->WsCombinedBitBltMaskedL(aDestinationRect, aBlits );
}
void CHuiCanvasDebugWsGc::BeginActionL(TInt aAction, TRect aDisplayRect,
const CHuiCanvasVisual& aUser, TBool aIsCachePrepared, const TRegion& aUpdateRegion)
{
iCanvasWsGc->BeginActionL(aAction, aDisplayRect, aUser, aIsCachePrepared, aUpdateRegion);
}
void CHuiCanvasDebugWsGc::EndActionL(const TRegion& aUpdateRegion, TBool aUpdateDisplay)
{
iCanvasWsGc->EndActionL(aUpdateRegion, aUpdateDisplay);
}
TInt CHuiCanvasDebugWsGc::SetCapturingBufferL(CFbsBitmap* aTarget)
{
return iCanvasWsGc->SetCapturingBufferL( aTarget );
}
CHuiCanvasGc& CHuiCanvasDebugWsGc::CanvasGc() const
{
return iCanvasWsGc->CanvasGc();
}
void CHuiCanvasDebugWsGc::ClearCache()
{
iCanvasWsGc->ClearCache();
}
void CHuiCanvasDebugWsGc::SetRelativeOrientation(CHuiGc::TOrientation aOrientation)
{
iCanvasWsGc->SetRelativeOrientation(aOrientation);
}
TBool CHuiCanvasDebugWsGc::IsRenderBufferEnabled() const
{
return iCanvasWsGc->IsRenderBufferEnabled();
}
TBool CHuiCanvasDebugWsGc::IsRenderBufferPrepared() const
{
return iCanvasWsGc->IsRenderBufferPrepared();
}
TBool CHuiCanvasDebugWsGc::IsRenderBufferInitialized() const
{
return iCanvasWsGc->IsRenderBufferInitialized();
}
TInt CHuiCanvasDebugWsGc::EnableRenderbuffer(TBool aEnable)
{
return iCanvasWsGc->EnableRenderbuffer(aEnable);
}
THuiCanvasWsGcType CHuiCanvasDebugWsGc::Type() const
{
return iCanvasWsGc->Type();
}
CHuiCanvasDebugWsGc::CHuiCanvasDebugWsGc( CAlfCommandDebug& aCommandDebugger ) : iCommandDebugger( aCommandDebugger )
{
}
CHuiCanvasDebugWsGc* CHuiCanvasDebugWsGc::NewL( CHuiCanvasWsGc* aHuiCanvasGc, CAlfCommandDebug& aCommandDebugger )
{
CHuiCanvasDebugWsGc* self;
self = new(ELeave)CHuiCanvasDebugWsGc( aCommandDebugger );
CleanupStack::PushL( self );
self->ConstructL( aHuiCanvasGc);
CleanupStack::Pop();
return self;
}
void CHuiCanvasDebugWsGc::ConstructL(
CHuiCanvasWsGc* aHuiCanvasGc )
{
iCanvasWsGc = aHuiCanvasGc;
}
void CHuiCanvasDebugWsGc::SetPositionDelta(TPoint& aPoint)
{
iCanvasWsGc->SetPositionDelta(aPoint);
}
CHuiCanvasDebugWsGc::~CHuiCanvasDebugWsGc()
{
delete iCanvasWsGc;
}
void CHuiCanvasDebugWsGc::EnableUpdateRegion(const TRegion& aUpdateRegion, TBool aClear)
{
iCanvasWsGc->EnableUpdateRegion(aUpdateRegion, aClear);
}
void CHuiCanvasDebugWsGc::DisableUpdateRegion()
{
iCanvasWsGc->DisableUpdateRegion();
}